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danny B
01-08-2003, 09:21 PM
Does the piano roll frustrate anyone else? You cant select large groups of notes and move them all, you cant copy and paste (lets say you want something to repeat, you have to click everything in again) and... its just so frustrating. Sometimes the snap has problems with it, where it gets stuck snapping in the wrong place. Grrrrr... isn't there any better way? And also, could I copy notes from Fruityloops and paste them in Cakewalk, since that is so much easier to edit?

Press the "e" key to go into selection mode on the piano roll. There, you can select large groups of notes, press ctrl+c then ctrl+v to copy and paste.

Once a group is selected, you must use the pencil or hand tool to move the groups around.

Snap is something you just need to work with, the 1/2's and 1/4's of beats just give you the opportunity to pen out 16ths and 32nds.

Couldn't get much easier, eh?

djcubez
01-08-2003, 09:54 PM
You have to set up midi first. in FL, press F10. I also have a problem with MIDI though. for SOME odd reason, Midi will not play even when I have the correct device selected to port 0! (I use the creative PCI sounds, not GS wavetable) Logically it would've worked, but I have problems with this.
EDIT: Nope, no answers! Help!do you have soundblaster? no right? well, go to that sound icon in the system tray if you have it. double click and make sure MIDI isn't on mute or at low volume. I had this problem, thought i couldn't play MIDI's for ever and then I found out when i hooked up my guitar :D

T1(\)0
01-08-2003, 09:55 PM
thanx......i never really checked for any replies.......

X-77x
01-08-2003, 11:08 PM
Wow... now i am having MIDI problems... i have a Soundblaster Live... anyone? nothing is working for Midis...

OverCoat
01-09-2003, 12:11 AM
You have to set up midi first. in FL, press F10. I also have a problem with MIDI though. for SOME odd reason, Midi will not play even when I have the correct device selected to port 0! (I use the creative PCI sounds, not GS wavetable) Logically it would've worked, but I have problems with this.
EDIT: Nope, no answers! Help!do you have soundblaster? no right? well, go to that sound icon in the system tray if you have it. double click and make sure MIDI isn't on mute or at low volume. I had this problem, thought i couldn't play MIDI's for ever and then I found out when i hooked up my guitar :D

I so have a soundblaster, and midis will play in winamp, just not FL. it's definitely not muted.

Could anyone that actually has midi working just tell me exactly HOW they set it up. Like, which buttons should be on or off or whatever...

Spacecow
01-09-2003, 12:38 AM
Nevermind.

djcubez
01-09-2003, 02:56 AM
Okay, Seattle. Goto start>programs>Fruity loops>advanced>reset settings so you can reset anything that screwed it up or anything. Then open up a midi by doing file>open and select a midi. Play back the Pattern. (sorry i'm treating you like a complete idiot but this is for everyone SOCs) Don't hear anything? Hit F10.

In remote control input you should see your sound cards default MIDI control. Leave it. Mine says "SB LIVE! MIDI UART". don't do anything to master synth, leave it at "none". Remote control should be "generic controller" and "auto-accept" should be on. Then, on the output port mapping, select one of the items you have there and the port option should appear. Select Port 0 because that is the default port MIDI's play through. Now goto options and enable both "midi remote control" and "midi output". Now when you play it back you should hear the MIDI.

What you can do if that doesn't work is in the output port menu, select different items to see which one works. What they are basically are different Midi banks with different MIDI sounds for the slected instruments.

Hope this helps SOCs.

DM Lee
01-09-2003, 02:59 AM
i think you would find the answer aout 2 or 3 times if you read through the thread though, hearing it in different ways may help.

I really suggest fruity users read this whole thread.

OverCoat
01-09-2003, 04:16 AM
Dude... thanks... MIDI rules!

djcubez
01-09-2003, 09:55 PM
Sooo...does it work?

OverCoat
01-09-2003, 10:42 PM
Sooo...does it work?

Umm, yeah, that's why I said thanks :D

djcubez
01-09-2003, 11:27 PM
O ok, kool then. Maybe I should make that into a tutorial or sumtin :D

Old Omen
01-11-2003, 09:29 PM
Wow... this thread has been so much help. It's great. I had the 'silent MIDI' problem too, and if I'd known all you had to do was change the port number to 0... Wow. Don't I feel stupid.

And Rellik - if you have Cakewalk, why don't you just make a MIDI in that and import it into FL, apply a SF bank, then export it as an MP3? Notation is a billion times easier in my MIDI program (PrintMusic! 2000) than in that vile little piano roll. You can barely see anything!

brainzelda
01-11-2003, 10:18 PM
I also have that silent midi problem. But whenever I go to options and turn the remote control and output on, or change the output plugin or change it's port, fruityloops says system error: the specified device is already in use. Wait till it's free then try again. Anyone know what's wrong? All of my choices on the output list do this, regardless of the port. I have no other programs running either.

Old Omen
01-12-2003, 01:13 AM
It always says that. Close FL, then open it again. The options should remain the same.

krispy
01-12-2003, 01:20 AM
I need assistance with the free-styling the fruity vst scratcher. I understand how to uplaod a sample and do everything, but record what i do :/.

Help would be cool, thnx in advanced.

Rellik
01-12-2003, 01:32 AM
fruity vst scratcher? im not even going to try to ask what that is.

Thanks for the tip Red Omen, it actually works alot better that way :).

I do have a question though. How do you set IDv1 and IDv2 tags or whatever they are?

I'm submitting my first remix (if you want to here it its just like version 3 at http://www.angelfire.com/falcon/rellik/ValleyofTheShadow_v3_variant.mp3 except I made it more polished) and I am trying to figure out all this Idv stuff but I have no idea what it means or what to do about it... :(? I'm sure there's an easy answer to this question...

krispy
01-12-2003, 01:43 AM
There are many programs that come with XP that will do it for you, but If you want a good tag editor go nline and dl one, their everywere...naming one would be useless. (by the way your song is clipping, id try to fix that before submitting)

Rellik
01-12-2003, 02:22 AM
Thanks, so, search for "Tag Editor"? On google or something? Ok, I'll try it!

But... well, how do I get rid of clipping? I've heard alot about it, but haven't really thought that it might apply to me (since I don't record live) so I don't really know exactly what clipping is :oops: lol much less how to fix it...

Should I raise the bit-rate or something?

Beatdrop
01-12-2003, 08:52 AM
Clipping, to simplify it, is when a signal (your sound) distorts because the output can't handle it. Really, I can't explain it very well. Someone else probably should. BUT I can tell you how to avoid it:

Compression, Limiting, Normalization, and Equalization.

I'm partial to hard limiting using FL's Soft Clipper, and that works quite well and conserves CPU, but even then I usually take a song into Sound Forge and normalize it to smooth out the rough edges. And you should always EQ your sounds to get them exactly how you want and to cut back on frequencies that are causing clipping.

Rellik
01-12-2003, 11:43 AM
I see, so clipping is kind of like when, on a spectrum analyzer, the lines are actually all the way up at the highest loudness they can get, so anything louder than that gets "clipped" so you cant hear it. I see... yes, now I see that this in fact is a problem!

However, I'm not exactly sure how to use the Fruity Effects... it seems that there are only four slots that I can use effects on. I have used all four, two of which are the EQ and Soft Clipper. I think compression may be the easiest way to fix this problem. So, i'm going to try out cutting out some of the flange I had on there and replacing it with Compression... thanks!

DJKarma
01-12-2003, 10:14 PM
Question going out to all: right now I have Fruityloops as a demo software. And frankly, the voice selection sucks. It won't let me use a great number of the voices because it is a demo version, and a lot of voices I would expect to find, I can't. So basically I'm wondering, (yes I plan on buying the full version), if that is only because it is a demo, or if I'm supposed to download different voices from somewhere. Thanks!

djcubez
01-12-2003, 11:18 PM
Question going out to all: right now I have Fruityloops as a demo software. And frankly, the voice selection sucks. It won't let me use a great number of the voices because it is a demo version, and a lot of voices I would expect to find, I can't. So basically I'm wondering, (yes I plan on buying the full version), if that is only because it is a demo, or if I'm supposed to download different voices from somewhere. Thanks!
voices? You mean the speech section?

DJKarma
01-13-2003, 01:04 AM
Piano, trumpet, pads.... i.e. whatever you are actually writting for. What the sound is.

Rellik
01-13-2003, 01:07 AM
DJKarma... I wouldn't expect much from those default voices if I were you! I like the percussion that comes with, they're really flexible and high quality, but I mostly use soundfonts and samples I get from the internet (or some I make myself).

BTW, lol, I just submitted my first ReMix ever! http://www.angelfire.com/falcon/rellik/ and its relevant because, at the end I added this horse gallop that I couldn't find anywhere so I recorded it from a larger thing. Be creative, if you dont have anything you want, find it, make it, or distort it.

djcubez
01-14-2003, 12:34 AM
Please ask all your fruity loops questions in this thread! also, if this gets to be a long thread --- please do not post the same questions twice, read through it first. I am sure that i will not be the only one posting to this thread giving help as well.

Some threads that already exist for fruity loops are:

general "how to use" threads:
http://remix.overclocked.org/phpBB2/viewtopic.php?t=7021

importing samples/synths/generators:
http://remix.overclocked.org/phpBB2/viewtopic.php?t=7537

about changing tempo, and a little automating events:
http://remix.overclocked.org/phpBB2/viewtopic.php?t=7151
http://remix.overclocked.org/phpBB2/viewtopic.php?t=7327

shuffle in fruity:
http://remix.overclocked.org/phpBB2/viewtopic.php?t=6940

effecting part of a song/using send tracks:
http://remix.overclocked.org/phpBB2/viewtopic.php?t=6679


Please feel free to post any questions about the program here. thank you!

~starla

ok, theres the opening statement for the fruity loops 101 thread.

I am going to put all the relevant info into this thread, but give me time ok. It is a big ass thread and it will take a while to get everything out of it that is needed.

Don't post here yet please

I want to have all the info in the first two posts ok. My next post is going to be the one with the info (and i am prolly gonna edit it bit by bit until all the info is there.)

If you have anything to say about this, say it in the fruity 101 thread until i post here again please. This thread can be continued in the same fashion as the other after i start posting the info here. This should make things a lot easier.
Hey lee, most of those links don't work.

DM Lee
01-14-2003, 01:02 AM
really, that sucks ass. I wont change em til im done with the whole thing though, too much to go back through and make sure it all works when im gonna do more and have to go through those and eventually get mixed up and end up with a big mess... but yeah, the important parts are the questions and answers. Anyways, post in the other thread now, lol.

djcubez
01-14-2003, 01:53 AM
Hey DM. keep going on with what you're doing but I've been compiling a web page for the thread. http://www.geocities.com/ocremixcrew/

Green-Gesus
01-16-2003, 07:16 PM
When you first open up fruity loops, the sample song has, in pattern two, a line called short 3. After playing itself once, the sound swells slightly. This does this every second time. I'm not too able to find what is changing. This is 3.56

djcubez
01-16-2003, 08:41 PM
When you first open up fruity loops, the sample song has, in pattern two, a line called short 3. After playing itself once, the sound swells slightly. This does this every second time. I'm not too able to find what is changing. This is 3.56
The newstuff song? Did you check the FX? I think a filter FX is automated in that song.

djcubez
01-16-2003, 10:43 PM
When you first open up fruity loops, the sample song has, in pattern two, a line called short 3. After playing itself once, the sound swells slightly. This does this every second time. I'm not too able to find what is changing. This is 3.56
The newstuff song? Did you check the FX? I think a filter FX is automated in that song.
Yup, I checked it. It's the fact that the free filter is automated and that it has a flanger on it.

Rellik
01-17-2003, 12:16 AM
Question about FX

I dont really know how to use these... how do you make them act on one channel or instrument, and at different times? I think I understand what automation is, but, really, I don't. I think FX are probably very useful and are not the cheap way to make your song sound more professional that they seem to be, but I don't really know how to use them other than have them effect everything all at once for the whole song.

Does anyone have an easy explanation? Also, I have tried making those pads with the 3xOsc, but they dont turn out well... they just end up sounding too harsh for what I intended and there aren't all that many options. Again, thanks for being such a great and supportive forum community!

Also, a tip. If you want a specific note to sound accented, a better route than to raise the velocity is to actually have several instances of that note in the same spot. Velocity spikes have their uses, but they don't really sound like accents.

OverCoat
01-17-2003, 01:00 AM
Question about FX

Hmm... On the channel properties (click on the channel name) there is an 'LCD' display that says 1. That is the FX channel that the sampler channel is assigned to (1 is default). Move the number to whichever channel you want, I usually start with 2 and work my way up, if I want that channel to have effects (and I do. A lot.) Then click the FX button on that toolbar with the 5 large buttons, and that is your FX window. You can select FX channels here and add, depending on your FL version, up to 16 different VST or Fruity Effects each. As for the whole "at different times" part... I'm stumped, I think you use one of the 4 Send channels.

Ghetto Lee Lewis
01-17-2003, 05:01 PM
Question about FX

I dont really know how to use these... how do you make them act on one channel or instrument, and at different times? I think I understand what automation is, but, really, I don't. I think FX are probably very useful and are not the cheap way to make your song sound more professional that they seem to be, but I don't really know how to use them other than have them effect everything all at once for the whole song.

Does anyone have an easy explanation? Also, I have tried making those pads with the 3xOsc, but they dont turn out well... they just end up sounding too harsh for what I intended and there aren't all that many options. Again, thanks for being such a great and supportive forum community!

Also, a tip. If you want a specific note to sound accented, a better route than to raise the velocity is to actually have several instances of that note in the same spot. Velocity spikes have their uses, but they don't really sound like accents.


Please go back a few pages in this thread and read my other posts.

Beatdrop
01-17-2003, 07:27 PM
It's really quite simple... Allow me to explain:

In FL 3.3 and up, the FX rack contains one Master effect channel and 16 seperate effects channels. Inserting FX into the master channel will apply them to all sound at all times... forever... Meanwhile, putting FX into any of the other channels will only apply FX to the corresponding tracks in the step sequencer that have themselves set to that FX channel.

________
| xx|
| |
| |
| |
|_______|

The x's in the above diagram signify where the FX channel selection is in the Track Properties dialog, which is accessed by clicking on a track name in the step sequencer. Set this to the FX channel you wish for that track to send its audio to.

And I highly suggest you don't double up on notes to create accents. Doing so increases the volume of the sound by 100% which is quite a bit more than an accent...

EDIT: When you want to create a pad, it's all about utilizing the envelopes correctly. Make sure to use copious amounts of attack on your amplitude envelope and maybe a bit on the cutoff envelope. You should also add some release to the amplitude envelope. And after that, in order to make it sound smoother and less harsh and raw, you should use some reverb, equalization, and maybe a phaser or flanger.

Dyne
01-18-2003, 01:55 AM
Very simply put, I'm working with the Midi Out in Fruity Loops 3.56.

What I'm trying to do is use the Preset for the Line 6 Pod 2. It's got a ton of cool effects, which since I started trying to remix, I've been looking to use those same kinds of effects to create relatively good electric guitar samples.

Anyways, I need to know some things about the Midi Out.

Specifically, I need to know if you can apply FX, and if so, how to do so. Also, I need to know how to play around with the banks, channels, and ports for optimum efficiency.

Any information on this would be greatly appreciated.


Thanks.

Beatdrop
01-18-2003, 02:14 AM
Your Line 6 Pod 2 does not use MIDI Effects. What this means is that all effects applied are applied directly to audio. Basically, you would have to output the audio from your computer into the Line 6 and then back into your computer for recording.

Kaleb.G
01-18-2003, 03:15 AM
I have a question: I know that it's not a good idea to use the samples that come with FruityLoops (mostly because they sound pathetic), but what are your opinions on using generators like the TS404 or 3xOsc for sounds? Also, which generators are best for lead, pads, drums, etc.? Thank you.

-KG

OverCoat
01-18-2003, 03:23 AM
TS404 and the 3xOSC are awesome. They are because of the fact that you can load a .wav sample into the generator and use that instead of a sine/saw/square. Pretty cool stuff.

Dyne
01-18-2003, 04:29 AM
Your Line 6 Pod 2 does not use MIDI Effects. What this means is that all effects applied are applied directly to audio. Basically, you would have to output the audio from your computer into the Line 6 and then back into your computer for recording.


Actually, I think I didn't quite say what I meant to the right way the first time. There's a setting in the midi out inside of FL, in fact, there's about 20 of them, and one of them is the Line 6 Pod 2. It's got some sub-function settings for distortion and things of that nature. What I was getting at is whenever I use those in-program settings, it just seems as though they don't work.

That's what has me puzzled. I suppose I could be doing something wrong, but that's just me.

I wish I did have a Line 6 Pod 2 though...I'd really have excellent effects for my electric guitars then. That'd rock.


Edit
---------
Okay, here's how to locate what I'm talking about:

First, insert a new midi out into your FL step sequencer.

Next, click on your newly created midi out to bring up the Channel settings dialog box. From here, you can change the way things sound, or so I thought.

Now, you want to click on the midi out drop down menu which will bring down some choices. Once you see this menu with choices, click the presets choice, it will bring up a menu with different presets, one of which is that Line 6 Pod 2 I was talking about previously.

That's what I was talking about before, I figured I'd just guide you to it, maybe it'd make more sense that way, who knows, but I figured it'd be better this way.

Dyne
01-18-2003, 05:24 AM
Well, rather than edit my post a second time, I decided to make a new one because it's a different topic than what to do with the midi out.

Anyway, I'm trying to export an MP3 from FL. However, I used two Midi Out sequencers, and when I tried to export the file as MP3, Wav and MID, and then played it in Winamp, it doesn't work. I can't seem to understand why.

Could someone shed light on this for me?

lazygecko
01-18-2003, 03:09 PM
From the allmighty Garian:

Best way to synthesize a distorted guitar: take a saw.wav turn the cut to about the 3/5ths mark, turn the res up by a 1/4 (precomputed effects) and on use the ins tab and put the filter on highpass, turn the cut to about 2/7 and the res about 10/13 (adjust to taste) and put it through either a fast distortion or blood overrdrive, a reverb (make it very slight or to taste) and maybe a chorus

Garian
01-18-2003, 03:29 PM
also, you might want to turn the attack to 0 on the volume envelope, and (if possible) modulate the sustain/decay/hold/release as the song progressses (for a live feel) or set the hold to about 30 ms, the decay from 20-50 ms, and sustain level around 70%, but watch the release time, because if the notes are played together quickly, a release will make it sound fake, so possibly modulate the release as needed (i don't know quite whereat, because i really came up with this on the fly)

Beatdrop
01-18-2003, 04:02 PM
Majin, I understand your problem now. I didn't realize you don't actually have a Line 6 Pod 2.

Diferent MIDI devices have different CC#'s (coarse controller numbers). CC#'s are what specify where certain controls are in a MIDI channel. They're typically semi-specific to each different MIDI device you have, although sometimes you will have the same CC#'s for the same controls in devices. This is usually only with things like Pitchbend and the volume knob on something.

The reason the Pod 2 MIDI preset won't work for you (for whatever you're trying to use it on) is because a.) all the controls you see are simply MIDI CC#'s patched to knobs or sliders and are actually built into the Pod 2 and b.) the CC#'s on whatever device (if you're actually using some other device) are different.

Beatdrop
01-18-2003, 04:08 PM
I think I should point out that the order in which you put FX into the FX rack affects how your sound goes. Yes, ORDER is key. Let me illustrate:

FL FX Rack
mast. a b c d e f g h i j k l m n o p s1 s2 s3 s4 <--- FX channel listing
1>Fruity reverb
2>Fruity delay
3>Fast dist.
4>
5>
6>
7>
8>

The above example would cause your sound (in FX channel 3) to first have reverb applied, then the dry sound and the reverb would be echoed with the delay, and then the dry sound, the reverb, and the echo would be distorted, making a big garbled mess. If you were to reorder this so that the distortion is on top, then the delay, then the reverb, it would sound like a crystal-clear distorted, reverbed, echoed sound in exactly the order it should be.

So FX in the FX rack occur in order of top to bottom. Keep this in mind. It's very important.

Dyne
01-18-2003, 07:46 PM
Thanks everyone for replying. That does help a lot. I'm gonna keep working with the distortion a bit because I really want to fine tune it to some specific styles I wish to use.

I've been trying a lot different things for a distorted guitar, just short of recording my own guitar with some heavy distortion from my FX board. Still, at least this way I can really detail it the way I want to. Again my thanks for taking the time to help teach me something new.

Rellik
01-19-2003, 06:00 PM
Order... no wonder my flanges never seemed to come through :oops: .

That distortion guitar thing is cool. But, if you'll excuse my ignorance, what's a saw.wav?

Anyway, I think I'm going to post in the General Discussion board about the need for an original composition WIP/Exhibition/Chat board. I would e-mail djpretzel, but that would take a long time, and I he wouldn't be able to see all the follow-up posts agreeing and giving new reasons to. I think I'm gonna wait a little, as since I don't really know completely what's what in this forum yet, I'm wondering if that kind of thing is generally frowned upon.

I've been working on this original composition using what I've learned from all of you here at this thread, and I don't want it to just sit on my computer! I'm sure there are lots of people who feel the same way as me, having compositions with nowhere to go... and as much as OCR is about the games, its ever more about the music, and I don't think it would be too out of line to have a separate area for non-remix music.

DJKarma
01-19-2003, 07:41 PM
Quick and easy question: When using the piano roll, is there anyway to make triplet notes?

Garian
01-19-2003, 07:58 PM
Rellik, its a sample. i have to suffer with default friuty samples for now, becuase i don't have any way to get any decent packs home right now, but the saw.wav in fruity is located in the fruity/samples/instruments/shapes/basic folder.

edit: triplet notes, as in the "horse gallup" type of sound from 80s metal bands? if thats what you mean, its the same as doing it in the step sequencer: do the notes 3 at a time, then skip a step. if you have any megaman midis, import them and look at the bassline in the piano roll. its a prime example.

Rellik
01-20-2003, 12:50 AM
By triplets, you mean as in the musical formation, don't you? As in, 3 equal notes in 2 beats? In that case, just change the snap to ticks, and adjust to taste!

DJKarma
01-20-2003, 02:13 AM
Yep, that would be what I was asking for. Thanks :D

Beatdrop
01-21-2003, 05:42 AM
Or you could just double click on each note individually. For starters, here's a duration/start time configuration for 12th-note's:

Note one:

Start time - 1:1:00
Duration - 0:0:32

Note two:

Start time - 1:1:32
Duration - 0:0:32

Note three:

Start time - 1:1:64
Duration - 0:0:32

Note four:

Start time - 1:2:00
Duration - 0:0:32

SO ON AND SO FORTH. I made use of this in my most recently submitted (and not yet posted) remix.

The Author
01-21-2003, 11:20 PM
I have been working on frity loops, and when I export my file as a mp3, the midi track doenst record, am I screwed ?

Beatdrop
01-22-2003, 01:41 PM
:!:FruityLoops is not a sound recorder:!:

You can not hook up some MIDI, sequence some notes in FL, and expect it all to export. You have to play back the MIDI sequence in FL and record it using something like Sound Forge or CoolEdit.

FL Studio (soon to be released) will have a built in Wave Editor so things like this will be possible from within FL, but until then, all sounds from external sources must be recorded in another program and then loaded into FL as a sample.

Rellik
01-23-2003, 09:26 PM
I'm sorry if this question has already been answered, but I can't find it anywhere (I've looked). How do you adjust something without starting a new note? I mean, say a note is holding, but I want it to change cut without having to start a new note each time I want to change the cut. Or the velocity. Or any one of those things like that, you know on the Piano Roll window, pretty much anything that goes on that lower section. It gives you the option to change things at the beginning of each notes, but not in the middle of one. Is there any way I could do this? Thanks

Garian
01-24-2003, 02:53 PM
Rellik, have you tried using the Edit Events window? if you right click on the knob you want to change, you can edit the event of it moving position, or you can record an automation if you press the record button before playback, and then control the knob with the mouse. i hope this helps. :?

Krav
01-24-2003, 11:48 PM
Uh, hi. I'm interested in getting FL and I was wondering if FruityLoops FULL was worth the extra 50 dollars more than FruityLoops PRO.

Thanks in advance.

OverCoat
01-25-2003, 03:38 AM
Uh, hi. I'm interested in getting FL and I was wondering if FruityLoops FULL was worth the extra 50 dollars more than FruityLoops PRO.

Thanks in advance.

Well, it kinda depends. Do you want free updates for life or paid-for VSTi and DXi? Because in Pro, most of the VSTi are demos, but in Full, they are not. and the VSTi separately is probably worth more than $50.

SlightlyOddGuy
01-25-2003, 04:25 PM
Eh, it's me again. New problem: I've imported a MIDI and I'm trying to tweak it (Ultimately, to save it as an Mp3. Song enhancement purposes only). However, everything I do always resets to the way it was when I loaded the MIDI when I play it. Help?

Garian
01-25-2003, 04:39 PM
clear the events. (unless they're needed by the midi to playback correctly, like volume changes/tempo changes.)

SlightlyOddGuy
01-25-2003, 06:11 PM
Ah! Problem solved. Thanks!

Rellik
01-26-2003, 01:46 AM
Hi, have another question!

Now, this will need an example to explain, so here's a link to my piece where the problem is in: http://www.angelfire.com/falcon/rellik/Translate.mp3

In the second incarnation of the piano, for some reason some notes cut off inconsistently for no apparent reason. I mean the part where the piano gets really busy and takes over the parts that used to be played by the bright, somewhat fuzy instrument in the beginning and the bass line. I think it might have something to do with the piano being really too busy to handle all of its notes correctly, but I have no idea what to do about it.

Also, does it sound a little amateurish to you? Maybe you could give me some tips to make it sound more; you know experienced, more authentic, more professional? That would be appreciated.

All of you knowledgable Fruity Loopers seem really busy here with us question-askers. Remember, I try to help out with what I know... but that isn't really alot :oops: . But I will try to direct people to the FL 101 forums instead of just posting their questions everywhere when I can.

BTW, I'm just getting into this "gating" business; I haven't tried it out yet, but it seems really cool! More control over the notes is always a good thing.

Garian
01-29-2003, 08:00 PM
Rellik, could i please have a link to the flp? i think i'd be able to help you out more by lookign at that than by what you've described..

however, on the last tab on the sampler module, there is a knob that says "gate" if you have this set to full, there is no cut off of the note, but if its set any less than that, it will cut the note off after that maney milliseconds have passed... this can help synths, but hurt pianos.

Rellik
01-29-2003, 10:08 PM
Good idea, and I would upload the flp except that it uses soundfonts, and having to download them all would be kind of hassle, don't you think?

That gate thing is cool!

So I should have it on full gate? But I'm glad I know what it is now... it was starting to really confuse me. I knew what "gating" was, and now see what the gating knob is I see what's going on :)

Thanks

Riddler Sensei
01-29-2003, 10:55 PM
Hey just a quick question. I recently d/led a 100meg sound bank. I import one of my MIDIs and I drag the soundfont to the box left of the instrument. I then click on it, but I cannpt find where or how I am suppose to assign it a specific font. Can anyone help?

Beatdrop
01-29-2003, 11:54 PM
In the second incarnation of the piano, for some reason some notes cut off inconsistently for no apparent reason. I mean the part where the piano gets really busy and takes over the parts that used to be played by the bright, somewhat fuzy instrument in the beginning and the bass line. I think it might have something to do with the piano being really too busy to handle all of its notes correctly, but I have no idea what to do about it.

In the piano's track properties, go to the "MISC" tab and check to see how many voices of polyphony it's given. You need to have one voice of polyphony for each simultaneous note you want to press. For example, if you want to play eight notes at once, you'll need a max polyphony of eight.

This is only a possible solution, though. It could be a number of things.

Mystical
01-31-2003, 08:42 AM
Hi guys,
I'm pretty new to to this forum, and I hope you guys will be able to help me. I just started using Fruityloops not too long ago, and am wondering whether is it possible to export scores from fruityloops (from the piano roll) and output into a music score sheet? Is there any way to do that? It'll make my life much easier on my keyboard/electone.

Thanks guys!

skulkrusha
01-31-2003, 10:04 AM
Mystical,

I don't think you can export scores directly from piano roll ... However, it's fully possible to export whatever music you've got already programmed into it out as a MIDI, then to import the MIDI into something like Cakewalk, which will allow you to view your song as a score.

I'm not that fluent with FL, either, but I'm fairly sure you can't view the song as a score using it.

Beatdrop
01-31-2003, 01:41 PM
Actually, you CAN export scores from the piano rolls. However, it saves them to .fsc files... which, as far as I know, are only useable by FL.

To do this, simply open the piano roll window of whatever it is you want exported, click on the little icon in the upper-left hand corner of that window, go to File --> Export As...

No sweat.

Garian
01-31-2003, 02:46 PM
Hey just a quick question. I recently d/led a 100meg sound bank. I import one of my MIDIs and I drag the soundfont to the box left of the instrument. I then click on it, but I cannpt find where or how I am suppose to assign it a specific font. Can anyone help?

is it in SF2 format? this is the biggest problem with FL noobs...

Riddler Sensei
01-31-2003, 10:40 PM
Hey just a quick question. I recently d/led a 100meg sound bank. I import one of my MIDIs and I drag the soundfont to the box left of the instrument. I then click on it, but I cannpt find where or how I am suppose to assign it a specific font. Can anyone help?

is it in SF2 format? this is the biggest problem with FL noobs...

yes, it is SF2 :oops: I know I'm a nOOb with FL. All I plan on using it for is converting my Finale MIDIs to mp3 so any info on with this would be much appreciated.

Riddler Sensei
02-01-2003, 05:54 PM
*bump* Cause I really need to get this soundbank working

Drasiir
02-01-2003, 06:45 PM
In the top menu-----go to CHANNELS----ADD ONE---and choose Fruity Soundfont player from the list.

The default Soundfont loaded is "Nineteen" for me...so, when you see that, its where the name of the soundfont will show up. Directly to the left is a folder, click that to import...

Also, below is PATCH BANK NAME....you'll see that, trust me. if the word NONE is under name, then you need to click the word none. WHen you do, a window will open up and you can select the instrument. Sometimes a soundfont will contain multiple instruments. You can load them here.

If you don't do the above, you will end up hearing nothing sometimes when you play a soundfont. At first I thought the fonts were broken when I did it, but I figured this out eventually.


The default channel is a SAMPLE...which would be Wavs and stuff.

I had the same problem when I first started using FL, had to figure it out on my own though...

You have to use the plug in though to add soundfonts, so hopefully you have obtained the full version of FL, AND the full version of the SOUNDFONT player for FL...if not a p2p program is nice. Maybe if you typed in Fruity Soundfont you'd find it...but of course, that's all theoretical right? :wink:

Riddler Sensei
02-01-2003, 07:38 PM
WHen you do, a window will open up and you can select the instrument.

arggggg.....this last step. The window is completely empty. I am not aware of this SoundFont player that you speak of. That may be the problem? Yes?

OverCoat
02-02-2003, 01:44 AM
The window is completely empty.

You don't have the SF player? :?


Well, if you can load a .sf2 into FL, then you have the player. When there are no instruments in the soundfont, that means it is an incomplete file. A lot of times when I download from www.thesoundsite.net only 64 KB of a soundfont will be downloaded, and therefore there is no data inside the soundfont. Try redownloading the same file.

Riddler Sensei
02-02-2003, 02:47 AM
Wow, that's it right there. I just checked file size and it's only 41megs! =P

Thanks for the help guys!

X-77x
02-02-2003, 03:36 PM
LOL... DEH

i thought i was hopeless.... and then, i clicked options and enabled it... DHRRRR...

easier mixing for me...

Merid
02-02-2003, 05:39 PM
In the top menu-----go to CHANNELS----ADD ONE---and choose Fruity Soundfont player from the list.

The default Soundfont loaded is "Nineteen" for me...so, when you see that, its where the name of the soundfont will show up. Directly to the left is a folder, click that to import...

Also, below is PATCH BANK NAME....you'll see that, trust me. if the word NONE is under name, then you need to click the word none. WHen you do, a window will open up and you can select the instrument. Sometimes a soundfont will contain multiple instruments. You can load them here.

If you don't do the above, you will end up hearing nothing sometimes when you play a soundfont. At first I thought the fonts were broken when I did it, but I figured this out eventually.


The default channel is a SAMPLE...which would be Wavs and stuff.

I had the same problem when I first started using FL, had to figure it out on my own though...

You have to use the plug in though to add soundfonts, so hopefully you have obtained the full version of FL, AND the full version of the SOUNDFONT player for FL...if not a p2p program is nice. Maybe if you typed in Fruity Soundfont you'd find it...but of course, that's all theoretical right? :wink:

So you're saying that if I want to save my work with the new soundfonts, I have to get the Soundfont Player as well?

Riddler Sensei
02-02-2003, 05:57 PM
Alright, it works now! Thanks guys! :D

Beatdrop
02-03-2003, 01:35 PM
So you're saying that if I want to save my work with the new soundfonts, I have to get the Soundfont Player as well?

You got it.

GrandMLee
02-03-2003, 09:42 PM
Ok. (First off, know that I am a remixing noob) I've got a keyboard that has midi in's and out's, and I have an adapter/cord thet lets me plug it into my PC though the controler port. The problem is, I can't get FL to recognize that I have it connected. What do I do?

Rellik
02-04-2003, 01:10 AM
Ah, GrandMLee, you have the same question as I do! Although, I didn't even know FL could handle Midi keyboards, so my problem was connecting it with Cakewalk... but whatever.

Glad to see I'm not the only one having problems with midi...

Also, this is probably a stupid question, but how do you use a VSTi in FruityLoops? I think it might have more than one step from what I've been able to read, so this is just from downloading (what folder does it go in?) up to actually putting it in the song. Thanks, if anyone knows this. I think I'm relying too much on Soundfonts, which don't have a variable enough sound for my taste, but right now all I've got is those, the FL samples, and 3xOsc. I downloaded a few of these VSTi's, but have no idea what to do with them. If you could tell me where they go and what I do with them, I would appreciate it very much.

Garian
02-04-2003, 01:37 AM
rellik, to use VSTi in Fruity, simply put the dll into the vsti plugin folder, then tell it to do a fast scan. it will then see the dll file, and ask you if you would like to add it to the list of plugins to select to create new channels.

Beatdrop
02-04-2003, 04:39 AM
Garian isn't quite specifying enough, so follow these steps:

After making sure your VST/VSTi is in the VST directory (\FruityLoops\Plugins\VST\), do the following:

In FL:

1.) Go up to CHANNELS at the top of the screen.

2.) In the drop-down ADD ONE menu, click on "More..."

3.) Down at the bottom, tell it to scan for new plugins (do the "recommended" fast scan).

4.) New plugins will appear in the list in red text. Click on the little "F" next to each one of the read plugins that you believe is the VST plugin(s) you're trying to add.

5.) Go back up to CHANNELS --> ADD ONE

6.) Find your new plugin and click on it to add it into the step sequencer.

Rellik
02-04-2003, 11:21 AM
Thanks Garian and Beatdrop! Actually, I managed to figure out what Garian was saying because I had gotten little inklings of the "Channels, Add One, More..." bit from where I could over the internet and the help file, although I couldn't find the whole answer. But thanks anyway, Beatdrop, that's exactly what I did, and it works perfectly. And I'm sure it'll help somebody else when they come browsing through this thread looking for answers.

Now I can finally make the kind of sounds I'd like to! VSTi's are way better than soundfonts, although they are sometimes harder to find. If you want some links/downloads of free VSTi's, go to www.mda-vst.com (http://www.mda-vst.com)!

Garian
02-04-2003, 02:40 PM
sorry bout that dain, but i'm not technical about things like you are... i figure, if i generalise enough, people will actually understand me. FL is a rather non-difficult program to figure out if one would experiment with it anyway, but you're right, there are people so dense that they need a step by step walkthrough =P

Beatdrop
02-05-2003, 01:30 PM
^_^

I like to be specific, that's all. Your explanation was entirely correct, but some of the people who, like you said, are more dense than others would require the step-by-step.

Merid
02-06-2003, 04:31 AM
Alright, sometimes when I load up a MIDI file, it'll play it back in FL, and sometimes it won't play it back. How do I fix this?

Beatdrop
02-06-2003, 04:43 AM
This has surely been covered on previous pages of this topic. Please browse backwards...

Drasiir
02-06-2003, 11:16 PM
Ok...I'm new to Fruity Loops, and I've managed to solve my own problems up till now...

Here's my dilemma. I am rendering what I've got so far and I keep having some sound quality problems. It sounds perfect when played in FruityLoops, but once I render it, ouch. I use the highest bitrate, and the highest possible quality on all settings. Still, I can't fix it.

I tested multiple settings on and off, checked my channels...everything that I can think of.

The sound problems seem to center around only a few instruments,(though I could be wrong), because some instruments come through crystal clear and perfect, but others start to crack and squeel a bit too. What's got me, is that the instruments that do it, are the ones that are around medium volume. My highest volume ones are perfect...

One wierd thing, at least to me, is that the piano I put in, only plays a few notes. It seems to be random on the notes it chooses, though it's never two notes together, always spread out. This seems to be only a piano problem. I checked the polyphony, though I did disable the maximum anyway before render. Besides, its only one note on the piano at a time anyway...

Am I missing something here? Maybe you guys could shed some light on what it could be, based on the above. Thanks in advance.

OverCoat
02-06-2003, 11:22 PM
Question

I know your problem, I think. When you render to .mp3 format, there is a section that says "Quality" look for that and select 6 point hermite instead of Sinc Depth.

Drasiir
02-07-2003, 12:03 AM
Didn't work... :roll: No difference at all.

Thanks though! I appreciate the quick response.

OverCoat
02-07-2003, 12:15 AM
Didn't work... :roll: No difference at all.

Thanks though! I appreciate the quick response.

Seriously? Ok, well, the best thing I can think of is:

Export as .wav. Then just get an encoder like RazorLAME (my favorite) and encode to .mp3. LAME can make VBR files, as well.

djcubez
02-07-2003, 02:25 AM
Ok...I'm new to Fruity Loops, and I've managed to solve my own problems up till now...

Here's my dilemma. I am rendering what I've got so far and I keep having some sound quality problems. It sounds perfect when played in FruityLoops, but once I render it, ouch. I use the highest bitrate, and the highest possible quality on all settings. Still, I can't fix it.

I tested multiple settings on and off, checked my channels...everything that I can think of.

The sound problems seem to center around only a few instruments,(though I could be wrong), because some instruments come through crystal clear and perfect, but others start to crack and squeel a bit too. What's got me, is that the instruments that do it, are the ones that are around medium volume. My highest volume ones are perfect...

One wierd thing, at least to me, is that the piano I put in, only plays a few notes. It seems to be random on the notes it chooses, though it's never two notes together, always spread out. This seems to be only a piano problem. I checked the polyphony, though I did disable the maximum anyway before render. Besides, its only one note on the piano at a time anyway...

Am I missing something here? Maybe you guys could shed some light on what it could be, based on the above. Thanks in advance.

If you send me your .flp file maybe I can check around the settings and see what may be bugging you.

Beatdrop
02-07-2003, 01:09 PM
Unfortunately, I doubt having him send you the FLP file would do any good.

You see, he said that he doesn't have any sound quality problems during playback, yet they're there when he renders. This most likely means that it's either a problem with his soundcard, or a problem with his settings in FL. You can analyze neither of these through an FLP.

I personally believe it's your soundcard, but I couldn't tell you anything more than that.

Drasiir
02-07-2003, 02:05 PM
Ok, tried the WAV...sounds even worse. Pretty much just more static throughout the whole thing.

Beat Drop, I have a good feeling you right about the settings. There are hundreds of things I could have changed so far, and I'm currently going through and checking everything.

I'm usuing soundfonts, could that have anything to do with it? Like, could it be the individual soundfont?

UPDATE:
Ive tried rendering about 50 times, and no luck. The Piano playing only a few of it's notes has me baffled, and I just recently noticed that some of my percussion is missing as well... :roll: Only me...

Also, I'd like to thank jbnewberry for his help as well, I don't know how to send private messages, so I can't reply... I am in the midst of trying what you suggested though.

Thanks for the help so far everyone.

UPDATE: Well thanks everyone for your help! It ended up being a mixture of things I guess... I eventually flipped off alot of options.( for instance I found that every channel had the CUT GROUP enabled and set at different numbers. I also switched off High Quality Rendering in all my soundfonts.)

I had also tried the advice of changing the quality to 6 point Hermite intead of the higher syncs. Well that hadn't done anything at first, but after messing with all those options, it finally worked. The entire mix suddenly flowed perfectly... I don't understand why this happened, but I'll always keep a copy of this mix to compare settings to in the future. :wink:

Thanks again for your help everyone. And I even got a fun new plugin outta the deal..

DM Lee
02-07-2003, 08:22 PM
If you export your mp3 with "tiny slices" checked, uncheck it and you may get some of your notes back (i never used tiny slices then recently i did and ended up with missing notes) Also, it could be the soundfont you are using. Some soundfonts only register notes "up to" and "down to" certain points. Like most drumkits will not have anything underneath the 3rd octave (the 3 on the left side of the piano roll) this also goes for most fonts of any kind. ALso a lot will not go above 8.

Also, for the bad sounds, if you have anything in the piano roll that is at full volume (not the channel, the individual notes) you should probably lower its volume because from what ive noticed putting things at their max velocity even at normal volumes on the channel can have weird effects. Also, make sure the notes that do play well (if any) make sure you dont go too high in volume past that.

You said its nly a few instruments that sound bad after the export so i figured its not your soundcard or fruity or anything like that.

When i first started mixing, i remember this happening to me (even happened recently and made me feel horrible the whole day because it sounded just so bad... i was like "How could i do that?") and when i was mixing it would sound fine, but then the mo3 sucks. My winamp always has the bass up a little and the treble up a little so it boosts those frequncies and if they are already too loud it will make it worse. So your eq settings could be making things "worse" but theres obviously a problem prior to export.

You should not need your bitrate higher than 160, rarely for high quality stuff that needs it, 190, but i never have exported anything over 160 and seem to do fine.

I hope i helped some and please those who know how to explain this shit better, dont get mad if i said something wrong, im just trying to help where i can.

*EDIT*
I did not see that last post... but new people to fruity could use this info.

Beatdrop
02-07-2003, 08:34 PM
Actually, I don't think I've ever rendered a project with "Tiny Slices" unchecked. What this affects is how well your computer interpolates between note data and event data. It sucks up more CPU and renders slower when you have this activated, but I do not know of any drawbacks. I suppose it's possible for it to be missing notes because of this, but that doesn't make much sense... This also goes for the Sinc Depth options. You should ALWAYS ALWAYS ALWAYS render your final project at Sinc Depth 256. Believe me when I say this. This should not cause ANY audio anomalies. If it does, there's something screwed up with your copy of FL.

Drasiir
02-07-2003, 11:11 PM
Hmmm, I rendered in point 6 hermite, and it sounds wonderful. Not a bit of quality loss at all. I mean, the Mp3 is fine, and I've never heard of Mp3s sounding any different from one computer to the next. So, what I hear now should be what everyone else will hear, correct?

From what I've played around with, boosting it to Sync 256 seems to screw up some instruments, like speed them up to the point where they sound like beeps and fuzz. Some instruments aren't affected by this though.

Well, I dunno, but either way, I can render flawlessly now, so I'm happy.

Still odd though..

DM Lee
02-08-2003, 08:12 AM
Actually, I don't think I've ever rendered a project with "Tiny Slices" unchecked. What this affects is how well your computer interpolates between note data and event data. It sucks up more CPU and renders slower when you have this activated, but I do not know of any drawbacks. I suppose it's possible for it to be missing notes because of this, but that doesn't make much sense... This also goes for the Sinc Depth options. You should ALWAYS ALWAYS ALWAYS render your final project at Sinc Depth 256. Believe me when I say this. This should not cause ANY audio anomalies. If it does, there's something screwed up with your copy of FL.

I actually exported the song that lost notes from the tiny slices both checked and unchecked. The unchecked one was fine.

Dont know why it would do this... and to be honest i like the one with the missing notes better, lol. Made it have a sort of edge.

Green-Gesus
02-09-2003, 04:16 PM
I'm looking for a way to have different tempos of individual channels. when in the piano roll, I try to change them and but they return back to the original after a few notes

DM Lee
02-11-2003, 09:47 AM
I dont know how you would do that... but good luck timing that, sounds like too much work to me.

GrandMLee
02-12-2003, 12:27 AM
Ok. (First off, know that I am a remixing noob) I've got a keyboard that has midi in's and out's, and I have an adapter/cord thet lets me plug it into my PC though the controler port. The problem is, I can't get FL to recognize that I have it connected. What do I do?

Ok... What do I need to do in FL to get it to see my keyboard?

Beatdrop
02-12-2003, 12:41 AM
It's not a problem with FL seeing your keyboard, but rather a problem with your SOUNDCARD seeing your keyboard. This is common with Gaming Port MIDI adaptors... -_-'

Rellik
02-12-2003, 12:56 AM
Try to make sure you don't have any drivers from your keyboard installed; that'll mess it up. The soundcard drivers work fine.

If anyone has a SB Live! sound card like me, then you'll probably be having (or know how to fix) the same problem I'm having.

Apparently, the factory settings do not, in the beginning, allow forthe sound card to record MIDI signals from a keyboard, only to output to a keyboard. How would one go about making the SoundCard recognize the Keyboard's signals coming in? I'm pretty sure it has something to do with "interrupts" (I think, IRQ) but I'm not really too clear on the specifics.

Anyway, thanks.

And does TS404 really have a use? It seems like it could be good if I could work it right... it's got the kind of plucky, short sound I need, but I'm just wondering if anyone has found a good use for this yet. I know that 3xOsc is good for pads, and also good for when you just want something simple to use for gating and stuff.

Beatdrop
02-12-2003, 01:34 AM
Want to hear the TS-404 in action when in the right hands?

http://www.tri-emplem.com/beatdrop/Beatdrop%20-%20Kleptomaniacal.mp3

The lead synths in that song were TS-404...

DeleriumTrigger
02-12-2003, 04:35 PM
Damn, Beatdrop....that mp3 is amazing. I assume that was made in fruityloops... wow.

Beatdrop
02-12-2003, 05:47 PM
Thanks :)

You assume correctly. I made it one day on a whim while I was feeling rather... evil :twisted:

Prophecy
02-13-2003, 02:04 AM
Want to hear the TS-404 in action when in the right hands?

http://www.tri-emplem.com/beatdrop/Beatdrop%20-%20Kleptomaniacal.mp3

The lead synths in that song were TS-404...

Here's another :twisted: evil song. The lead is 3xosc and one or two of the other synths are as well. The pads and the bells are good old ts404.

http://www.sectionz.com/SZ50_Music/music2/mp3/prophecy_track_6018595.MP3

saving target as is alot of fun btw. If for some reason you don't have SZ you might need it to listen to this.

crimsonzeal
02-15-2003, 09:10 AM
Not sure if this is Fruityloops 101 material per se, but I suppose someone here will be able to help...

Does anyone have any ideas on how to create a "modem synth"? You know, that sound a dial-up makes when it's connecting to the internet. I've been messing around with 3xOsc, but I haven't come up with anything that sounds just right yet.

OverCoat
02-15-2003, 05:18 PM
Not sure if this is Fruityloops 101 material per se, but I suppose someone here will be able to help...

Does anyone have any ideas on how to create a "modem synth"? You know, that sound a dial-up makes when it's connecting to the internet. I've been messing around with 3xOsc, but I haven't come up with anything that sounds just right yet.

Actually, WASP can create a sound like that. Try fooling around with the LFO or something.

djcubez
02-15-2003, 06:20 PM
I'd try some blood overdrive and fast distortion over a ts404 if you can't get the wasp working right.

crimsonzeal
02-16-2003, 07:37 AM
Alright... thanks.

Prophecy
02-16-2003, 08:02 PM
I suggest rather than trying to create a semi realistic sound with a synth why not get a sample? Maybe even perhaps you have song or two with a pjone sample in it. If so you can beatslice it. I'm not the smartest mixer in the world when it comes to sf so I usualy stick to simple ones like wind noises. Whenever I need something a bit more complicated I just try to find a sample.

Rasuto Ibuki
02-16-2003, 09:43 PM
I know that someone already posted about this problem, but I couldn't find a clear answer. When I render my mp3 it has pops and static. It seems he solved his problem, so maybe someone could help me out also?

EDIT: Also, when I render the volume is a bit high, even though I changed it in fruity loops. Anyway to normailize it in the render?

MediocreTangerine
02-17-2003, 11:45 PM
hi... i have a song where a track is supposed to fade out, but as it starts to, the volume randomly leaps up, fades, leaps up again, then fades and totally ruins the effect. i checked the event editor, and there aren't any volume anomalies. there also aren't any other tracks using this channel, so there aren't any conflicts. the FX channel it's on doesn't modify the volume, and it only happens when i'm playing the whole song, not the pattern.

does anyone know wtf is going on? :(

ResdntEvilFreak
02-18-2003, 04:50 AM
okay.... i've got a song planned out in my mind, i've made each pattern that i want and i know the sequence that i want it to play in, now how do i set the sequence to play in that order, and then how do i get it into an .mp3/.wav/whatever file

MediocreTangerine
02-18-2003, 05:18 AM
i figured out the problem. i was changing volume in both the channel automation and main automation. very bad.

and REF, if i'm thinking about what you're trying to do correctly, all that you have to do is open the playlist by hitting F5, or clicking the shiny PL button to the right of the CPU monitor. there you can sequence your patterns in the order you want. give them meaningful names so you don't get confused (especially critical for 50+ pattern people like me :)). also, you can move patterns up or down by holding alt and then pressing either up or down.

to make it into an mp3/wav file, just go to File-Export, then take your pick :)

and what's all this talk about the default instruments being crappy? i've made some pretty nifty things with 'em, though i have had to make my own samples or borrow 'em from game files on occaision. the only thing i'm lacking are some good, realistic string, choir, timpani, harp, etc samples. classical instruments and whatnot :)

Rayagon
02-18-2003, 08:59 AM
I'm sorry if this has already been asked -- I set out to read the entire 25 pages of pure Fruity Loops but I bailed at around page 8. My question is that of a true newbie. When I import MIDIs into FL (ver. 3), how do I replace the midi voices with better samples? I've tried dragging the samples from the browser over to the track, and sometimes it works, most times it doesn't. Is there a toggle that I need to switch to replace MIDI voices with sampled voices, or the FL voices?

Thanks, and I apologize for my musical and technical illiteracy.

Garian
02-18-2003, 02:43 PM
okay.... i've got a song planned out in my mind, i've made each pattern that i want and i know the sequence that i want it to play in, now how do i set the sequence to play in that order, and then how do i get it into an .mp3/.wav/whatever file

use the "playlist" to set it up, and then listen to it, make adjustments, listen again, and once you're satisfied with it, go to file/export/mp3 :roll:

I'm sorry if this has already been asked -- I set out to read the entire 25 pages of pure Fruity Loops but I bailed at around page 8. My question is that of a true newbie. When I import MIDIs into FL (ver. 3), how do I replace the midi voices with better samples? I've tried dragging the samples from the browser over to the track, and sometimes it works, most times it doesn't. Is there a toggle that I need to switch to replace MIDI voices with sampled voices, or the FL voices?

Thanks, and I apologize for my musical and technical illiteracy.

you can drag soundfonts onto the midi out, and it will replace the midi output plugin with the fruity soundfont plugin. but what i prefer to do when i just want a midi to sound better is add new samplers, cut the piano roll from the midi channel, and paste it on the empty channel, adding a sample to it after i've done that for all of them. only problem is, that it still isn't my own work ;)

Garian
02-18-2003, 02:48 PM
and what's all this talk about the default instruments being crappy? i've made some pretty nifty things with 'em, though i have had to make my own samples or borrow 'em from game files on occaision. the only thing i'm lacking are some good, realistic string, choir, timpani, harp, etc samples. classical instruments and whatnot :)

they mean the FST, not the "samples" (the raw .wav files which the FST use). almost all of the FST are detuned, and sound BAD (except for maybe a few, such as the TB303 fst, which uses the ins_saw.wav) i can do quite a few things using the wavs found in */*/fruityloops/samples/instruments/shapes folder. i especially love creating moog pads using ml_moog. also: the orionstring sample in extra is rather nice for being defsamp.

MediocreTangerine
02-18-2003, 07:15 PM
ok i guess i spoke too soon. the problem came back when i reloaded the flp. the only volume adjustments i'm making are in the main automation, and i've checked its event editor for sporaticness, and there is none. i'm not making changes on the pattern itself anymore, and there aren't any other patterns using this channel.

:(

ResdntEvilFreak
02-18-2003, 07:17 PM
Okay, I have some soundfonts in Fruity Loops, I use them in a song, but when I go to save it it says some things can't be saved and will be deleted, when I press okay, all of the channels of soundfonts I've used are gone and aren't in the song.... how can i save a song and keep the soundfont in the song???

lazygecko
02-18-2003, 07:20 PM
You gotta warez0r the soundfont player.

ResdntEvilFreak
02-18-2003, 07:22 PM
You gotta warez0r the soundfont player.

Kinda new to fruity loops.... perhaps more explanation of what you mean cause i'm lost.....

MediocreTangerine
02-18-2003, 07:38 PM
he means you have to get an illegal, full version.

what i usually do is download a full version to see if i like it, then buy it when i have the funds if i do. gotta support the developers ya know :)

ResdntEvilFreak
02-18-2003, 07:44 PM
he means you have to get an illegal, full version.

what i usually do is download a full version to see if i like it, then buy it when i have the funds if i do. gotta support the developers ya know :)

Hehe... i have an illegal full version for testing

MediocreTangerine
02-19-2003, 12:28 AM
oh and another thing that happens that really pisses me off is my automation randomly gets deleted. i select Main Automation, hit the record button, and play through, and the volume automation gets recorded. i go in there and smooth it out, but randomly, when i come back later, it's all gone. most other tracks don't do this, and i'm not sure what's making this one do it.

OverCoat
02-19-2003, 02:11 AM
how do I replace the midi voices with better samples?

If dragging doesn't work, what you CAN do is go to the piano roll, select all the notes (Ctrl-A) Copy the notes (Ctrl-C) then add the generator of your choice (Channels > Add) then go into that generator's piano roll (Right click on the channel > piano roll) then paste all the notes (Ctrl-V)


VOI-FRIKKIN-LA!

:D

Xelebes
02-19-2003, 04:07 AM
short tutorial on effects

delay
>>echo!!!!
input-how much the first echo gets
feedback-the reduction in sound(volume wise)
cut-off-er, well...use this for ambient cool diddies or addinga non-metallic sound
tempo-the rate
steps-the rhythm produced by the echo. you'll see when you play pizzicato diddle patterns

overdrive
>>distorted guitars!!!!!
Preamp:x-plodes the sound till it clips, and then clips some more
x100:x-plodes a hundred-fold
postgain:reduce this for balance.
play with other knobs for levels of grunge

reeverb
>>hey, you're in one heck of a warehouse!!!
refer to Help on this one...simply too much for a quick tutorial

flanger
>>super spinny sound that spins you slowly
refer to Help as this is the same for reeverb

phaser
>>psssst***houston, I'm feeling a little dizzy here![crackle]over****psssst!
refer to help ""

filter
>>dark to bright
cutoff frequency:selects the frequency to start cutting or combing out.
resonance: crank this only if you want to play with the cutoff

EQ
>>for professional sound quality
check out presets...they are the best tutorial

compressor
>>opposite of overdrive: prevents clipping
use presets but having it just on in Master works swell[default]

This is the basics

Hope this helps

Xelebes
02-19-2003, 04:19 AM
Hey, Prophecy
your track you refered earlier...
I could do that on ReBirth.
Any questions on ReBirth?

ResdntEvilFreak
02-19-2003, 02:32 PM
http://www.geocities.com/foreverdoomed02/wav_thing.txt

Okay, whenever I use one of those, or whatever, and I click the play button my computer freezes.... does this happen to anyone else?

And also, how can i fix this!?

Beatdrop
02-19-2003, 02:54 PM
He means you need to steal the Soundfont Player.

ok i guess i spoke too soon. the problem came back when i reloaded the flp. the only volume adjustments i'm making are in the main automation, and i've checked its event editor for sporaticness, and there is none. i'm not making changes on the pattern itself anymore, and there aren't any other patterns using this channel.

I think the problem may be that you are perhaps drawing the pattern over the length of time you want this automation to occur, instead of just slapping it in where you want the automation to trigger. Trust me, there's a huge difference. Now, I'm not saying this is DEFINITELY what you're doing, but if you could take a screenshot of the Playlist window at the area of the automation, I could be able to give you more illicit help.

Garian
02-19-2003, 06:47 PM
I could be able to give you more illicit help.

you do mean explicit, don't you? ;)

and REF: i've had an experience where fruityloops will crash (won't play) when i click play, instead of playing, thre ellipses appear on the play button, all i do to remedy is close friuyt, start it up again, and if the FLP does it again, i just delete the flp and begin anew.

ResdntEvilFreak
02-19-2003, 06:55 PM
I could be able to give you more illicit help.

you do mean explicit, don't you? ;)

and REF: i've had an experience where fruityloops will crash (won't play) when i click play, instead of playing, thre ellipses appear on the play button, all i do to remedy is close friuyt, start it up again, and if the FLP does it again, i just delete the flp and begin anew.

Well, no, i click play (whenever one of those is on) and my comp just freezes.... this ALWAYS happens when i try it.....

Garian
02-19-2003, 07:50 PM
the piano roll? i've never had problems with it. maybe your settings are screwed up or something, try resetting them.

dPaladin
02-19-2003, 07:50 PM
maybe its because your sig is too large.
EDIT: LOL, his sig changed right after I posted that.
Coincidence? :?

Beatdrop
02-19-2003, 09:58 PM
HAHAHAHAHAHA! Yes, yes, I mean explicit. I was kind of in the middle of cramming for a Microbiology test when I made that post, plus it was about 8:30 in the morning, and I'd only gotten about six hours of sleep. :oops:

Illicit... hAHAHAhaHAHhhHha.....

Rayagon
02-19-2003, 11:59 PM
Thanks, Seattle Overcoat.

Rellik
02-20-2003, 12:20 AM
AHAHAH thanks to CompyFox I can now use my mad piano skills in my remixing and computerized composing! I bought a MIDI > USB adapter thingy and it works great... now I need to figure out how to make it work with FL.

How do I make it record into the piano roll? Whenever I try to record (I just make the little record button white, and set it to countdown, metronome, and only to start when it registers notes from the MIDI keyboard.

And then I press play. It turns into a "..." and then I start.

But the problem is, it only records the notes into the simplified percussion thing... you know, the big grid of little buttons that turn white. It records into that. Thus, it won't let me record past the measure mark, at which point it turns around and records over that same measure again.

How can I make it record into the piano roll, which has no limit to size? Also, I'm assuming that this problem will be fixed once I can record into the piano roll, but right now it's only recording with a quantization of one... "dot". As in the little button thingy. Even when I change the setting... but, again, I think this will solve itself along with the first problem.

Anyway, thanks!

OverCoat
02-20-2003, 12:32 AM
I should look at the midi options by pressing F10! Then I should uncheck the "Record to step sequencer" option!

Right on! 8)

Rellik
02-20-2003, 12:49 AM
Heeey, I don't rememb....

Oh.

Heheh thanks.

Rellik
02-20-2003, 01:27 AM
Heh, this is pretty quick, but this is my first experiment with using my keyboard with FL. I played one of themes from one of my old piano compositions and recorded it into FL, then arpeggiated and echoed it. I think it turned out pretty well :). If you want to hear it, it's up Here (http://www.angelfire.com/falcon/rellik2/wow.mp3)

Whoa... if anyone's heard my "Blue Matter" ReMix (it's in the WIP board, if you'd like to check it out... and it would be great if anyone from this thread could go and comment on the FL-related aspects of it) then please don't think of that when you think of Rellik's work. Not that it's bad, although (at least) one person thinks so, but armed with this simple tool of a Yamaha PSR-262 I aim to, in time, create some really outstanding remixes. Then again, who doesn't?

ResdntEvilFreak
02-23-2003, 03:12 PM
How can I turn affects on/off in the middle of songs, for instance, in my one song, it sounds good w/o the phaser, but at one point, where the melody cuts away, i'd like the phaser to come in, and then stop when the melody comes back, so the breakaway doesn't sound so dull.... how can i do this?

Beatdrop
02-23-2003, 06:34 PM
The Fruity Phaser has a knob on it called "Feedback." This is essentially your Wet/Dry mix knob. Simply automate this knob in your song to turn the phaser on and off. There is no way to deactivate/activate FX plugins via automation. However, most of the FX have controls to allow you to increase/decrease the amount of application. Just automate that to turn 'em on and off.

Garian
02-23-2003, 07:21 PM
thats the leet way to do it. i prefer just to add a clone of the instrument on another effects rack, cause i'm lazy (and not too good at using automation yet)

Domukaz
03-04-2003, 12:10 AM
All right, I'm considering getting FruityLoops, sounds cool, 'specially since I heard that some of my favorite Remixers use it. Unfortunately, I need to save up some money, having a low cash flow. Plus, I love music, but I haven't got much musical training. So, just a few questions.

For someone without much money, which is the best version of FruityLoops to buy?

If I buy it, will I really need any other programs to make a high-quality mix? Which ones?

How much musical talent do you need to use this tool?

Garian
03-04-2003, 12:26 AM
the 99$ pack is the best route, you get updates for life, and most of the plugins are about 20$ each.

there are plugins for fruityloops that cost more money (dx10, wasp, simsynth, fruity SF player), but aside from those, you just need a good soundcard.

and 3: ...

djcubez
03-04-2003, 12:48 AM
the 99$ pack is the best route, you get updates for life, and most of the plugins are about 20$ each.

there are plugins for fruityloops that cost more money (dx10, wasp, simsynth, fruity SF player), but aside from those, you just need a good soundcard.

and 3: ...

Right on brotha, unless you want to in debt the rest of your life and get the God version...

Domukaz
03-04-2003, 01:47 AM
Suppose I wanted to use Soundfonts. Do I need a special program to use 'em on FruityLoops? Do I need it to use the soundfonts? From what I've read, the answer is yes, but where can I snag this program?

Garian
03-04-2003, 01:49 AM
get the Fruity SF2 player, or download a VST SF loader...

Eternalumination
03-05-2003, 04:53 AM
how do i load soundfonts into FL 3.4? I've d/ed the soundfont and placed it in the soundfonts directory, but i don't have any of the data to use. the soundfont is supposed to give me a variety of instruments and such, but there aren't any. can someone help me out?

OmegaPhoenix128
03-08-2003, 04:35 AM
Two things

How do i get the songs to record or keep playing while in other channals

and

Where would i find a "GOOD" tutorial for this online?

OverCoat
03-08-2003, 05:42 PM
Two things

How do i get the songs to record or keep playing while in other channals

and

Where would i find a "GOOD" tutorial for this online?

Uhh, hit the 'song' button right up there next to the play button is probably the answer.

Also, LOTS of tutorials. There's a GREAT one that comes with the program, but if you want a little extended help:
http://lister.e-officedirect.com/lister.exe?forumname=Fruityloops&Filename=335.html

MediocreTangerine
03-09-2003, 03:28 AM
sorry if this is being asked again, but the explanation i got earlier didnt make any sense and i didnt bother following up in it because it wasnt a problem again, but now it is.

i have a song, and it's *long*. if i try to modify a little 10 second section of panning that i didnt like, it erases the panning for the entire damned channel instead of just slipping the new panning in. it also does this when i skip ahead in the song to where the next instance of the track is so i can resume panning without having to wait three minutes through the song for it to get there, and it erases all panning. is there a way to make fruity loops just *insert* the new panning instead of completely destroying the entire automation and replacing it with my ten seconds of new automation?

thanks for any help.

ResdntEvilFreak
03-10-2003, 03:49 AM
http://bands411.com/resdntevilfreak/music/Berceuse.mp3

in this song i made, i REALLY like the panning effect on that harpsichord-like thing that plays the main melody, but to have this affect it's applied to EVERYTHING, is there a way to just apply this affect to that ONE instrument.... so it doens't do it through out the whole song, or can i turn this affect off or something!?!

OverCoat
03-10-2003, 04:11 AM
Give the effect it's own channel, and maybe make a copied channel so you can use the same thing without the effects.

ResdntEvilFreak
03-11-2003, 01:06 AM
Give the effect it's own channel, and maybe make a copied channel so you can use the same thing without the effects.

Thanks, I don't quite get what you're saying, but I'm gonna mess around with it a bit, it's just that i read the help contents, and that confused me a bit.... but i'll see what i can do, and if it doesn't work i'll just let you all no and then you can help me again :)

MediocreTangerine
03-11-2003, 01:20 AM
he's saying that you should clone the channel, but set the clone to an FX channel that is empty.

.:Takuyuni:.
03-18-2003, 03:52 PM
Hopefully one of you will be able to help me. I've got two problems which basicly ruin the entire FL experience (besides not being able to get whats in my head down onto a piano roll)

The first problem involves an EXTREMELY unpleasant and rather loud squelch which wont go away until i hit stop. The other is a *click* which stops all sound, but the song keeps playing (with no sound...how entertaining)

The second problem is when I'm exporting a song thats too complex for me to listen to in FL, into an MP3. FL will have some kinda fatal error, and systematically close around 30-50% of the way complete.

Any ideas would be greatly appreciated.

Beatdrop
03-19-2003, 04:14 AM
Problem 1: I don't have a frickin' CLUE what the loud squelch could be, but the "click" noise followed by silence sounds like a case of extreme clipping. Try EQing and compressing EVERYTHING until it stops doing that.

Problem 2: Before I could even fathom a guess, I'd need your system information (ie: processor speed, memory, OS, soundcard, etc.).

Green-Gesus
03-20-2003, 12:28 AM
I have some question that should have quick answers.

1:When more than one piano rolls are in a pattern, their lengths all conform to the longest roll. An interesting time when 1=5

2:Can the roll be told to re-cycle through the notes after tthe last note is played, rather than at the end of the measure the last note is on?

3:Starting Automation, but I cannot even find the event editor.


Guy with ninja Avatar: I'd obliqly say you have a codecs problem. I had severe compressed noise front all aounds play off the HD, but not from acd. It fixed itself on reboot, but is a good chance your comp has forgotten how to even understand what sound is anymore with certein codecs. But thats not my real opinion.


forgetting is not having till the words are right

Beatdrop
03-20-2003, 12:52 AM
I have some question that should have quick answers.

1:When more than one piano rolls are in a pattern, their lengths all conform to the longest roll. An interesting time when 1=5

2:Can the roll be told to re-cycle through the notes after tthe last note is played, rather than at the end of the measure the last note is on?

3:Starting Automation, but I cannot even find the event editor.

1.) Not sure I understand what you're asking...

2.) Not yet, but you will be able to in 4.0 (beginning if next month). I'm not really sure why you'd want to anyway...

3.) Right-click on any knob and click "Edit automation"

.:Takuyuni:.
03-20-2003, 05:45 PM
I don't recall seeing the reqs. for FL. So, chances are, my piece isn't adequate. Anywho, heres the specs
Runnin Win-dohs 98
(it says 88mb ram...but thats sounds funny to me. I'd say 64, with some foreign chip in there somewhere, which I don't recall what size it was, nothing bigger than 30 though)
633mhz (just browsing OCR it says i have 73% resources free...but when FL really starts grindin' them wheels, i'm sure it gets into the negative hundreds [I've gotten some nastee "blue screens of death" before])
Not to mention I dont have a video or sound card. Just the CRAP thats in the Compaq (aka TOOL OF THE DEVIL) motherboard.
[Another colorful addition to this computer is the two v90 and one 56k modems.....NONE of which will give me at least a 44kbps connection. I think the absolute fastest I can get is around 33.3kbs. :cry: ]
I wish AOL was something I could tie to a tree in the backyard, beat with a shovel until it falls over and starts twitching, then beat it s'more until I have a good amount of brain matter all over my shirt, and then BURN IT! :evil:

Beatdrop
03-20-2003, 07:07 PM
OW!

*pulls the knife out of his chest*

Well, there you have it. Your computer is highly inadequete for running FL. I'm running a 1GHz AMD Athlon with 512 megs of RAM and an SBLive! Value and I still kill FL a lot, but that's because I've got TEH M4D L33T FR00TL00P SK1llZZZZ... or maybe just because I throw a whole bunch of stuff into my songs.

With each update, FL's system requirements take a slight step up. Of course, they don't have to, but if you want to use some of the new features in combination with each other as well as the older features, you're going to be building up a nice CPU usage...

Your soundcard definitely has to go, you don't have enough memory, and your processor isn't quite good enough for even a relatively basic song. :?

StarBLaSt
03-20-2003, 07:20 PM
here's a question.. why in the world dont you people use reason ? :twisted:

Rellik
03-20-2003, 09:11 PM
StarBLaSt, I know you weren't serious, but that's a pretty stupid question to ask. Why DO people use Reason? Maybe they like it. But I've tried the demo version, and although it's pretty cool-looking, I have no idea how to work it. With a little time and guidance I would definitely be able to get it going, but even once I know how to use it I doubt I'll favor it over FruityLoops, just from what I've seen. They layout in FL is far easier to work with, as you've got a little convenient window for whatever it is you need to do, and it is surely no less powerful than Reason. Perhaps in Reason it's easier to do certain things that are hard to do in FruityLoops, but the same goes vice versa. I like how in FL, the instruments and piano roll are so accessible, and how you don't have to deal with things that you don't need. I can't really compare, but I think that some could help you better than I can.

At least from what I've seen, Reason is good for complicated, subtle things, and FL is good for songs with a solid beat and more in-your-face stuff (although they both can do both). I may in time see a reason to use Reason, but right now, FL is working out fine for me.

OverCoat
03-20-2003, 11:04 PM
OW!

*pulls the knife out of his chest*

Well, there you have it. Your computer is highly inadequete for running FL. I'm running a 1GHz AMD Athlon with 512 megs of RAM and an SBLive! Value and I still kill FL a lot, but that's because I've got TEH M4D L33T FR00TL00P SK1llZZZZ... or maybe just because I throw a whole bunch of stuff into my songs.

With each update, FL's system requirements take a slight step up. Of course, they don't have to, but if you want to use some of the new features in combination with each other as well as the older features, you're going to be building up a nice CPU usage...

Your soundcard definitely has to go, you don't have enough memory, and your processor isn't quite good enough for even a relatively basic song. :?

Well, they say that if you don't use those memory-hogging VSTi and DXi (which are actually the good ones :) ) then you must have over a pentium 200 mhz processor. I recommend over 500 mhz, and at least 256 MB of ram.

Beatdrop
03-20-2003, 11:08 PM
Don't try to use the TS-404, either. That things sucks up an assload of CPU, as well...

OverCoat
03-20-2003, 11:13 PM
I hope you're being sarcastic, cause it doesn't...

Green-Gesus
03-21-2003, 02:12 AM
ok, try this, in each pattern, you can use the roll more than once, one roll per channel. BUT, if one channel has 1 measure of notes, and another 5 measures of notes, then the cycle on all lesser piano rolls will BE!......5!


That is why for question 2.

captcapper
03-25-2003, 04:16 PM
okay here's something that should be easy to answer. is there a way that i can change they the sound of say a drum or something so that it sounds like its being hit harder or lighter?

OverCoat
03-25-2003, 11:10 PM
Dude, that's easy :) just change the velocity on the step sequencer or the piano roll.

skulkrusha
03-26-2003, 08:50 AM
How would one get a sound to stop playing when another sound on a different channel starts playing? For instance, I have a sample of a high hat being hit while it's open, and another while it's closed. I want them to cancel out each other when they starts playing something (or at least the open hat to stop when the closed hat plays). How would I accomplish this?

Beatdrop
03-26-2003, 12:41 PM
I'm pretty sure that what you're trying to do is only possible using the Step Sequencer (in other words, no piano roll). It's not very difficult to do this:

The Cut and Cut By numbers allow you to have one channel get cut off upon the triggering of another channel a la TR-909 hi-hats. For both channels, hit "Cut Itself" to assign a cut number to the channel, and then change the Cut By number of the channel you want to cut off to the number of the other channel by which it will be cut.

For example, you have one sample that currently reads:

CUT: 6 CUT BY: 6

and another that reads:

CUT: 7 CUT BY: 7

In order to get the first one to cut off when the second one triggers, you would change either one to read:

CUT: 6 CUT BY: 7

.:Takuyuni:.
03-26-2003, 09:37 PM
Well, I'm not going to let my handicap stop me from making music. I'm starting out easy, trying to mimic whatever music I have a pretty good memory of, for instance the SpyHunter theme(something yall could probably sit down and do in about 30 minutes). But I find that the "samples" (not sure if thats the correct terminology for whatever they are) don't quite make the right sound, no matter how much I fiddle with them. If you've ever heard the Spyhunter theme from NES you know its got an elementary drum sequence (which isn't my problem, I got that down in about 10 minutes) but once I tried to start on the melody I ran into a wall, I cant make a bass (guitar) or that cool flute sound....not to mention that strange bass-accentuating high end *Nnye* sound.
To my knowledge the samples are the "ready to go" instruments, as in all you do is open it in a new channel, and work yer magic. Am I gonna have to go get a job so I can BUY FL and the free updates option? Or is there a way I can get some decent sounds to come out of this pile.

Oh...another thing...if I cant get the tempo right...with the default settings, should I speed it up, and stretch out the step sequencer? Or should I just do everything in the Piano roll (which seems to be more work than its worth just to mimic the damn Spyhunter theme)

Beatdrop
03-26-2003, 10:18 PM
Am I gonna have to go get a job so I can BUY FL and the free updates option? Or is there a way I can get some decent sounds to come out of this pile.

While, the answer is NO (unless you're using a demo), I'd still suggest buying it. If you're using a demo, you can't save your work, and that's extremely crappy.

Oh...another thing...if I cant get the tempo right...with the default settings, should I speed it up, and stretch out the step sequencer? Or should I just do everything in the Piano roll (which seems to be more work than its worth just to mimic the damn Spyhunter theme)

Use both the piano roll AND the step sequencer. The SS is good for drums and hits, while the piano roll should be used for almost everything else (including drum rolls).

skulkrusha
03-27-2003, 07:14 AM
But I find that the "samples" (not sure if thats the correct terminology for whatever they are) don't quite make the right sound, no matter how much I fiddle with them. If you've ever heard the Spyhunter theme from NES you know its got an elementary drum sequence (which isn't my problem, I got that down in about 10 minutes) but once I tried to start on the melody I ran into a wall, I cant make a bass (guitar) or that cool flute sound....not to mention that strange bass-accentuating high end *Nnye* sound.

If you mean you can't get the instruments (easier to call 'em that) to sound like the ones on the NES, you should download some VSTs. The guys who made the demo songs on FL know how to use it to a very full extent, which is why they can get the default instruments to sound so good. If you don't want to become a black belt in Fruity Kwon Do, however, you can save a lot of time simply by downloading VSTs. There's a whole load available at http://www.kvr-vst.com, most not only easy to use but great sounding, too.

Oh, and Beatdrop: KTHX

.:Takuyuni:.
03-27-2003, 10:16 PM
There should be a FL mentoring program going on for us less fortunate youngsters. :) If anyone has some spare time, I could really use some input. I'm doing one of the most pointless things imaginable, and trying to get the SpyHunter theme down in fruityloops manually. Sure I wanna learn to RMX but I figure that making music in its most basic form would probably be a better starting place. The link to what I'm shooting for ishttp://www.vgmusic.com/music/console/nintendo/nes/pgunn.mid and I could easily send you a copy of what I have so far. So if anyone is interested in helping a poor helpless noob, drop me a line. I'd be very grateful.

Zellfreid
03-29-2003, 07:35 AM
I just DLed the Demo version of Fruity Loops 3 today and I need help on
a LOT. But for now, I'll only go a little at a time...

First off, what is a generator. Meaning, how do I use it, what is it for and
the like... I know that it has something to do with channels or they're
channels or something, but what are they used for?... :?:

Second, how do I use Peak Controllers? Same as the Generators...How
do I use them, what are they for? (I know that they are used to change
the quality or the sound of an instrument or something...) See how sad
this is? :?:

I would appreciate any help I can get. Any help that you can give
me! PLZ, I am considering purchasing the Fruity Loops 3 program, but I
would like to know how to use it! :!:

:arrow: P.S.-I know that you can't save with the demo, but I want to get a feel for
the program. Maybe even His Highness DJP could help out with the basics,
and that's all it really is that I need...The basics of FL...

Thanks in advance if this post gets an answer!

lazybum
03-31-2003, 04:44 PM
How do i change the tempo at a certain period of time in Fruityloops assuming i'm using the playlist editor?

The topic on automating and changing tempo does not exists, so i asked this question :oops:

Beatdrop
03-31-2003, 05:54 PM
How do i change the tempo at a certain period of time in Fruityloops assuming i'm using the playlist editor?

The topic on automating and changing tempo does not exists, so i asked this question :oops:

*sigh* Go back a few pages and you'll find it. Automation is covered numerous times in this thread.

First off, what is a generator. Meaning, how do I use it, what is it for and
the like... I know that it has something to do with channels or they're
channels or something, but what are they used for?...

Generators are any tracks in FruityLoops that generate sound. This includes the TS-404, 3xOsc, WASP, Simsynth, and sample tracks. You use them to create music, silly. :roll:

Second, how do I use Peak Controllers? Same as the Generators...How
do I use them, what are they for? (I know that they are used to change
the quality or the sound of an instrument or something...) See how sad
this is?

There is a tutorial in FL specifically to illustrate how to use the Peak Controller. Please look through the Tutorials folder for it to find the answer to your question.

Zellfreid
04-02-2003, 01:12 AM
There is a tutorial in FL specifically to illustrate how to use the Peak Controller. Please look through the Tutorials folder for it to find the answer to your question.

I looked, and I didn't find one. There is no "Peak Controller" catagory or whatever, so I looked under what I thought were related topics and couldn't find it. What is it under?

Now, How do I make a sliding effect on my instruments (or generators)?

P.S.-Thanks for telling me what a generator is.

Beatdrop
04-02-2003, 01:20 PM
I can't give you the filename of the tutorial I'm talking about right now because I'm at school (away from FruityLoops).

The "slide effect" you speak of is called portamento. There should be a knob for it in the track properties window.

Patriarch K
04-02-2003, 02:25 PM
I downloaded som samples from this place http://www.thesoundsite.net/ , but when i should save my track, then i couldn´t do that because a message appeared....."Warning some of the samples may be deleted because it is only demo samples" or something. So i lost my belowed samples :(...how can i get similar samples that will work forever???? :roll:

Span-Kofficus
04-02-2003, 02:29 PM
You'll have to buy them. You know, with your money. Or your parents.

Patriarch K
04-02-2003, 02:35 PM
You'll have to buy them. You know, with your money. Or your parents.

But cant i get some free samples somewhere????

Zellfreid
04-02-2003, 04:25 PM
The "slide effect" you speak of is called portamento. There should be a knob for it in the track properties window.

Cool, but how does one make the knob turn (like, automatically). I've seen
the example tracks and some of, no, a lot of their knobs are constantly
turning. How do they do that?

I must once again remind u of my FL impared mind.

Thanks in advance (and to your other replies).

shadow
04-04-2003, 01:59 AM
The porta knob under the misc tab doesn't need to be automated really. It's used to specify how long a slide should be. Check the porta checkbox on and start putting notes right next to each other in the piano roll and you'll hear the slide.

As for automating other things like cut/res on stuff or volume/panning, etcetera just go to a new pattern, name it so you know it's an event for something and then go to the knob you want to automate and right click it and click edit events. Then edit the automation to your liking... when finished just place the pattern where in the playlist you want the automation to be triggered and it should work. Note: not putting automation all by itself is generally a bad practice because it sometimes won't work the way you want it to and stuff.

.:Takuyuni:.
04-04-2003, 05:08 AM
ARGGHHH
okay, i ran into that damn "MidiOUT" problem again...this time it came back with reinforcements. Im praying to the god of music that this will stop happening or else im afraid im gonna headbutt this monitor and asphyxiate in the toxic fumes.. :evil: ..
anywho, the first thing when i open FL I go under the MIDI options, you know the options screen with the four tabs... and its the first tab "Midi" something....options probably... ANywho, i try to set the port from --- to 1 and it says "MMSYSTEM004 Device specified is already in use, please wait until... " blah blah blah... And it does that for every port number I set it to...no matter if its the MIDI Mapper port im changing, or the Microsoft GS Wavetable SW Synth Port #....dont get me wrong im not setting them to the same port# or anything... this program just wants me to kill myself!

Beatdrop
04-04-2003, 12:59 PM
The porta knob under the misc tab doesn't need to be automated really. It's used to specify how long a slide should be. Check the porta checkbox on and start putting notes right next to each other in the piano roll and you'll hear the slide.

As for automating other things like cut/res on stuff or volume/panning, etcetera just go to a new pattern, name it so you know it's an event for something and then go to the knob you want to automate and right click it and click edit events. Then edit the automation to your liking... when finished just place the pattern where in the playlist you want the automation to be triggered and it should work. Note: not putting automation all by itself is generally a bad practice because it sometimes won't work the way you want it to and stuff.

:o

Shadow, you rule. :)

Jenkie
04-04-2003, 06:12 PM
How can I delete ALL the records I've done? U know, start from the beginning with recording?




[TNT]Jenkie

ResdntEvilFreak
04-05-2003, 10:19 PM
Okay, i've been using FL approximataly four months now, in the beginning i continued my ways that i had with mtv music generator, each pattern in FL was basically one element (Pattern 1 = Kick drumm, Pattern 2 = Snare, Pattern 3 = Hi-hat, etc. throughout)

Now, for my last two songs I've had it where Pattern 1 has all instruments playing for the first four beats, Pattern 2 for the next four beats, etc.

For the last two songs, I save it, it's fine, but when I go to load it FL either freezes, or just doesn't load everything (instruments missing in FL playback, etc.)

What can I do about this so I can edit my songs...

P.S. I also, for the past two songs i've had this problem with, used practically nothing but soundfonts (approx. 15-> 20 or so), could this be the source of the problem?

OverCoat
04-05-2003, 10:50 PM
nothing but soundfonts...

Did you check to see the SF player is not a demo, or if you're that evil a person, not properly hacked?

ResdntEvilFreak
04-05-2003, 11:14 PM
No, it's not a demo, i've used soundfonts before, and i've saved with soundfonts before.... i've been through that problem.... :oops:

okay, so i d/led it off of kazaa, fucking sue me (shit u can! :? ) but still, it's not like it made FL loose money, i wasn't planning on paying, so either way they weren't gonna get a cent out of me.... and besides, i'm not the first to have done it, so don't put it all on me (and spare me, don't say crap like, "yeah well you tolerate it" or "you didn't help by doing this")

OverCoat
04-05-2003, 11:29 PM
Well, you don't have to attack me, cause I'm not attacking you. :)

TiKiMoN
04-06-2003, 12:19 AM
I have this problem where I start up Fruity Loops, but no song is remixed. I have a song in mind, but it does not appear in the workarea when I start up the program. This bothers me. :P

Seriously though... I have fooled around with Fruity Loops for a few days now, but still have no clue what to do as far as getting just the sequence from the song I want to mix. I have played along with the song in the keyboard display in the Plugin Properties for a channel I added with crappy FL synths, but I want to get the sequence saved, using better soundfonts preferrably. I need direction! :)

Green-Gesus
04-06-2003, 12:23 AM
Ok, I've been looking at the presets for the 3xOsc, the TS404, and the SimSynth and fiddling with them for a few hours. I want to make a very gritty, low-end accompanyment buzz. Like DJ Pretzel used in Bomberfuzz to accompany the bass noise. I have no working kybard right now. I either need some preset file, if they are mass distributed, or help on what the OSC, SVF, etc can be used for. Thanks

Zellfreid
04-06-2003, 05:47 PM
The porta knob under the misc tab doesn't need to be automated really. It's used to specify how long a slide should be. Check the porta checkbox on and start putting notes right next to each other in the piano roll and you'll hear the slide.

As for automating other things like cut/res on stuff or volume/panning, etcetera just go to a new pattern, name it so you know it's an event for something and then go to the knob you want to automate and right click it and click edit events. Then edit the automation to your liking... when finished just place the pattern where in the playlist you want the automation to be triggered and it should work. Note: not putting automation all by itself is generally a bad practice because it sometimes won't work the way you want it to and stuff.

Thanks a lot! That really helps.

I have to play around with it to really understand how to work with it, but
thanks!

ResdntEvilFreak
04-08-2003, 07:23 PM
Okay, i've been using FL approximataly four months now, in the beginning i continued my ways that i had with mtv music generator, each pattern in FL was basically one element (Pattern 1 = Kick drumm, Pattern 2 = Snare, Pattern 3 = Hi-hat, etc. throughout)

Now, for my last two songs I've had it where Pattern 1 has all instruments playing for the first four beats, Pattern 2 for the next four beats, etc.

For the last two songs, I save it, it's fine, but when I go to load it FL either freezes, or just doesn't load everything (instruments missing in FL playback, etc.)

What can I do about this so I can edit my songs...

P.S. I also, for the past two songs i've had this problem with, used practically nothing but soundfonts (approx. 15-> 20 or so), could this be the source of the problem?

Grey_Havoc
04-09-2003, 10:54 PM
I gotta question: How do i get rid of that .." hollow" sound that happens when FL exports as MP3? Is there any kind of outside program (preferably free) that can get rid of that hollow sound? Like.. in FL, all the sounds sound great.. crisp, clear, all the chords aren't too loud or soft. But, after the export, the song turns to crap. The music is soft.. no more clear or crisp sound like the FL version and it sounds like its underwater (without the bubbles) I'm not really sure how to describe it. But, its annoying me. Any help is appreciated.

Beatdrop
04-09-2003, 11:07 PM
Uh, that doesn't sound like a problem with FL, but more appropriately a problem with your soundcard. I can't tell you what that problem is, though. Surely someone else will have some idea...

Protricity
04-10-2003, 02:33 AM
I gotta question: How do i get rid of that .." hollow" sound that happens when FL exports as MP3? Is there any kind of outside program (preferably free) that can get rid of that hollow sound? Like.. in FL, all the sounds sound great.. crisp, clear, all the chords aren't too loud or soft. But, after the export, the song turns to crap. The music is soft.. no more clear or crisp sound like the FL version and it sounds like its underwater (without the bubbles) I'm not really sure how to describe it. But, its annoying me. Any help is appreciated.

Firstly, I would say dont export to mp3. Export to wave, its always a better idea.

Secondly, can you define the 'hollow' sound? Is that sound absent when you export to wav? or when you playback normal? Are you using vstis that may affect this? (Some vstis will create noise in a demo version)

dPaladin
04-11-2003, 09:26 PM
Fruityloops lags like a mofo all of a sudden. Why? Why, God, why?

(one of you tell me why)

ARTAP
04-13-2003, 04:25 PM
I gotta question: How do i get rid of that .." hollow" sound that happens when FL exports as MP3? Is there any kind of outside program (preferably free) that can get rid of that hollow sound? Like.. in FL, all the sounds sound great.. crisp, clear, all the chords aren't too loud or soft. But, after the export, the song turns to crap. The music is soft.. no more clear or crisp sound like the FL version and it sounds like its underwater (without the bubbles) I'm not really sure how to describe it. But, its annoying me. Any help is appreciated.


mine does the same thing... i havent figured it out yet.

ARTAP

Rellik
04-13-2003, 04:40 PM
Ok, sorry i don't have any answers, but I do have a question. This is really starting to get annoying, but, the question is about gating....

By gating I mean when you assign an effect for a peak controller to a rhythm, and then you link the volume of an instrument to that peak controller, causing the volume of the instrument to go up and down with the rhythm (drastically, from 0 to wherever) creating an articulated rhythm often used in trance. However, when I try to do this, something goes wrong, and even when the rhythm holds, the instrument's volume will only stay up for a very short amount of time, as in, staccato/spurts. This is ok for when I want cool articulation, but there are times when I don't want it to articulate, and I just want it to hold... how can I make it hold? The rhythm is set for a long note and then a couple short notes, but either way, it always plays staccato. What should I do? I checked the Gating tutorial in FL, and it can do it, and I saved the peak controller as a preset and am using it, but it doesn't do any good.

Drasiir
04-13-2003, 05:29 PM
I gotta question: How do i get rid of that .." hollow" sound that happens when FL exports as MP3? Is there any kind of outside program (preferably free) that can get rid of that hollow sound? Like.. in FL, all the sounds sound great.. crisp, clear, all the chords aren't too loud or soft. But, after the export, the song turns to crap. The music is soft.. no more clear or crisp sound like the FL version and it sounds like its underwater (without the bubbles) I'm not really sure how to describe it. But, its annoying me. Any help is appreciated.

I noticed this too, especially when comparing to other Remixes on OCR. Bump up the reverb a load and try again.

Its probably the effects that you need to play with.

shadow
04-14-2003, 09:03 PM
Ok, sorry i don't have any answers, but I do have a question. This is really starting to get annoying, but, the question is about gating....

By gating I mean when you assign an effect for a peak controller to a rhythm, and then you link the volume of an instrument to that peak controller, causing the volume of the instrument to go up and down with the rhythm (drastically, from 0 to wherever) creating an articulated rhythm often used in trance. However, when I try to do this, something goes wrong, and even when the rhythm holds, the instrument's volume will only stay up for a very short amount of time, as in, staccato/spurts. This is ok for when I want cool articulation, but there are times when I don't want it to articulate, and I just want it to hold... how can I make it hold? The rhythm is set for a long note and then a couple short notes, but either way, it always plays staccato. What should I do? I checked the Gating tutorial in FL, and it can do it, and I saved the peak controller as a preset and am using it, but it doesn't do any good.

Make sure the peak base volume is set all the way down and the peak and peak decay amount is all the way up. Also make sure you're linking the channel to the controller in just peak, not LFO or Peak and LFO, just peak. Also, make sure the channel under the peak controller's volume envelope is properly set!

tsk tsk tsk, you were using a snare as a gate. make sure you use things that can hold a note!

Rellik
04-14-2003, 10:31 PM
Thanks shadow, i got it now!

Beatdrop
04-14-2003, 10:47 PM
Make sure the peak base volume is set all the way down and the peak and peak decay amount is all the way up. Also make sure you're linking the channel to the controller in just peak, not LFO or Peak and LFO, just peak. Also, make sure the channel under the peak controller's volume envelope is properly set!

tsk tsk tsk, you were using a snare as a gate. make sure you use things that can hold a note!

Shadow... tell me you taught yourself all of this. I'll be so amazed if you really did. :o

Once again, nice work thoroughly answering that question. I've been neglecting this thread a bit too much lately, but lots of stuff's been going on in my life that has kept me away from forums quite often.

shadow
04-17-2003, 05:57 PM
What? It isn't that complicated.

dPaladin
04-17-2003, 10:29 PM
Fruityloops lags like a mofo all of a sudden. Why? Why, God, why?

(one of you tell me why)

If I edit, no one will see it, so I'll re-post.
It used to run fine, but now everything I've used (except MIDI output) lags. Speeding up the tempo to 355 to see how it sounds is stupid, so I don't do it.

This was mentioned in Troubleshooting, but it basically just said: "Wait a while and it'll go away, kid."

shadow
04-18-2003, 03:20 AM
You're being extremely vague about your problem.

Beatdrop
04-18-2003, 03:35 AM
It's not that it's a complicated problem that you're answering, it's the way you're answering it. You're so damn thorough in your explanations. :D

†pikachu†
04-18-2003, 03:40 AM
I don't feel like reading all of these threads pages so.... could you please answer my question....?

I need help on getting it to actually play midis I open in Fruity Loops V3.5.6

It does not play midis.....

Can anyone Help?

.:Takuyuni:.
04-18-2003, 08:40 PM
as for orion's Q, go under the options menu, and find audio, or midi out tab.....somewhere (youll know it when you see it) theres a port selector...make sure the midi out channel is set to the channel that that options screen is set to

as for my question, damn...what WAS my question... well, while I try to remember what my decent question was...lemme ask this one...
one thing I wanna do in one my songs, is make the melody, by picking (with one finger) the notes of the main melody, and then certain notes, I wanna have an upleading arpegiation to the actual note at its actual location, is there an easier way to do this besides learning how to drum-roll adeptly, the instrument pre-note, and then mess with the volume on the PR?

I'll get back to you on the question that was bugging me

ArlumLandross
04-21-2003, 04:37 AM
hey guys,

i want to record knob changes during my song......such as i want the cut to tone it down from super trance lead, to mellow it down a bit over a few measures. i was wondering how to record this change...every now and again i get lucky and it records..but not this time..im lost

thanks,

-arlum

.:Takuyuni:.
04-21-2003, 06:21 AM
use a live-recording track (an empty one) to do all your "live recording" on. Click the circle (record) button, then play....and tweak the knob when you see fit. Stop, turn off record, and play... If its not right, right-click the edited knob, on the live-recording track's channel. And tweak it through the event editor.
*hopes he got that right(and not too confusingly said)*

Beatdrop
04-21-2003, 12:55 PM
Actually, you can use the event editor from the start to make your automations. Also, automations can be put on any number of patterns, not just a single master automation pattern.

Bgob
04-22-2003, 03:36 AM
I got a full 3.0 FL...wheres is the scracther/turn table at? Or do I need to DL it? Plus how do I "hold" a note to where its fades out eventually(sp?)?
Thanks =)

OverCoat
04-22-2003, 05:34 AM
You have version 3.0? For one, it doesn't have the scratcher. Two, it's the most buggy version of FL ever released. My suggestion to you is to grab a later version, like 3.56, which is what I have. They have FruityStudio 4 out now, so I recommend you go to www.flstudio.com and buy it.

And your second question: Use the piano roll! Right click on the channel and select piano roll. It's fairly easy to use so I don't think I need to explain to you how to use it :D remember drag the right side in and out to determine the length of the note (unless you're using a standard .wav sample with no loop points)

ResdntEvilFreak
04-22-2003, 06:18 PM
Okay, i'm sick of being FL retarded... how do i go about making my own loops, sounds, etc.???

DM Lee
04-23-2003, 09:09 AM
Okay, i'm sick of being FL retarded... how do i go about making my own loops, sounds, etc.???

to make your own sounds use wasp, simisynth, and 3xosc (there may be more than that, but its all i use)

Also, there are effects you can use in fruity to alter an existing sound (cuttin and resonatin, high pass low pass etc, overdrive/distortion) and there are effects you can find on the net that will actually morph the sound adding lfo and such (like one i use sometimes called trancemittor).

For synths you dont want to use soundfonts if you can help it (though some are really good) because the envelope on the sound shrinks the higher you go. With 3xosc you will have the same envelope on all notes. A few other things like this happen when using soundfonts. Plus i havent found but one soundfont that uses the bottom note all the way to the top, the generators in fruity can.

If im wrong about anything i said, sorry. Hope i was at least some help.

Rellik
04-23-2003, 11:05 AM
I guess DM Lee was probably right in everything he said, and I may be able to provide more info too, but I'm not exactly sure what your question is, REF?

Do you mean loops and sounds, as in, you've been using the default FruityLoops stuff? Well, first of all, you don't need loops. If you just have the percussion in there in realtime you have far more control over it. As for the sounds, I would suggest SoundFonts and VSTi's. Go to the links section to find soundfonts, and VSTi's you can find with google or kvr-vst.com (I think that's the URL). SoundFonts pretty much can be loaded into FL like samples... I haven't really found many practical advantages over samples, but many SoundFonts are really well made and sound good, and most of all, most good sounds you're going to find are going to be in that format. You can load them in from the browser (the left window of FL).

VSTi's are... well, load Wasp, Simsynth, or Fruity DX10 up. That's basically what a VSTi is like; when you want to load it in, you need to have it scan for it (Channels, Add One, More...) and then check it off so it's in the Channels, Add One list (that's also where Wasp and Simsynth and all are). They're software synthesizers, and it'll let you make your own sounds.

Sorry if you already knew that, or weren't asking that, but even if you don't need this info, I'm sure somebody else does.

ResdntEvilFreak
04-23-2003, 04:31 PM
Yeah, sorry, rellik i did no that...

what i meant by my questionw as, well, i've heard that you can make your own sounds and samples and stuff, so i wanted to do that... and also, i was gonna make a good techno loop, like stuff found in the 3xOS (something like that) section, like the arpeggios and layers and stuff, i need more things like that, and i'm not too good on making my own... so i really either just need more things like that, or just a way to make my own....

does that help?

Garian
04-24-2003, 02:15 AM
so basically you want to record your own samples? get a microphone and record it.

as far as using the 3xOsc presets: make your own. turn the knobs, you will not crash the program, trust me.

..........
04-25-2003, 02:15 PM
Just wondering...there's this cool effect in lots of dance/techno music where a sound goes from kinda muffled to distinct, and then muffled again. I'm not sure what it's called, and that's my best discription of it. Can you do that in FL?

Newfie
04-25-2003, 03:27 PM
Heres my question..

Q. Why do I suck?

A. ???

ResdntEvilFreak
04-25-2003, 05:54 PM
Just wondering...there's this cool effect in lots of dance/techno music where a sound goes from kinda muffled to distinct, and then muffled again. I'm not sure what it's called, and that's my best discription of it. Can you do that in FL?

Yes, in FL it's called I think Fruity Phaser, and I use it in like everything i do... you can even control how many phases it goes through, i like to put it to a small amount of phases and it sounds good to use on snares, or hihats in the dance/trance stuff i make....

(finally, i can be on the answering end of this thread!)

..........
04-25-2003, 07:29 PM
Yeah, I like that effect...it's good for like drums coming into a song, or incoming melodies...ooh, that sounds cool!

Incoming melody!

ResdntEvilFreak
04-25-2003, 07:42 PM
Yeah, I like that effect...it's good for like drums coming into a song, or incoming melodies...ooh, that sounds cool!

Incoming melody!

Now i have a quick question (that didn't last long)

how do u keep the filtered effect on, and how can u do what u said... about bringing things into songs and stuff

and also...

how do u double an instrument... like say a snare for a build up commonly found in techno and stuff, how would i double it!?

Xelebes
04-25-2003, 10:26 PM
Assuming 3.4 here...

Use Piano Roll.

Click C5 and double click while your at it. A window will pop up.

Now you can edit length and starting time.
Starting Time 0:0:0
Make the length 0:0:12

Repeat process in first step (piano roll step i mean)
Start Time 0:0:12
Make the Length 0:0:12 (In fact make the length that way through the whole thing.)

ST = 0:01:0
ST = 0:01:12

you know where I am getting with this.

I just figured this out just two days ago and I was like boo-yeah... this is about as good as Finale now! Woot!!!

ResdntEvilFreak
04-25-2003, 10:59 PM
i'm assuming there's no way to do this without the piano roll? my comp doesn't work with it, every time i bring it up it freezes either just fruity loops, or my whole comp

Xelebes
04-25-2003, 11:09 PM
Oh, yeah.... you got 3.0.... shame on you.... upgrade!!!

..........
04-25-2003, 11:12 PM
Ack...now, the question is...how do you apply effects at all?

Xelebes
04-25-2003, 11:13 PM
To select which ones apply or how to get them running?

COVERFIRE
04-26-2003, 01:33 AM
Hey, I'm new to this. I've read pretty much all of the other posts, but I got kind of tired areound page 23 :wink: and I didn't get my question answered so I decided to post it. Why can I not hear the sounds when I hit play after I import the midi? By the way, I am not in Song mode- I know better than that. Thanks for your help!

ResdntEvilFreak
04-26-2003, 01:38 AM
Oh, yeah.... you got 3.0.... shame on you.... upgrade!!!

I'm SO confused... i have 3.5.6 (suttin like that)

and also, Jonodude, do u have AIM or AOL, it'd be easier for me to explain if we were to communicate through that...

Xelebes
04-26-2003, 06:46 AM
Hey, I'm new to this. I've read pretty much all of the other posts, but I got kind of tired areound page 23 :wink: and I didn't get my question answered so I decided to post it. Why can I not hear the sounds when I hit play after I import the midi? By the way, I am not in Song mode- I know better than that. Thanks for your help!

Open generator channels (either sample or VSTi)

How many?

The same number of midi tracks that have midi data shown in the piano roll 'tube'.

Play around with your selection in instruments (this is, of course, optional).

Copy and Paste: From Midi Channel to generator channel.

Now you should be getting something...

COVERFIRE
04-26-2003, 01:46 PM
Oh you can't just play it back after you import it? That sucks.

Xelebes
04-26-2003, 03:23 PM
Only if you got a midi synth... hw!

dPaladin
04-26-2003, 03:53 PM
**looks at coverfire's post and bangs head against the wall**

COVERFIRE
04-26-2003, 09:43 PM
O... k... Um thanks then I guess... *backs away slowly, unsure of why he made Dark Paladin bang his head against the wall*

Rellik
04-26-2003, 09:55 PM
:?: I thought that FL came with a Midi Synth?

OverCoat
04-27-2003, 01:01 AM
It does! It's called "MIDI out"

You gotta set up your midi (hit f10) first before it will produce sound... err data...

Holy Warrior Azar
04-27-2003, 01:19 AM
I know somebody probably already answered this, but I'm to stupid and lazy to find it....how much is fruity loops?

Katleikin
04-27-2003, 08:02 AM
Okay, I might be doing something stupid...Or my question might not make any sense, or it could be my uh, sub-par comp skills messing things up...by just touching the keyboard, or glancing at the evil monitor...(it hates me so) But have you heard of this? I have the Fruity Soundfont player installer..and I want to start using it with my 3.0 FL...but everytime I go to install it, it gives me this message..."Error - Something went wrong with locating the FruityLoops folder"...Help? Ahhhh..

Xelebes
04-27-2003, 08:06 AM
Soundfont wont work with 3.0

Solution: Upgrade to 3.3 as a minimum but preferably 3.5.6

dPaladin
04-27-2003, 07:04 PM
How Do I Remix?

Uh, yeah. I found my problem in FL help, but it just confused me.

"Some plugins suddenly start eating extremely much CPU power, while they performed good in a while."

My problem is that soundfonts, FL defaults (and probably vst, haven't tried), cause the probgram to skip and lag. AND IT WON'T GO AWAY! FL runs BETTER on my laptop, and its a piece of shit.

"Sometimes happens that a plugin starts eating a huge amount of CPU when not fed for a while. It looks strange but it's not. Floating points are stored as a base & exponent. It works well, except for very small numbers (those are called tiny numbers, or denormalized numbers). Those tiny numbers are stored differently, & the math coprocessor actually eats much more CPU in that 'denormalization' process (that can also trigger an exception on demand).
There are workarounds, but they can only apply in the DSP functions themselves. FruityLoops can't do much about it, it's up to the plugin (& most of the ones that come with FruityLoops do it) to check if the values are very close to zero & snap them to zero instead."


That's FL's solution. NOW, I'm unsure as to th whether or not I was looking at the right problem in troubleshooting. I ran the buffer up to full, and it helps some, but it still lags. Last time I asked this question, no one responded. Please help me. FREE COOKIE FOR ALL WHO HELP ME!

Xelebes
04-27-2003, 09:23 PM
Use the Delay from FruityLoops 3.4<

It has solved the denormalisation problems.

Do not use the delay in the Function Tabs, unless you want to use the Resonance nob and Pitch Nob.

There are other delays... like the karlette and a few others... but I don't know if you can be bothered with them....