Liontamer
03-10-2007, 04:03 AM
Name: Vitus
Game Remixed: Gunsmoke
Song: Title Theme:
Remix Name: The Wild East
Comments: The Gunsmoke theme run through some tribal drumming, chanting and electronic squelches. Enjoy.\
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http://www.zophar.net/nsf/gunsmoke.zip - Track 1
Intersting approach. The soundscape was flooded and muddy, but I give you props for going crazy with it. Decent power to the beats, and some decent synth effects in there. Tribal chanting at :49 didn't come through clearly at all, and simply cluttered up the track; quite the sonic soup ya got here. :-) Kept going for a while without referencing the Gun.Smoke source before bringing it back with an 8-bit lead at 1:59, complete with funky effects on the lead. Props for using effects to try and personalize the theme.
Percussion changeup at 2:39 was really sloppy, and the textures got way worse, with shrill sustained synth leads that lasted long past their sell-by date until 3:00. 3:09 saw a shift to some new beatwork with the sampled tribal chanting returning. Wow, what a mess at 3:30 with all those sounds. They didn't harmonize well, and the production lead to yet another fugly, soupy mess until the end.
You've got some of the right ideas in terms of trying to personalize the presentation. I thought you relied on the drum grooves and sampled chants too much to carry the brunt of the track. The melodic lead could have used some further fleshing out, either by layering it with more stuff or supplying some countermelodic writing; anything to give it some more meat. On the production side, you need to learn how to better separate your sounds so that they don't mush together to readily. Decent stuff, but it needs a lot more work. Make use of the ReMixing (http://ocremix.org/forums/forumdisplay.php?f=12) and Works (http://ocremix.org/forums/forumdisplay.php?f=16) forums here to learn more and obtain more feedback in the future.
NO
Game Remixed: Gunsmoke
Song: Title Theme:
Remix Name: The Wild East
Comments: The Gunsmoke theme run through some tribal drumming, chanting and electronic squelches. Enjoy.\
--------------------------------------------------
http://www.zophar.net/nsf/gunsmoke.zip - Track 1
Intersting approach. The soundscape was flooded and muddy, but I give you props for going crazy with it. Decent power to the beats, and some decent synth effects in there. Tribal chanting at :49 didn't come through clearly at all, and simply cluttered up the track; quite the sonic soup ya got here. :-) Kept going for a while without referencing the Gun.Smoke source before bringing it back with an 8-bit lead at 1:59, complete with funky effects on the lead. Props for using effects to try and personalize the theme.
Percussion changeup at 2:39 was really sloppy, and the textures got way worse, with shrill sustained synth leads that lasted long past their sell-by date until 3:00. 3:09 saw a shift to some new beatwork with the sampled tribal chanting returning. Wow, what a mess at 3:30 with all those sounds. They didn't harmonize well, and the production lead to yet another fugly, soupy mess until the end.
You've got some of the right ideas in terms of trying to personalize the presentation. I thought you relied on the drum grooves and sampled chants too much to carry the brunt of the track. The melodic lead could have used some further fleshing out, either by layering it with more stuff or supplying some countermelodic writing; anything to give it some more meat. On the production side, you need to learn how to better separate your sounds so that they don't mush together to readily. Decent stuff, but it needs a lot more work. Make use of the ReMixing (http://ocremix.org/forums/forumdisplay.php?f=12) and Works (http://ocremix.org/forums/forumdisplay.php?f=16) forums here to learn more and obtain more feedback in the future.
NO