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ResdntEvilFreak
04-28-2003, 01:04 AM
Okay, I kinda already asked this, and I couldn't tell if anybody was replying to me, and I was really confused, so I will ask again... (if you answered this already, sorry)

Okay.... with the Fruity Phaser, you know how it's normal, and then goes into the filtered-ish phased mode.... well, is there a way to keep it in that filtered phased mode until I wanted to... like for techno, say percussion (it's done a lot, I've noticed)

and also...

How do I double an instrument temporarily, like for a fill with a snare for techno... how it's usually doubled like at the last moment.... you know

(It'd help if these could all not involve the piano roll, for the piano roll is retarded on my computer and freezes either my computer or just fruity loops when it's ever up, so I can't use that.... but if anybody could help with that I'd be more than willing to be a sex slave, heck, I'm desperate, female or male... :) )

Xelebes
04-28-2003, 01:16 AM
If I knew DSP... I might help you with the phaser.

But there is a solution to the doubling.

Okay... open a new project.

Now, when you start this you'll need to figure out what tempo is being played in your 'main' project. Let's say your 'main' project's tempo is 120 bpm. Now, this 'sub'project will have a tempo of 240 bpm.

There will be 32 steps in eaxh pattern (assuming you are doing 4-4 music)

Now load the same snare you are using in your project.

Now fill in every snare step.

Play with pan if you want to... it might be fun.... and adds a touch of professionality to it.

Xelebes
04-28-2003, 01:16 AM
Oh yeah, forgot to say, this will make a drum loop! render to wav format.

ResdntEvilFreak
04-28-2003, 01:31 AM
If I knew DSP... I might help you with the phaser.

But there is a solution to the doubling.

Okay... open a new project.

Now, when you start this you'll need to figure out what tempo is being played in your 'main' project. Let's say your 'main' project's tempo is 120 bpm. Now, this 'sub'project will have a tempo of 240 bpm.

There will be 32 steps in eaxh pattern (assuming you are doing 4-4 music)

Now load the same snare you are using in your project.

Now fill in every snare step.

Play with pan if you want to... it might be fun.... and adds a touch of professionality to it.

Okay, maybe i'm not fully understanding this... but if i'm in the middle of a song, and i wanna double a snare, i'm not going to bring the tempo of the song to double it's speed, JUST for a snare.... you know

Xelebes
04-28-2003, 01:53 AM
No... you have to start a new 'song' and then you bring up the tempo.

See?

ResdntEvilFreak
04-28-2003, 03:14 AM
No... you have to start a new 'song' and then you bring up the tempo.

See?

so then i'd put the two songs together, sort of layer them??? cause if that's the case that's a bit much.... for a snare... there must be an easier way, and if not, oh well.... thanks anyway



Now I have a diff.

If you've been to the WIP:OCR section, you saw this coming...

I have a mario song, and I have .wav files (mainly sfx from mario) and i need to know how to put them into the song... i go to file/import/beat to slice, import the file, blah blah blah... but i can't find it, and need help with that

Xelebes
04-28-2003, 03:27 AM
They are samples... you don't need to put them in the beat slicer...

Unless you want to take them apart.

Create a new directory in your samples folder and put them there.

Anyway to hook those up to me?

Xelebes
04-28-2003, 03:29 AM
No... you make a drum loop with the snare sample... thus it becomes a sample which you can use in your song.

Now do you get the drift.

You make your samples.

ResdntEvilFreak
04-28-2003, 04:07 AM
okay, i get exactly what you're saying now... but i don't know how to do that, i'm still relativaly new to FL, i've only used it since like january...

thanks a bunch!



(just in case, for other people, i have that question three posts up, just in case you missed it...)

Xelebes
04-28-2003, 04:12 AM
Do you got those mario sfx?

Gimme, gimme, gimme!

.:Takuyuni:.
04-28-2003, 05:00 PM
i know i've asked this before, and that I could find the answers to this question previously stated, if i could sit here for an hour and sift through the forms (it would take me like 5 minutes if my connection wasn't 22.2kbps) and since this is a relatively painless question that i know quite of few of you could answer without batting an eyelash, i wont think too much about posting it again...

where can I get some new instruments? i used to have the places bookmarked, and im sure i could find some with google or whatnot....but, its just such a drag having to wait so long to do so little. *ph33rs the flaming*

ResdntEvilFreak
04-28-2003, 08:08 PM
i could be an asshole and tell you to go to the link section, but it won't hurt my relatively short life to say this:

Hammer Sound (http://www.hammersound.net/) (pretty good amount of stuff, many diff. formats though)

The Sound Site (http://www.thesoundsite.net/)(excellent amount of soundfonts and soundbanks, can only d/l one at a time which's a bitch, plus the d/l's aren't really that fast, even on my cable)

Enjoy...


this actually brings up another question i have..

i've downloaded soundbanks before, now how do i get different instruments out of them!?

(i bolded because my questions are rarely seen when attached to other replies)

.:Takuyuni:.
04-28-2003, 11:36 PM
thanks for not being an ass about it... ye know, after you mentioned "link section" i felt really, really stupid. :oops:


'nuther question
i ran into that stupid midiOUT problem again...this time i think its determined to not work. last time it was simply corrected, by assigning a port number to the midi out (there are three midi out things for me to select) and making sure each channel was set to that port#...but now, it doesnt matter what port# i assign, or what hardware I assign to through...or whether or not the channels are appropriated coordinated, it just wont work. Anybody know what could be the problem?

Nobbynob Littlun
04-30-2003, 05:18 AM
I read the whole thing, but I spaced out for a good portion, so if this has already been asked... don't be hating on me :) Er, please.

-Can you switch Fruityloops to 3/4 time, or even something even more rare like 4/5 time (though I don't expect to be composing in 4/5 for possibly ever)?

Among other things, putting it in 3/4 time would work for triplets in the drum sequencer, though ye'd have to modify somethin' fierce to the tempo :)

-Also, with the shuffle bar on the top-right of the sequencer - is there a way to have different shuffles for different patterns? Life would be easier...

skulkrusha
04-30-2003, 10:01 AM
I'm having trouble with my Fruity Slicer ... It refuses to slice speech synth samples. WAV files slice just fine, but not .speech files. What's going on?


~


Nobbynob Littlun: See the little blue/green box in the top left hand corner of the step sequencer? Than controls the beats per bar. If you hit "options" then "project general settings", you can edit the meter to a greater extent.

Edit: Also, triplets would only work in 6/8, if you wanted that sort of composite time signature. 3/4 doesn't have triplets; just quavers, although they sound more or less the same.

As for the shuffle, you can automate it. There should be a guide to automation in the FL readme, but basically, go to a blank pattern in the playlist, hit the record button next to the stop button where you want to automate, hit play, then when you want an automatable part to change, just adjust it accordingly. You should notice a new pattern appear underneath when you've finished your tweaking. Now, the next time you play it, the part you automated will adjust itself. Using this technique, you should be able to do what you described with ease.

Xelebes
04-30-2003, 01:39 PM
I read the whole thing, but I spaced out for a good portion, so if this has already been asked... don't be hating on me :) Er, please.

-Can you switch Fruityloops to 3/4 time, or even something even more rare like 4/5 time (though I don't expect to be composing in 4/5 for possibly ever)?

Among other things, putting it in 3/4 time would work for triplets in the drum sequencer, though ye'd have to modify somethin' fierce to the tempo :)

-Also, with the shuffle bar on the top-right of the sequencer - is there a way to have different shuffles for different patterns? Life would be easier...

Yes... go to options menu and look at song settings. You'll see something set to 16. That is 16 steps. For 3/4 time, drag it down to 12 steps! I dunno about 4/5 music.... use Finale or something like that... that's the only type of software that lets you do that.

About shuffles: There is the graphs option... you know that in the step sequencer... okay there is a time shift graph... this is useful, make use of it for practically infinite types of shuffles...

Nobbynob Littlun
04-30-2003, 11:46 PM
Oh! Duh :) I knew that, I just didn't know I knew. Thanks muchly.

Dj Orange
05-01-2003, 01:49 AM
Yeah, for 4/5 just set the bar length to 20 and the beat length to 5.

Miku
05-01-2003, 04:57 AM
He probably means 5/4... There's no such meter as 4/5.
If you want a time signature that's like 4/4, but with triplets, try 12/8 (steps: 12, beat length: 3).

Miku
05-01-2003, 05:04 AM
I have a question: How can I change tempo in the middle of a song?

conker
05-01-2003, 08:57 AM
i just got FL v4.01 and i will probably have some questions for this thing later, i could just put. "How do i use this?" and get majorly flamed but i an't doing that, i just dont really want to look through 35 pages to find a decent tutorial taht will help me, as 4.01 didn't give me any help with anything under the help section. plus i looked at 1 tutorial on the first page, but i didn't get any little "step sequence" to help me out.

i feel like a total dumass posting this but whatever, my fl 4.01 obviously didn't come with everything as with the little "demo" thing to play with when it opens, i can only play with 1 of the 4 sounds so it's pretty gay.

oh well i'll ask something inteligent next time.

Xelebes
05-01-2003, 01:46 PM
Fruity Studio?

Ok.... got it off Kazaa?

You shoeld get the largest package of Fruity 4.01 one that is 50 somethin' megabytes.... You'll get samples there... its a given...

ResdntEvilFreak
05-01-2003, 08:30 PM
I have a question: How can I change tempo in the middle of a song?

Okay, pick a pattern you want it to start on, and right click the tempo once the pattern is high-lighted... then click Edit Events, and it's kinda straight forward from here (* the upper left area would of the whole screen helps a lot, it tells % and stuff)

you can just repeat that with any knob in FL

enjoy :)

Miku
05-01-2003, 08:46 PM
Ah, thanks. ^_^

Stampede_Jack
05-05-2003, 03:47 AM
Could somone please explain beatslicing to me i dont know how to do it and the tutorial wasnt any help.

Xelebes
05-05-2003, 03:04 PM
You bought BeatSlicer or FL Studio?

If not... then you'll get crap...

Anyhoo...

Load a phrase... and use the piano roll to edit which gets played where.... please post more specific wuestion than that!

Rellik
05-05-2003, 09:28 PM
Hey, I was just about to ask about beat-slicing! I get the idea, and how to actually make it work, but I'm a little hazy on how to actually use it in a song. Let's say I'm using it on a .wav of some percussion loop I made. I go into the piano roll there, and I mess around with it... but don't really know how to get something that sounds good with it like that. Any tips, experience, wisdom to share?

Xelebes
05-06-2003, 05:12 AM
Figure out where all the percussion lay on your array... this will help!

Now altering tempos can do neat stuff too... like applying a 100 bpm drums to 142 bpm tempo... somehow that always works for me...

Um... breakbeats... remember my first little note... now imagine the breakbeat you wanna make... arrange the kicks how you want it to be done.... then the snares...

Sure it's time consuming... but it might be worth it....

Aculard
05-06-2003, 10:11 PM
I am such a newb, please don't flame me. Here goes:

I want to start remixing, ya know for fun? Maybe try it out. I don't have any software or even an idea. I've read different tutorials but I just can't understand most of them and the programs used. Like one was supposed to be a newbie tutorial on another site but it was like advanced. So now I'm really confused.

Can anyone help?

Stampede_Jack
05-06-2003, 10:32 PM
can someone please teach me the basics on transitions in fruityloops.

Xelebes
05-07-2003, 04:25 AM
I am such a newb, please don't flame me. Here goes:

I want to start remixing, ya know for fun? Maybe try it out. I don't have any software or even an idea. I've read different tutorials but I just can't understand most of them and the programs used. Like one was supposed to be a newbie tutorial on another site but it was like advanced. So now I'm really confused.


do you know music theoru to a substantial level...

If not... contact me on AIM...

ok?

Nobbynob Littlun
05-08-2003, 04:20 AM
It also REALLY helps if you know how to play an instrument - when I'm having trouble understanding something I want to do, I imagine my trusty old clarinet, and bass clarinet.

Nobbynob Littlun
05-08-2003, 04:25 AM
He probably means 5/4... There's no such meter as 4/5.
If you want a time signature that's like 4/4, but with triplets, try 12/8 (steps: 12, beat length: 3).

My band teacher spent much time teaching about various meters. Most of the lesson was actually about why everything is in 4/4 and occasionally 3/4 though. He had written a little song in 4/5, it was pretty theoretical, um, we didn't play it too good. Though he played a recording of it done right, and it's pretty dern weird... screws with the brain >_<

Xelebes
05-08-2003, 12:41 PM
hey... 5/5 music is really cool swing beat with a trill to follow a 4/5 set... to even things up...

dPaladin
05-09-2003, 12:37 AM
It also REALLY helps if you know how to play an instrument - when I'm having trouble understanding something I want to do, I imagine my trusty old clarinet, and bass clarinet.

Want to collab? Bass clarinet duet?

Xelebes
05-09-2003, 05:21 AM
well... hmmm.... anyone play viola?

TFLthuG
05-09-2003, 05:30 AM
u mean 5/4 timing? theres no such thing as 4/5 timing it.

Xelebes
05-09-2003, 05:32 AM
well... it was 5 parts to the beat at 5 beats per bar... I dunno... 4:8/5?

Epsilon Hyperion
05-09-2003, 09:40 PM
Duh...

I've been working with the demo of FruityLoops 3.5.4, but I just heard of FL Studio 4. I've been looking to buy the most expensive version of one, and I was wondering, is their any difference? Studio looks better, but I haven't used it as long, so... any advice?

(thinks this should go in this thread, as both are FruityLoops products...)

Xelebes
05-09-2003, 09:51 PM
Studio has some stability issues... not as stable as 3.5.6... wait until there is a better version for best improvement...

But I love the fact that it has 64 FX tracks and 8 slots per track...

Now I can do Stereo-Phaser-Chorus-Flanger-Reverb-Delay strings... which is uber cool for ambience.

And you can compensate for the lack of Boobass by downlading Steinberg's VB-1... which can do more sounds...

Epsilon Hyperion
05-09-2003, 10:18 PM
Thanks... although, 64 FX tracks... at 8 slots a track... if we're counting Master and Sends with that...

That's 512 slots. That would MURDER my clunky computer. Wow. Thanks for the help, though...

Xelebes
05-09-2003, 10:36 PM
Um... that's not including the master and sends.... so... 552 effexts possible simultaneous (possibly for those who have the mother of all compy's with 8 3 GHz CPUs and monolithic soundcard....

Probably what gol was hoping was that this was going to accomodate the more powerful computers to come... such that when one got accustomed to it to the point he wanted more than 114 plugins at once, it would be possible with computers say in the next three or four years.

Gol was probably trying to eek out Reason... I dunno...

OverCoat
05-10-2003, 12:36 AM
I'm so cheap, I got FL4 and took all the cool stuff out and put it into 3.5 :D So I have FL3.5 with Boobass and the Wave Traveller, and that dashboard... thing. Not to mention the new version of BeepMap, the most useless thing ever.

Xelebes
05-10-2003, 12:58 AM
What is dashboard... I see the thing and I don't get it one bit...

Rellik
05-10-2003, 01:35 AM
From what I see, it seems to be some kind of innovative modular plug-in organization solution. :D I have no idea what I just said. But the thing is, I'm probably nearly right.

FL4, from what I have used of it (used not little, but not all that much) is... well, very similar to FL3.5 or whatever the latest one is. It's got new stuff, which is cool, and I like the new mixer, especially with the built in EQing controlls. It really isn't anything revolutionary, though. You can easily get the same results in FL3 as in FL4, but if you're looking at one or the other, I would say go with FL4; not that big a difference, but I think the "wouldn't you rather have the newer one" factor tips the scales contrary to the stability issue.

I thought I had a question, but now I realize I'm pretty much all set. Thanks though! I'll probably have another question before too long, knowing me.

Epsilon Hyperion
05-10-2003, 01:51 AM
Darr... okay, where do I drop VSTi plugins, and how do I get them to operate? I've got a zip open, I'm looking at a .dll file... where should I go from here?

(FLStudio 4, BTW)

Xelebes
05-10-2003, 02:09 AM
okay... Open Fruity (I have done this about 50 times and thus 70 or 90 VSTis are on my compy...)

Now you see the Channels menu?

You should see it... the says insert track... go to the new menu popup and click on more... then click on Refresh and do a Fast Scan... and new plugins are there...

Make sure the new ones (they are always in red unless you click out of the window) have the F marked in the little boxes beside them and then close the window.

Do you need any further help?

progressive
05-11-2003, 04:09 AM
Fruity Loops question here:

Is there a "pedal effect" in FL? I'm using the GrandPiano.wav sample, and the lower notes resonate beautifully, but higher notes seem more staccato. I'd like to lengthen these notes, preferably individually, since a global effect would make the lower tones last far too long. Can anyone help?

Thanks



--->progressive19

Xelebes
05-11-2003, 04:18 AM
You might find a VST that does parallel filtering... that is the only one that would do the trick... Pentagon is probably the best (by rgc)... I would like to know of other synths that have parallel filters if anyone knows any other...

risingson77
05-11-2003, 07:06 PM
OK, first I must apologize. This question may have been asked already but I'm too lazy to read the whole thread ~ :P

I can't get FL4 to make any noise when I import a MIDI file. The little VU meters light up, but I don't get any sound. I've fiddled with the various MIDI and output settings, but to no avail. MIDI works fine in WinAmp.

I'm using the demo version of FL4, if that makes any difference.

Xelebes
05-11-2003, 07:50 PM
Sounds like you gotta midi keyboard... before I get flamed... I'm goin' to avoid this question...

risingson77
05-11-2003, 07:53 PM
Nope, no keyboard. :?

Xelebes
05-11-2003, 08:12 PM
If that's the case... you have to copy and paste to new generators... MIDIout channels only work with a keyboard... me thinks.

But this opens to new options, and thus dling VSTis from KvR-VsT would be a solution....

Okay so open as much generator channels (generators include 3xOsc and VSTis and the handy-dandy sampler) now... copy and paste which ever you wanna play.... this can be fun cuz you can expected sounds going on...

does this help.

Why does it make no sound without a keyboard?

Because the keyboard takes all the duty in making and processing MIDI out... since MIDI out goes straight out... not through the Sound card wavetables or anything along that line.

risingson77
05-11-2003, 08:18 PM
OK.

But I installed VSTi plugins with the original installation.

Xelebes
05-11-2003, 08:39 PM
There's always more... plenty more... I have friends who make VSTis

shadow
05-11-2003, 08:41 PM
Fruity Loops question here:

Is there a "pedal effect" in FL? I'm using the GrandPiano.wav sample, and the lower notes resonate beautifully, but higher notes seem more staccato. I'd like to lengthen these notes, preferably individually, since a global effect would make the lower tones last far too long. Can anyone help?

Thanks

Well no crap the higher notes seem staccato, you're pitching up one sample. Use mda Piano from www.pluginspot.com. That'll sound the same at all pitches.

Rellik
05-11-2003, 11:34 PM
Even better than that VSTi, you should use a soundfont. Soundfonts almost always are the best quality for non-synth instruments, and they have individual samples for each note instead of just pitching up a wav.

OverCoat
05-12-2003, 12:04 AM
Rellik, depends on the soundfont. There's a big difference between a 20 KB soundfont and a 200 MB soundfont.

shadow
05-12-2003, 04:17 AM
mdaPiano is a nice generic sounding piano.

shadow
05-12-2003, 04:19 AM
OK, first I must apologize. This question may have been asked already but I'm too lazy to read the whole thread ~ :P

I can't get FL4 to make any noise when I import a MIDI file. The little VU meters light up, but I don't get any sound. I've fiddled with the various MIDI and output settings, but to no avail. MIDI works fine in WinAmp.

I'm using the demo version of FL4, if that makes any difference.

I could tell you how to route your soundcard's MIDI to Fruityloops, but I'm obviously too lazy to tell you that. So, instead, you can use the horrible sounding Fruity LSD plugin! Just drop it onto any FX channel and match up the ports of your MIDI channels and the LSD plugin and you'll hear MIDI. Generally when you import a midi file, the port of the channels are set to zero, so just set the LSD to port zero and you should hear stuffage. k? k.

IamMegaMan
05-12-2003, 04:31 AM
you can also add an instrument to the pattern on the step sequencer (drag and drop), then right click on the button on the step seq. for the MIDI pattern you imported, got to edit, then copy (or cut), and the same on the desiered insturment except paste instead of copy.


ZAck

skulkrusha
05-13-2003, 08:05 AM
I'm having trouble with my Fruity Slicer ... It refuses to slice speech synth samples. WAV files slice just fine, but not .speech files. What's going on?

Edit: Nevermind, I managed to figure it out. I was using underscores to separate syllables. Fruity Slicer recognises that as one word. So, it sliced the whole thing as one big sample. Problem solvered.

Slave Zero
05-13-2003, 12:50 PM
Im working on a "sad" song and i use a solo piano in the beginning but each note is very long and i want the volume to get lower after each note so it would seem that the notes are falling and i want echoes with it.

Thx!

Xelebes
05-13-2003, 01:02 PM
Okay... echo in music talk is called delay... just to let you know :wink:

why?

Because sound data is delayed through a 'fire-bucket' model crystal delay chip and fed back into the original signal...

Now about your fade out?

It's called automation.

How do you do it (or wanna do it for the exact piece...)?

1) Master volume.... (this one is bad because it fades out your delay too which isn't what you want) right click on the volume slider and it should have an Edit Events option (if it doesn't... you got FruityLoops 2.x or got a really crapallicious ripped version of Fruity.)

2) Piano Volume..... (this is probably best) same method as before except on the piano volume knob.

Questions on how to control the automation?

Slave Zero
05-13-2003, 06:16 PM
Thx alot Xelebes, but i have a even more noobish question.

Everytime i try to save my work i get a warning that says:

Some of the Fruityloops plugins used for this project are limited demo versions. They will be deleted before saving the file. Continue saving?

Should i download other plugins or what?

thx for helping me.

Slave Zero
05-13-2003, 06:54 PM
nevermind ive solved it ^ ^

Thx anyways !

Holy Warrior Azar
05-13-2003, 07:09 PM
when you get to hear a song in like a diffrent key...how do you permenatley keep it that way?

Xelebes
05-13-2003, 09:22 PM
Um... when you hit save?

Slave Zero
05-14-2003, 04:48 PM
I loaded a midi file and i tried to add some kicks to it but the kicks were to slow and it sounded terrible! The song and the kicks didnt have the same tempo.

How do i change the kicks tempo without changing the songs tempo, and how do i know what tempo its gonna be?

Thx !

Dj Orange
05-14-2003, 08:34 PM
Oh my. Before someone else gets around to ridiculing you, I'll try and help. After you've imported the MIDI into one pattern on the playlist, choose another, empty pattern.

Add your kick sample of choice to the step sequencer. Then, on the step sequencer, add a kick every 4 spaces. I'm assuming your song is in 4/4 time (the default setting). Now you have a kick pattern.

If your sample is a loop of kicks, as opposed to a oneshot kick, you have the option of a) changing the pitch of the loop to slow it down/speed it up or b) use a wave editor to isolate one kick in the loop and save it as a seperate sample.

Once you've completed this DEAFENINGLY BASIC pattern, you can add it to the playlist, along with the pattern that holds the imported MIDI.

This explanation was a waste of my time. I feel horrible for posting it.

risingson77
05-14-2003, 09:25 PM
Well, I found out why I wasn't getting MIDI from my sound card. I wasn't assigning a port to my MIDI output. :B :oops:

I guess there's something to be said for RTFM. ;)

.:Takuyuni:.
05-15-2003, 01:25 AM
heh, i had that problem....often still do.

now i've got an even more annoying problem. When I go to export a song into MP3, it will crap out on me, around 10%. I was gonna export one of the demo songs, XOR-AMZ or something like that, because my computer sucks (doesn't have enough power to listen to it through FL).

anyone know why FL would just close 10% through an export into MP3? It has done this a couple times (every time I've exported into MP3 actually) which isn't often, because it takes me about 30 minutes to do one song. And if I even look at the monitor wrong, it will mess up....

I'll end up actually buying FL, but until I do, it would be kinda nice to have a functional version. speaking of version, mine is 3

Xelebes
05-15-2003, 02:26 AM
3.0?

get Studio..... yeah.... don't stay with the petty 3.0

.:Takuyuni:.
05-15-2003, 12:38 PM
whats the...... okay, i must be out of the loop which is fruity...
FL Studio!? *goes directly to FL.com, do not pass go*

btw....whats that "soundfont" (or whatever they are) webpage that I keep forgetting :oops:

Patriarch K
05-15-2003, 02:42 PM
I have a soundfontplayer, but i cant install it, when i do it then, an error message appears..something about "couldnt find the fruity loops directory"?? i need the soundfontplayer, because all of my soundfonts changes to one crap sound..... 8O

risingson77
05-15-2003, 05:14 PM
Does the SF installer let you browse your file directory?

Patriarch K
05-15-2003, 05:15 PM
Does the SF installer let you browse your file directory?

No :(

risingson77
05-15-2003, 05:40 PM
Have you tried moving the SF installer to the FL directory and running it from there?

Patriarch K
05-15-2003, 05:41 PM
Have you tried moving the SF installer to the FL directory and running it from there?

Yupp :(

Rellik
05-16-2003, 12:14 AM
I had that problem too... it changes to Nineteen, right? That was so annoying for a while. I ended up just copying the plugin from the old version (glad I kept it) and overwriting it into Studio. If you have an old version, this should work. If you dont, then I don't really know what to tell you...

Miku
05-16-2003, 08:13 AM
How can I add reverb to a track in Fruity Loops?

progressive
05-16-2003, 09:08 AM
I forgot to thank shadow and Rellik for their help. I got it to work.



--->progressive19

skulkrusha
05-16-2003, 09:25 AM
I had that problem too... it changes to Nineteen, right? That was so annoying for a while. I ended up just copying the plugin from the old version (glad I kept it) and overwriting it into Studio. If you have an old version, this should work. If you dont, then I don't really know what to tell you...

Maybe someone should inform the FL team, and tell them to fix it immediately.

Patriarch K
05-16-2003, 01:04 PM
I had that problem too... it changes to Nineteen, right? That was so annoying for a while. I ended up just copying the plugin from the old version (glad I kept it) and overwriting it into Studio. If you have an old version, this should work. If you dont, then I don't really know what to tell you...

Good idea, i will try that... :)

Slave Zero
05-16-2003, 05:52 PM
Oh my. Before someone else gets around to ridiculing you, I'll try and help. After you've imported the MIDI into one pattern on the playlist, choose another, empty pattern.

Add your kick sample of choice to the step sequencer. Then, on the step sequencer, add a kick every 4 spaces. I'm assuming your song is in 4/4 time (the default setting). Now you have a kick pattern.

If your sample is a loop of kicks, as opposed to a oneshot kick, you have the option of a) changing the pitch of the loop to slow it down/speed it up or b) use a wave editor to isolate one kick in the loop and save it as a seperate sample.

Once you've completed this DEAFENINGLY BASIC pattern, you can add it to the playlist, along with the pattern that holds the imported MIDI.

This explanation was a waste of my time. I feel horrible for posting it.

Yea, it was a waste of your time because it didnt help me at all but thanks for trying to help me and this time ill try to explain better :o

The midi file i work with have a faster tempo than what fruity loops have. The metronome has a slower tempo than the midi song, so if i add drums it wont have the right tempo for the midi. But other songs ive worked with had the same tempo as the metronome and i can add drums without any tempo problems.

Here are the songs im talking about:
http://www.zophar.net/gym/gaxe2.rar

They are in .gym format. Number 3 is a song that DOESNT have the same tempo as the metronome in fruity loops, but number 4 got the exact tempo and you can add drums without any problems at all(thats how i want all of my midi songs to be).

So is there anyway to get the same tempo as the midi song for the metronome(like in song number 4)?

I would be really happy if you guys could help me with this and thanks alot ! :lol:

P.S. I used a singlekick(packs/extras/c_kick), not a sample with loops of kicks!

Xelebes
05-16-2003, 09:42 PM
well... sounds like you might be using the wrong time signature :?

OverCoat
05-16-2003, 10:54 PM
How can I add reverb to a track in Fruity Loops?

Simple! Use the Fruity effects!

Click on the channel you want reverb on.
See the LCD number in the top right? Move that up to 2 (you can move it up to 16, 1 is the default FX channel)
Double click that number, which will bring you to the effects window. You can also get there by clicking the "FX" button on that toolbar at the top with the 5 large buttons.
Anyways, when at FX channel 2, apply reverb by clicking on the arrow next to an empty slot. Look for "Fruity Reverb" in that list... I think you can figure out the rest. btw the first channel in the effects window is "M" for Master, which means it applies to all instruments

Hope I helped.

Holy Warrior Azar
05-16-2003, 11:11 PM
okay despite my mass confusion using fruity loops, I'll try to ask this question and have it try to remotley similar to something that makes sense, here it goes...

okay, I've been working on about 2 mixes for a little while now, but I have a problem. I dont want to use the actual song, because I've noticed most remixe's on this sight dont, they are re-done on diffrent instruments and such...now my question is...how do I do that? Do I have to figure each and every note out? Do I have to use another program? or what? I really dont want my first official remix to be something many will say they could have done in five minutes, so please, help me out...

Xelebes
05-16-2003, 11:45 PM
Record it live or through Midi.... make it sound like you heard it and want to recreate it but you have a big thing for a certain genre and you wanna make every melody to that style. I dunno... that's how you'd go about it.... then you shift to another style.... always shift....

Be the vagabond, the planete, the jack-of-all-trades...

dPaladin
05-17-2003, 12:04 AM
Thx alot Xelebes, but i have a even more noobish question.

Everytime i try to save my work i get a warning that says:

Some of the Fruityloops plugins used for this project are limited demo versions. They will be deleted before saving the file. Continue saving?

Should i download other plugins or what?

thx for helping me.

...

Nevermind. Solved it.

Hey, I have this problem! That's what I get for buying FL full.

Miku
05-17-2003, 01:24 AM
Thank you, SOC. :)

Slave Zero
05-17-2003, 03:36 PM
Thx alot Xelebes, but i have a even more noobish question.

Everytime i try to save my work i get a warning that says:

Some of the Fruityloops plugins used for this project are limited demo versions. They will be deleted before saving the file. Continue saving?

Should i download other plugins or what?

thx for helping me.

...

Nevermind. Solved it.

Hey, I have this problem! That's what I get for buying FL full.

I downloaded plug-ins from kaaza. Maybe you can get it from DC 2 :)

Paragon
05-20-2003, 06:17 PM
SOUNDFONT HELP NEEDED PLEASE.

Edited: OK, I got the soundfont working after searching past pages. I still need a bit of help though.

The way the soundfont (being a drum kit) loads, I have to use it all in the Piano Roll. Is there any way I can get a separate drum-like channel for each instrument?

Akrid
05-20-2003, 11:06 PM
is it possible to add an effect to a single channel? like say I want to add phaser to my bass or something, is it possible to do it?

OverCoat
05-20-2003, 11:55 PM
Akrid... I JUST EXPLAINED HOW TO DO IT :cry:

Nice observation!

Holy Warrior Azar
05-21-2003, 12:32 AM
Record it live or through Midi.... make it sound like you heard it and want to recreate it but you have a big thing for a certain genre and you wanna make every melody to that style. I dunno... that's how you'd go about it.... then you shift to another style.... always shift....

Be the vagabond, the planete, the jack-of-all-trades...

so what your saying is I have ot re-record the actual mp3 itself into midi format? How? Do I use FL or another program? And how do I like put notes in?

Also how do you stop something from repeating several times?
And how do you get it so it will automatically shift to different beats and stuff?
And one more thing, where the ^%& do I change the tempo?

Akrid
05-21-2003, 02:17 AM
Gah! sorry for being a noob....but I only see the master, and 1 channel with the db meter moving, but those two add effects globally, digital crap is too confusing.....again...sorry for being an ignoramus..

A10WaveRacer
05-23-2003, 09:41 PM
here is a question that has probably been asked before, but I'm going to ask it anyway...

Is there anyway to change tempo in diffrent song parts? i am making a remix, and i want the first part faster that the second part. Any help is apppreciated.

Miku
05-23-2003, 11:40 PM
A10: Fear my mad quoting skillz:

I have a question: How can I change tempo in the middle of a song?

Okay, pick a pattern you want it to start on, and right click the tempo once the pattern is high-lighted... then click Edit Events, and it's kinda straight forward from here (* the upper left area would of the whole screen helps a lot, it tells % and stuff)

you can just repeat that with any knob in FL

enjoy :)

Thanks to ResdntEvilFreak who helped me out with that 5 pages back. ^_^

Dr. Marius
05-28-2003, 03:05 AM
Not only am a stupid nooB, I'm a stupid pirating nooB. I just d-loaded fruity loops off of Kazaa, and I can't figure out what port my Microsoft GS Wavetable SW Synth thingamawhatsit is supposed to be set on. And without knowing that, I'm pretty sure I can't play midi in fruity loops. Any ideas people?

OverCoat
05-28-2003, 11:36 PM
Not only am a stupid nooB, I'm a stupid pirating nooB. I just d-loaded fruity loops off of Kazaa, and I can't figure out what port my Microsoft GS Wavetable SW Synth thingamawhatsit is supposed to be set on. And without knowing that, I'm pretty sure I can't play midi in fruity loops. Any ideas people?

Try port 0?

Graham (Redux)
05-28-2003, 11:47 PM
hmm..... when I came into this fourm I thought this was about the breakfast cereal (My favorite, along with cocoa puffs.)
I guess I was wrong, but instead of making fun of my misunderstanding would anyone tell me what kind of song is this "Frutty Loops?" :?

OverCoat
05-28-2003, 11:53 PM
www.fruityloops.com

Nice use of google, Graham :roll:

Paragon
05-29-2003, 02:39 AM
My soundfont player broke. . .!

It was working fine when I first got it set up, now it refuses to play any sound. I don't know what went wrong. . .any ideas?

I did go back and follow the little tutorial on page 23, and it still doesn't work. Odd. . .

Dr. Marius
05-29-2003, 05:59 AM
Try port 0?

I love you.

Moridin
05-30-2003, 05:34 AM
This may be explained somewhere in this topic, but I have trouble reading past page 20. I looked in the help file, and I'm still not sure I understand, but I need to know how to permanently adjust the volume of an instrument. I will adjust it before the song starts, and it will go back to the way it was as soon as the music starts. If I adjust it in mid-music, the volume goes down for that time around, but next time I play the music its back up. What do I do to fix this? Also, I downloaded some soundfonts from thesoundsite.net, but they are all sfpack files, and Fruity loops does not seem to read them. Please help!

DM Lee
05-30-2003, 07:30 AM
right click the volume knob and select edit events. Set it to the volume you want it to start at.

If you change the volume this way in the middle of the song but not at the beginning, it will play at whatever volume it stops at when it plays again, this is why you edit the volume in the beginning.

skulkrusha
05-30-2003, 01:14 PM
Moridin: You need to decompress the sfpack file to use the soundfont. There should be information somewhere on the website on how to do this (I'm not sure how to go about it myself since I'm used to using sfArk).

Paragon: Would it be possible to provide an FLP file? On some soundfonts, not every note will play on a given patch, if that helps.

A10WaveRacer: Automation will change BPM at different sections. Select the button next to the stop key, so that it becomes brighter, or press R on your keyboard. Now, go to the section in which you want to change the BPM on the playlist. Select a blank pattern. Press play. You should hear some metronome clicks, then the song will play. Change the BPM at any point. Press stop. A new part will have appeared on the pattern you selected. At that point on the playlist, the BPM will change. Ta-da!

Holy Warrior Azar
05-30-2003, 05:07 PM
okay I have Ml Strings in my remix, I want it to play diffrent notes on the same channel,

1: Is that possible?

2: If so how do I change the notes?

Moridin
05-30-2003, 05:40 PM
Ok, the site is down again, and I need to get this brief remix done before tomorrow. I have no clue how to decompress these sfpack files, anyone got any ideas?

Slave Zero
05-31-2003, 12:20 PM
Is there anyway to make a midi file into a .wav or .mp3 file?
I really need to add some effects to a midi file i got but you cant, so i though maybe u can make it into a .wav file and then add effects!

DarkeSword
05-31-2003, 02:49 PM
Is there anyway to make a midi file into a .wav or .mp3 file?
I really need to add some effects to a midi file i got but you cant, so i though maybe u can make it into a .wav file and then add effects!

Well, since this is the FRUITYLOOPS THREAD, just import the MIDI data into FL, drop samples on each channel, and then do your effects that way.

Holy Warrior Azar
05-31-2003, 04:56 PM
PLEASE PLEASE PLEASE ANSWER THIS QUESTION!

How do I change the channel length!

OverCoat
05-31-2003, 05:29 PM
Ok, the site is down again, and I need to get this brief remix done before tomorrow. I have no clue how to decompress these sfpack files, anyone got any ideas?

http://www.personalcopy.com/sfpack.htm

That should turn them into .sf2 for you.

Holy Warrior Azar
05-31-2003, 05:57 PM
PLEASE PLEASE PLEASE ANSWER THIS QUESTION!

How do I change the channel length!

is anybody going to help me!!!!!!!!!

Xelebes
05-31-2003, 05:59 PM
Channel length? No such thing... perhaps channel routing or pattern length?

Holy Warrior Azar
05-31-2003, 06:13 PM
well than how do I those?

Legion303
06-01-2003, 06:25 PM
Is there any way to automate VSTi controls that aren't specifically automatable? I really want to use Pentagon and Triangle II to their fullest, but not being able to tweak parameters live is bugging me.

-steve

OverCoat
06-01-2003, 09:31 PM
Is there any way to automate VSTi controls that aren't specifically automatable? I really want to use Pentagon and Triangle II to their fullest, but not being able to tweak parameters live is bugging me.

-steve

Well go to the VSTi, and do you see the little plug thing at the top left? click that, go down to edit event> and there's a shitload of events you can control with Triangle II.

Legion303
06-01-2003, 10:18 PM
Well go to the VSTi, and do you see the little plug thing at the top left? click that, go down to edit event> and there's a shitload of events you can control with Triangle II.

Hmm...I said Triangle II and Pentagon when what I really meant was Pro-53 and possibly Absynth (have to re-install that one). :P

My biggest problem is that the mod and pitch wheels are useless to me due to the lack of automation/live recording.

-steve

OverCoat
06-02-2003, 04:07 AM
I believe it works the same with most VSTi/DXi. Very few I've tried were not automatable (is that a word?) A lot of the cheap ones will have a big list like "Button 001, button 002" etc. Let's see, I'll check, since I (sorta) have both of the VSTi you mention.

Pro-52 (I don't have pro-53) has clearly marked automation. you can record pitch shift and modulation here.

Absynth is also event editor compatible.

So you're pretty much set.

Legion303
06-02-2003, 06:10 PM
Pro-52 (I don't have pro-53) has clearly marked automation. you can record pitch shift and modulation here.


Forgive my ignorance, but where is this located on 52? "event controller" is greyed-out on 53, and "enable CC to host automation conversion" in 52's menus doesn't seem to do anything. I tried just live recording while playing with the modwheel as well, and it's not working...

-steve

Xelebes
06-02-2003, 09:46 PM
I know... this is a big bummer.... me thinks you'll be able to do this Cubase though... me hopes :)

OverCoat
06-02-2003, 11:30 PM
Forgive my ignorance, but where is this located on 52? "event controller" is greyed-out on 53, and "enable CC to host automation conversion" in 52's menus doesn't seem to do anything. I tried just live recording while playing with the modwheel as well, and it's not working...

-steve


Hmm.. actually, I tested with the event editor, I didn't try live recording.

Umm.. oh well? :(

Xelebes
06-02-2003, 11:52 PM
How do you get it to the event editor?

OverCoat
06-03-2003, 01:37 AM
How do you get it to the event editor?

With magic!

But seriously, look above, I explained it. Click that little plug thing on the top left of the VST window.

Moridin
06-03-2003, 04:29 PM
I have a very annoying problem, and if it was answered in previous pages, I apoligise for asking it again. I just do not have thte patience to read more than 20 pages of this. Anyway, my problem is that sometimes when I use VSTis, specifically Slayer and JunoX2, sometimes when I insert a channel and put another VSTi channel, the first VSTi channel will not give sound. I have tried to work around this but I need at least two VSTi channels in my remix, so I cannot seem to do so. Please help!

Paragon
06-03-2003, 11:53 PM
I'm just using the MelottiDrums soundfont, so it's only one channel.

When I try to choose a patch, nothing shows up in the window. . .I don't remember if it did before, but it at least made sound. :P

Miku
06-06-2003, 10:24 PM
I have a question regarding violin soundfonts and vibrato.
I've just completed a Zelda remix using string instruments ( http://remix.overclocked.org/phpBB2/viewtopic.php?t=18862&start=0 ) and a Roland Violin solo soundfont as the lead instrument. This might sound like a bit of a picky question... but.. well, the soundfont I'm using has vibrato in itself (i.e. the samples were recorded with vibrato) but as you might know, it's not possible (on a real acoustic violin) to do vibrato when you are playing on an open string. For example, if you are playing the G below middle C (umm.. G3) that is the lowest note a violin can play (tuned properly of course). It's played on the lowest string, open, thus there can never be any vibrato on that note for violin.

I'm wondering if there's a relatively simple way, whether it involves getting a different soundfont or tweaking something or whatever, to make most of the notes have a delayed vibrato, but have certain selected notes flat. I don't think it's something that's too noticeable on a quick piece like the one I linked to, but I'm just wondering, you know, for future reference.

Xelebes
06-12-2003, 03:30 AM
ok...how do you even extract a sfpack file to become a sf2?

DM Lee
06-12-2003, 05:56 PM
I have a question regarding violin soundfonts and vibrato.
I've just completed a Zelda remix using string instruments ( http://remix.overclocked.org/phpBB2/viewtopic.php?t=18862&start=0 ) and a Roland Violin solo soundfont as the lead instrument. This might sound like a bit of a picky question... but.. well, the soundfont I'm using has vibrato in itself (i.e. the samples were recorded with vibrato) but as you might know, it's not possible (on a real acoustic violin) to do vibrato when you are playing on an open string. For example, if you are playing the G below middle C (umm.. G3) that is the lowest note a violin can play (tuned properly of course). It's played on the lowest string, open, thus there can never be any vibrato on that note for violin.

I'm wondering if there's a relatively simple way, whether it involves getting a different soundfont or tweaking something or whatever, to make most of the notes have a delayed vibrato, but have certain selected notes flat. I don't think it's something that's too noticeable on a quick piece like the one I linked to, but I'm just wondering, you know, for future reference.

i dont know anything about vibrato, but if that means where you hold your finger on the fret and like... wiggle it, to produce a wobbling sound, then cant you do the same thing without your fingers?

I mean, the tool used for violins to pull across the strings to create the sound, cant you move that hand pulling the tool to create vibrato, thus making any open string have the effect intended?

and i dont think there is any way you can make the vibrato delay on the soundfont if its built into the sound, but i could be wrong. The only solution i can give is to get a soundfont that has no vibrato at all and adjust it yourself by adding it in.

And if you can take out or delay the vibrato, its probably a lot easier to add it into a font then delay/take it away.

(sorry if im confusing or didnt help, just trying to help as much as i can)

DM Lee
06-12-2003, 05:57 PM
ok...how do you even extract a sfpack file to become a sf2?

get the sfpack tool... go on google and searhc for sfpack and you should find the program.

its just like a zip needs winzip, a rar needs winrar, etc.

Miku
06-12-2003, 07:48 PM
I have a question regarding violin soundfonts and vibrato.
I've just completed a Zelda remix using string instruments ( http://remix.overclocked.org/phpBB2/viewtopic.php?t=18862&start=0 ) and a Roland Violin solo soundfont as the lead instrument. This might sound like a bit of a picky question... but.. well, the soundfont I'm using has vibrato in itself (i.e. the samples were recorded with vibrato) but as you might know, it's not possible (on a real acoustic violin) to do vibrato when you are playing on an open string. For example, if you are playing the G below middle C (umm.. G3) that is the lowest note a violin can play (tuned properly of course). It's played on the lowest string, open, thus there can never be any vibrato on that note for violin.

I'm wondering if there's a relatively simple way, whether it involves getting a different soundfont or tweaking something or whatever, to make most of the notes have a delayed vibrato, but have certain selected notes flat. I don't think it's something that's too noticeable on a quick piece like the one I linked to, but I'm just wondering, you know, for future reference.

i dont know anything about vibrato, but if that means where you hold your finger on the fret and like... wiggle it, to produce a wobbling sound, then cant you do the same thing without your fingers?

I mean, the tool used for violins to pull across the strings to create the sound, cant you move that hand pulling the tool to create vibrato, thus making any open string have the effect intended?

and i dont think there is any way you can make the vibrato delay on the soundfont if its built into the sound, but i could be wrong. The only solution i can give is to get a soundfont that has no vibrato at all and adjust it yourself by adding it in.

And if you can take out or delay the vibrato, its probably a lot easier to add it into a font then delay/take it away.

(sorry if im confusing or didnt help, just trying to help as much as i can)

Yeah, I was thinking I would probably have to find one without vibrato and add it in... Does anyone know of some solo string instrument soundfonts (like violin, cello, etc.) that come without vibrato? Also, how can one apply vibrato and such to a soundfont in FruityLoops?

As for creating vibrato on an actual string instrument: The finger wiggling is making the string length rapidly longer and shorter, which makes the pitch go up and down quickly. That's what vibrato is. Wiggling the bow won't do anything to change the pitch; The bow is just what pulls the string a little bit and lets it go back to it's original position very rapidly to create the sound. It's sort of the 'reed' of a string instrument, you might say.

DM Lee
06-12-2003, 08:11 PM
oh, duh, i didnt even think of the fact that you actually bend the string with your fingers, which obvioulsy wouldnt work with the "reed" part.

My bad.

And i would say check www.thesounsite.net but they have been down for so long now i dont really think they are coming back.

Xelebes
06-12-2003, 09:38 PM
Okay Kimchi.... solution.

Use a flanger with no feedback and a waveform (LFO) that is negative in polarity but same exact rate to that of the Tremolo... such that the flanger's high is the tremolos low and the flanger's low is the tremolos high.

I'll see if my friend Dave can score me up a VST that can do that... even to get the specific waveshape created (like hastened down-pull or hastened up-pull).

muad'dib
06-18-2003, 08:12 PM
I think this has been addressed earlier in the thread, but I can't figure out how to send my downloaded soundfonts into a folder where I can access it from the browser. Any help would be appreciated.

Xelebes
06-18-2003, 10:26 PM
I think it has to be unpacked. And put the soundfonts into your soundfont folder in the sample folder.

muad'dib
06-23-2003, 05:41 PM
Okay, I found the folder but can't figure out how to put the soundfonts in it. Do I have to save them directly into the folder or is there a way to send them there? Thanks for your help.

Xelebes
06-23-2003, 07:17 PM
copy and paste files into the file. Unpack and then you should be set using the Soundfont player

rinski the hero
06-25-2003, 03:23 AM
Uh, I made a song I want to submit, but I'm not exactly sure how do those tag things DJP was talkin about in the submission guidelines... the Title, Genre and whatnot. I'm not sure if I do this while the file is still .flp, or when it's the .mp3, so I wasn't sure if I should post this here or not. I did fill out the song info part in Fruity Loops, but I'm pretty sure I'm supposed to do something else.

Am I supposed to use an mp3 encoder, like DJP alluded to with that broken link, or was that just there so people could get their songs down under 6MB?

Thanks for any answers... I'm sure this won't be my last post here.

OverCoat
06-25-2003, 03:30 AM
Those "Tags" are called ID3 information. If you use something like Winamp or Windows Media player you can add the tags. ID3 tags are for .mp3 files, not .FLPs.

TFLthuG
06-25-2003, 03:53 PM
i have question regarding fruityloops, i made a big boo boo by accidently saving over a very long process of work in FL's it was an FLP file, i tried recovering it from easy data recovery but thats no help. Is there any other possible solution or am i screwed? i hate to put all those hours back in. :\

OverCoat
06-25-2003, 08:38 PM
Nope.

You're screwed, boy. :cry:

Snapcrackle
06-29-2003, 07:27 AM
I'm having annoying volume problems. The volume controls just seem to do what they want, when they want. I have no control!

I got at least 10 more questions, but i'll save em' for yas :wink:

Xelebes
06-29-2003, 07:36 AM
What the? Are you trying to control them during recording with a mouse or midi controller???

CSmith
06-29-2003, 08:18 AM
Volume just doing what it wants to? Try checking the track it's going crazy on. Look in the automation for the instrument. Make sure you do it in the pattern the instrument does that on, because each pattern has it's own automation. Maybe you accidentally recorded or drew in some volume changes in a pattern you didn't want them in.

Snapcrackle
06-29-2003, 09:03 PM
It's on all tracks actually. Automation hmm...not quite sure how to get there.

Xelebes
06-30-2003, 05:14 AM
Ok....

Right click on a knob or slider.

You see 'Edit Events'?

Click on that.

New window shows up. You draw area graphs with this thing to automate levels.

Shhteve
07-02-2003, 12:03 AM
Hey guys, I have a question about my FruityLoops Soundfont Player. It seems that whenever I try to load a soundfont into it, it gives me an access violation from the module Fruity soundfont player.dll. Does anyone know what the problem is?

OverCoat
07-02-2003, 06:15 PM
I guess your SF player is buggy. Reinstall the plugin, I guess.

... Or you could use Kontakt, which I think is a lot better :)

Patriarch K
07-02-2003, 09:54 PM
Does someone know if www.thesoundsite.net will be back again?

Xelebes
07-02-2003, 09:56 PM
Nope :(

Patriarch K
07-03-2003, 10:57 PM
I have a problem with fruity loops 4. If i make a song with soundfonts from internet, save the song, and load that song again. Then "ALL" my instruments changes to some strange strange, very strange instrument, that sounds weird. And each time i load the song, then i have to put all the instrument back to their original place if its going to sound good again. WHY??? i hate it, i hate it, i hate it!!! It has been like this for months 8O It takes about 5 minutes or more, to put all the instruments back....

DarkeSword
07-03-2003, 11:20 PM
I have a problem with fruity loops 4. If i make a song with soundfonts from internet, save the song, and load that song again. Then "ALL" my instruments changes to some strange strange, very strange instrument, that sounds weird. And each time i load the song, then i have to put all the instrument back to their original place if its going to sound good again. WHY??? i hate it, i hate it, i hate it!!! It has been like this for months 8O It takes about 5 minutes or more, to put all the instruments back....

Did you buy the full soundfont plugin, or are you just using the regular old demo soundfont plugin that comes with FL4?

You need to have the full version of the plugin in order for the program to save your soundfont tracks properly.

Patriarch K
07-03-2003, 11:33 PM
I have a problem with fruity loops 4. If i make a song with soundfonts from internet, save the song, and load that song again. Then "ALL" my instruments changes to some strange strange, very strange instrument, that sounds weird. And each time i load the song, then i have to put all the instrument back to their original place if its going to sound good again. WHY??? i hate it, i hate it, i hate it!!! It has been like this for months 8O It takes about 5 minutes or more, to put all the instruments back....

Did you buy the full soundfont plugin, or are you just using the regular old demo soundfont plugin that comes with FL4?

You need to have the full version of the plugin in order for the program to save your soundfont tracks properly.

Nope, i didnt buy it, i use the regular :? ...well, so there is nothing else that i can do if i dont want to buy the plugin?

DarkeSword
07-04-2003, 02:25 AM
I have a problem with fruity loops 4. If i make a song with soundfonts from internet, save the song, and load that song again. Then "ALL" my instruments changes to some strange strange, very strange instrument, that sounds weird. And each time i load the song, then i have to put all the instrument back to their original place if its going to sound good again. WHY??? i hate it, i hate it, i hate it!!! It has been like this for months 8O It takes about 5 minutes or more, to put all the instruments back....

Did you buy the full soundfont plugin, or are you just using the regular old demo soundfont plugin that comes with FL4?

You need to have the full version of the plugin in order for the program to save your soundfont tracks properly.

Nope, i didnt buy it, i use the regular :? ...well, so there is nothing else that i can do if i dont want to buy the plugin?

That's right. The only thing I can recommend is to either buy it, or to keep a text file of all the instruments and their respective channels for personal reference. :?

Xelebes
07-04-2003, 03:01 AM
Answer? LiveSynth Pro.

I don't know if you have to buy it though.... cuz I forget with all these plugins I have.

Blak_Omen
07-05-2003, 02:02 PM
[Post deleted, redundant question]

djFezik
07-08-2003, 10:18 PM
Is there a voice that has that "slappy bass" sound found in Dead Or Alive's "Spin me Right Round"?

I want to use that in a remix, and was hoping it was in FruityLoops somewhere and that I'm just passing over it.

Xelebes
07-09-2003, 06:52 AM
Is there a voice that has that "slappy bass" sound found in Dead Or Alive's "Spin me Right Round"?

I want to use that in a remix, and was hoping it was in FruityLoops somewhere and that I'm just passing over it.

Try Wasp, DX10 or SimSynth or 3Osc. If you cannot find or create it look into soundpacks and samples found around the net and maybe try some more vstis.

djcubez
07-17-2003, 05:55 AM
I propose we make a soundfont site sharing all the souindfonts that we've gotten for free. Of course, we have to give credit to whomever we get the soundfont from or whoever created it.

Xelebes
07-17-2003, 06:00 AM
I propose we make a soundfont site sharing all the souindfonts that we've gotten for free. Of course, we have to give credit to whomever we get the soundfont from or whoever created it.

That's what hammersound and soundsite try to do.

djFezik
07-17-2003, 09:55 PM
I haven't tried to use events yet in Fruity, though now I'm ready to.

Suppose I want to do a filter "roll-off" (term?) in bar 30 on the drums, which are in FX channel 1, alone. I put a low-pass filter on the FX channel, but then how do I create an event to sweep the frequency at bar 30?

This is just an example. Any tips are greatly appreciated.

CSmith
07-17-2003, 10:13 PM
I'm not sure I completely understand what you're asking, but if it's about automating events, then what you do is right click on the knob or slider you want to automate, in the pattern you want to automate in, and select "edit events". Then a window will pop up that should be empty, and you just draw what you want it to do. And something to remember, themeasure numbers in the event editor count from the first measure of the pattern, not of the whole song.

Something you can do is use one pattern only for automating the effect you want to. Then, put the pattern with the automation in the playlist where you want the effect to happen. If you need more clarification, I can probably explain by posting an flp.

Lancaster Silk
07-19-2003, 03:19 PM
I've got a silghtly technical question as far as FL goes. I used to do music with it on this computer of mine, but it just started locking up on me all the sudden. So I did that "Reset Settings" thing but I still get shafted each time I try it. I reinstalled it and it still locks up on me. Is my computer just messed up or does it hate FL? Heh, thanks.

Lancaster Silk
07-19-2003, 03:19 PM
I've got a silghtly technical question as far as FL goes. I used to do music with it on this computer of mine, but it just started locking up on me all the sudden. So I did that "Reset Settings" thing but I still get shafted each time I try it. I reinstalled it and it still locks up on me. Is my computer just messed up or does it hate FL? Heh, thanks.

Lancaster Silk
07-19-2003, 03:20 PM
I've got a silghtly technical question as far as FL goes. I used to do music with it on this computer of mine, but it just started locking up on me all the sudden. So I did that "Reset Settings" thing but I still get shafted each time I try it. I reinstalled it and it still locks up on me. Is my computer just messed up or does it hate FL? Heh, thanks.

Lancaster Silk
07-19-2003, 03:22 PM
I've got a silghtly technical question as far as FL goes. I used to do music with it on this computer of mine, but it just started locking up on me all the sudden. So I did that "Reset Settings" thing but I still get shafted each time I try it. I reinstalled it and it still locks up on me. Is my computer just messed up or does it hate FL? Heh, thanks.

lavosman
07-20-2003, 12:55 AM
I have an older yamaha psr keyboard and i just got a midi cable today but i'm having mad trouble getting it to work in FL or whatever. I thought you can control the synths with it or something, but the red midi light does not come up and I am at a loss as to what to try next. please help me fellas

Xelebes
07-20-2003, 05:25 AM
I've got a silghtly technical question as far as FL goes. I used to do music with it on this computer of mine, but it just started locking up on me all the sudden. So I did that "Reset Settings" thing but I still get shafted each time I try it. I reinstalled it and it still locks up on me. Is my computer just messed up or does it hate FL? Heh, thanks.

What version?

Do you got DirectSound going?

Audio drivers for your Soundcard installed?

Do you use 24 bit display (I think it requires you to use 16 or 32)

Let me think of more as I try to get my computer all up and running.

Xelebes
07-20-2003, 05:30 AM
I have an older yamaha psr keyboard and i just got a midi cable today but i'm having mad trouble getting it to work in FL or whatever. I thought you can control the synths with it or something, but the red midi light does not come up and I am at a loss as to what to try next. please help me fellas

Control what? Notes on/off? (i.e. write music just for sheer pitch and time values?)

Modwheel can only effect the modulation. However it might be the other way where the computer is trying to control the keyboard.

But the best bet is the drivers. You probably need to install the drivers. And make sure Yamaha has drivers that are compatible with the keyboard, as I am taking it is like 4 or 5 years old.

Beatdrop
07-20-2003, 05:26 PM
To those of you using FL Studio 4.0 or greater:

Not sure if you've spent any time looking over Dashboard, but it could become an essentialy plugin for almost every song you make. Due to the fact that it lets you construct custom internal controllers, it allows you to very easily automate a whole shitload of different controls on a number of different plugins from one interface. For an example of this, I made an internal controller with it that I call "Quad-Controller." It's designed to allow you to control filter cutoff, resonance, filter envelope attack, and filter envelope decay of four different synths, along with volume and panning of those four synths. This allows you to group all of the automations for the four plugins together in a bunch of patterns and saves you time by preventing you from having to switch back and forth to each synth's interface just to automate them individually. Kind of hard to explain, but check it out and you'll see what good it is:

http://www.tri-emplem.com/beatdrop/Quad-Controller.fst

Just download that to your FL Studio directory (place it in \Data\Patches\Plugin presets\Generators\Dashboard) and load it into Dashboard through the Presets list.

djcubez
07-20-2003, 05:48 PM
I"m having trouble making a good lead trance synth, everything i make with the 3xosc or simsynth doesn't have the feel i want. Either it's to sharp and resonated that it will break your eardrums or too filtered that all you hear is a low wet blip sound, i can't get that trance sound that's all resonated and it's powerful yet it's not high and pitchy so it will kill your ear drums. That's what I have trouble doing. Other people tell me just to buy FM7 or another synth but I think anything is possible using the default fruity generators and effects. It's easy to come out with very different sounds. If someone could send me some kind of .flp with good trance synth's in it I would greatly appreciate it or at least give me a couple tips.

Xelebes
07-20-2003, 07:00 PM
I"m having trouble making a good lead trance synth, everything i make with the 3xosc or simsynth doesn't have the feel i want. Either it's to sharp and resonated that it will break your eardrums or too filtered that all you hear is a low wet blip sound, i can't get that trance sound that's all resonated and it's powerful yet it's not high and pitchy so it will kill your ear drums. That's what I have trouble doing. Other people tell me just to buy FM7 or another synth but I think anything is possible using the default fruity generators and effects. It's easy to come out with very different sounds. If someone could send me some kind of .flp with good trance synth's in it I would greatly appreciate it or at least give me a couple tips.

I find the SVF filters very useful when making those fat sounds. Also, try using chorus and/or flanger (this is even explained in a Fruity Loops tutorial, though I forget which one right now.)

Personally I stick with a combo of triangles and squares for the phat leads, saws and squares for bubble-synths (TB-303 sounds and all that...) and I use a round-saw, triangle and sine combos for bass when using 3xOsc and SimSynth.

lavosman
07-21-2003, 12:38 AM
All i was trying to accomplish was use the physical keyboard like I would the keyboard editor, to create piano rolls and such. If this is possible please explain how

djcubez
07-22-2003, 09:49 PM
Xelebes: SVF?

djcubez
07-23-2003, 05:16 AM
nevermind, found it.

Ashes141
07-23-2003, 06:09 AM
HEY! That soundfont player in FL is awesome, but it's only a demo...how do I register it?!

OR, where could I get an equally-as-effective free soundfont player that I can apply in FL?

Thanks in advance...

DarkeSword
07-23-2003, 02:30 PM
HEY! That soundfont player in FL is awesome, but it's only a demo...how do I register it?!

OR, where could I get an equally-as-effective free soundfont player that I can apply in FL?

Thanks in advance...

Not sure about a free one, but I believe you need to be using the latest version of FL in order to register your SF Player. It shouldn't be a problem if you own your copy of FL, as you get free updates for life, so you'll always have the current version. SF Player costs $35 to register.

For purchasing information about FL, head over to http://www.flstudio.com

Blake
07-24-2003, 04:17 AM
I am using a steinberg voice generator VST plugin on Fruityloops. The thing is...I DO NOT KNOW HOW TO AUTOMATE IT. Can somebody help me out here? I went to help and it says to figure out if it is automatible an icon will appear in hint box but NOTHING appears in the hint box when I do the required thingah. Do i really need to buy some sort of keyboard or am I just screwed...or do I need to get some other kind of looper thingy. Im a nub so help me out please!

Blake
07-24-2003, 05:25 AM
someone please help!

Blake
07-24-2003, 08:32 PM
Come on o_o_o_o dun make me bust out my nubness!!!!!!!!!!!11111111 o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_o_ o_o_o_o_o_o_o_o_o_o_o I need help

djcubez
07-24-2003, 08:33 PM
What do you want to automate. I don't get it.

Blake
07-24-2003, 08:43 PM
I recorded my voice then put in in FL, then i assingned the voice generator TO that sample. I use the keyboard in the Steinberg plugin to change the notes so it sounds all cool, but I am not able to record the note changes or automate the note changes. :((((((

Blake
07-24-2003, 10:49 PM
yeah...Come on I really need help with this!!!! I gotta have it done real soon

djFezik
07-26-2003, 08:02 PM
I want to take the drum track I made in Fruity and convert it to a MIDI file to send MIDI to my drum machine (Alesis SR-16). First, how do I create a MIDI file such as this in Fruity, and second, how do I send the MIDI signal to the drum machine (I have Serial-MIDI cable)? I know how to receive on the Drum Machine side, I'm just not sure how to send from the compy.

Blake
07-27-2003, 06:39 PM
Boosting this thread for the both of us =\

djcubez
07-27-2003, 07:34 PM
Can't you use the piano roll for the note changes?

Blake
07-27-2003, 07:47 PM
It doesn't work (if you're talking to me). All it does is play the different pitched sample again depending on what note you put it. Eh...What am I doing wrong

djcubez
07-27-2003, 09:36 PM
I'm sorry dude, but i have no idea, i've never used the plugin, if you give it to me along with what you're trying to do i'll try and figure it out. I'll be on aim.

djcubez
07-27-2003, 09:37 PM
fezik, send me flp, i'll make it into a midi.

dj_stoupe
07-30-2003, 01:33 AM
hi everyone - new to fruity loops and to the forums. i've had fruity loops 3.4 for a few days now and i have made ENORMOUS progress. 75% of my interest lies in hip hop, and about 25% lies in remixing video game themes. anyway, on to two questions - -

first off, if i have mp3's and/or wav's that i want to sample - they're excerpts from movies - how do i go about importing them into FL3.4 to add to a track?

secondly, about 70% of the time if i export my work to .mp3 format, no matter what settings i use, there's a slight fuzz sound in the background that i'm not sure how to get rid of.

thanks for any help.
-stoupe

Xelebes
07-30-2003, 03:27 AM
I doubt this is a demo right?

Anyhoo... is there any fuzz while you are playing it in FruityLoops? Like as an flp? If there is, then use a compressor.

If not, are you playing it in Winamp, Musicmatch, (fill in any other program that gives you access to equalisers)? Make sure you got your EQ's are level and the volume set at or below 0 dB. This might remove clipping. I'm pretty sure this is the problem, because you eq to your liking in FruityLoops, but when you double the EQing you get distortion which is bad, it's like too much of a good thing.

The Berserk Fury
08-01-2003, 11:08 AM
In frutiy loops 4 onthe left side is the browser. I made a remix and i wanted to add some reverb but i dont knowhow to. In the browser right clicked reverb and clicked add to selected channel but it said somelike reeverb isent a insturment and the genterator something. So my main question is, how do i put reverb into my mixes?

NoWave
08-02-2003, 03:54 PM
(I don't know if this has changed from mine (i'm still on 3 :oops: )

The row of box's where you select your playlist, pattern editor, blah blah... There should be one box with the label FX on it.

now you should see a window with four boxes in it, on the left there is a series of arrows. Use the arrows to open a drop down menu, from which you can find a whole bunch of FX (including reverb) select the one you want and reverb will be added to your track.

If that makes any sense whatsoever congratulations.

Now for my 2 questions. How do you get different time signatures and things like that in FL, so far I can only get 44.

And how can you import MIDI's into fruity loops to edit them?

Xelebes
08-02-2003, 07:48 PM
Do you use Studio... wait no you don't. You need Studio to do such time signature changes.

Okay, can you find the midi? If yes, the click on it, drag it a half a centimetre. A window will pop up. Click ok. A whole new swack of channels appear and they have these funny bars in them and lines too. And it looks pretty glossy too, as opposed to the higfhlighted buttons.

Hit Piano Roll (obviously you know where this is.) and now for the fun part, editing!

Xelebes
08-02-2003, 07:50 PM
Okay, my question.

I understand that FruityLoops can have the X-Y controller be manipulated using a joystick. Could someone tell me how to set this all up. Just to let you know, I have all the drivers installed and such, just that I don't know how to make FruityLoops recognise it. I am using Studio here.

DarkeSword
08-02-2003, 10:35 PM
It should just work automatically. Just make sure you click the little joystick icon on the X-Y controller's window and assign the proper joystick axes to the X and Y using the buttons under the joystick toggle.

As for me, I'm wondering if anyone knows how to make their own Piano Roll Chopper patterns for FLStudio.

The Berserk Fury
08-03-2003, 12:02 AM
Another ?. When i try to save a mix into a flp file type then when i try to open it i get erros like cant find midi output/input or the file my be curourpt. THen i tired to open one that came with fl4 and the same thing happned.

Rellik
08-06-2003, 09:20 PM
:( sorry TBF, I have no idea about any of this technical stuff. Why don't you try... I don't know. Really, you should probably just hope someone who is better fit to answer that comes up to the task.

DarkeSword, I wish I knew the answer to that :? . The Piano Roll Chopper is a useful tool, but I always feel like I'm cheating when I use it with one of the presets. So sorry, I can't answer your question either.

I more than make up for my lack of question-answering ability with question-asking ability, though. :?

My question is more on the technical side. I'm not getting any errors or anything. My problem is that FruityLoops cannot handle the size that my more recent projects are starting to encompass. I have a 2.0 Ghz Pentium 4, with 512 MB of RAM, and on my current project FL underruns for a few seconds just when I move the mouse! Not to mention what it does when it's actually trying to play the whole song, or even just a pattern. I've tried it with polling and hardware buffering on, I've tried it with hardward buffering on and polling off, and vice versa. I have it on the maximum buffer-size. But it's just not enough...

All this is without anything open. I close AIM, I close all Internet Explorer windows, I even go through my Processes section of the Task Manager to weed out what I know is safe to weed out. What can I do to make FL work more efficiently? Is there some patch out there, or something, that can override the default limitation on buffer size?

I do use quite a lot of VSTi's, and several large SoundFonts, but it's not like I'm messing around with it and trying to see how many I can fit, or am just adding them and not using them. Does anyone else have this problem, or am I just doing something wrong? And, of course, does anyone have a solution?

DarkeSword
08-06-2003, 10:33 PM
DarkeSword, I wish I knew the answer to that :? . The Piano Roll Chopper is a useful tool, but I always feel like I'm cheating when I use it with one of the presets. So sorry, I can't answer your question either.

Well, I don't use it for the actual funky rhythm stuff. I just wanted to make a 'triplet' chopper that would let me write triplets easier, instead of manually changing note durations. Anyway, if anyone can help, that'd be great.

My question is more on the technical side. I'm not getting any errors or anything. My problem is that FruityLoops cannot handle the size that my more recent projects are starting to encompass. I have a 2.0 Ghz Pentium 4, with 512 MB of RAM, and on my current project FL underruns for a few seconds just when I move the mouse! Not to mention what it does when it's actually trying to play the whole song, or even just a pattern. I've tried it with polling and hardware buffering on, I've tried it with hardward buffering on and polling off, and vice versa. I have it on the maximum buffer-size. But it's just not enough...

All this is without anything open. I close AIM, I close all Internet Explorer windows, I even go through my Processes section of the Task Manager to weed out what I know is safe to weed out. What can I do to make FL work more efficiently? Is there some patch out there, or something, that can override the default limitation on buffer size?

I do use quite a lot of VSTi's, and several large SoundFonts, but it's not like I'm messing around with it and trying to see how many I can fit, or am just adding them and not using them. Does anyone else have this problem, or am I just doing something wrong? And, of course, does anyone have a solution?

This probably won't help, but take a look at how many EFFECTS you're running on each channel. Sometimes that really kills you in performance, and you can usually get the same sound by using your effects more efficiently. I ran into a similar problem with an earlier version of my Twinkle Park mix, so I took a look at the effects, cut some out, and basically "optimized" my effects usage. For example, sometimes you can get away with having two channels set to the same FX channel for reverb, if your instruments are similar. Try some stuff like that.

If all else fails, get more RAM. I run 1GB of RAM, and I don't really hit problems anymore.

Xelebes
08-06-2003, 10:39 PM
:( sorry TBF, I have no idea about any of this technical stuff. Why don't you try... I don't know. Really, you should probably just hope someone who is better fit to answer that comes up to the task.

DarkeSword, I wish I knew the answer to that :? . The Piano Roll Chopper is a useful tool, but I always feel like I'm cheating when I use it with one of the presets. So sorry, I can't answer your question either.

I more than make up for my lack of question-answering ability with question-asking ability, though. :?

My question is more on the technical side. I'm not getting any errors or anything. My problem is that FruityLoops cannot handle the size that my more recent projects are starting to encompass. I have a 2.0 Ghz Pentium 4, with 512 MB of RAM, and on my current project FL underruns for a few seconds just when I move the mouse! Not to mention what it does when it's actually trying to play the whole song, or even just a pattern. I've tried it with polling and hardware buffering on, I've tried it with hardward buffering on and polling off, and vice versa. I have it on the maximum buffer-size. But it's just not enough...

All this is without anything open. I close AIM, I close all Internet Explorer windows, I even go through my Processes section of the Task Manager to weed out what I know is safe to weed out. What can I do to make FL work more efficiently? Is there some patch out there, or something, that can override the default limitation on buffer size?

I do use quite a lot of VSTi's, and several large SoundFonts, but it's not like I'm messing around with it and trying to see how many I can fit, or am just adding them and not using them. Does anyone else have this problem, or am I just doing something wrong? And, of course, does anyone have a solution?

Ok... the problem is the complexity of the actual songs. To get over that would be to get a dual-processor with like 1 gig of ram. Seriously, it all has to do with the sheer processing capabilities of the computers. You are using lots. I know from experience as I have done songs with like 9 reverbs, 10 delays, 8 flangers, 4 phasers, 4 compressors, 5 EQs and 8 filters and 5 disdtortions. Not to mention all the other VSTis I run. Sometimes my songs run 225% of CPU capacity.

My advice is to test each track by itself and use smart disable. That will reduce your load and you will be able to hear the song. Then to hear it all together, doing mixdowns will require paper. Use the Fruity dB meter to measure each tracks' volume, record the highest peak on paper (in dB). To do the math, just sum up all the maximums (loudest peaks) and then divide by half the number of tracks. This has worked for me for telling how much compression you will need. I suggest that you have the compression dampen the actual sound by turning the Gain down to -1 or 2 dB. Then apply the 7 band EQ (preferably use this one over the parametric, you only use the parametric EQs for separate tracks.) Here you must balance the changes you make. For example, you'll want to up the bass a bit (for techno pieces) but you might want to not tweak that knob too much. Instead try dampening the middle fequencies just a tad. To adda little bit more snap to your drums and hihats you will want to up the higher frequencies. Making sure you have this all balanced out, render to mp3 and give a listen. This is the best way to approximate what you are doing, without having the hassle to re-render lots of times.

But a tip that will help you save you from many renderings, get used to the 7 Band EQ. The more you are familiar with it, the less guessing you will have to do.

Xelebes
08-19-2003, 04:34 PM
Ok... here's my problem. If I load a VSTi generator in the FX panel, can I make a MIDI file to be associated with it so that it plays it? Or does it only accept live MIDI date (of which I can't do cuz my PC doesn't accept my M-Audio keyboard. Anyone know?

Rellik
09-01-2003, 09:57 PM
No idea, sorry Xelebes.

I have a question about LFO's. Although I've recently heard that they really stand for "Low Frequency Oscillators" I just think of then as things that go up and down and you can attach them to stuff. Anyway, how would I make a stand-alone LFO in Fruity? I was thinking of using Fruity Formula Controller and having some variant of "sin(a)" where a is linked to the total time ellapsed, but turns out you cant link to that :?. Anyway, is there some VST plug-in that will generate a tempo-synced LFO? Or maybe some other way? Preferably the LFO would have an Envelope on it (for late-breaking vibrato, etc.).

And while I'm at it, is there any way to create a stand-alone Envelope? Most VSTi's have one, and the sampler has one, and even the SoundFont loader has it (although it doesn't exactly work as I'd like it too) but still not everything has it, and I think it would be really useful. As before, it could be VST or DX or maybe just some trick.

Xelebes
09-01-2003, 10:09 PM
remember, LFO over time = f(SongTime())

therefore:

sin LFO

a+b*Sin(SongTime()*c)

What do you want the LFo to do exactly? As a sub-oscillator that creates audible low frequencies or it to control something like a flanger or a delay or a SVF?

also check out mda's Envelope vst. Basic Envelope that puts an envelope on audio. The vstis that don't have an envelope are designed to be without them.

de-Rais
09-01-2003, 11:14 PM
[quote="NoWave
And how can you import MIDI's into fruity loops to edit them?[/quote]

I dont know about editing the .mid's themselves, but you can import midis channel by channel into the piano roll. It's an option in the pull-down menu, which by the way is just GREAT for when you're not quite 100% sure whether you're after a b or a d.....

Synth
09-01-2003, 11:49 PM
[quote="NoWave
And how can you import MIDI's into fruity loops to edit them?

I dont know about editing the .mid's themselves, but you can import midis channel by channel into the piano roll. It's an option in the pull-down menu, which by the way is just GREAT for when you're not quite 100% sure whether you're after a b or a d.....[/quote]

Or you can open up the piano roll and click on the little keyboard at the top. Go to file then import midi it will import the hole thing into one channel.

shadow
09-02-2003, 07:17 AM
Well, usually you just go to File: Open: and select the midi file. Not too hard.

StarKirby
09-06-2003, 05:05 PM
I've downloaded lots of OC-ReMixes lately and it got me into a mood for some music making...altough I've only completed 2 badly accurate MIDIs :cry: would fruityloops 3.5 FULL be a good thing to start out with? Oo;

Xelebes
09-06-2003, 05:32 PM
Heh, I like your idea of posting that question here... saves thread space.

Anywho... learn to improve your midis. Improve to the point that you are sure you are nailing those songs. Then, you might wanna consider FruityLoops. You don't wanna amass all the tools on the first workday, you'll be totally overwhelmed by it all.

StarKirby
09-06-2003, 08:05 PM
Ah ok. thanks for the info! :)

Villainelle
09-07-2003, 04:30 AM
Ok... here's my problem. If I load a VSTi generator in the FX panel, can I make a MIDI file to be associated with it so that it plays it? Or does it only accept live MIDI date (of which I can't do cuz my PC doesn't accept my M-Audio keyboard. Anyone know?

No, VSTs don't only accept live data. Just copy the pattern from one of your imported MIDI channels into a VST channel. (But you probably already figured that out, right?)

EDIT: Also, see Humanoid Typhoon's post above...you can also just open the piano roll for a VST channel, click the keyboard icon at top-left, and import a MIDI (either the whole thing or a specific channel).

Villainelle
09-07-2003, 04:46 AM
As for me, I'm wondering if anyone knows how to make their own Piano Roll Chopper patterns for FLStudio.

This is an old question too, but it didn't get answered and it might be useful to someone, so...

http://www.flstudio.com/help/html/pianoroll_menu.htm

And the full manual, in case no one's posted a link to it yet:

http://www.flstudio.com/help/

Xelebes
09-07-2003, 07:17 AM
Ok... here's my problem. If I load a VSTi generator in the FX panel, can I make a MIDI file to be associated with it so that it plays it? Or does it only accept live MIDI date (of which I can't do cuz my PC doesn't accept my M-Audio keyboard. Anyone know?

No, VSTs don't only accept live data. Just copy the pattern from one of your imported MIDI channels into a VST channel. (But you probably already figured that out, right?)

EDIT: Also, see Humanoid Typhoon's post above...you can also just open the piano roll for a VST channel, click the keyboard icon at top-left, and import a MIDI (either the whole thing or a specific channel).

I know that. But I was putting VSTis in the FX Mixer and not into a channel. I know you can do it in the channel, but U need to make a note that when you want to control particular parameters only when the VSTi is loaded into the FX mixer will it work. If it is in the channel, then those parameters will not function. I have noticed this for a fact with a few synths, not all... so I was just wondering.

Villainelle
09-07-2003, 08:40 AM
Oh! I stopped using Fruity at version 3.56, didn't even know about the new mixer till now. Sorry, misread your post. Good info to know, though, thanks.

Rellik
09-23-2003, 12:14 AM
Wow... this really sucks :(.

I have too many VST(i)'s/DX(i)'s ... for one thing, navigating all of them is a pain, as you can only scroll so fast, and now that it's gone to the scrolling single-vertical-pane (with the arrows at the bottom and top) it's even worse... at least it was manageable when it was set out in 3 or so adjacent panes, if not easy to find exactly what I want.

Is there any way for me to organize all these? It just is really hindering my productivity, and it's really frustrating :? I like how Buzz has everything separated out into their little categories (Vocoders, Gaters, Basses, FM's, Phase-Distortions, Virtual Analogues, Delays, etc...); is there any way that I can make FL do this, or at least something that will help me manage everything? It's the same way with all my VST presets, not only can you not tell what instrument they are for before you open them (and it's not like I can remember all of them), but I have so many that they revert to a single-vertical-scrolling-pane menu, making it even harder.

:evil:

So, any help or ideas or tricks or comments?

Xelebes
09-23-2003, 01:32 AM
You have too many? Wanna hook me up with some?

Garian
09-23-2003, 01:37 AM
If you have that many VSTi htat you think you have too many of them, perhaps its time to stop using so many. I can understand having a few good synth vsti, a couple orchestra vsti, and maybe one or two drum vsti, but having so many that you need scroll buttons may be just going a tad too far. How many of those do you use in a new song? Do they do the same things you could do with samples? Its not about quantity of instruments, but the quality. You don't need "RaveMix VSTi" "SawBand VSTi" and "FM7;" I asure you, FM7 is powerful enough (and a resourcehogpiggy). Sure, you can get presets easily with all of them, not saying you do, but still, presets can only take you so far. Another thing, as far as i know, you cannot dump VSTi onto a channel, because of the way fruity handles them (it "wraps" them or smth) ruling out any type of orginisation.

Xelebes
09-23-2003, 01:44 AM
Actually, certain VSTis have different filters than others. Other's have a certain delay capabilities. Others have have different Oscillator capabilities. Some VSTis use a lot less CPU power than other VSTis. For example, it would be overkill to use an FM7 to do what the PM4 does with much less CPU usage.

Though, there are some VSTis which are a waste of space.

Rellik
09-23-2003, 01:51 AM
Heh, Xelebes, all the ones I have are free. Go find them yourself, on K-V-R, or even Google... except for Rogue, which isn't on K-v-R, but you NEEED it. Dont have a link, just Google "Phobia 303 transistor Rogue" or something, it'll come up.

Garian, I'm sorry to hear that there's no way I can organize em :(. But you have to understand, there are always more free VSTi's, and they are all unique in their own way. And I don't have FM7 :P. I almost exclusively use free ones, or demos. That's why I need to specialize. I'll take the useless ones off my list, that's a good idea :).

Garian
09-23-2003, 01:52 AM
too true. :D

The Author
09-23-2003, 01:22 PM
For a beginner, which version of FL studio is best ?

http://www.flstudio.com/order.asp?P_Code=31020

Xelebes
09-23-2003, 06:37 PM
Get the highest version, unless you have economic limitations. The versions are not "learning steps", so to speak. Rather just added features appear as you progress from the lowest to the highest. These features do not confuse the beginners.

The Author
09-23-2003, 06:38 PM
But lets say I would not get the producer edition... or whatever the name was... would I still be able to produce quality music ?

Xelebes
09-23-2003, 06:40 PM
Yeah.

Zellfreid
09-25-2003, 04:33 PM
I went to a site called kvr-vst.com. How do I add the FXB files to Fruity Loops?

I tried to just stick the file in the folder (Sample\Channel Presets\3x Osc),
but it didn't show up in Fruity Loops.

(This is my first time attempting to add new instruments as you may have guessed...)

Thanks,



...ƒreid~


P.S.-What I'm really asking is, how do I add sound files/instruments into
Fruity Loops, and what kind of files do they have to be?

Xelebes
09-25-2003, 06:19 PM
dll, xi, sf2, fsc, wav, mid, syn

all are these are files.

Now, at kvr-vst, you want to download zips with dll files in them and have vst or dx rating on them. AU does not count.

Download and unzip to your folder that has vst in the FruityLoops directories. This may take a minute or two for you to find it and locate it.
Once you do, put it there (duh!). Now open up FruityLoops, and you habe the menu bar (File, Edit View...) and go to the Channels and go to Add one... Then at the very top will say more. Click on more and you get a new window. In the bottom left hand corner, there is a button called ReFresh. Click on it and there are two options. Click the Fast Scan (or which ever one is recommended.) The new plugin will appear in red. Check it with an F in the corresponding box. Then double click it to open it.

Rellik
09-25-2003, 08:45 PM
*Solution to my problem :D*

To organize synths and presets, create a Plug-ins section in the Data/Patches (so it shows up in the browser). You can organize it however you want, but just have a Default preset right in the folder, and a Presets sub-folder. You can just drag the preset into the Step Sequencer, and it'll open up the synth.

It'll be a lil boring/labor intensive to set up tho :(.

Zellfreid
09-25-2003, 09:59 PM
dll, xi, sf2, fsc, wav, mid, syn

all are these are files.

Now, at kvr-vst, you want to download zips with dll files in them and have vst or dx rating on them. AU does not count.

Download and unzip to your folder that has vst in the FruityLoops directories. This may take a minute or two for you to find it and locate it.
Once you do, put it there (duh!). Now open up FruityLoops, and you habe the menu bar (File, Edit View...) and go to the Channels and go to Add one... Then at the very top will say more. Click on more and you get a new window. In the bottom left hand corner, there is a button called ReFresh. Click on it and there are two options. Click the Fast Scan (or which ever one is recommended.) The new plugin will appear in red. Check it with an F in the corresponding box. Then double click it to open it.
When you say "you want to download zips with dll files in them and have
vst or dx rating on them" does it say DLL under Sample Formats? So far
I don't see anything that says DLL, how do I tell which have it and which
don't?

(Gotta love the n00bs... :wink: )



...ƒreid~

EDIT: Does the file have to be a DLL? Or can it be those sf2's and whatnot?

Xelebes
09-25-2003, 11:27 PM
It is not a sample format. FruityLoops will not detect it under the Sample Browser. However, it will detect it under the plugin search I described for you in my previuous post.

Compyfox
09-26-2003, 01:18 AM
I went to a site called kvr-vst.com. How do I add the FXB files to Fruity Loops?

I tried to just stick the file in the folder (Sample\Channel Presets\3x Osc),
but it didn't show up in Fruity Loops.

*.FXB is a file suffix from/for Steinberg Cubase since the implementation of VST and VSTi (years ago) into it. FXB stands for "Effect Bank" and are presets for your VST Plugin or your VSTi that you can aditionally load.

I could tell you how to load the files with Cubase (because this is my main sequencer) but unfortunately not FL. I'm sure I've read that it should be possible to load FXB files with FL too, but I forgot where exactly. You can try it at the KVR boards (search function) or the official Fruity Loops page at "tutorials".

Rellik
09-26-2003, 01:32 AM
Loading .fxb?

That's one thing I know how to do :lol:

You can either put it in your Data/Patches folder (anywhere) and use the browser to drag it onto the Step Sequencer, or from inside the plug-in you can click the down-pointing arrow (below the pink symbol) and select "Load Cubase Preset File" or something to that effect, and then browse to it.

Zellfreid
09-26-2003, 12:40 PM
Very interesting, guys... But I tried DLing it and putting it in where Xel
said. (I think he said it... Oh well...)

Regardless, it's working now. Damn, that Crystal thingy is sweet!

Synth
09-28-2003, 01:14 AM
Whats the play list for? What does it do? How do you use it?

Xelebes
09-28-2003, 01:26 AM
It sequences patterns together, really useful when you have drum patterns in the step sequencer.

6blade_knife
10-01-2003, 09:22 PM
when I import a midi file into fruity loops, I cannot hear anything when it is played. why is that?

lazygecko
10-01-2003, 09:26 PM
Because the FL God knows you are commiting a sin.

The Author
10-02-2003, 02:28 AM
when I import a midi file into fruity loops, I cannot hear anything when it is played. why is that?

You did not set it on the right midi output, and FL is not a midi player...

Worse case scenario, drag and drop samples, it's what I do to find the sound I want for a mix.

Blake
10-02-2003, 03:51 AM
Because the FL God knows you are commiting a sin.

:o

djcubez
10-02-2003, 04:30 AM
when I import a midi file into fruity loops, I cannot hear anything when it is played. why is that?
Please, read through this thread or do a search on the forum, this question has been asked millions of time. I will refer you here: www.geocities.com/ocremixcrew

Uberwulf X
10-02-2003, 04:41 AM
Ah, yes... very good to see a FL board up. There's some things like gating I would like to do, but just can't figure out (the gate plugin I had froze FL, so.. scrap that idea). Ooh, and yeah.. I figured out that FL's instruments aren't good unless you REALLY.. and I mean r-e-a-l-l-y tweak them. And still play them with another less-bad instrument (I particularly like the "Dark" voice only because it's unique and the Orion Strings, but even these need help sometimes).

Maybe next, a ModPlug Tracker thread could be started.. ha.

Xelebes
10-02-2003, 06:12 AM
That is one thing we tell our noobs. Do not be afraid to tweak those knobs, you'll never know what cool sound you might come up with.

And check the licks thread for vst pages that will have links to gates... they will help you.

shadow
10-02-2003, 03:42 PM
There's a flp file tutorial in fruityloops about how to do gating.

And I wouldn't touch ANY of fruityloop's default sounds... not with a fifty foot pole. The 3xOsc can be generally useful for very basic things and as for FX, I just use the compressor mostly as a hard limiter because it seems to do that better than anything else.

Garian
10-02-2003, 05:06 PM
Showdax, the default samples aren't really all THAT bad, but i wouldn't suggest using them for submitting to OCR, unless you're uber-elite-tastic or something.

the TS404 is really useful, if used properly or smth.

I personally liked Orionstring, the Ins_*.wavs, and the ML_Moog.wav; they were good for just messing around with the program.

and: I'll help you out with Gating: Open up a 3xOsc, Get the chord/whatever that you want. Open a second 3xOsc. use the last instrument tab to give it a gate of 1 or smth, or the INS tab to set the ADSR to what you want it to. Give it a seperate FX channel, and open the Peak Controller. After you do this, link the first 3xOsc's volume knob to the Peak control. Enjoy.

flipsideshooze
10-02-2003, 09:42 PM
I'm VERY new to frutiy loops so i am trying to learn a few things via trial and error, but i can't figure this out:

When i import a midi, and apply sound fonts, how do i change teh volume of a single instrument? I change it while it is playing and it stays where i put it. And even after i push stop, the little knob is still in the same position. but as soon as i push play, it snaps back to the original volume... anyone know how to prevent this?

Xelebes
10-02-2003, 09:54 PM
There is two modes to ploaying.

There is play which merely playsback the data you put in. It doesn't record the changes you made.

And then there is record. Make sure the pattern you are onis clear and play in song mode. This records every changes and if you put it in the drum track the changes overlap and doesn't do much for you.

Rellik
10-02-2003, 10:05 PM
I don't think that's what he means, Xelebes (although I could be wrong).

Flipside, I think what you want is just to right-click on the knob and press "Init with This Position" or something to that effect. Then it will stay at that level even after you press stop. Or perhaps you were recording once while you tweaked it, and then changed it back while it was not recording, so it always stays where you stopped it. Or maybe you just clicked "Init to This Position" by accident once... or maybe you were editing the events (right-click, Edit Events). This is where you can program the knob... if there's anything in there, you can Select All and Delete (if you want). But if there's nothing in there then "Init to This Position should do the trick.

djcubez
10-02-2003, 10:43 PM
I just want to say sorry for making you guys feel that i'm a superior mixer and you have to listen to everything I say. I just got told that that's what I do in Remixing 101 so i thought I should apologize. I'll try and be more helpful and less arrogant in the future.

Xelebes
10-02-2003, 11:03 PM
You were arrogant, cubez?

Tansunn
10-02-2003, 11:22 PM
Is there any way I can use FL as a real-time effects processor? For example, I've got my electric guitar going to the line-in port of my soundcard, and when I use some plugins, I can get a rather nice sound from it, but I have to record it before hand, load the WAV, and hope it sounds good when I apply the effects. I'd like to be able to hear it while I'm playing so I can quit and start over if something sounds bad without having to bring it in and audtion the whole thing.