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DarkeSword
01-28-2004, 12:20 AM
Hi,sorry for my bad english,im german...

my question:
How do i change slighlty the volume/pitch of a single tone in FL? I only could change the volume of more tones with the graph editor..but with one single tone? I hope you can understand my question,i want to make one single tone to get louder and louder for example^^ It's not possible with the graph-editor,isn't it? How can i do that? Thanks a lot!
bye
Lunautic

Your question was pretty clear.

Here's a picture of the piano roll window from FL's help guide.

http://www.flstudio.com/help/html/img_shot/pianoroll_general.gif

The button in the upper left corner (#5) is what you want to make use of.

Notice how they have a long blue note at the bottom, and then a smaller blue note near the top (#9). The smaller note has a small triangle in it, which indicates it's a slide note. This means that it will take the pitch the large note will start on and start bending the pitch to where it's located for whatever duration it's set to. In this case, it will bend the pitch from G# upto C# in one beat (four little boxes).

You can make one of these notes by hitting the #5 button in the picture. It has a triangle on it.

In order to make a note get louder or softer, you can overlap the slide note with the note you already have (example, put a B slide-note right on top of a regular B note). Set the regular note's velocity to the starting volume of the note, and set the slide note's velocity to the volume you want it to fade to. The fade start at the slide note and will last for the duration of the slide note.

Hope that helps.

Special~K
01-28-2004, 04:14 PM
wow,thanks yes that works...thanks very much!^^

btw,your remixes are just great DarkeSword!

Savior Sephiroth
01-28-2004, 07:20 PM
Check out the stickied post "Compiled Links Guide - Great for Beginners".

All of the stuff there costs money and/or no longer exists. Anybody have a personal tried and true site that they use?

Rellik
01-28-2004, 07:29 PM
Check out the stickied post "Compiled Links Guide - Great for Beginners".

All of the stuff there costs money and/or no longer exists. Anybody have a personal tried and true site that they use?

...I just went through most of the relevant links, and ALL of them work. And all of them were free. And all of them were personal, tried and true sites... that's what the thread is compiled from.

Savior Sephiroth
01-28-2004, 07:46 PM
[quote=Seig Warheit]...I just went through most of the relevant links, and ALL of them work. And all of them were free. And all of them were personal, tried and true sites... that's what the thread is compiled from.

Ah! I see now. I went under FL Turorials then clicked the compiled first 20 pages of the FL FAQ thread and went to the links section.... Now if you go there you'll find only pay sites. Silly me. Thanks Rellik and djcubez. Don't bash me for being stupid, now.

GreatKingArthas
01-28-2004, 07:59 PM
I have a really vexing problem! I cant figure out how to get the arpeggio(sp?) to stop. It just keeps going and going and going and I need to cut it out so please help me! THX in advance

Navi
01-29-2004, 12:25 AM
I have a really vexing problem! I cant figure out how to get the arpeggio(sp?) to stop. It just keeps going and going and going and I need to cut it out so please help me! THX in advance


The arpeggiator? Turn it off. Go to the instrument's info screen, and go to functions...i think...and then go to the arpeggiator info and switch it to off. or if you mean you want it to stop after a certain point, cut its time down. make it a half note instead of a whole note or something similar to that. Other than that, i cant think what you mean. If i am reading your question wrong, sorry.

lazygecko
01-29-2004, 01:11 AM
http://djbb.dk/floops/board/index.php?showforum=13

Here's a nice resource for FLStudio skins. I don't think I'm the only one grown sick of the same bloody layout.

Beatdrop
01-29-2004, 01:30 AM
Heeeeeeey, cool. I didn't know you could do that. Not that I'll probably use it, but still good to know.

I find it's useful if I want to write breaks or glitchcore, although they're not really your style, I suppose. :P It also comes in handy if I want to write a long rhythm without extending the step sequencer. However, in most cases it's much easier just to use the step sequencer.

Hey, breaks are totally my style. I've done a number of breakbeat songs, and I've got a new DDR remix in the works in that style. However, for that, I just make a drum loop with samples the regular way, export that, and then load it into the slicer and reprogram it however I want.

skulkrusha
01-29-2004, 06:29 AM
Jeez, what am I saying? I should keep my boredness away from here.

Nice site, Gecko, although it's a little bit thin at the moment.

lazygecko
01-29-2004, 11:38 AM
Yeah, but it's better than nothing. It's apparently the only place on the net to get some decent skins. Check out Sinewave, gives a nice minimalistic look.

Savior Sephiroth
01-29-2004, 11:27 PM
Ok I need to get one of the channels I have in Fruity Loops on the song I'm working on to keep going for a while and I was wondering if there was any other way to make it keep going other than just to keep punching the notes over and over again... Like repeating the same 2 note chords again and again every other beat and such? Help please!

Xelebes
01-29-2004, 11:29 PM
By repeating a pattern. Break the song into patterns.

Savior Sephiroth
01-29-2004, 11:33 PM
Aha! So what your saying is make where it stops and starts up again a different channel than when it plays continuosly for a minute or so and then take that channel and tell it to repeat, but what about delaying that channels start and then telling it to repeat the same few notes?

Xelebes
01-29-2004, 11:34 PM
No, even simpler. Using the playlist allows you to sequence patterns together.

Savior Sephiroth
01-29-2004, 11:48 PM
Wow! That's useful! Too bad all my work died when I saved it... I saved it and opened it again and all the channels and stuff were gone. Crap...

Ryan8bit
01-31-2004, 06:02 PM
I have a vsti that is composed of 16 channels, but when I load it into the sample slot, only the first instrument plays. If I load it into more than one sample slot, it totally bogs my system down because of the great number of channels (x16). So how do I link to the specific channels 1-16 in one sample slot instead of just the first channel?

Beatdrop
01-31-2004, 09:06 PM
MIDI control. Set a MIDI Out for each individual channel of the synth.

Rellik
02-01-2004, 12:59 AM
Here's a question:

How do I control a control via MIDI Out?

Let's say I have a Fruity Free Filter (my favorite Filter =) what the heck is the Fruity Filter good for?) and I want to control the filter freq on 3 separate channels, being the BD, SD, and HH of the percussion. I currently automate each one and then copy the automation and paste it into the other two, but that's ugly, unelegant, and unefficient, as well as prone to errors.

So what I did was make a MIDI Out, and I want to use the knob on that to control all the other knobs; I may use a second knob on the MIDI Out to control the Res. How exactly do I configure the controls of the Fruity Free Filter to accept the MIDI Out? I go to "Link to Controller...", leave the MIDI Channel at 1 and change the port to 0, the port of the MIDI Out, but I don't really know what to do from there.

Anyone know?

Rellik
02-01-2004, 02:54 AM
dark_and_shadow: No. That's called piracy, something we're against here (and Image-Line has quite an interesting piracy protection feature in their program). The full version won't necessarily bump up your sound quality, either, it only allows you to save your projects (which is suprisingly more useful than it might sound). Also, on a lesser note, MP3-ish and MIDI-ish aren't terms for quality, they're file formats.

Indeed.

(What was the piracy protection feature you were mentioning, by the way?)

Oh, yeah, and I'm going to bump my question. Not by quoting it, but by letting people once again know it exists, so it isn't forgotten.



EDIT: Since it's on a new page, I am forced to quote:

Here's a question:

How do I control a control via MIDI Out?

Let's say I have a Fruity Free Filter (my favorite Filter =) what the heck is the Fruity Filter good for?) and I want to control the filter freq on 3 separate channels, being the BD, SD, and HH of the percussion. I currently automate each one and then copy the automation and paste it into the other two, but that's ugly, unelegant, and unefficient, as well as prone to errors.

So what I did was make a MIDI Out, and I want to use the knob on that to control all the other knobs; I may use a second knob on the MIDI Out to control the Res. How exactly do I configure the controls of the Fruity Free Filter to accept the MIDI Out? I go to "Link to Controller...", leave the MIDI Channel at 1 and change the port to 0, the port of the MIDI Out, but I don't really know what to do from there.

Anyone know?

Xelebes
02-01-2004, 03:35 AM
The piracy protection is the non-working samples. That ticks quite a few piraters, or at leasts confuses the piraters for a while.

Rellik
02-01-2004, 04:07 AM
Problem solved, thanks to Xelebes!

Apparently the Dashboard DOES have a use.

Ryan8bit
02-01-2004, 05:41 PM
MIDI control. Set a MIDI Out for each individual channel of the synth.

Ah, thanks. I did figure it out a couple hours after I posted (and after a few hours trying already), but thanks anyways.

skulkrusha
02-02-2004, 08:04 AM
Image-Line has quite an interesting piracy protection feature in their program

What was the piracy protection feature you were mentioning, by the way?


FL zips all your project files and encrypts the ZIP file. :)

ArseAssassin
02-02-2004, 08:44 AM
Heeey, my skin's there :) http://djbb.dk/floops/board/index.php?s=6d3bcc7cec62b70e55e2c48d2a9593d6&showtopic=292 Nobody likes it though :(
Problem solved, thanks to Xelebes!

Apparently the Dashboard DOES have a use.
They wouldn't have a dashboard competition if it was totally useless...

http://forum.e-officedirect.com/forum.exe?ForumName=FLStudio_dashboard

skulkrusha
02-02-2004, 11:31 AM
That's you? Cool. Of course, it makes perfect sense when you don't scroll past people's sigs ...

I tried out your skin on my laptop yesterday, and I thought it was pretty neat, although I wouldn't mind seeing a finished version.

ArseAssassin
02-02-2004, 03:05 PM
That's you? Cool. Of course, it makes perfect sense when you don't scroll past people's sigs ...

I tried out your skin on my laptop yesterday, and I thought it was pretty neat, although I wouldn't mind seeing a finished version.
Just check that thread every now and then, and I'm pretty sure you'll eventually see it completed.

And to not utterly waste this post...
Anyone had problems with mp3-encoding? For some reason the mp3's come out longer than the actual project. Everything else's just fine, it just keeps adding a long silence to the end of each mp3 and then I'll have to manually cut it down :?

dark_and_shadow
02-02-2004, 10:50 PM
Oh sorry.

Is there any place in Canada where I can buy FL under $100? I can save up for a little bit. In Ontario, by Niagara Falls that you know of?

Rellik
02-03-2004, 12:23 AM
For under $100 (I'm thinking US here, sorry) you would have to get the useless edition, I think. The one without the piano roll... ick.

dark_and_shadow
02-04-2004, 01:22 AM
Ok...then. um...
How about the best one?
I just recieved $50 from a bet I made on the SuperBowl 38 and I'm getting some more from my sis since she borrowed some $$$$ off of me and I am getting at least 30% interest.
And since it's in US, how 'bout in Buffalo? (The closest US city near me)

DarkeSword
02-04-2004, 01:36 AM
Ok...then. um...
How about the best one?
I just recieved $50 from a bet I made on the SuperBowl 38 and I'm getting some more from my sis since she borrowed some $$$$ off of me and I am getting at least 30% interest.
And since it's in US, how 'bout in Buffalo? (The closest US city near me)

Information about buying FL is available at http://www.flstudio.com/

They break down exactly what you get for the edition you buy. I use the Fruity Loops edition of FLStudio, and I find it suits my needs just fine. I paid $99 for it, and $35 for the soundfont plugin, because I'm more of a sample guy than a synth guy.

All of my mixes here at OC are done with FLStudio Fruity Loops Edition and a collection of soundfonts, if you want an indication of what just that can accomplish.

I'd recommend that if you're just starting out and don't want to fork over the full price for the entire full Producer edition of FLStudio, at least get the FruityLoops edtion, because that has the piano roll, which is absolutely indespensible.

dark_and_shadow
02-04-2004, 02:07 AM
I kinda know how to remix, but I should just get the beginners edition, shouldn't I?

DarkeSword
02-04-2004, 02:38 AM
I kinda know how to remix, but I should just get the beginners edition, shouldn't I?

The $49 version is a waste of money; its just a beat machine.

Get the $99 version. You absolutely need the piano roll if you want to use the program by itself to make something serious.

Lord.Roderick.i
02-04-2004, 06:34 PM
I have a problem with FL 3.5.6
Whenever I open a MIDI file I cant hear it. And my MIDI settings are something like this:
Remote Control Input:
-none
Master Sync Output:
-Microsoft MIDI Mapper
-Microsoft GS Wavetable SW Synth

Can someone help me?
Thanks!

MusicManEric
02-08-2004, 04:42 PM
I'm new to the remixing game (but not the music one), and have a dilemma.

If I'm proficient with a sequencer like cakewalk, do you think I can get away with FL express (that is, no piano roll)? If I were to buy the program, I'd also need the soundfont player, and I'm not really prepared to dish out $130 for a new hobby. Taking that $50 off makes it more palatable though.

Thanks.

Xelebes
02-08-2004, 04:46 PM
You can use FruityLoops to make the drum loops you will need but you will be greatly hampered when it comes to writing melodies in FL. If you have another program that can do it, then great. If you ant to go rfor a free way out, may I suggest Modplug Tracker or Buzz Tracker.

Synth
02-08-2004, 06:14 PM
I'm new to the remixing game (but not the music one), and have a dilemma.

If I'm proficient with a sequencer like cakewalk, do you think I can get away with FL express (that is, no piano roll)? If I were to buy the program, I'd also need the soundfont player, and I'm not really prepared to dish out $130 for a new hobby. Taking that $50 off makes it more palatable though.

Thanks.

Let me give you a little hint. Get the demo of fruity loops. I know you thinking i cant save but your wrong. Say you started a mix and you wanted to save it take each channel and copy it to a midi out channel. Then delete all of the other channles but leave the midi out. Then go to file-export-to midi. Then when you want to work on it some more open up the midi. When you are done and you think its time to add some good insturments. Dont use the vsts that fruity loops came with.(Vst are the things that create the sound ex:sim synth, plucked, etc). Download some new ones. The defult fruity loops vsts arent that great eather. Once you have all of you sounds made. Just export the song to mp3 and BAM. You got your self a mix.

Lucan
02-08-2004, 07:26 PM
Avete!

I got FL Studio FruityLoops Edition and by now am able to work out things. What I really need are good samples or whatever. Some good strings and a nice overdriven guitar, good organs etc.
The samples given are not that crappy, but to make songs that sound better than MIDI you need good instruments. Does anyone know what to do? Where to get good WAV-Samples? And - how can I use soundfonts with fruityloops?

Thank you!

Salve!

Rellik
02-08-2004, 07:41 PM
I'm new to the remixing game (but not the music one), and have a dilemma.

If I'm proficient with a sequencer like cakewalk, do you think I can get away with FL express (that is, no piano roll)? If I were to buy the program, I'd also need the soundfont player, and I'm not really prepared to dish out $130 for a new hobby. Taking that $50 off makes it more palatable though.

Thanks.

Let me give you a little hint. Get the demo of fruity loops. I know you thinking i cant save but your wrong. Say you started a mix and you wanted to save it take each channel and copy it to a midi out channel. Then delete all of the other channles but leave the midi out. Then go to file-export-to midi. Then when you want to work on it some more open up the midi. When you are done and you think its time to add some good insturments. Dont use the vsts that fruity loops came with.(Vst are the things that create the sound ex:sim synth, plucked, etc). Download some new ones. The defult fruity loops vsts arent that great eather. Once you have all of you sounds made. Just export the song to mp3 and BAM. You got your self a mix.

The default Fruity synths are not VST's. They're native Fruity format. Anyway, I think if you have the demo, it's a better idea just to keep it open than to try to work without automationa and synths and tweaking until the end...

Anyway,

You can use FruityLoops to make the drum loops you will need but you will be greatly hampered when it comes to writing melodies in FL. If you have another program that can do it, then great. If you ant to go rfor a free way out, may I suggest Modplug Tracker or Buzz Tracker.

PSYCLE

:mrgreen:

skulkrusha
02-09-2004, 10:23 AM
I have a problem with FL 3.5.6
Whenever I open a MIDI file I cant hear it. And my MIDI settings are something like this:
Remote Control Input:
-none
Master Sync Output:
-Microsoft MIDI Mapper
-Microsoft GS Wavetable SW Synth


The easiest way is to open an instance of Fruity LSD in the mixer, and set the port on it to the same port as the MIDI channels are on (or vice versa). That will give you instant MIDI output.

I got FL Studio FruityLoops Edition and by now am able to work out things. What I really need are good samples or whatever. Some good strings and a nice overdriven guitar, good organs etc. ... Does anyone know what to do? Where to get good WAV-Samples? And - how can I use soundfonts with fruityloops?

There's a lot of websites dedicated to samples, and there's quite a few in the Links section of this site. As for soundfonts, you can either use FL's soundfont player (Menu>Channels>Add one>Fruity Soundfont Player), which will only function as a demo unless you register it (FL will warn you when you save that it will delete the demo channels when it saves), or you can look for a VSTi soundfont player. There's many around, some cheap as free (although it's my experience with soundfont players that you get what you pay for), and you can search for them on KVR-VST (http://www.kvr-vst.com/).

MusicManEric & Dj ZeR0: You might not think it, but the ability to save your projects in FL is much more useful and convenient than it sounds. You can continue the MIDI thing if that works for you, but the full version will make your life easier.

shadow
02-10-2004, 03:32 AM
:(. all the questions are being repeated at this point. someone needs to get djp to compile that faq. or at least set up a wiki!

Bren
02-10-2004, 02:05 PM
Ok...I have a finished song (fruity loops) and every time I save it as an mp3 it adds 30 seconds of silence at the end. Is there a way to create a forced ending to prevent this from happening?

Kirbymixer
02-10-2004, 02:14 PM
Ok...I have a finished song (fruity loops) and every time I save it as an mp3 it adds 30 seconds of silence at the end. Is there a way to create a forced ending to prevent this from happening?

I have that too!

skulkrusha
02-11-2004, 05:15 AM
That's odd ... Try right-clicking (adding the repeat sign) on the bar number in the playlist one after the last pattern. If you play the whole song, FL automatically stops if there's no pattern data after the repeat sign. So, on the mixdown, FL should cut the tune off at that point. On a side note, that's useful if you want to extend the tune past the final pattern for any reason (eg. to contain reverb tails etc).

Special K
02-11-2004, 12:09 PM
I've gone through the whole advanced tutorial on the Peak Controller. However, when I go to implement my own peak controller and assign it to, lets say, the pan controller of the sample I am using, no sound comes out.

I remember something about having to add a sample or instrument so the peak controller could audiblize, but, I am still very confused on it. Does anyone have a quick detailed process on how I can fix this problem (it also happens with the Bass Boost effect)?

Thanks in advance

Kirbymixer
02-11-2004, 12:40 PM
Ok...I have a finished song (fruity loops) and every time I save it as an mp3 it adds 30 seconds of silence at the end. Is there a way to create a forced ending to prevent this from happening?

I've discovered whats the problem. when you export it as mp3, click on the rendering bar, under 'looping mode', on 'cut remainder'.

Kirbymixer
02-11-2004, 12:48 PM
I have a new problem now: the clock does strange. I've the step display and the minute display on, but the clock counts very slowly. For example, when it ends normally after 3 minutes, the clock says it ends after 4 minutes.
very strange

nodspaw51
02-11-2004, 02:26 PM
Should I stick with CoolEditPro or should I get a new version of FrootyLoops? I'm not really sure which one is better, but at the moment I only know how to record with CoolEditPro and don't know how to use any of the effects and synths. Should I get FrootyLoops or could soemone help me out with CoolEditPro? Any help would be great. Thanks! :D

DarkeSword
02-11-2004, 09:10 PM
I've gone through the whole advanced tutorial on the Peak Controller. However, when I go to implement my own peak controller and assign it to, lets say, the pan controller of the sample I am using, no sound comes out.

I remember something about having to add a sample or instrument so the peak controller could audiblize, but, I am still very confused on it. Does anyone have a quick detailed process on how I can fix this problem (it also happens with the Bass Boost effect)?

Thanks in advance

The peak controller outputs the volume level of a channel as a number which can be linked to a knob or something.

For example, I use the peak controller to make some cool gated synth brass sounds. Here's what I do.

I make a sampler channel and load up a high-hat sample into it. I set that to FX channel 5 (this is arbitrary). In FX channel 5, I add the peak controller. Then I write some kind of cool pattern in the hit hat channel using piano roll.

I add a soundfont player and load up one of my synthy brass soundfonts. I set this to a different FX channel than the peak controller is set to, like FX channel 6. Now I write some sustained chords into the soundfont channel.

Then I right click on the volume knob for the soundfont channel and go to "Link to controller..." In the dialog box that pops up, I go to the internal controller option and select the peak controller on FX5. I hit all the checks and everything to get out of that dialog.

Now, when I hit play, I hear the synthbrass chord sounds coming in following the pattern I wrote into the high hat line. Note that you can't hear the high hat here. The peak controller automatically mutes whatever you feed into it. There's an option on the Peak Controller window to unmute it, but I never use that.

The mute might be your problem. Remember though, you usually don't want to use the peak controller in the same FX channel as the sound you want to hear. Keep the PC in it's own FX channel, like 16 or something, and label it so you know what it is. The controller is something that sends the numerical data to another channel in order to control a certain option like volume.

Hope that helps.

Special K
02-11-2004, 11:05 PM
Yea actually it did help. Thanks a bunch.

I had some ideas after I saw that tutorial to add to my Megaman X Boomer Kuwanger song (just finished and am in the process of adding neat effects to it).

I would like to post it up in the WIP Forum, however, I do not have a Website to host it on. Guess I'll have to consider starting one of those too.

Anyway, thanks again. It solved the problem and thanks for the fast response as well.

Rellik
02-11-2004, 11:58 PM
So, here's another question for you all.

Do you find a use for samplers other than FL's built-in one? Specifically, drum samplers. People are always raving about "DR-008", "RM IV", not so much but "Battery", and I'm thinking that the appeal of these is basically just for people who use something that doesn't have a built-in sampler, or at least a sampler that's not as good as FL's. Is there anything I'm missing out on, or something? Does it help with the drum programming?

nodspaw51
02-12-2004, 02:20 AM
Can anyone answer me my question about CoolEditPro and FrootyLoops PLEEEZE!

shadow
02-12-2004, 03:27 AM
Cool Edit is a multi-track wave recorder/editor. Fruityloops is a MIDI sequencer. You're comparing apples and oranges.

Infinitipo
02-12-2004, 04:11 AM
Ok, I know you guys will hate me for this, 'cause the question's been asked a trillion times, but I'm sorta in a hurry here and I haven't found any solutions yet. I write most of my MIDI tracks in Sibelius, but when I import them to FL I can't hear a thing. I've tried messing around with things, but I'm at a loss. I used Cubase for a couple months before I got my new PC (Cubase is gone), but since last year I've forgotten a whole lot about anything, and though Fruityloops is similar, I'm not having any luck with getting any sound (I can already hear you guys laughing at me). Basically, nearly everything I knew a little over a year ago has simply been erased from my mind. I suspect it has something to do with the type of MIDI files Sibelius uses, but there's no way I can tell.

Anyone gracious enough to help? Once I get past this (no doubt simple) problem, I'm sure I'll get right back to what I was doing last year. Just now I be confuzzled.

skulkrusha
02-12-2004, 05:50 AM
I answered a similar question on my first post on the previous page, possibly after the first quote block.

nodspaw51
02-12-2004, 03:24 PM
Cool Edit is a multi-track wave recorder/editor. Fruityloops is a MIDI sequencer. You're comparing apples and oranges.

So in fruityloops you're just feeding it a MIDI file and editing the way it sounds?

DarkeSword
02-12-2004, 08:06 PM
Cool Edit is a multi-track wave recorder/editor. Fruityloops is a MIDI sequencer. You're comparing apples and oranges.

So in fruityloops you're just feeding it a MIDI file and editing the way it sounds?

Not necessarily a MIDI file, but yeah, you're sequencing notes and FL plays it back.

With CEP, you drop wave files onto channels and specify when they play. It's a mixer. You can't WRITE NOTES with CEP.

With FruityLoops, you actually write the notes using the piano roll, and those notes are rendered using generators like samplers, soundfont players, and assorted VSTi's.

nodspaw51
02-12-2004, 10:10 PM
Well with CEP o can record multiple tracks and string em togethr when and where i want the, too....so isnt that kinda the same? O and is this a downloadable thing or do i buy it?

Kirbymixer
02-14-2004, 06:41 AM
can anyone help me with my problem (about the FLclock)

NembaTheKid
02-14-2004, 06:56 AM
I have a new problem now: the clock does strange. I've the step display and the minute display on, but the clock counts very slowly. For example, when it ends normally after 3 minutes, the clock says it ends after 4 minutes.
very strange the clock counts in beats and measures, not seconds and minutes.

NembaTheKid
02-14-2004, 06:58 AM
Well with CEP o can record multiple tracks and string em togethr when and where i want the, too....so isnt that kinda the same? O and is this a downloadable thing or do i buy it?Download the demo of FL (www.flstudio.com) and you will see how different it is.

skulkrusha
02-14-2004, 07:39 AM
I have a new problem now: the clock does strange. I've the step display and the minute display on, but the clock counts very slowly. For example, when it ends normally after 3 minutes, the clock says it ends after 4 minutes.
very strange the clock counts in beats and measures, not seconds and minutes.

Most of the time, yes, but if you set it up to count minutes instead of bars, it should show minutes and seconds.

KirbyMixer: That sounds unusual, and unless you haven't set it up properly (it's always easy to make simple mistakes), there's something very wrong with it.

NembaTheKid
02-14-2004, 08:19 AM
I have a new problem now: the clock does strange. I've the step display and the minute display on, but the clock counts very slowly. For example, when it ends normally after 3 minutes, the clock says it ends after 4 minutes.
very strange the clock counts in beats and measures, not seconds and minutes.

Most of the time, yes, but if you set it up to count minutes instead of bars, it should show minutes and seconds.

KirbyMixer: That sounds unusual, and unless you haven't set it up properly (it's always easy to make simple mistakes), there's something very wrong with it.You can set it to show seconds and minutes? please tell me how.

Rellik
02-14-2004, 11:29 PM
Click the time.

Anyway, here's an ordering question:

Once you've ordered it (the downloadable version) what do you do? Do you get sent an e-mail with the download link eventually, or something? I've gotten the purchase verification e-mail, but I just need to know what to do now.

Also:

The lifetime free updates isn't just between like 4.1 and 4.5, right? It extends to 5?

NembaTheKid
02-14-2004, 11:50 PM
Click the time.

Anyway, here's an ordering question:

Once you've ordered it (the downloadable version) what do you do? Do you get sent an e-mail with the download link eventually, or something? I've gotten the purchase verification e-mail, but I just need to know what to do now.

Also:

The lifetime free updates isn't just between like 4.1 and 4.5, right? It extends to 5?A coupl of days after you order, you'll be sent a username & password email, put those into the thing at flstudio.com and you'll get a regkey, run it, when you have the demo installed and it will be the full version.

Yes the lifetime free upgrades extends to 5, 6, and for ever.

GrayLightning
02-14-2004, 11:58 PM
I'm just wondering. Would you FL thread people be really interested in having this thread cleaned and trimmed up? Pointless posts, redundant questions, etc removed. I ask because it would be a huge effort given all the pages this thread has. Is it worth it? If yes, would anyone more familiar with FL and this thread be willing to help me?

Navi
02-15-2004, 02:56 AM
Or record all the important Q+A's already given, delete all the posts, edit the first post and post the list of Q's and A's so people can see what has already been answered before they post something new.

Could that work?

nodspaw51
02-15-2004, 03:43 AM
OMG! Thank you so much for supplying me with the demo link. This program is unbelieveable. It does so much more than I could ever do on my own with my keyboard. This will definetly help. My only problem is...i have no freaking idea what the hell i am doing! Can anyone supply me wit ha manual or instructions? Thanks...

skulkrusha
02-15-2004, 03:46 AM
DM Lee was compiling a summary of it at one point. I don't know what happened to it, though.

I think Mythril's onto something there. We could go through the thread, compile all the questions answered into a single post/page/database/whatever, get rid of this thread and start a new one with a link to this new FAQ in it (or just post the whole thing on the first page, but even with all the redundant questions gone, that'll still take up a lot of space). If you decide to go ahead with it, I could probably help, what with me being unoccupied far too much lately.

Edit: The FL website has a "Getting Started" guide on the "Downloads" page. And ... Yeah, blows you away the first time, doesn't it? :wink:

NembaTheKid
02-15-2004, 04:07 AM
OMG! Thank you so much for supplying me with the demo link. This program is unbelieveable. It does so much more than I could ever do on my own with my keyboard. This will definetly help. My only problem is...i have no freaking idea what the hell i am doing! Can anyone supply me wit ha manual or instructions? Thanks...
Err... You're welcome :). Again, go to the downloads section of www.flstudio.com there is a getting started guide there.

EDIT: oops skulkrusha, didn't see you allready posted it.

nodspaw51
02-15-2004, 02:32 PM
Now I just wish there was a way to convince my dad to let me cough up the 50 bucks for the program. My parents have always been a little iffy on internet stuff and ordering....

GrayLightning
02-15-2004, 05:39 PM
The FAQ route is a good idea. I do not have the time to do that, nor know enough about FL to do that. So the question is, who's willing to do it? Maybe it could be a collaborative effort between you FL experts? :)

Navi
02-15-2004, 05:41 PM
It's a lot of pages to sort through. I might take a stab at it if i have some free moments...we'll see...

nodspaw51
02-15-2004, 06:34 PM
That would be nice and helpful. You're a hero to us all....

BlueEnvy
02-15-2004, 10:19 PM
Im sure this has been covered before, but that list of subjects hasnt been posted yet so...is there somewhere I can download the full FL slicer? (i have FL 3 but when I go into the slicer it has, it tells me that it's just a demo and wont save) Oh, and is there a good description on using the slicer somewhere since i havent used it before. I read the tutorial in FL, but it doesnt really say much. Or maybe if someone wants to write a description on using it.

thnx

BlueEnvy

nodspaw51
02-15-2004, 10:21 PM
You know..it really figures...

Navi
02-16-2004, 01:05 AM
http://www.flstudio.com/order.asp?P_Code=22220

Sorry, dude. It's an extra 35 dineros.

By the Way, GrayLightning. I will try and start this little endeavor now...

GrayLightning
02-16-2004, 01:10 AM
By the Way, GrayLightning. I will try and start this little endeavor now...

Tight. It would be good if other people would help, it's a big task. Some of you FL thread posters keep complaining how the same topics keep popping up and it's so hard to find anything on this thread. Now's your chance to do something about it. ;)

Good luck.

Navi
02-16-2004, 01:15 AM
As it stands, i think i can do it by myself at this point. It might take a few days (70something pages) but i will do my best.

I am debating, should i give the answers credited?
ie: Beatdrop says....., Starla says....
or do a plain
Q:
A:

Anyways, i will try and do it first, then go back and catagorize them after i am done.

DarkeSword
02-16-2004, 01:26 AM
Im sure this has been covered before, but that list of subjects hasnt been posted yet so...is there somewhere I can download the full FL slicer? (i have FL 3 but when I go into the slicer it has, it tells me that it's just a demo and wont save) Oh, and is there a good description on using the slicer somewhere since i havent used it before. I read the tutorial in FL, but it doesnt really say much. Or maybe if someone wants to write a description on using it.

thnx

BlueEnvy

For future reference, for anything that's a demo version in FL and won't save, you've gotta pay money to get the full version. That's just how it works.

Also, the fact that you're still using FL3 leads me to believe you've acquired a copy through other means. I'm not gonna try to give you a guilt trip, but seriously, make the purchase so you don't have to ask us how to work around the limitations of illegally obtained software.

If you DID buy FL however, then go download the latest version (4.51). FL has free updates for life for online purchasers.

Navi
02-16-2004, 02:10 AM
Ok, guys, before i go any further, how is this looking for the way the FAQ will look? Comments? Changes?

Remixing 101 – Fruity Loops – FAQS

What's Fruity Loops?

Israfel said: Fruity Loops is basically a software synth/sequencer.

The FL sounds SUCK!! How can I solve this problem?

Starla said: Do not EVER use the default instruments that come with Fruity. Download soundfonts, use the softsynths that come with it, use vsti synths [some of the coolest ones are free, come on], and download drum samples. but don’t ever use the stuff that comes with it

If you import a MIDI file, it plays fine in a pattern, but when you switch to song mode, it only plays the first five seconds or so. Can anyone explain this to me?

SeattleOverCoat said: See those 5 buttons at the top? Says: PL SS PR SB FX. You really only need to worry about the first button for this. This is called a playlist for some odd reason. This is where you select patterns and sequence them. Got it? The reason the pattern stops is because you have no patterns down.
Djcubez said: it only plays for the amount of blocks in for it. I mean it loops back to the arrow once theirs no more blocks to the right.

Is there any way to make a 3rd party VST respond to slides? Or is this a feature not yet addressed by the current wrapper?

Starla said: VSTs will sometimes respond to channel pitch; this may be your only way to get them to slide until another release fixes the problem.
Beatdrop said: FL 3.5 and up allow you to apply portamento to a VST synth. However, the track portamento that you can slap on anything in Fruity is REALLY touchy, so be careful with it. Of course, this is only if the VST plugin doesn't have portamento built into it, and if it's a vsti synth of any kind, it most likely does

Can you record on a staff using FruityLoops?

Israfel said: Nope - it's a bummer. Actually the vast majority of software seems to center around the piano roll. In my opinion, even programs like Sonar or Cubase are inadequate for people who compose on a staff.

What does "Cut itself" mean?

HBCyBeR said: The "Cut Itself" is used to prevent a sample in the MIDI from overlapping itself.
Beatdrop said: The ability to have a .wav sample "Cut Itself" is only useful with drum samples. If you're using an instrument sample, your best bet would be to just slap a Volume envelope onto it and program notes using the piano roll. Also, you can use the Cut feature to make analog beatbox-sounding drums (having certain sounds cut others, like an open hi-hat cutting by a closed hi-hat). All you do is hit "Cut Itself" for each of the samples involved in this, and then set the numbers so that they match up with the way you want things to cut other things.

When I load a Track from a MIDI file into a Piano Roll, how come the sample doesn't "cut itself" even though the "cut itself" mode is on?

Beatdrop said: Cut Itself only works when you're programming INTO THE STEP SEQUENCER. When putting notes into the Piano Roll, you MUST have a Volume Envelope on the sound in order to control its length. If you have one on it, the note will stop the moment it stops in the Piano Roll.

How do you save a mix in the demo of Fruity Loops?

DM Lee said: All you can do with the demo is export the mp3. It turns whatever you have into an mp3 but you can never work on it again. If you want to be able to work on a mix more than once, get the full version

How do I humanize in Piano Roll? "What" does humanizing a piano roll mean?

Gecko Yamori said: Humanizing is like slightly randomizing velocity levels... Like adding human errors to make it sound more natural.
Beatdrop said: Right click on the track in the Step Sequencer and click "Humanize..." That works for both Piano Roll-ed notes and notes in the Step Sequencer. Humanizing allows you to add variations to a NUMBER of parameters to make it sound more human. These include pitch, panning, and velocity...

What is the “Main Automation” in the Piano Roll?

Beatdrop said: The "MAIN AUTOMATION" is nothing but a pre-labeled pattern that can be used to put all automations into (which is why it's triggered at measure 1 in the playlist). The thing is, you can put automations into ANY pattern(s) now, so all that is part of the default template.

Is there something that can create a computerized voice in Fruity Loops?

Djcubez said: The computerize voice comes with fruity loops now. On the browser there should be the directory "speech" their should be some already generated ones in there but if you want to make your own just drag and drop any old one into the step sequencer and an edit window should pop-up, just edit it there.
Beatdrop said: FL 3.5 and up come with a Voice Synth that can create multitudes of voices at any pitch or speed. They can be used like any other generator and have FX applied to them. They basically render as samples from the speech engine, you just tell it what you want said and at what speed/pitch/voice and it renders it as a .speech file that can be used exclusively in FL. But again, that only comes with FL 3.5 and higher.


I plan on going back after all is done, and dividing into catagories (Ie: Basic, Importing, ETc)

skulkrusha
02-16-2004, 05:58 AM
I'll take a stab at it later. I'll go from 45 up, and if anyone else wants to help, we could keep on subdividing the thread, if that sounds like a good idea (just to keep things organized, really. No point in having several people archiving the same pages).

Mythril: To make it easier to read, you could bold or underline the questions, just to make them more obvious. I'm not that fussed about using a "Q&A" format, but legibility will be a concern later. It's a little difficult to scan as it is.

Edit: Oooh, just had another idea. If we make a new thread, I request that we ask people asking new questions to try to make them snappy and to the point. It's difficult deciding whether or not a question is legitimate when people are saying things like "FL starts speeding right up and I can't hear anything, I think it's because of hairline cracks on my processor, or because of escaping radiation from my computer's case, can you help?". Cut the crap, and don't make inferrences when you clearly don't know what you're talking about. A better example of that would be "FL stops audio playback, the CPU meter reads 90-100% plus, and the tracking bar/beat clock travels very quickly. Anyone know what's going on?" Straight to the point and we know exactly what your problem is and some of the symptoms.

Also, something like "Is FL capable of applying effects to a dry input from Line Input/my soundcard?" is better than telling me your life story, that you've gotten a new guitar for your birthday and that you want to have FL apply effects to it without having to record the waveform, inport it into FL and audition it just to see if you like it. Stop beating around the bush, and more people will help you!

Yes, these are based on some of the results of my archiving. It's much harder than it sounds to do this with questions like these.

NembaTheKid
02-16-2004, 06:48 AM
Now I just wish there was a way to convince my dad to let me cough up the 50 bucks for the program. My parents have always been a little iffy on internet stuff and ordering....
Unless you only want to make drumloops, DO NOT buy the $50 version! It doesn't have the piano roll, so practically, you cannot write melodies with it.

DarkeSword
02-16-2004, 01:10 PM
Hey guys, lets try to keep the FAQ construction discussion in its own thread or something, and keep this thread as the FL101 thread, so as not to confuse people.

Maybe use the Projects forum? A massive FL FAQ project would be fine there.

skulkrusha
02-17-2004, 11:23 AM
I'll ask GL about it, since I can't post in the Site Projects section.

GrayLightning
02-17-2004, 04:30 PM
I don't really care either way. If you want to start it in the 101 forum too that could work and might even be more noticeable for other FL users. Wherever you guys want to do it is fine.

skulkrusha
02-18-2004, 06:15 AM
IMO, I don't think this will really disrupt the current thread, since we don't need to communicate much as long as we're organized (and I think Mythril knows what he's doing, so we're all good). The only forseeable discussions I imagine we'll be having in this thread will most likely be organizing who's archiving what if we get a new "team member" or if someone's finished their bit.

DaRkGriFi0n
02-19-2004, 07:14 PM
How do you make a track stop ringing in Fruity loops? for example if I had a string track and at a certain point I wanted to mute it or stop it from ringing, how do I do that?

DaRkGriFi0n
02-19-2004, 08:15 PM
Can someone answer my question? It would really help me out.


Thanks.

DarkeSword
02-19-2004, 08:25 PM
First, be patient. You only waited one hour before asking again, and nobody posted anything in the thread within that time. :roll:

As for your question, automate the channel's volume to zero, then just bring it back up again, after a bar or two. It would probably make sense to automate any reverb or delay effects you have on the channel down to zero also using the effect's knob so that any residual sound gets killed too.

If you need to know how to automate things in FL, check out the helpfile, or just search this thread. Automation should be in here somewhere.

Savior Sephiroth
02-19-2004, 11:29 PM
Got a question, see every time I save my progress in Fruity Loops, I Lose everything I did because it tells me it is going to erase all channels that are using demos and I'm prety sure none of them are. IT then proceeds to erase everything I did except for the pattern layouts. It does erase every channel I created, but the ones that come when you select new (ie: kick, hihat, etc.) are not deleted. WTF? I want my progress back! Or at least make it so it won't do it anymore. That's the second time it's done that to me.

Rellik
02-19-2004, 11:41 PM
Got a question, see every time I save my progress in Fruity Loops, I Lose everything I did because it tells me it is going to erase all channels that are using demos and I'm prety sure none of them are. IT then proceeds to erase everything I did except for the pattern layouts. It does erase every channel I created, but the ones that come when you select new (ie: kick, hihat, etc.) are not deleted. WTF? I want my progress back! Or at least make it so it won't do it anymore. That's the second time it's done that to me.

Don't you think it's pretty obvious that you ARE in fact using demos? It could be a bug or something, so I won't rule that out, but chances are you're using Sytrus or Wasp or SoundFont Player or one of those dealies. You're going to want to avoid getting too attached to those if you don't want to buy them =P (Sytrus will be especially hard not to get attached to).

DarkeSword
02-20-2004, 02:52 PM
Savior, did you buy all the extra plugins? Because you have to pay for a lot of the extra stuff like SFPlayer, Wasp, and Sytrus. If you did, go to FLStudio.com and post your problem there; they'll help you get it sorted out.

If you haven't paid for it, then don't used the plugins, find alternatives, or buy the ones you want to use.

Infinitipo
02-21-2004, 02:12 AM
GRRRRRR............ :evil:

speaking of plugins, I just got my copy of FL Studio Express today, and the minute I try to save any progress it all gets erased for exactly the same reason. So now I can't use any soundfonts whatsoever unless I buy the "add-on"--why is it so expensive, anyway?? And then I realize the piano roll's gone too...grrrrrr...in order to get it back I need to buy the "Edition" version or whatever. I also need Sytrus and the DX10. This means, even if I upgrade, it'll cost more than twice what I payed for the first freakin' download. Which sucks. 'Cause I'm tired of bugging my parents for their credit card info...grrrrr...and it's really annoying to explain why, after I've purchased the program, I suddenly need to buy all this extra crap. :?

Ok, end rant. I'm just really pissed, because I've been waiting for the download email to arrive all week only to find out it was pretty much a waste. I'm not made of cash!

Rellik
02-21-2004, 02:25 AM
For your SoundFont needs, use sfz, from rgc:Audio.

NembaTheKid
02-21-2004, 04:46 AM
I just got my copy of FL Studio Express today
And you did not happen to see the multiple warnings posted in this thread to stop people from buying the express version? Also you do not NEED sytrus or any of those other ones, for soundfonts you can use rgc's sfz (but be warned it has very lame jokes in it), and most of the really good vst synths are free.

Infinitipo
02-21-2004, 05:24 AM
Alright, I picked up sfz--but I'll have to try it out when I have time. Also, I'm well aware of the problems with the Express version. I mean to update to a better version of FL anyway; I just never knew how soon that would be. And I haven't had much time to examine all the pages in this thread.

NembaTheKid
02-21-2004, 05:57 AM
ok. sorry if I sounded a bit angry or something. I got up at 4 in the morning today, and I have had nothing to eat all day either cause I am feeling really sick, and to top it all off my little brother was running around me in circles screaming, so i am a bit irritable.

Infinitipo
02-21-2004, 06:07 PM
It's ok. I wasn't my best yesterday either...but I'll be sure to spend more time here before I get another purchase--I was just growing really tired of the demo version.

skulkrusha
02-22-2004, 11:11 AM
A bit of an odd request, but does anyone still have the FL 3.5 installer? It's not that I particularly want the old version, I just want the FLP files from it. Thanks :)

Savior Sephiroth
02-23-2004, 06:33 PM
Savior, did you buy all the extra plugins? Because you have to pay for a lot of the extra stuff like SFPlayer, Wasp, and Sytrus. If you did, go to FLStudio.com and post your problem there; they'll help you get it sorted out.

If you haven't paid for it, then don't used the plugins, find alternatives, or buy the ones you want to use.

I'm just using the soundfonts that are in the Compiled Links Guide - Great for Beginners Sounfonts section. That's ALL I used to make a song, and it says they are demos. I don't know wtf is going on. It's fucking driving me insane.

DarkeSword
02-23-2004, 06:45 PM
Savior, did you buy all the extra plugins? Because you have to pay for a lot of the extra stuff like SFPlayer, Wasp, and Sytrus. If you did, go to FLStudio.com and post your problem there; they'll help you get it sorted out.

If you haven't paid for it, then don't used the plugins, find alternatives, or buy the ones you want to use.

I'm just using the soundfonts that are in the Compiled Links Guide - Great for Beginners Sounfonts section. That's ALL I used to make a song, and it says they are demos. I don't know wtf is going on. It's fucking driving me insane.

... :?

Okay, here's the deal. Those soundfonts are free. Yes. This is true.

HOWEVER

The Fruity Soundfont Player plugin for FLStudio is not free.

You have to pay for the plug-ins in FLStudio. It does not matter if the sample you have is free. If the SAMPLER is demo (i.e. Fruity Soundfont Player), then FLStudio won't save it.

Beatdrop
02-23-2004, 07:24 PM
OMG N00B WTF

Yeah, what HE said. The soundfont PLAYER isn't free. The soundfonts are. Huge difference.

Xelebes
02-23-2004, 07:39 PM
OMG N00B WTF

Yeah, what HE said. The soundfont PLAYER isn't free. The soundfonts are. Huge difference.

It's like a buffet...

DarkeSword
02-24-2004, 12:00 AM
OMG N00B WTF

Yeah, what HE said. The soundfont PLAYER isn't free. The soundfonts are. Huge difference.

It's like a buffet...

Exactly; all you can eat for an up front price.

GrayLightning
02-24-2004, 10:48 PM
Savior Sephiroth, piracy is not welcomed on the OC forums. Threads on the topic have been deleted.

speculative
02-25-2004, 12:52 AM
Wow, I still have to search through this whole thread, it's so big! 8O 8O

But, I just had a quick question - don't have my keyboard controller yet (took 9 years of piano so I think I'll be able to do more dmg with a controller) so I was messing around with knobs (I am teh "knob newb!") and was wondering: How would I record my actions on the knobs? For example, right now I'm playing the "duda_drumsynth" loop that comes with the demo in the "cool stuff" folder, and I'm on the controls for the "3x funk" in the "INS" menu. I'm twisting the "ATT" knob (attack?) which, when dialed in to the left, will cause a guitar-strum sound. When dialed to the right, this will cut out completely. I was just messing around and find I can create some interesting rhythms by twisting the knob in time with certain beats of the loop. So how would I go about recording these actions as though I were playing that "live?" Or, would I have to find some way to program this into the pattern. I find that when I do this with various loops I create, usually the rhythm I create over them by twisting knobs runs longer than the length of one loop.

-speculative

Xelebes
02-25-2004, 02:51 AM
Using the record button you can automate knobs. Or, for even more complex patterns, you can use an event editor. Using FruityLoops plugins, just right-click on a knob and menu appears. Select Edit Events. The graph before you is an x:y graph where the x axis is time and the y axis is the responding variable.






...




Can't wait for the FAQ to be compiled here.

speculative
02-25-2004, 02:58 AM
Thanks for the info, I'll give that a shot. Trying to decide between Fruity Loops and Reason 2.5, so I'm trying out both the demos. The tips in this thread are great; thanks everyone. 8)

-speculative

Edit: That worked like a charm - thx!

jordsau
02-25-2004, 04:55 AM
I have a stupid question. How do you add reverb to percussion instruments? Like- I know how to add reverb to say strings etc, but not percussion. SO. Can anyone help me here? Because, I love the squidfont orchestral percussion kit, but there is hardly any reverb, so i need to add some, but when i raise the little R bar, nothing happens, nothing changes. Help.

DarkeSword
02-25-2004, 04:59 AM
...

Look up the mixer and FX channels in the help file. All will become clear.

Rellik
02-25-2004, 10:59 AM
R is not Reverb. R is the "Release" stage of an envelope; the higher the R, the longer the note will continue after you release it, slowly decreasing in volume.

Reverb is another thing entirely. For that, I would suggest looking at the basic help, like DarkeSword said, because it's not the type of question that anybody feels like answering (It's like answering "How do I put a note on the PlayList?" but it takes a lot longer to answer :P).

jordsau
02-25-2004, 11:18 PM
k...

so, i noticed a little section on the sf player called "reverb". I tried everything. I moved the knob, placed the 'built in' button on, and the lcd thing. Nothing happened. Someone help....

DarkeSword
02-26-2004, 12:13 AM
Alright. Check it out. I'm going to teach you how to use effects.

Pay attention.

When you open a channel window, look at the upper right corner of the window and you'll see a small box with a digital display in it. You can click and drag this box up or down to change the number inside. The number inside corresponds to an FX Channel. All the sound from your Generator Channel (ex. the soundfont player) will go through that FX Channel.

Now press F9.

A window will pop up. This is the mixer. Select the FX Channel you set your generator to. Notice the drop down menus in the bottom half of the window. Click on the arrow button and go to Select.

NOW YOU CAN ADD EFFECTS!!! :D :D :D :D :D

Fruity Reverb is one of the effects.

Enjoy, and try not to overdo the effects. 8)

_______

Note to everyone:

A lot of this kind of information can be easily found in FruityLoops help files and user guides. Your best bet to learn how to do stuff in FruityLoops is to check out the help file. I don't mind helping people out at all; I just gave a pretty detailed overview of what to do; however, this question concerns one of the most BASIC aspects of FruityLoops. It's like asking "How do I use the playlist?"

Please check out the helpfiles. They have search functions. Help yourself. If you really have a problem doing something in FL, post here; we'll be GLAD help you out; but please, don't just decide that you're too lazy to find things yourself, and post here expecting answers to really basic questions.

Thanks. :)

jordsau
02-26-2004, 01:18 AM
THANK YOU SO MUCH! Yeh, i checked the help files but they were too confusing...meh.

PS: Darkesword, your soundfonts are amazing. Update your soundfonts site again!

djcubez
02-26-2004, 03:20 AM
djcubez's Dictionary

Reverb - Reverb is an effect you can add to your song. What is basically does is simulates the echo of a room. Reverb is made by taking a basic delay and repeating it over and over again in a succession that happens in milliseconds.


Disclaimer
- djcubez may not be right, this Dictionary is built up of what djcubez has learned himself from other musicians and/or books -

shadow
02-26-2004, 04:58 PM
shadow's huge tip of the year: don't use a lot of reverb.

ProtoManFan15
03-02-2004, 01:11 PM
I've got a question for the Guitar_dirty_01 sound in fruity loops....it drags on for too long......how would I make it shorter?

lazygecko
03-02-2004, 01:59 PM
Use volume envelopes.

ProtoManFan15
03-02-2004, 08:52 PM
I'm sorry, but where is the volume envelope located?

lazygecko
03-02-2004, 08:57 PM
In the channel editor

ProtoManFan15
03-02-2004, 09:01 PM
Thanks very much, Gecko....

Cronus-Void
03-03-2004, 12:26 AM
Ive learned from experience that unless you have a manual on FL Studio your sort of, well screwed to put it lightly. Thank god for E-bay!

BigCrezzo
03-03-2004, 06:02 AM
Hey, I got a quick question thats been bothering me since Ive had FL Studio and Ive finally got around to seeing if anyone knows about it.

Alright, so I made a song which was taking keys from stairway to heaven and putting them on a hip hop beat, since aside trying to perfect decent remixes I also make rap beats. But anyhow, I used a soundfont harp for the song since I have nothing close to real acoustic for such a song....well, lemme get to the point.

When I burned the song onto CD, theres a chirpy kinda mess up that sounds like water bubbles when it plays, and I have no idea what the problem is.

Ocassionally I had this problem with wav sample piano keys and such but now its just irratating me. The song can be found here: http://www.soundclick.com/util/DownloadSong.cfm?ID=996717

Any ideas?

Tatan0x!
03-06-2004, 04:46 AM
Try not to render the song with any sync depth, it messes up some sf sometimes.

skulkrusha
03-07-2004, 08:27 AM
A bit of an odd request, but does anyone still have the FL 3.5 installer? It's not that I particularly want the old version, I just want the FLP files from it. Thanks :)

If anyone's interested, I did manage to find a site with the installer that worked ... http://www.idilis.ro/downloads/download.php?w=158

DM Lee
03-07-2004, 10:45 PM
I have been thinking the past few days how great it would be to have a new fruity loops 101 thread, but like, FL101-advanced or somehting like that.

An FL thread dedicated to the more technical issues for those already pretty familiar with the program but want to do more technical things than just reverb, eq, etc...

Like I have asked recently about the ability to flange only certain frequencies in a sound so you would only get heavy flange on certain notes and light flange on others.

There are also other things I know myelf would end up asking like yesterday I was wondering if it possible to do any kind of multiband distortion, like adjust higher distortion in the third band and first band, where as the middle would be only lightly effected... or even something like filer distoriton where you would use low passing on a distortion device without low passing the audio itself (basically the low end of the sound would distort unless you opened the low pass cutofff all the way then the whole sound would be affected). Same princible for high pass, band pass... Or how would things like multi bandpassing a sound (would probably take several instances of a sound with a seperate range of bandpass on each and different effects on each channel for the sound you really want).

See, stuff like this would probably really confuse the noobs, and just make the thread longer andif someone wants to browse the thread for the highly technical stuff, things like this would be lost forever kinda.

Just wondering if a more high level fl 101 thread would be good?

NembaTheKid
03-08-2004, 07:48 AM
wouldn't it be fl 102 or fl 200 or something?

ArseAssassin
03-08-2004, 09:09 PM
Need a little help here with TS404...

The problem I'm encountering here is with distortion. I made an somewhat irritating preset with TS404. When I play it in Fruity everything is just fine, with annoying distortion and all. Now here's the problem: when I export my song to mp3, the distortion's gone not completely gone, but the screaming noise is gone. Anybody know what's this about?

I could post my preset, if it is of any help.

Xelebes
03-08-2004, 09:12 PM
Nope. Sounds you might need to put another distortion over top it.

GrayLightning
03-08-2004, 10:49 PM
How's the FruityLoops FAQ coming along? Who's working on it, if anyone? ^^

skulkrusha
03-09-2004, 08:46 AM
I'm still hacking away at it ... I haven't covered very much, though, since I've been particularly busy over the past weeks. I'm about a fifth of the way through my bit.

DM Lee: Hopefully, once myself and Mythril have finished, the new FL 101 will be mostly for advanced questions. Almost every basic question has been asked and addressed throughout this thread ... Although I suppose having an FL Masterclass thread wouldn't be such a bad idea.

Edit: Wow, I'm further than I think. :) I've got about 18 pages left. Then we have to make categories, order the responses according to the categories, fix it up so it's more HTML worthy, find somewhere to host it (would Pretzel be willing to put it in with the guides on this site?) ... Sounds like fun!

ArseAssassin
03-09-2004, 02:58 PM
Nope. Sounds you might need to put another distortion over top it.
Okay, problem solved. I just turned off the TS404 anti-aliasing in quality settings. Guess you don't know everything, do you Xelebes :D

Xelebes
03-09-2004, 06:10 PM
Hey, I just never use TS404. So I don't know everything.

GrayLightning
03-09-2004, 06:37 PM
Sounds good. There are other experienced FL users that have complained about this thread being too massive or people repeating the same questions over and over in the past. I wish they would do something to help this FAQ. :P

djcubez
03-10-2004, 12:26 AM
I'd host it. I'm opening up a new site: www.digitallymixed.com . Resources for everything muiscal for computers. Kind of like a use-friendly computermusic.co.uk with a lot more stuff. :)

Ekaiyu
03-10-2004, 05:38 PM
I have a question.

I know that you can tie a keyboard into FL and have input from it.
I'm wondering if there's a way I could get a drumpad or electric drumkit to do the same thing.

I just don't want to buy some drumpads and find out I can't do it.

DM Lee
03-10-2004, 09:33 PM
Idont know anything about drumpads at all, but I would assume it would have to use be midi compatible, like, it would record the hits as midi information to play the song back for you... if it was something you would have to record as audio then I dont think fl would support that, you would need some kind of audio processing tool like cooledit or acid or something.

I dont think fruity records live audio, just midi, but I could be wrong and if I waisted space here sorry.

Rellik
03-10-2004, 09:55 PM
Fruity does support audio recording, i'm pretty sure.

DM Lee
03-10-2004, 10:49 PM
K, i didnt know.

I thought everything has to work through piano rolls in fruity unless it uses the step sequencer.

If you recorded audio live would it be just a really long note on middle c or something, or one block in the step sequencer or something?

I havent dealt with recording audio with fruity yet, sorry.

Ekaiyu
03-10-2004, 11:31 PM
I haven't tried recording anything in Fruityloops via external things (keyboard, etc) so I really have no idea how it works.

..how does it work?

skulkrusha
03-11-2004, 10:45 AM
Firstly, does the drum module have a MIDI output? If it does, you can export MIDI data from it, although you'll only have the MIDI data rather than the sound of the module.

It should have a sound output on there somewhere, although if you want to record in FL, you need the Producer Edition. If you've got that, you can record from an audio source straight into FL ... I think this is covered in the manual, and there's a guide in the "Tutorials" section of your Projects folder. I'd explain a bit more fully, but I don't have the Producer Edition, and I'm supposed to be busy.

Synth
03-13-2004, 01:38 AM
http://www.ocremix.org/detailmix.php?mixid=OCR00088

I want to make modulation(dont know if i spelled it right). For a example the lead in this zeal mix has some. I know i need a effect but does fruity loops have one that will work? If it does would i turn it on the notes i want it on then turn it off on the ones i dont? I have no idea how it works.

djcubez
03-13-2004, 07:03 AM
You can use the reason synths with FL through rewire. Weird huh?

shadow
03-13-2004, 07:22 PM
That's the whole point?

NembaTheKid
03-14-2004, 04:32 AM
K, i didnt know.

I thought everything has to work through piano rolls in fruity unless it uses the step sequencer.

If you recorded audio live would it be just a really long note on middle c or something, or one block in the step sequencer or something?

I havent dealt with recording audio with fruity yet, sorry.
There was a post on this a little while ago... You should use something else for recording audio, cooledit or soundforge, or one of those free ones that were mentioned earlier, and then save it as a wav to use in FL. If you really want to, load a random sample, and in the channel settings, press ctrl+e to go to the recording interface.

skulkrusha
03-14-2004, 07:50 AM
I want to make modulation(dont know if i spelled it right). For a example the lead in this zeal mix has some.

Sounds like he's just messing around with a low pass filter. You can get an almost identical effect with FL's Fruity Fast LP.

Dj Orange
03-14-2004, 03:07 PM
I want to make modulation(dont know if i spelled it right). For a example the lead in this zeal mix has some.

Sounds like he's just messing around with a low pass filter. You can get an almost identical effect with FL's Fruity Fast LP.You also need to move the cutoff knob around like a madman. The cutoff is the highest freq. of the source signal that the Fast LP allows to "pass" through to output.

To record knob movements, you can hit the record button (in the top menu beside "play") and then move the knob as the pattern/song plays, or right click the knob and go to "edit events". If you have the full version, edit events allows you to automate the cutoff point with a line-graph type thing.

I'm sure this has been explained before somewhere in this thread, but I don't blame you for not wanting to dig through 70 pages!

Synth
03-14-2004, 04:46 PM
Thanks Skull and Harding it works.

Ekaiyu
03-16-2004, 07:19 AM
You should use something else for recording audio, cooledit or soundforge, or one of those free ones that were mentioned earlier, and then save it as a wav to use in FL. If you really want to, load a random sample, and in the channel settings, press ctrl+e to go to the recording interface.

I have Cooledit, but my point in questioning was that I wanted to have it so I could play a keyboard and have the audio come out of my speakers as SimSynth, Osc, Soundfont, whatever.

NembaTheKid
03-16-2004, 08:29 AM
Oh, sorry.
If you have your keyboard connected to your computer and drivers installed, go options>MIDI options, and under remore control input select your keyboard, it should be on the list.

EDIT: WTF? I said that to DM Lee not you... oh well

DistantJ
03-16-2004, 09:52 PM
Okay here's a pickle for you guys to fix.

I attempted to make a fadeout in my song by pressing the record button and gradually turning down the master volume. Somehow it moved to the start at payback, so at the start of my song there's a pointless annoying fadeout...

It's too late to undo the recording.

What can I do about it? I've tried deleting the events, over-riding the recording with actual events, setting it to a controller, the reset button and everything, but it still does this stupid god damn fadeout, and it won't let me record over the top of it or anything! In fact, it's gone and messed up and faded out repeatedly through all the song, sometimes leaving it virtually silent for a long time, and just turning up and down randomly every now and then, it's completely ruined my mix!! What the heck am I supposed to do??

Xelebes
03-16-2004, 10:39 PM
Actually, there is a pattern which the automation is stored on. Just move the pattern which the automation to the end of the song and voila! Complis!

DistantJ
03-17-2004, 02:22 PM
Oh, thanks loads!!! It Works! ^_^

DM Lee
03-17-2004, 11:32 PM
Ive had this problem before but it never bothered me because I dont usually use samples, but upon actualy testing the sound compared to soundfonts I would much rather have my beats done with samples.

The problem is, last night i got about 800 or 900 or so wav samples from a few sites (a lot were drumloops and drum samples, but there were also vocal samples and various other things I would really enjoy using) and only about 40 or so of them are recognized by fruityloops.

They are wav files but fruity just doesnt see them so I can't even use any of them.

Is there something i need to change in the audio properties or something?

I am going to check the help file in fruity right now and if i find the answer I will delete this post.

Xelebes
03-17-2004, 11:35 PM
Check the attributes of the wave files with Goldwave and post what you can see. Could be a simple raw-pcm-adpcm issue.

DM Lee
03-18-2004, 12:42 AM
DAMN GAY WINAMP

When you have an mp3 or wav file they both show as "winamp media file" so you dont really know whats what...

The site I went to for these claimed everything to be in wav format, though 90% of everything was mp3...

OMG! i have like 800 mp3s to convert to wav format... sigh...

Xelebes
03-18-2004, 12:46 AM
Use MusicMatch to convert files en masse. The demo MusicMatch even does it.

Rellik
03-18-2004, 12:55 AM
Use WinLame!

Kirbymixer
03-20-2004, 06:14 AM
please help me with this: my FL can't make a midi file. does anyone know the problem?

ArseAssassin
03-20-2004, 12:28 PM
please help me with this: my FL can't make a midi file. does anyone know the problem?
Tools :arrow: Misc. macros :arrow: Prepare for MIDI export

_epsilon_
03-23-2004, 01:32 PM
don't know if this was ever asked...but sorry, i just don't feel like looking through 79 pages :). anyway, is there anyway to create triplet/sixteenth notes in FL? im not sure it thats the proper name (haven't had music class in years) but what im talking about is like for a drumroll that is really rapid. like i saw the piano roll for a drumroll, and it had like three notes inside each step...how do you do that? ill take a screen shot if you don't know what i mean...but im sure you do...kinda. thanks

Xelebes
03-23-2004, 06:19 PM
In Piano Roll

Doeble click on a sixteenth note. Window pops up, you got two rows of three boxes.

On the second row, set the boxes to 0:0:8. When you do this on the second note, move the note onto thefirst and then make sure you double click the second note and not the first. Duration is the same but make thestart time have it's third box turned up to 8 instead of 0. Do the same for the third note.

jedipsohn
03-23-2004, 11:00 PM
is it possible to somehow export a work-in-progress in the demo as a midi file and then oipen the midi file and start working on it again?

Synth
03-24-2004, 01:22 AM
is it possible to somehow export a work-in-progress in the demo as a midi file and then oipen the midi file and start working on it again?

Yes, go to tools>marco>prepare for midi exeport then save it as a midi and open it.

_epsilon_
03-24-2004, 03:41 AM
In Piano Roll

Doeble click on a sixteenth note. Window pops up, you got two rows of three boxes.

On the second row, set the boxes to 0:0:8. When you do this on the second note, move the note onto thefirst and then make sure you double click the second note and not the first. Duration is the same but make thestart time have it's third box turned up to 8 instead of 0. Do the same for the third note.

ah i got it now, i messed around with that before, but never really knew how it worked. thanks alot xelebes. i even put it in my new WIP! how tasteful

Rellik
03-24-2004, 10:41 AM
In Piano Roll

Doeble click on a sixteenth note. Window pops up, you got two rows of three boxes.

On the second row, set the boxes to 0:0:8. When you do this on the second note, move the note onto thefirst and then make sure you double click the second note and not the first. Duration is the same but make thestart time have it's third box turned up to 8 instead of 0. Do the same for the third note.

ah i got it now, i messed around with that before, but never really knew how it worked. thanks alot xelebes. i even put it in my new WIP! how tasteful

:P There's a much easier way.

Simply adjust the snap value in that little black window way up there that probably says "Line" right now.

Xelebes
03-24-2004, 05:51 PM
In Piano Roll

Doeble click on a sixteenth note. Window pops up, you got two rows of three boxes.

On the second row, set the boxes to 0:0:8. When you do this on the second note, move the note onto thefirst and then make sure you double click the second note and not the first. Duration is the same but make thestart time have it's third box turned up to 8 instead of 0. Do the same for the third note.

ah i got it now, i messed around with that before, but never really knew how it worked. thanks alot xelebes. i even put it in my new WIP! how tasteful

:P There's a much easier way.

Simply adjust the snap value in that little black window way up there that probably says "Line" right now.

I could never get that to work... :(

jedipsohn
03-25-2004, 01:55 AM
Yes, go to tools>marco>prepare for midi exeport then save it as a midi and open it.

thanks but I can't figure out how to change those back into my original channels and original song on the playlist. in other words...how do I change this little midi file back into the project I had going

shadow
03-25-2004, 02:15 AM
I could never get that to work... :(

GEE...

Synth
03-25-2004, 04:26 AM
Yes, go to tools>marco>prepare for midi exeport then save it as a midi and open it.

thanks but I can't figure out how to change those back into my original channels and original song on the playlist. in other words...how do I change this little midi file back into the project I had going

Edit>copy>and paste into new channel. I dont use the playlist so i dont know about that.

skulkrusha
03-25-2004, 11:07 AM
Tip o' the day: Learn to use the playlist, it's one of FL's most useful tools.

Also, there's no way to export to a MIDI file and keep all your playlist information in it, MIDI simply doesn't handle that stuff. I'm afraid FLP is the only format that'll save your playlist.

BlackMageArmy
03-26-2004, 06:17 AM
if you want to personalize your fruity loops listen up!
go to your fruity loops folder and look for where your sounds are once you find them you can move them around and put your sounds in them. When you go back into fruity loops the menus and sound should be in the order that you aranged them


(if you understood that go ahead and try it out, it make it easier to navagate around...........but if you did't understand by all means don't try this, you can screw up your stuff and might have to reinstall everything over)
kinda helpfull I think, write me if you have any questions.

skulkrusha
03-26-2004, 06:59 AM
BlackMageArmy: Actually, you can do a lot of personalizing with the "Extra Search Directories" under the File Settings menu. I personally use it quite a lot so that I don't have to keep on moving things out of the FL directory when I want to install a new version, and all the files are accessable to other programs without referring to the FL directory. If you make any folders or add any files inside the FL directories, though, they will show up the next time you run FL.

Today's top tip: Get new skins, and change your background every now and then. It really helps your creative drive.

-rz-
04-02-2004, 07:00 PM
:!:

n00b here :

I'm trying to use FL for the first time.... and since I don't like the piano roll thing, I just import my midi stuff in it.... so...
I enjoy playing around with the wasp thing and soundfont player... however I'm sure FL can do more than just that.... but... :?:

< n :oops: :oops: b...

If you want the FLP file, just IM me. :wink:

lazygecko
04-02-2004, 07:14 PM
If you don't like the FL piano roll, you should give up music. It's the best piano roll there is out of all I've tried (Cubase, Logic, etc)

Xelebes
04-02-2004, 07:31 PM
Or better yet, use a scoring program (one that uses music scores) and write your music there. Export out of the scoring program and into FruityLoops. Now all you need to do is just touch up the velocities which is the lower graph (the graph on the bottom).

-rz-
04-02-2004, 07:44 PM
If you don't like the FL piano roll, you should give up music. It's the best piano roll there is out of all I've tried (Cubase, Logic, etc)

I didn't say I don't like FL's Piano Roll. I just don't like Piano Roll, that's all.

Or better yet, use a scoring program (one that uses music scores) and write your music there. Export out of the scoring program and into FruityLoops. Now all you need to do is just touch up the velocities which is the lower graph (the graph on the bottom).

Actually, that's what I do. I use my good ol' MIDI score editing program and I import all the stuff in FL... but ... I'd like to know what to do next, because for now, it's somehow still MIDI... :?

DM Lee
04-02-2004, 09:30 PM
I am just wondering, why does my midi playback in fl have like a delay of like a 16th note?

Sometimes, though midi sounds crappy, i play a piano channel i wrote with the rest of the original vg song to hear how it works together but on mynew computer (well few months old now) its always had a stupid delay in play time, so the notes dont match up like id like.

Xelebes
04-02-2004, 10:01 PM
Watch out for your buffer. Look under Options>Audio. You'll probably have your buffer quite high. Keep it at about 50 to 150 ms for listening to what you got but make certain that you get ASIO or kX drivers if you want to reduce it.

-rz-
04-02-2004, 10:32 PM
HELP ME !!! Please !!! :puppyeyes:

Proof that I suck (http://www.ocremix.org/phpBB2/viewtopic.php?t=34657)

Synth
04-02-2004, 11:43 PM
Is their anyway i can use Reason soundbanks in fruity loops. They come in a .rps file i think.

Xelebes
04-02-2004, 11:46 PM
Is their anyway i can use Reason soundbanks in fruity loops. They come in a .rps file i think.

Buy Reason and use ReWire to use Reason in FruityLoops. Believe it or not, it does work.

DarkeSword
04-03-2004, 12:01 AM
HELP ME !!! Please !!! :puppyeyes:

Proof that I suck (http://www.ocremix.org/phpBB2/viewtopic.php?t=34657)

If you have specific questions about FL, then go ahead and ask, but don't ask a general question like "how do I use this?"

-rz-
04-03-2004, 07:26 AM
If you have specific questions about FL, then go ahead and ask, but don't ask a general question like "how do I use this?"

ok. Here's my question, then : Besides the soundfont player, WHAT can I use to make my stuff sound good ? (and how do I use it ?) :(

And if this isn't the right place, WHERE can I ask this ? :?

DarkeSword
04-03-2004, 05:02 PM
If you have specific questions about FL, then go ahead and ask, but don't ask a general question like "how do I use this?"

ok. Here's my question, then : Besides the soundfont player, WHAT can I use to make my stuff sound good ? (and how do I use it ?) :(

And if this isn't the right place, WHERE can I ask this ? :?

Use effects on your sounds. Learn to use the Mixer in FL. It allows you to add reverb, delay, and a whole host of other effects. This will help your music to sound less dry.

djcubez
04-03-2004, 05:54 PM
What you should do zerk would be to open a bunch of songs in the cool stuff folder in FL and disect them. See how they work.

-rz-
04-03-2004, 08:03 PM
What you should do zerk would be to open a bunch of songs in the cool stuff folder in FL and disect them. See how they work.

Thanks, djcubez. :D
I'll try this. :)

Use effects on your sounds. Learn to use the Mixer in FL. It allows you to add reverb, delay, and a whole host of other effects. This will help your music to sound less dry.

Cool 8)
I didn't even notice that mixer thing. Thanks, DS. :D

Nicole Adams
04-04-2004, 07:51 AM
Okay, so far I've never heard anything like this in FL. I'm currently ReMixing a tune from the game, Battletoads in Battlemaniacs. It's mostly an electronic piece, but it has classical elements in it also. Anyway, for the intro I wanna add strictly a classical, chamber-style section. I want to get a vintage sound and so far I added some heavy resonance and reverb, but I need--how do I explain--a crackly sound...like that a record makes before a song starts playing. Any of you FL gurus know of a plugin or somethin' else that is able to do this?

Xelebes
04-04-2004, 08:42 AM
Get Izotope Vynil. It's a VSTi you can get off of www.kvr-vst.com .

I'll update with a direct link.

Nicole Adams
04-05-2004, 04:53 AM
Alright, thanks, Xelebes!

DM Lee
04-06-2004, 06:22 PM
For some reason izotope vynil doesnt work on my computer... I got the email with the registration code and everything but even after putting the code in, it just doesnt work.

Maybe I need to redownload it and get a new code...

I dont even know what the damn thing is capable of yet, lol.

lazygecko
04-06-2004, 06:36 PM
It's not a VSTi. It's not for use with FL. Use it with CoolEdit or something.

shadow
04-07-2004, 06:11 AM
The site says it's in VST and DX format.

zircon
04-07-2004, 08:42 PM
Besides upgrading your processor, is there any way to reduce system strain from VSTis in FL? I routinely use 10-15 instances of things like FM7 and Superwave p8, making it near-impossible to do anything on my computer, let alone in FL itself. Previewing, of course, is completely impossible.

Synth
04-08-2004, 01:40 AM
Besides upgrading your processor, is there any way to reduce system strain from VSTis in FL? I routinely use 10-15 instances of things like FM7 and Superwave p8, making it near-impossible to do anything on my computer, let alone in FL itself. Previewing, of course, is completely impossible.

You could do one channel at a time then exeport it to a wav file. Then put them all togather.

DM Lee
04-08-2004, 03:47 AM
Besides upgrading your processor, is there any way to reduce system strain from VSTis in FL? I routinely use 10-15 instances of things like FM7 and Superwave p8, making it near-impossible to do anything on my computer, let alone in FL itself. Previewing, of course, is completely impossible.

You could do one channel at a time then exeport it to a wav file. Then put them all togather.

but then when he wants to change something even just slightly hed have to go and take out the wav, use the old setup, make the change, export, replace the bad wav witht he new one and then see if it worked and if not repeat the process...

One thing I do is restart my computer after everytime I mix something for more than 20 minutes.

Also, sometimes I make the mistake and later realise, that I use multiple effects to do kinda the same thing, or they cancel each other out or something... Like say you have filter lfo and at the same time you have a constant lowpass filter on the instrument. use event editing on the lp filter and then can make your own lfo filter. I use to use fruity bass boost and an eq, you can boost the bass witht he eq, lol. Theres a lot of little things to look out for.

Another thing, a lot of vsti's have delay built into them, watch out for this, using a delay is basically the note being retriggered so this eats up polyphony obviously adding to your processors workload.

If you have four synths with a delay on them and the original notes are on every beat, thats 16 notes altogether, and with delay depending on how many times it echos you could be throwing out 32, 48, 64 notes per measure and each of those notes is affected by all your effects, eq, compressor, reverb, filter, etc.

.:Takuyuni:.
04-09-2004, 12:13 PM
without cable and unemployment, i cant exactly look through all 81 pages of this thread... sew, has anyone made a FAQ out of this... and put it all in order of relativity?

im getting cable soon... so if someone needs help, im usually quite easily entertained by monotonous tasks that other people find somewhat helpful

but i could really use it myself :)

DM Lee
04-09-2004, 08:31 PM
THere is a faq type thing being made (again) but as I also attempted the task before I know how much work it is (i could barely get past the first like 16-20 pages myself) so I wouldnt be surprised if it either doesnt get finished or turns out with a strong start and kinda get half assed towards the end (not saying anyoen here would do bad work, but after going through so many pagesyou get tired of doing everything as perfect as possible).

I for one hope it gets finished because I used to browse this thread for little bits of info I'd forgotten and refresh myself of the capabilities of fl.

Good luk with the task guys.

skulkrusha
04-11-2004, 12:52 PM
without cable and unemployment, i cant exactly look through all 81 pages of this thread... sew, has anyone made a FAQ out of this... and put it all in order of relativity?

im getting cable soon... so if someone needs help, im usually quite easily entertained by monotonous tasks that other people find somewhat helpful

but i could really use it myself :)

8O YES! Another volunteer! Myself and the other person already working on the FAQ project could do with more help, so as soon as you're ready, let us know and we'll find a spot for you to work on.

Besides upgrading your processor, is there any way to reduce system strain from VSTis in FL?

You could buy a soundcard/ASIO interface for your computer. They can help relieve the strain of VSTs/DXs. If you're not looking to spend any money, the other thing you can do is to increase the buffer length under Settings>Audio>Directsound Properties. Although this will reduce performance and increase latency, it'll still help. You could also streamline your computer for audio work, but since I expect you don't have a dedicated audio computer, there probably won't be much of an advantage in that.

ArseAssassin
04-11-2004, 02:33 PM
without cable and unemployment, i cant exactly look through all 81 pages of this thread... sew, has anyone made a FAQ out of this... and put it all in order of relativity?

im getting cable soon... so if someone needs help, im usually quite easily entertained by monotonous tasks that other people find somewhat helpful

but i could really use it myself :)

8O YES! Another volunteer! Myself and the other person already working on the FAQ project could do with more help, so as soon as you're ready, let us know and we'll find a spot for you to work on.
I could help you out with this myself but I'm bat englihs. But anyways, if you feel like I could be of any help I'll be happy to lend you a hand.

skulkrusha
04-12-2004, 06:46 AM
All you really need to be able to do at this stage is to be able to tell who is talking to who, what the questions are and who's answering them. Later on, once we've finished, we'll do some sorting and edit the questions and answers for relevancy, but at this point, it's fairly straightforward. You should be fine if you're in.

If you want, go back and archive pages 40-45 to start with (I missed a few when I started), and if you think you can manage more, PM either myself or Mythril Nazgul and we'll give you some more to do.

Anyone else? The more, the merrier! :D

nodspaw51
04-12-2004, 10:46 PM
Is there some sort of tutorial for Frooty Loops I can view? I like just got it and I'm as confused as a cow on the train tracks (sory dont know where that came from) I really need help cuz all i kno is how to make drum beats. Tutorial?

DM Lee
04-13-2004, 05:58 PM
you just posted in one of the best fl tutorials around lol, you should skim through it a little at least.

nodspaw51
04-13-2004, 09:15 PM
you just posted in one of the best fl tutorials around lol, you should skim through it a little at least.
Will do Lee, but I just want to learn hte basics...

jordsau
04-14-2004, 04:37 AM
I appear to always get these two error messages in Fl....

"Error reading the FLP file which may be corrupted." - Then whenever I try to open my projects- it won't allow me to...

and...

"Division by zero" - appears whenever I try to resize the playlist window...


help....me....

skulkrusha
04-14-2004, 07:43 AM
NODSPAW51: There's one on the FL website under the "downloads" section.

jordsau: You can't really do much about the first problem, unfortunately. I have been able to get old corrupt projects working on later versions of FL, but that might not be much of an option. Generally, that sort of thing can happen when your power supply isn't constant, so it might be worth investing in a surge protector power board (it seems to work for me, at least). I've never really heard of your second problem before, though.

Majestic_Jester
04-14-2004, 11:53 PM
The most obvious solution is to not resize the window....ive never seen a "division by zero" error in fruityloops...but i bet it has something to do with your monitor resolution

DM Lee
04-15-2004, 08:59 PM
i think i used to get this problem on my old computer and the resolution was the 800x600, but now I always use 1024x786 and I havent seen the problem since, though this is also a new computer.

I never really "fixed" the problem, I just went to an older version of fruityloops... I only had the problem in fl 3.56

Kirbymixer
04-16-2004, 08:29 PM
I think this problem is already posted here 5 times or more, but I don't want to look up 120 or more pages :wink: .

export to midi isn't working. When fruityloops sais ithe exporting's finished, there isn't any sound in the midi, and it's 0:00 sec. long..
does anyone know how to fix this problem?

DarkeSword
04-16-2004, 08:40 PM
FruityLoops doesn't automatically assign all of your tracks to MIDI channels. In order to export to MIDI you need every channel to be a MIDI out channel.

There's a macro for this. Tools>Misc Macros>Prepare for MIDI Export.

This will change all of your channels to MIDI out channels.

DON'T SAVE THE FLP FILE THIS WAY, OTHERWISE YOU WILL LOSE ALL OF YOUR AUTOMATION AND SAMPLE SPECIFIC SETTINGS.

Just export to MIDI from there.

JOJOFACE
04-16-2004, 10:04 PM
Is there any way to export songs using LAME MP3 encoder, from FL? Or should I export as a wav and then convert later? But, when I do that, it doesn't encode that suave way where it checks to see when 312kb is needed or 96k or whatever... Any help?

Xelebes
04-16-2004, 10:18 PM
Is there any way to export songs using LAME MP3 encoder, from FL? Or should I export as a wav and then convert later? But, when I do that, it doesn't encode that suave way where it checks to see when 312kb is needed or 96k or whatever... Any help?

Solution: Do a casual check after encoding the file into mp3 after LAME with Windows Explorer. Shouldn't be too hard, at least for me it is not frustrating. Unless you suffer from quite the lack of patience, then I don't know how to fix it for you.

Kirbymixer
04-17-2004, 05:27 AM
FruityLoops doesn't automatically assign all of your tracks to MIDI channels. In order to export to MIDI you need every channel to be a MIDI out channel.

There's a macro for this. Tools>Misc Macros>Prepare for MIDI Export.

This will change all of your channels to MIDI out channels.

DON'T SAVE THE FLP FILE THIS WAY, OTHERWISE YOU WILL LOSE ALL OF YOUR AUTOMATION AND SAMPLE SPECIFIC SETTINGS.

Just export to MIDI from there.

thanks, but now it saves all instrument as acoustic grand piano in the midi file, while I've already configured the instruments. And is there a way to listen to your midi out instruments in fruityloops?

skulkrusha
04-17-2004, 09:27 AM
You have to assign the instruments of each of the MIDI channels. FL isn't smart enough to assign the closest match to the original instruments on your MIDI channels.

To hear the MIDI instruments, put a Fruity LSD somewhere in the mixer (and make sure its MIDI port is set to the same number as your MIDI channels). I think I mentioned just this within the last 5-6 pages.

Kirbymixer
04-18-2004, 06:05 AM
I've assigned it, but it still doesn't works...

skulkrusha
04-18-2004, 08:01 AM
What do you mean by that? It keeps on reverting back to acoustic grand piano? Try setting it on the Fruity LSD if it won't stay put when you set it on the MIDI channels (or vice versa). If it keeps on doing it, check to see if there's any automation that's making the channels revert back (I think it's under Current Project>Automation). If there's no automation, then I don't know what's wrong.

Kirbymixer
04-18-2004, 08:06 AM
yes it keeps reverting back to acoustic grand piano in the midi file.

but um...
where can I find 'current project'? :oops: :oops: :oops:

oh, and is it needed to select 'enable MIDI remote control'? (because the remote control input I use doesn't work)

DM Lee
04-18-2004, 07:44 PM
in the browser menu on the left

mightymarg
04-18-2004, 10:35 PM
I'm trying to record scratching of a voice sample on the Fruity Scratcher, but it doesn't play back whatever scratches I record in song or pattern mode.

Does anyone know how to do this?

mightymarg
04-18-2004, 10:52 PM
I have no idea how, but I got it to work.

DM Lee
04-19-2004, 12:19 AM
that reminds me, I havent used fruity scratcher in a long time, but when I do, every time i open up the project that uses it in it, the scratches automatically plays (not while im playing the song, right after i open the project, i dont do anything at all and it just pops up and plays until i manually stop it and return it to its starting position).

Is there some reason for this, or is there a way to stop it?

I know its not event editing or anything like that because it is triggered automatically.

The only way ive stopped it was deleting it.

It has happened on every version of fruity loops ive used, so its not a version thing either.

The main problem with this is I have been wanting to get a mix going where i use a beat loop scratching through and on certain beats scratch in a voice and at the same time the melody line will be a harsh raw synth pattern that will also scratch in, and if i can figure out a good structure where the bassline can be a single note repeating off beat, i would just scratch that in...

Basically I want to mix something up where a number of the main sections would be scratching parts, not just programmed notes.

If i did this, the project would open up and kill my speakers by playing all the scratchers at once (i always mix with loud volume).

djcubez
04-19-2004, 12:39 PM
Just use the wave traveller for scratching :D

Ashes141
04-19-2004, 08:17 PM
I had a general question about fruity loops that could probably be answered a number of different ways.

I've been using Fruityloops 3 for some time, and I've grown to really like the interface, and the way that it functions. In other words, the program and the way it handles information... "thinks" the way that I think, and I plan to stick with it for some time.

My question is, what are some of the most common "FL Noob" mistakes?

I often hear people refer to a "typical FL noob" mistake ruining a particular song, and I was just curious as to what a number of people thought were some of the biggest mistakes a user of FL could make.

I already know a couple, such as to never use the "stock sounds" that come with the program, and how to eliminate clipping, but I'm interested in hearing about some of the biggest (and/or most annoying) FL mistakes are, in your opinion.

DM Lee
04-19-2004, 08:58 PM
dont pan stuff too far (all the way to one side) unless it is really for effect.

Panning too far can make something sound too thin, so if you are just panning an instrument to one side to spread things out, only pan it up to 50% or so (in my opinion, over 50% sounds cheesy and makes it sound like "hey look, I panned an instrument :D) lol.

Another thing, which nobody mentions but me it seems, if you are using a realistic instrument (piano, flute, string, etc) make sure you adjust the velocities of each note. Never ever have realistic instruments play at the same volume because it sounds lifeless. People arent perfect so they wont hit a key with the same weight every time. When you hear someone say that your song lacks dynamics, this could be why.

Dont use drum loops in the step sequencer that go from the start to the end of the song, thats boring. If its an amazing loop that is like 8 or 12 or 16 meaures long with variation then it may be an ok idea to loop it through the whole song, but usually you should have at least one part of your song with no percussion to let your nstruments get some of that spotlight.

DONT COPY A MIDI TO NEW INSTRUMENTS WITH A BEAT ON TOP OF IT... BIG NO NO!

Synth
04-20-2004, 01:53 AM
I have a few basic questions.

1. How do i make a channle repeat itslef. Its not in step, its piano roll. Its for a drum beat. I saw it in some of the song FL came with.

2. I am getting a mid in/out cord for my keyboard. Its a Yamaha-DGX-202. Can my keyboard control the sounds from fruity loops? Like a vst, or a soundfont. Instead of using the sound my board came with.

DarkeSword
04-20-2004, 04:14 AM
Never phase/flange every single channel with the same damned preset.

UGGGGHGHHHHHHHGHHHHHhhhhhh.........

ArseAssassin
04-20-2004, 06:39 AM
1. How do i make a channle repeat itslef. Its not in step, its piano roll. Its for a drum beat. I saw it in some of the song FL came with.

You could stretch one single note for the whole song. Or you could just use the volume release so that the transitions aren't noticeable.

skulkrusha
04-20-2004, 11:46 AM
1. How do i make a channle repeat itslef. Its not in step, its piano roll. Its for a drum beat. I saw it in some of the song FL came with.

That's not very specific. Beat slicer? Layer? Could you name one of the projects you saw it done in?

2. I am getting a mid in/out cord for my keyboard. Its a Yamaha-DGX-202. Can my keyboard control the sounds from fruity loops? Like a vst, or a soundfont. Instead of using the sound my board came with.

Yeah, as long as you have some means of connecting said MIDI cable to your computer. If it's a USB-MIDI cable, all you'll need is a USB port (and almost all modern computers do). If it's MIDI-MIDI, you have to have some means of connecting that to your computer, usually your soundcard, provided it has the MIDI in/out ports. Serial-MIDI needs a serial port on the back of your computer, normally the joystick port, although that's one-way. Once those conditions are met, you can control just about anything inside FL with MIDI.

Beatdrop
04-20-2004, 01:31 PM
My question is, what are some of the most common "FL Noob" mistakes?

FL is a great program, but only if you're able to use it so that it doesn't sound like FL anymore. Aside from the ones you've mentioned and that others have mentioned, a big part of it is how you master your songs. FL has a tendancy to sounds REALLY thick, so you need to EQ it carefully. Sometimes, exporting to .wav and mastering that externally is the best way to go.

In the same line with the default samples that come with FL, avoid using the default synths unless you REALLY know what you're doing with synthesis. 3xOsc is going to sound like 3xOsc no matter what, unless you have had tons and tons of practice programming other synths. A big part of it is usage of effects, though. You can even make FL's default synths and drums sound great if you're able to intelligently use the effects that it comes with.

Basically, think outside the box. If you use it like it looks like it's supposed to be used, it'll sound exactly like it's supposed to, and that's what you want to avoid.

-RK-
04-20-2004, 09:07 PM
I was thinking of upgrading from FL 3.5.6 to FL4, but just wanted to ask if any of the new features are worth the money. Also, I wanted to know if the soundfont player comes with FL 4 or if I have to buy it seperate still. Finally, If I do upgrade, should I go with the box version or online version?

djcubez
04-20-2004, 10:19 PM
The mixer in fl4 is worth all your money and more.

mightymarg
04-20-2004, 11:53 PM
I'm pretty sure that FruityLoops upgrades are free for life.

Which means you, sir, are using a pirated copy.

Naughty naughty.

And I'll stick with 3.5.

-RK-
04-21-2004, 12:19 AM
Here's an acutual technical question. Say I record a keyboard track by hooking my keyboard to my computer and using Nero Wave Editor to record the track. Is there any way I could put that into FL and sequence it and master it there, or do I need to make the rest of the song in FL and Export the FL track to an external piece of software, like Acid? Thanks for bearing with my stupidity. :wink:

P.S. MightyMarg, only the online version has lifetime free updates. :wink:

djcubez
04-21-2004, 08:05 PM
fl3 - fl4 is not a free even if you have free lifetime updates.

DM Lee
04-21-2004, 10:20 PM
Here's an acutual technical question. Say I record a keyboard track by hooking my keyboard to my computer and using Nero Wave Editor to record the track. Is there any way I could put that into FL and sequence it and master it there, or do I need to make the rest of the song in FL and Export the FL track to an external piece of software, like Acid? Thanks for bearing with my stupidity. :wink:

P.S. MightyMarg, only the online version has lifetime free updates. :wink:

If you recorded your playing as into a wav file, you could add a sample channel and load the wav into it that way then apply an effects channel and you could master it as you would anything else in fruity.

I personally think it would be a lot less work to to record the playing and put it into fruity instead of taking everything out of fruity and working in another program as if you wanted to change a single note youd have to re-export that track, or if you changed a reverb setting or something like that. I'd mix everything in fruity and then when you think you have everything ready for final export then move it to your other program for its final polish.

DarkeSword
04-21-2004, 11:03 PM
fl3 - fl4 is not a free even if you have free lifetime updates.

Uh, sure it is. You just get the corresponding version.

NembaTheKid
04-21-2004, 11:47 PM
fl3 - fl4 is not a free even if you have free lifetime updates.

Yes it is, if you buy FL Studio 4, you get versions 5+ free.



Customers of the on-line Fruityloops version (not the BOX version, nor the separate plugins) are offered Life Time Free Updates.
This means that whenever a new version of your specific FLStudio/Fruityloops package (Basic, Pro, Full or Producer) comes available, you will have the option to download this new version free of charge.


Free FL Studio updates for life !

This might be hard to believe but buying (the online version of) FL Studio not only gets you the latest version of FL Studio but every new update we release.

This means you'll receive FL Studio 4.5, 5.0, 5,5, ... absolutely for free as we believe you should be able to use the functionality you paid for bugfixed for as long as we develop it.

EDIT: oops... I didn't realize you were talking about only 3 and 4... anyway, I'm pretty sure its still a free upgrade, you get the fruityloops edition.

mightymarg
04-22-2004, 02:03 AM
Okay, so updates are only free if you have bought FL Studio.

djcubez
04-22-2004, 03:01 AM
fl3 - fl4 is not a free even if you have free lifetime updates.

Uh, sure it is. You just get the corresponding version.

No I mean if you have lifetime free updated for fl3 it doesn't extend to fl4 and flstudio, you have to pay for it.

NembaTheKid
04-22-2004, 03:13 AM
Don't the people upgrading from FruityLoops 3.x get the FL studio 4 fruityloops edition? Isn't that why it's called the "fruityloops edition"?

skulkrusha
04-22-2004, 11:00 AM
1. How do i make a channle repeat itslef. Its not in step, its piano roll. Its for a drum beat. I saw it in some of the song FL came with.

That's not very specific. Beat slicer? Layer? Could you name one of the projects you saw it done in?

I thought about it for a while, and I think you're talking about extending the step sequencer. Open the step sequencer and look for a grey/turquoise box in the top left-hand corner of it. By default, it has a pair of dashes in it. This box sets the beats per bar in that particular pattern, and under most circumstances it'll be set to the default, which is 4. Click on the box and drag upwards to change it, and after you let go, the step sequencer will change accordingly.

djcubez
04-22-2004, 11:42 AM
Don't the people upgrading from FruityLoops 3.x get the FL studio 4 fruityloops edition? Isn't that why it's called the "fruityloops edition"?

Oh yea, you're right. My bad, I just remembered that lol. But you don't get the mixer...

hiphopjam
04-22-2004, 12:02 PM
saved my project as a wav file with no errors and a flp file but when i opened my project the next day fl said it maybe corrupted and then fl shuts down, veiwed the file using notepad and it doesn't look any different then the other projects that fl came with

-RK-
04-22-2004, 07:58 PM
How do I assign effects to individual channels? When i put effects in, they are assigned to all of the channels in the step sequencer.

lazygecko
04-22-2004, 08:06 PM
Either your channels are all set to mixer channel 1, or you're putting all the effects in the Master channel.

jordsau
04-23-2004, 12:27 AM
Questiion:

How do I fade-out music? Like- since I can't really make a conclusion, i'd rather just fade it out. Can someone please tell me if this is possible? And how I could do it?

NembaTheKid
04-23-2004, 12:36 AM
to make a fadeout right-click the main volume control, and go edit events or something. then scroll further to the bar where the music finishes, and right-click-and-drag from the top-left corner of the last bar to the botto-right corner.

I hope that wasn't too vague or illegible...

-RK-
04-23-2004, 01:09 AM
I'm sorry for all the questions i've been making on this thread, but I am trying hard to understand this effin program, AND I have a few extra questions. :lol:

1. What is automation, and how do I use it. and

2. How do I use the event editor.

If anyone knows where to find a couple in depth tutorials on this topic, that will definitatly be sufficient. Thanks! :wink:

P.S. Sorry if this was awnsered before in this thread, but there's 85 pages to read thru, and The Feimeister is very busy. :wink:

mightymarg
04-23-2004, 01:20 AM
I'll give you the noobified answer, because I'm still learning everything FL. And it sucks cause I had to teach myself everything...

Automation is predetermined control of the various knobs and switches and effects. You can either do things like record the actions you perform with the record button, or you can edit the events of each and every action with a pretty basic editor, which is the event editor.

You use a graph-like interface to control things like knobs. Once you get the hang of it, it's pretty easy.