PDA

View Full Version : SNES music BPM? (Beats Per Minute)


Nerd42
03-17-2007, 05:20 PM
I've been trying to figure out how to find the beats-per-minute based on the tempo information in an .spc SNES music file - there has got to be some formula or other that will tell us exactly what the beats-per-minute is.

"Wind Scene" from the Chrono Trigger OST is somewhere between 84 and 85 BPM (i found this out by actually counting the number of beats in a minute and testing repeatedly) but a metronome won't stay in sync for more than 5-10 seconds at either of those tempos.
(BPM Analyzers get that song entirely wrong)

Can anybody help me with this?

GeckoYamori
03-17-2007, 05:39 PM
Sorry, but I don't think any practical tempo information is stored in SPCs, or any format aside from SIDs for that matter.

OverCoat
03-17-2007, 07:22 PM
I just tapped it out, it's 84 BPM, or at least very very close to that.

SnappleMan
03-17-2007, 08:16 PM
Import your file into your sequencer, turn on the metronome, and start clicking away.

SPC timing is a bit off, so instead of 85bpm you'll have to use something like 84.8925bpm to be EXACT.

SnappleMan
03-17-2007, 09:32 PM
There, I went so far as to dig out my original Chrono Trigger OST and rip the song, just for you!

The tempo is 83.91, I even added a drumtrack for you!

http://inverteddungeon.com/triacesuperfan/SnappleMan/WindScene_Click(83.91).mp3

Dafydd
03-19-2007, 10:17 AM
This song would be great as an rnb mix.

Nerd42
03-19-2007, 04:30 PM
There, I went so far as to dig out my original Chrono Trigger OST and rip the song, just for you!

The tempo is 83.91, I even added a drumtrack for you!

http://inverteddungeon.com/triacesuperfan/SnappleMan/WindScene_Click(83.91).mp3

83.91 bpm !?
SWEET! YOU'RE AWESOME !!!!!!

oh ... wow ... you did a really good job on that drumtrack too. its too bad I can't just loop that track and re-use it

what I'm trying to do is to mix together Fort Minor's hip-hop album "The Rising Tied" (just the vocals) with the Chrono Trigger soundtrack, to create a new fan-made album called "Chrono Tied". "Wind Scene" is going to be the background music for "Remember the Name"

i should be able to do that track now. but how did you figure that out?? :)

SnappleMan
03-20-2007, 04:35 PM
Import into Cubase, tap tempo for a general value, then go to about half the song and zoom in. I look at the wavform and listen for the upbeat, then I just change the tempo till it matches the click track. Using half values. If I'm at 92 and it's too fast, I go to 91.5, then 91.25 and so on. Keep cutting it in half or adding half till you can get into exact values.

Nerd42
03-20-2007, 07:02 PM
not sure I have cubase anymore - i couldn't figure it out when i had it installed ... maybe i'll find it again.

i tried the number you said last night ... didn't seem to work, but it might just be the program I'm using (Audacity) - does anybody know how to change tempo without changing picth in Adobe Audition?

SnappleMan
03-20-2007, 09:00 PM
Why are you using an audio editor to guess the tempo?

It's much harder to change time signatures and tempos in that software than it is in a sequencer.

Nerd42
11-02-2007, 08:56 PM
how do you do it in a sequencer?

AMT
11-04-2007, 05:05 AM
First, most delayed response evar. Second, you would have a midi drumtrack playing at the sequencer's project BPM alongside the actual song as a sample. By adjusting the BPM, it change the tempo of the midi without affecting the recording of the spc, letting you tweak it until it's exact. If you don't have a sequencer of any sort, get REAPER.

Antipode
11-04-2007, 10:37 AM
I just put like a snare hit on every beat for about 32 bars or so, then start it playing along with the song and adjust the tempo in the sequencer up and down (first coarse adjustments, then fine) until it matches up perfectly through the whole song.