View Full Version : FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here
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ennui
08-22-2004, 08:25 PM
After buying FL Studio 4.5.2 and the soundfont player, get to where it says that the current soundfont is "Nineteen." Click on the Folder icon next to it and browse for your soundfont and select it. yay.
Kirbymixer
08-23-2004, 12:04 PM
I have a terrible problem with making MIDI's in Fruityloops: when I export a flp file to midi, I only get acoustic piano and the standard drums in the midi. These are the steps I do when making a midi:
1) I make a midi out channel
2) I go to the instrumentsettings and change it to -for example- vibraphone.
3) in the master part of the mixer, I make the LSD and change the port to 0, which my midi instrument is too
4) I select Vibraphone on channel 1, which my midi vib. is too.
5) I select Microsoft Synthesizer instead of Avance AC97 Audio (because A AC97 Auio gives an error)
6) I close the mixer and the lsd and make some notes in the piano roll of the vib.
7) I play it, and hear the vib.
8 ) I save it as midi in File > Export > Midi file
perhaps the problem is that when I enable midi output, I get an error: "The given device is already in use. Wait till it's avaible and try it again" (translated from dutch, but I think it looks like that).
If you know what's going on, please help me.
th1rdeye
08-23-2004, 08:40 PM
get to where it says that the current soundfont is "Nineteen." Click on the Folder icon next to it and browse for your soundfont and select it. yay.
I've done that, it just reverts back to "Nineteen" next time I load the program.
Synth
08-24-2004, 11:25 PM
I'm trying to link the cutoff of ts404 with my pitchblend on my keyboard. The problem is the pitchblend is auto linked to the pitch in FL. How do I remove it from the pitch? The pitch is the only thing that will work for a controller on my keyboard.
DarkeSword
08-24-2004, 11:38 PM
get to where it says that the current soundfont is "Nineteen." Click on the Folder icon next to it and browse for your soundfont and select it. yay.
I've done that, it just reverts back to "Nineteen" next time I load the program.
Did you buy the soundfont player? If you didn't, then that's what happens.
Chris McGee
08-25-2004, 01:25 AM
http://img51.photobucket.com/albums/v157/ghostboy/fl.jpg
RePosting. Does anyone know why it's opening like this, and how I can get it to open in the VST window?
Xelebes
08-25-2004, 01:32 AM
Does it allow you to edit the parameters under that view? If so, then it should be fine. If no... I have not the foggiest clue.
Chris McGee
08-25-2004, 01:34 AM
Does it allow you to edit the parameters under that view? If so, then it should be fine. If no... I have not the foggiest clue.
I can only edit the stuff you see in the window. It doesn't scroll, and the window doesn't scale.
skulkrusha
08-25-2004, 07:38 AM
I have a terrible problem with making MIDI's in Fruityloops: when I export a flp file to midi, I only get acoustic piano and the standard drums in the midi. These are the steps I do when making a midi:
...
perhaps the problem is that when I enable midi output, I get an error: "The given device is already in use. Wait till it's avaible and try it again" (translated from dutch, but I think it looks like that).
If you know what's going on, please help me.
I followed your steps exactly and I was fine. I suspect there's a problem with your install of FL, or there's a hardware/software problem somewhere. Try running the FL diagnostic tool if you're a registered user (help>FL Studio Diagnostic Tool).
Kirbymixer
08-25-2004, 09:30 AM
I followed your steps exactly and I was fine. I suspect there's a problem with your install of FL, or there's a hardware/software problem somewhere. Try running the FL diagnostic tool if you're a registered user (help>FL Studio Diagnostic Tool).
FL test results
1 installation of FL was found
1. Fruityloops 4.1 Location: "C:\Program Files\FLStudio4\"
VST plugins will be searched in:
"C:\Program Files\FLStudio4\Plugins\VST\"
FL will use the slicer tool located at "C:\Program Files\FLStudio4\System\Tools\BeatSlicer\zx_bs_d.ex e"
You have no registered FL plugins or tools
System test results
You are running Microsoft Windows XP, version 5.1
You have the following servicepack installed: Service Pack 1
Windows is installed in "C:\WINDOWS\"
The program files location is "C:\Program Files\"
Your system has 1 processor
The cpu is a Unknown CPU Type running at 2002MHz
You have 511MB physical and 2048MB virtual memory
You have 1 monitor set to 32bit color for a desktop resolution of 1024x768 pixels
You have administrator privileges
3rd party software
No 3rd party applications that may interfere with FL were found
DirectX test results
You have DirectX 9.0 installed
DirectX reported version 4.09.00.0902
You have 2 DirectSound devices
Primair geluidsstuurprogramma
Avance AC97 Audio
You have 1 DXi softsynths and no DX effects installedName Kind I/O
fadxirw synth (DXi)
ASIO test results
No ASIO devices were found
VST test results
0 VST plugins were found, of which 0 synths, 0 effects and 0 unknown
ReWire test results
No ReWire devices were found
I don't see anything wrong
ArseAssassin
08-25-2004, 10:00 AM
http://img51.photobucket.com/albums/v157/ghostboy/fl.jpg
RePosting. Does anyone know why it's opening like this, and how I can get it to open in the VST window?
Easy one. It doesn't like you.
But seriously, you shouldn't use Slayer if you're looking for a realistic E. Guitar sound. You should get a guitar amp VSTi. I know there's at least one at Kvr-vst.
Chris McGee
08-25-2004, 11:15 AM
I know, I was just using it as an example for my VST problem.
Kirbymixer
08-25-2004, 11:49 AM
Im working on a game which only support midi files so please help me quickly :(
skulkrusha
08-25-2004, 12:26 PM
Now, post your problem along with that in the tech support forum on flstudio.com. If they can't help you, nobody can.
Synth
08-25-2004, 11:33 PM
Just copy all of your projects/samples/vsts and reinstall.
Chris McGee
08-28-2004, 01:26 AM
Well, I fixed it. I just got the new version (4.52). :?
GeckoYamori
08-28-2004, 09:02 AM
In the recent FLStudio versions you have to assign MIDI instruments in a different way. You have to right click the patch settings in the MIDI Out channel and choose edit events.
prophetik music
08-28-2004, 09:02 PM
Depends on what you want. It might be because your LSD's are overlapping - that would make them reset. Don't use similar port numbers - make them different from LSD to LSD.
:twisted:
CSmith
09-03-2004, 04:14 AM
I have a question about soundfonts in FL. Is there a way to add vibrato(maybe in an event editor window) to soundfonts? It doesn't matter too much to me if I can use the mod wheel on my keyboard with it or not, just that the capability for vibrato exists for soundfonts in FL(and I hope the solution isn't to put a ton of pitch bends up and down alternating along the length of the vibrato).
Also, for soundfonts, would the Crystal VST (www.greenoak.com/crystal/) be a better plugin to use for soundfont playback?
I need to know whether Crystal would be better than the FL Soundfont Player since most of my sounds come from soundfonts, and I need to know about vibrato for the same reason. Thanks.
Nemba
09-07-2004, 09:01 AM
I don't know about crystal, but rgc's free vst soundfont player sfz (http://www.rgcaudio.com/sfz.htm) is what I use, and it's pretty good.
zircon
09-07-2004, 11:31 AM
Crystal is more of a soundfont mangler than a soundfont player, and it takes WAY more CPU than you need for playback. sfz is good (if you have a lot of memory), though fruity SF player is my personal choice so you can do slides.
prophetik music
09-07-2004, 12:04 PM
I have a question about soundfonts in FL. Is there a way to add vibrato(maybe in an event editor window) to soundfonts? It doesn't matter too much to me if I can use the mod wheel on my keyboard with it or not, just that the capability for vibrato exists for soundfonts in FL(and I hope the solution isn't to put a ton of pitch bends up and down alternating along the length of the vibrato).
Also, for soundfonts, would the Crystal VST (www.greenoak.com/crystal/) be a better plugin to use for soundfont playback?
I need to know whether Crystal would be better than the FL Soundfont Player since most of my sounds come from soundfonts, and I need to know about vibrato for the same reason. Thanks.
Kawaru -
Vibrato is always possible by using an LFO, however with Crystal you can't do that. The best possible way to do vibrato is just by using an 'edit event' wave, or by using the Fruity Formula controller and using that to modulate the pitch or volume, based on how you want your vibrato to sound.
As for Crystal, i've found that its got its good parts and its bad parts - some are ok, some are just CPU rhinos. Take your pick...but SF isn't that bad either.
:twisted:
skulkrusha
09-07-2004, 12:18 PM
Vibrato is always possible by using an LFO, however with Crystal you can't do that.
Yes you can, you link one of it's LFOs to one of the voice's pitches in the modulation matrix. Easy (:
CSmith
09-07-2004, 05:46 PM
Thanks for all the answers, guys. I did some messing around of my own yesterday and found that I could link the mod wheel on my keyboard to the modulation knob on the Fruity SF Player.
So I guess that works for what I need, but it doesn't seem to make much difference for soundfonts where the samples already have vibrato. I'm assuming the only solution to that is to find non-vibrato samples.
Nemba, I'm also going to check out the player you linked to and see how well I like it.
prophetik music
09-08-2004, 11:29 AM
Vibrato is always possible by using an LFO, however with Crystal you can't do that.
Yes you can, you link one of it's LFOs to one of the voice's pitches in the modulation matrix. Easy (:
oops.....
wow, how did I miss THAT one? yeah...Prophet is a sad panda....
yeah.
thanks, though, skullkrusha. thats helpful.
:twisted:
FiremanJoe
09-10-2004, 08:54 AM
Is it possible to import WAV's or MP3's to FL? i want to use pieces of other songs in some of my compositions, but im not sure how to cut them out of the actual songs...
prophetik music
09-10-2004, 11:26 AM
Is it possible to import WAV's or MP3's to FL? i want to use pieces of other songs in some of my compositions, but im not sure how to cut them out of the actual songs...
Well, the basic way that I would do that is simply using the Audio Clip channel in Fruity. Just plug that in, and use it liek you'd use a sampler. You could theoretically use a sampler also, but the AC is a lot more specialized.
No Mp3s, though - it only takes OGG or WAV files. sry.
:twisted:
sidar
09-11-2004, 03:49 AM
Please excuse my noobishness, but all the thread links on the first page do not work anymore. Could someone re-copy new/updated links (just beginning tutorials, etc)?
It would be rather painfull to search through this 100-page thread for the new links.
Thanks.
-sidar
skulkrusha
09-11-2004, 11:28 AM
They don't work because they've been purged. This thread is quite old, and those threads linked to on the first page have been deleted since then.
It's not so hard to use the Search function on the top right under the OCR banner (http://www.ocremix.org/phpBB2/search.php) to look for things around here, btw. If you're looking for a beginner's guide, there's one on the FL Studio website under the "downloads" section.
Clockwork
09-12-2004, 01:42 AM
Is ther a asier way to make strings then having to experiment? I have tried using the chord button, but it seems to just freeze me. Thanks.
zircon
09-12-2004, 02:03 AM
Is ther a asier way to make strings then having to experiment? I have tried using the chord button, but it seems to just freeze me. Thanks.
... what?
Do you mean "chords"?
Clockwork
09-12-2004, 03:32 PM
Something like that, yea.
prophetik music
09-12-2004, 03:36 PM
Is ther a asier way to make strings then having to experiment? I have tried using the chord button, but it seems to just freeze me. Thanks.
... what?
Do you mean "chords"?
LOL. it seems that its official - Online noobspeak officially joins Ebonics as one of the newest languages taught in school.
:twisted:
prophetik music
09-12-2004, 03:38 PM
Something like that, yea.
Assuming you mean chords, you need to know your original chords of the song that you're working on. Expirimentation really tends to help you find the chords yuo're looking for, but i think that i dont' understand your question very clearly.
More when i get it.
:twisted:
CC Ricers
09-17-2004, 03:44 PM
I'm trying to use MIDI input with FL Studio, and never done it before. Before I can start I still need to buy a cable but I'd like to know the steps beforehand.
Now the manual for the Korg Electribe (the device I'll be using) explains how to connect with other MIDI devices but doesn't go into computer programs in general. Should I expect FL Studio to recognize almost any MIDI device? What can it do then? I'm hoping I can do something like dump my sequence patterns into a piano roll, and adapt it to different samples.
All I'm doing right now is recording the music straight through line-in, and putting them as WAV loops in FL. I think it's time for some more flexibility.
prophetik music
09-17-2004, 09:59 PM
I'm trying to use MIDI input with FL Studio, and never done it before. Before I can start I still need to buy a cable but I'd like to know the steps beforehand.
Now the manual for the Korg Electribe (the device I'll be using) explains how to connect with other MIDI devices but doesn't go into computer programs in general. Should I expect FL Studio to recognize almost any MIDI device? What can it do then? I'm hoping I can do something like dump my sequence patterns into a piano roll, and adapt it to different samples.
All I'm doing right now is recording the music straight through line-in, and putting them as WAV loops in FL. I think it's time for some more flexibility.
so you're saying you don't like the idea of simply recording your MIDI and just importing as a MIDI file? well, if oyu don't want the easiest way to do it, then under the opening screen in FL you should be able to selsct your MIDI settings. Check under settings - there should be something in there about MIDI input - just make sure you've got the driver in your comp.
have fun with that. my personal recomendation is to hack Finale of a sort and input it into there - its much nicer about inputs and such. then just save as a MIDI and import.
:twisted:
Darlos
09-18-2004, 08:17 PM
Hey, I'm having an odd problem with Fruity Loops Studio. Every so often when I'm working on something, the CPU usage suddenly flys through the roof and makes everything go batty. I have to wait for it to "calm" back down to around 10 before I can really continue to do anything. It's rather obnoxious as it does this QUITE often. Anybody have an idea on how to fix this?
prophetik music
09-18-2004, 08:35 PM
Hey, I'm having an odd problem with Fruity Loops Studio. Every so often when I'm working on something, the CPU usage suddenly flys through the roof and makes everything go batty. I have to wait for it to "calm" back down to around 10 before I can really continue to do anything. It's rather obnoxious as it does this QUITE often. Anybody have an idea on how to fix this?
Close programs.
Use less layers and extra stuff.
Maybe your computer just sucks. I would say to close random crap programs that are sucking down your cpu usage.
it happens to me once and a while - so do what you think is best. Its partially because FL hogs more memory than a fat man hogs space on a bench seat.
:twisted:
Rellik
09-18-2004, 09:58 PM
Hey, I'm having an odd problem with Fruity Loops Studio. Every so often when I'm working on something, the CPU usage suddenly flys through the roof and makes everything go batty. I have to wait for it to "calm" back down to around 10 before I can really continue to do anything. It's rather obnoxious as it does this QUITE often. Anybody have an idea on how to fix this?
Are you using a Pentium 4 processor? If so, it could be a Denormal problem. I don't actually know anything about denormal, but it will make your CPU fly through the roof at odd times.
Besides that, I'll just ask what drivers you're using. I don't know if this is related, but when I was using the WDM drivers that came with my SBLive!, (and this also happened with ASIO4All), a similar sort of thing happened. The kX drivers now have eliminated that problem.
skulkrusha
09-19-2004, 12:53 AM
I'm trying to use MIDI input with FL Studio, and never done it before. Before I can start I still need to buy a cable but I'd like to know the steps beforehand.
Now the manual for the Korg Electribe (the device I'll be using) explains how to connect with other MIDI devices but doesn't go into computer programs in general. Should I expect FL Studio to recognize almost any MIDI device? What can it do then? I'm hoping I can do something like dump my sequence patterns into a piano roll, and adapt it to different samples.
Yeah, as long as you've got all the right cables and stuff going into your compy and the correct MIDI inputs (ie. if you're using a MIDI input on your soundcard, it'll be your soundcard, or if it's some sort of other thing like a USB-MIDI cable, it'll be the name of that cable) and ports (0 or omni is usually best if you're only using one MIDI device) are selected, FL will accept MIDI signals from your Electribe (it won't know specifically that it's an Electribe, however it will be able to send and recieve messages from it). There's a section on MIDI recording in the help file.
Darlos
09-20-2004, 12:55 AM
Are you using a Pentium 4 processor? If so, it could be a Denormal problem. I don't actually know anything about denormal, but it will make your CPU fly through the roof at odd times.
Besides that, I'll just ask what drivers you're using. I don't know if this is related, but when I was using the WDM drivers that came with my SBLive!, (and this also happened with ASIO4All), a similar sort of thing happened. The kX drivers now have eliminated that problem.
Hm... well, I DO have a Pentium 4. It's a 2.0. I guess I could check into that Denormal problem. It only happens with FL though, and I don't know if this Denormal thing is supposed to happen all the time, or just with FL. As for my sound card and drivers etc, I have a SBAudigy. So... yeah.
CSmith
09-22-2004, 06:44 AM
I want to use SFZ which was suggested to me earlier in this thread, but I don't know how to control vibrato with it.
With the Fruity SF player I know how to link the LFO knob to the mod wheel on my keyboard, but I'm not sure how to do something like this when there's not already a knob there. Is it possible?
prophetik music
09-22-2004, 01:19 PM
I want to use SFZ which was suggested to me earlier in this thread, but I don't know how to control vibrato with it.
With the Fruity SF player I know how to link the LFO knob to the mod wheel on my keyboard, but I'm not sure how to do something like this when there's not already a knob there. Is it possible?
I think so. You could do that, or just use Formula Controller to get it to work. Either should work. However, vibrato sounds a little better if you do it with volume, not as much as with pitch. I know its supposed to be pitch but it can sound funky if you don't get your length right.
:twisted:
zircon
09-22-2004, 01:39 PM
I want to use SFZ which was suggested to me earlier in this thread, but I don't know how to control vibrato with it.
With the Fruity SF player I know how to link the LFO knob to the mod wheel on my keyboard, but I'm not sure how to do something like this when there's not already a knob there. Is it possible?
Check the parameter list of SFZ and experiment with linking the modwheel as a controller to some of them. Not sure which one would control vibrato, necessarily, but you should be able to find it with some experimentation.
Also, prophet, it's not really cute, funny, or unique to put a :twisted: at the end of all your posts, it's just annoying.
prophetik music
09-22-2004, 04:40 PM
Also, prophet, it's not really cute, funny, or unique to put a :twisted: at the end of all your posts, it's just annoying.
Please.
I get this everywhere. Its a signature, man - some of the guys over in UnMod tried to yell at me about it but one of the moderators chewed them out for it. just don't hate the face, man. look up mephisto - you'll see why.
Just don't hate the face.
Besides...would you rather have me or some loser who proliferates those things all over the place? I use them once a post - and anyways, if you feel like calling me out use a PM or an UnMod thread - not the fruity thread.
I'm not trying to be cute, funny, or unique - that's just what i do. its what i've always done, and its what i will continue to do until i leave these forums.
Subject closed.
:twisted:
ArseAssassin
09-22-2004, 05:22 PM
However, vibrato sounds a little better if you do it with volume, not as much as with pitch.
This is based on scientific research, isn't it?
Oh.
Chris McGee
09-22-2004, 07:59 PM
NOOB QUESTION ALERT:
How do I completely change the tempo in the middle of a song?
GeckoYamori
09-22-2004, 08:03 PM
Right click on tempo > Edit Events
Chris McGee
09-22-2004, 08:03 PM
Right click on tempo > Edit Events
Ok.. thanks.
prophetik music
09-23-2004, 12:19 AM
Right click on tempo > Edit Events
Ok.. thanks.
Keep in mind that whatever pattern you have open at that time is the one that the 'edit event' will occur on. Suggest maybe making a completely seperate pattern for your speed odjustment.
:twisted:
CSmith
09-23-2004, 02:10 AM
Mephisto, the formula controller is something I've tried to stay away from since it looks unnecessarily complex.
At your suggestion though, I loaded it onto an effect channel and had SFZ play through that channel. I used the "basic sine LFO" since I figured that would be the one I needed for an okay vibrato. Even turning all the knobs(on the formula controller) while playing, I heard no difference at all, and I tried several different formulas also with no difference in sound.
There is probably something I'm overlooking, but like I said, I've never used this effect before, so I don't know anything about it.
Zircon:
Anywhere in FL where I can check the parameter list? All I see are mode, file, channel, bank, program, poly, quality, and effects. I can link my modwheel to any of those, but there isn't really much point.
Also, in the piano roll, in the tools menu, LFO is there but it's greyed out.
I just can't figure out a way to do this or how to link this at all.
I thought maybe I could load a plugin(or make something on the Dashboard) and link a knob there to my mod wheel, and then make that knob control a sine LFO on the SFZ channel. Think I could find a tutorial for how to do something like this somewhere?
Basically, I want to use SFZ because it's free. I like the Fruity player but it's either pay $35 or have it forget which soundfonts I used every time I open a project. So if I could get vibrato somehow with SFZ(since it doesnt' have an LFO knob like the Fruity player does), I'd be all set. ^^
prophetik music
09-23-2004, 03:52 AM
Mephisto, the formula controller is something I've tried to stay away from since it looks unnecessarily complex.
At your suggestion though, I loaded it onto an effect channel and had SFZ play through that channel. I used the "basic sine LFO" since I figured that would be the one I needed for an okay vibrato. Even turning all the knobs(on the formula controller) while playing, I heard no difference at all, and I tried several different formulas also with no difference in sound.
There is probably something I'm overlooking, but like I said, I've never used this effect before, so I don't know anything about it.
You need to link the controller to the pitch knob (or the volume ontrol, based on how you're doing the vibrato). Basically, you need the "basic sine LFO" to control what the pitch knob does. DO NOT make it hgue or it sounds nasty. Just setting up the controller doesn't work - you need to link it else its just a CPU eater and does nothing.d
Or maybe i did it differently and i'm jsut an idiot. You decide. Have fun with this.
:twisted:
CSmith
09-23-2004, 05:47 AM
You need to link the controller to the pitch knob (or the volume ontrol, based on how you're doing the vibrato). Basically, you need the "basic sine LFO" to control what the pitch knob does. DO NOT make it hgue or it sounds nasty. Just setting up the controller doesn't work - you need to link it else its just a CPU eater and does nothing.d
Or maybe i did it differently and i'm jsut an idiot. You decide. Have fun with this.
Ok, what I did was open a formula controller and link the SFZ volume knob to that controller. Then, I set up a basic sine LFO and linked the C knob(the speed) to the mod wheel on my keyboard. I think I'm doing it the way you're talking about.
I figured out setting the C speed knob to 0 turns off the effect, but it looks like I'll need to use the A base knob to control volume levels for the track, right? The two move together for me, but if I only move the volume knob for the SFZ channel, then the A knob will not move the volume along with it unless I stop and restart the song.
Hm, I dunno, I guess I'll have to just keep experimenting with this until I understand it completely or at least find somethnig that works for me.
Thanks for helping me figure out how to get it somewhere close to what I was trying to do.
Prodigal Moon
09-25-2004, 06:26 PM
Okay, I am very inexperienced in both music theory and music software, so please bear with me for this noobish question:
I have the FL 3 Demo, and I can't seem to get the song length any longer than 64 beats. Is this because it's a demo, or is it supposed to only be that long, or am I missing some way to change that? Is FL only for making loops shorter than 64 beats, and not complete songs that change over the course of 64+ beats? Thanks
Nicole Adams
09-25-2004, 07:59 PM
It sounds like you're using just that darn step sequencer (the box that contains each track with little squares next to each one) to layout your notes and rhythms. Right click on a track and select "Piano Roll" at the top of the menu. There you can make a song as long as you want and it is much better (and easier) than using just the step sequencer. :wink:
Prodigal Moon
09-25-2004, 11:02 PM
Thanks so much Yoshi, that helps a whole lot. Is there an easy way to extend a beat throughout the entire piano roll?
prophetik music
09-25-2004, 11:12 PM
Thanks so much Yoshi, that helps a whole lot. Is there an easy way to extend a beat throughout the entire piano roll?
Copy paste works pretty decent for some people. Other than that...you can kind of just make the beat short and bake a million of them onto the playlist thing.
:twisted:
skulkrusha
09-26-2004, 06:47 AM
Is there an easy way to extend a beat throughout the entire piano roll?
Do you mean looping something you've written on the step sequencer on a pattern with a piano roll score? Click the little LED button on the top left of the step sequencer with the arrow pointing to the left next to it (the Repeat step sequencer button). If you want to extend the step sequencer, look for the small blue box in the top left of the step sequencer (Beats per bar for this pattern) and drag the value according to how long you want the pattern to go for. Otherwise, what Prophet said is probably the only other thing I can think of that you could possibly want.
Synth
09-26-2004, 07:59 PM
Im trying to use Reason with Fruity loops through ReWire. I did excatly what the help file says but I can't get it to work. Maybe im doing it wrong so, could someone tell me how to do it step by step?
Prodigal Moon
09-26-2004, 08:56 PM
Copy paste works pretty decent for some people. Other than that...you can kind of just make the beat short and bake a million of them onto the playlist thing.
Took me a minute but I seem to have figured out copy and paste, so that should do. I'm not quite sure what you mean by the playlist thing.
Do you mean looping something you've written on the step sequencer on a pattern with a piano roll score? Click the little LED button on the top left of the step sequencer with the arrow pointing to the left next to it (the Repeat step sequencer button). If you want to extend the step sequencer, look for the small blue box in the top left of the step sequencer (Beats per bar for this pattern) and drag the value according to how long you want the pattern to go for. Otherwise, what Prophet said is probably the only other thing I can think of that you could possibly want.
I'm having trouble finding some of this stuff, is it possible that we're looking at different versions of FL?
Anyway, I think I've got it figured out enough to actually start producing something. Thanks for the help everyone.
zircon
09-26-2004, 10:23 PM
I'm having some weird ass rendering problems. The audio for fruity SF player channels using HQ Rendering on *certain* soundfonts, randomly, doesn't work at all. As in, after rendering, the result WAV/MP3 is just high pitched buzzing. I get the same exact high pitched buzzing when exporting certain instruments from Kompakt and Kontakt, using their default settings.
Any ideas for what could be causing the program? FL is set to export at 16bit WAV, all FL sampling is 44.1khz, and my sound card is an EMU 0404 which I believe supports 24bit wav/96khz sampling rates.
Nicole Adams
09-26-2004, 11:23 PM
Im trying to use Reason with Fruity loops through ReWire. I did excatly what the help file says but I can't get it to work. Maybe im doing it wrong so, could someone tell me how to do it step by step?
This continues on after what the help file says.
1) You need to input note data into Reason's piano roll.
2) Then in the FL Studio step sequencer (I use the first pattern, but it's not necessary) right-click on the ReWired channel, Reason and click "Piano Roll."
3) Make one note (anywhere) as many measures as the data in Reason's piano roll is. Meaning, if an instrument/synth in Reason plays for nine measures, make the note in FL Studio nine measures. Hope that helps!
I'm not quite sure what you mean by the playlist thing.
The playlist is the big box that contains all of your patterns. You want to make new patterns when you have a section change (ex: intro, chorus, bridge), a change in an instrument/synth's rhythm or key or if you're automating something, such as volume or tempo. It's a good idea for one instrument/synth to have its own pattern. One exception would be a percussion loop. Some people have a few different percussion instruments playing in the same pattern. Good luck and have fun! :)
Synth
09-27-2004, 03:34 AM
[quote=Synth]Im trying to use Reason with Fruity loops through ReWire. I did excatly what the help file says but I can't get it to work. Maybe im doing it wrong so, could someone tell me how to do it step by step?
This continues on after what the help file says.
1) You need to input note data into Reason's piano roll.
2) Then in the FL Studio step sequencer (I use the first pattern, but it's not necessary) right-click on the ReWired channel, Reason and click "Piano Roll."
3) Make one note (anywhere) as many measures as the data in Reason's piano roll is. Meaning, if an instrument/synth in Reason plays for nine measures, make the note in FL Studio nine measures. Hope that helps![quote/]
The hole reason im using rewire is, I cant stand Reasons Pianoroll so I cant do it in FL?
prophetik music
09-27-2004, 03:38 AM
Copy paste works pretty decent for some people. Other than that...you can kind of just make the beat short and bake a million of them onto the playlist thing.
Took me a minute but I seem to have figured out copy and paste, so that should do. I'm not quite sure what you mean by the playlist thing.
THe playlist is the part where all the arranging takes place. It is the screen where you place all the patterns in, whenever you want them to play. Now, if you do a short beat and you want to extend that particular beat, just putting several in a row on the playlist has the same effect as making one really long.
:twisted:
Nicole Adams
09-27-2004, 09:03 PM
The hole reason im using rewire is, I cant stand Reasons Pianoroll so I cant do it in FL?
I also prefer FL Studio's piano roll over Reason's. As far as I know there isn't a way to use FL Studio's piano roll to create a pattern for a device in Reason.
GeckoYamori
09-27-2004, 09:35 PM
You could always export the Piano Roll pattern as MIDI data and import it to Reason, if it's worth the trouble.
prophetik music
09-27-2004, 11:31 PM
You could always export the Piano Roll pattern as MIDI data and import it to Reason, if it's worth the trouble.
How would you do that? I didn't know you could...
:twisted:
zircon
09-27-2004, 11:52 PM
Uh, put notes in MIDI out, set to pattern mode, export -> MIDI? Very easy, really..
prophetik music
09-28-2004, 11:17 AM
Uh, put notes in MIDI out, set to pattern mode, export -> MIDI? Very easy, really..
Wow...yeah.
I didn't even think of that.
Thanks, zircon.
:twisted:
zircon
09-30-2004, 05:14 PM
Get the full version of FL, it's WELL worth it :)
The problem of imported MIDIs not playing is a really common question. First thing you should try is setting all the MIDI Outs that appear from the imported MIDI to port 1, as they default to port 0. Check your MIDI general settings; the MIDI mapper should be on port 0, I think, with the MIDI output going to port 1, so your MIDI Outs will play.
prophetik music
09-30-2004, 05:33 PM
i dont think this will get read because of all the post on this subject.and i really dont have tons of time to read thru all them right now.not to be mean but i dont : :cry: i have a problem.i dont have the full version of FL and when i try to import midi files they dont play.I mean it shows it playing but none of it works.If anyone comes across this post and knows a solution to my problem it would be much appreciated.Ill take on tons of request if i can get this problem fixed!!!
You need to use a Fruity LSD - and set the port number on the MIDIs to the same port that the LSD is set to. Check the fruity website for more info - thats where I got the answer from when I was looking. http://www.fruityloops.com/ is the site. have fun with that one, kingchris.
:twisted:
zircon
09-30-2004, 07:50 PM
You don't need the fruity LSD. I've used FL on numerous machines with different soundcards, and I've never needed it for anything MIDI-related.
skulkrusha
10-01-2004, 08:58 AM
You don't need it if you don't need to hear the output of the MIDI, but otherwise (and if your soundcard doesn't render FL's MIDI Out by itself) you need the Fruity LSD to render the MIDI output to GM or whatever. Slapping one into any mixer channel and setting the port number to the same as the MIDI Out channels gives immediate GM MIDI rendering.
zircon
10-01-2004, 02:13 PM
You don't need it if you don't need to hear the output of the MIDI, but otherwise (and if your soundcard doesn't render FL's MIDI Out by itself) you need the Fruity LSD to render the MIDI output to GM or whatever. Slapping one into any mixer channel and setting the port number to the same as the MIDI Out channels gives immediate GM MIDI rendering.
Not sure what you mean. I don't use fruity LSD, just MIDI outs, and my MIDIs render fine. I also hear the output in the project.
prophetik music
10-01-2004, 05:05 PM
You don't need it if you don't need to hear the output of the MIDI, but otherwise (and if your soundcard doesn't render FL's MIDI Out by itself) you need the Fruity LSD to render the MIDI output to GM or whatever. Slapping one into any mixer channel and setting the port number to the same as the MIDI Out channels gives immediate GM MIDI rendering.
Not sure what you mean. I don't use fruity LSD, just MIDI outs, and my MIDIs render fine. I also hear the output in the project.
No offense, but that shouldn't happen. The website specificly says that because MIDI is post-FL in terms of sound card application, it doens't render in FL. Are you playing the MIDI into the computer? that might be the only way that I can think of that would cause that.
:twisted:
zircon
10-01-2004, 07:35 PM
You don't need it if you don't need to hear the output of the MIDI, but otherwise (and if your soundcard doesn't render FL's MIDI Out by itself) you need the Fruity LSD to render the MIDI output to GM or whatever. Slapping one into any mixer channel and setting the port number to the same as the MIDI Out channels gives immediate GM MIDI rendering.
Not sure what you mean. I don't use fruity LSD, just MIDI outs, and my MIDIs render fine. I also hear the output in the project.
No offense, but that shouldn't happen. The website specificly says that because MIDI is post-FL in terms of sound card application, it doens't render in FL. Are you playing the MIDI into the computer? that might be the only way that I can think of that would cause that.
:twisted:
Playing the MIDI into my computer? Not sure what you mean. If you mean, do I use MIDI outs to interact with VSTs/DXis, yes. If you mean, do I use MIDI outs to create .mid files, yes to that too. If you mean using them for controlling hardware... I do that as well. No LSD needed.
DarkeSword
10-01-2004, 08:11 PM
Uh yeah, Zircon is right. You don't need LSD for MIDI playback.
??
zircon
10-01-2004, 10:57 PM
Well, MIDI is just a type of message format, basically. So when you export a MIDI file, those MIDI messages get transmitted to your soundcard, which then plays the sounds of the notes of whatever instruments you chose. However, when you render to MP3, all FL is basically doing is recording audio generated from within FL. The MIDI sounds being played by your soundcard apparently don't count as that.
skulkrusha
10-02-2004, 03:20 AM
Uh yeah, Zircon is right. You don't need LSD for MIDI playback.
??
explain plz
zircon
10-02-2004, 03:42 AM
Uh yeah, Zircon is right. You don't need LSD for MIDI playback.
??
explain plz
I did, several times. You create MIDI OUTs, configure your ports, sequence notes, you have MIDI. I have the mapper on port 0, main output (microsoft wavetable or whatever) with no port. I will hear GM sound if I set my MIDI outs to port 0. very simple!
prophetik music
10-02-2004, 06:00 AM
when i try to render my midi master piece into a mp3 and then i export it and i try to play it on my media player it doesnt play the midi that i rendered into a mp3 and exported.It plays all the other FL instruments but it doesnt play the midi.Am i doing something wrong?or is it something that i didnt do?
This is what I was talking about, those who doubted me. :evil: If you check Fruity's website then you'd have noticed that you need a Fruity LSD to make MIDI go through FL instead of processing post - FL. What you do is load the LSD into an effects channel and then set all the port numbers on the MIDI channels (in the middle you'll find that thing) to the same effects channel. Go under Fruity's troubleshooting section on the website and look under MIDI - you'll find exactly what I mean.
:twisted:
prophetik music
10-02-2004, 04:56 PM
when i try to render my midi master piece into a mp3 and then i export it and i try to play it on my media player it doesnt play the midi that i rendered into a mp3 and exported.It plays all the other FL instruments but it doesnt play the midi.Am i doing something wrong?or is it something that i didnt do?
This is what I was talking about, those who doubted me. :evil: If you check Fruity's website then you'd have noticed that you need a Fruity LSD to make MIDI go through FL instead of processing post - FL. What you do is load the LSD into an effects channel and then set all the port numbers on the MIDI channels (in the middle you'll find that thing) to the same effects channel. Go under Fruity's troubleshooting section on the website and look under MIDI - you'll find exactly what I mean.
:twisted:
i did go to fruityloops site but i couldnt find Fruity LSD i think maybe im looking in the wrong place.im so lost :lol:
According to the FAQ section under the support section of the website...
If you're playing the General MIDI (GM) synth on your sound card, its output is being mixed in OUTSIDE of FL Studio, so it doesn't get rendered in your wav.
There's a way to work around this:
You can load a Fruity LSD (software MIDI synthesizer) in one of your empty FX slots, set the "Port" number to a number other than the one you have set for your sound card ("5" for example), and then point your MIDI Out generators to it by setting their "Port" numbers to match the number set for the LSD. The Fruity LSD outputs to the Mixer channel in which you have it loaded, so its output will be in your exported wav.
The Fruity LSD uses the General MIDI software synthesizer that Microsoft includes as part of DirectX 8, so you'll need to have DirectX 8 or better installed.
http://forum.e-officedirect.com/forum.exe?forumname=FLStudio_FAQ under MIDI
Now do you see what I mean?
zircon
10-02-2004, 06:54 PM
Fruity LSD comes with FLStudio.
prophetik music
10-02-2004, 08:54 PM
Fruity LSD comes with FLStudio.
if you can't find it, PM me and i'll email you the .dll file.
:twisted:
prophetik music
10-03-2004, 05:10 AM
Fruity LSD comes with FLStudio.
if you can't find it, PM me and i'll email you the .dll file.
:twisted:
i PM'ed you thank you Zircon and The Prophet of Mephisto for all your help it means alot!!
Anytime, man. I'm sure there are a bunch of others who can also answer any question you ask about anything remixing around here somewhere. Just give a shout and someone will help.
:twisted:
skulkrusha
10-03-2004, 11:06 AM
Uh yeah, Zircon is right. You don't need LSD for MIDI playback.
??
explain plz
I did, several times. You create MIDI OUTs, configure your ports, sequence notes, you have MIDI. I have the mapper on port 0, main output (microsoft wavetable or whatever) with no port. I will hear GM sound if I set my MIDI outs to port 0. very simple!
Doesn't seem to work, could you take a screenshot of your settings or something?
Azrael
10-04-2004, 10:43 PM
I am trying to export in (fruity loops 4) to mp3, but when i try to play it in winamp or anything nothing plays. Can someone please help me fix this? I tried looking through this topic... but to be honest there is 2 years worth of stuff to sift through. So if anybody knows the answer can you please post.
skulkrusha
10-06-2004, 07:36 AM
To be honest, there's a billion reasons why that might be happening. For all we know you could well be exporting with the master volume turned to 0. You'll have to be a bit more specific. Are you using default settings, or have you changed something (audio drivers etc)? What exactly are you trying to export? Does Winamp or whatever refuse to play the file, or is just silent?
Chris 'Bill' D
10-06-2004, 11:42 AM
And also check if you set one of your instruments on solo.
prophetik music
10-06-2004, 12:07 PM
A few possibilities:
1. Master Volume is turned to 0
2. Instruments on SOLO.
Now, if it sounds normal in FL4, then i have to ask two things.
Did you reload your samples when you reloaded the file to play it? SOmetimes you have to reload your stuff.
Is your stuff MIDI - did it do the same thing that has been going on immediately before this?
:twisted:
Azrael
10-06-2004, 10:36 PM
I will try to check everything you guys told me to check, but yes I was using defult settins and didnt change anything. Thank you very much for you help ~_^
prophetik music
10-07-2004, 05:50 PM
I will try to check everything you guys told me to check, but yes I was using defult settins and didnt change anything. Thank you very much for you help ~_^
If you really want to, PM me the fruity file and i'll look for some problems right off the bat...if i get time.
:twisted:
Skrypnyk
10-09-2004, 10:22 PM
Out of curiosity, does anyone know how to make FL4 less of a CPU whore? Usually, when I'm near completing a song, it tends to lag like a mofo, plus the song would play for a couple of seconds, stop, then start playing again.
GeckoYamori
10-09-2004, 10:24 PM
Enable Smart Disable in the mixer. Also, if you use a lot of reverb, delay and the likes, put them in Send channels and assign several FX channels to the same Send channel.
skulkrusha
10-10-2004, 09:03 AM
There's an entire section in the help file dedicated to CPU usage reduction. What tends to work for me is increasing the latency (settings>system>audio, then increase the buffer length, providing you're using the default directsound drivers), although if it's a problem having too much latency you could try using different drivers (ASIO4ALL works well for me, and I think there's some sort of KX drivers available, but I don't know where).
jakznake
10-10-2004, 06:06 PM
Ive only got 2 questions bout fl
1) Were can i download it :?:
2) How much does it cost :?:
Skrypnyk
10-10-2004, 07:27 PM
When I used sound blaster for output, even with the latency all the way up it still lagged fairly bad. I switched it to ASIO Multimedia and it's helped a lot, but again, even with this I still had problems.
However, thanks a million Gecko. I never knew about the Smart Disable and it took off like 50% of CPU usage ^_^.
Also, I do use a lot of reverbs and plugins like that, so I'll keep that tip in mind.
In response to jakznake:
1) http://www.fruityloops.com/ you can find the demo
2) I believe prices vary from 49$ to 149$. I tcan be order off that site as well.
prophetik music
10-11-2004, 06:29 PM
There's an entire section in the help file dedicated to CPU usage reduction. What tends to work for me is increasing the latency (settings>system>audio, then increase the buffer length, providing you're using the default directsound drivers), although if it's a problem having too much latency you could try using different drivers (ASIO4ALL works well for me, and I think there's some sort of KX drivers available, but I don't know where).
Thanks for this...its been a problem for me for a long time. I appreciate it.
:twisted:
Quick question - how can I fade between different effect channels? Say I have a track on FX 1, and I want it to fade into FX 4 over the span of about 5 measures... how do I do this? At least, I THINK that's how it's done, judging from songs I've heard in the past. Thank you.
DarkeSword
10-24-2004, 05:31 AM
Quick question - how can I fade between different effect channels? Say I have a track on FX 1, and I want it to fade into FX 4 over the span of about 5 measures... how do I do this? At least, I THINK that's how it's done, judging from songs I've heard in the past. Thank you.
What specifically are you trying to do? Because you can't really FADE between FX tracks, unless you use Send tracks.
Most things can be solved by actually automating the levels of the effects IN the FX channels themselves.
I'm not entirely sure how to do it. Like, say you have a channel that has a muffled sound. Then you make it gradually transition into a cleaner, brighter sound.
I'm not quite hip to your jive lingo yet, so you'll have to bear with me there.
skulkrusha
10-24-2004, 09:27 AM
I think what you're talking about is automation. DarkeSword's right, there's no way of doing exactly what you said other than using send fx channels, and what you've described there could be done with a low pass filter.
There's an entire section to do with automation in the help file. If you want to do what you described before, try experimenting with a Fast LP, you should get results like what you described.
edit: btw DarkeSword & Zircon, neither of you responded to my post at the top of the previous page. I'm serious about not being able to get it to work and I'm inclined to believe it's impossible without additional hardware. I'd be interested in getting it to work if it's possible, but it doesn't bother me if it isn't.
jordex
10-25-2004, 01:58 AM
SSB, You need to go to the mixer, link the channel to one of the tracks then add a filter or free filter to the track, now right click the knob on the right and click edit events, now gradually decrease the filter for about 4 bars or so
zircon
10-25-2004, 02:20 AM
Uh yeah, Zircon is right. You don't need LSD for MIDI playback.
??
explain plz
I did, several times. You create MIDI OUTs, configure your ports, sequence notes, you have MIDI. I have the mapper on port 0, main output (microsoft wavetable or whatever) with no port. I will hear GM sound if I set my MIDI outs to port 0. very simple!
Doesn't seem to work, could you take a screenshot of your settings or something?
Uh.. here.
http://www.soundtempest.net/z/midiout.PNG
I hit a note on my PCR, I hear GM through the MIDI out.
skulkrusha
10-25-2004, 11:01 AM
Thanks zircon. It still doesn't seem to work for me, but you seem to have a bit more stuff on there than me (whether or not it means anything), so I'm guessing you have a slightly different setup to me (just using a laptop with default soundcard and no external MIDI devices), but anyway, thanks for replying.
prophetik music
10-25-2004, 06:53 PM
Thanks zircon. It still doesn't seem to work for me, but you seem to have a bit more stuff on there than me (whether or not it means anything), so I'm guessing you have a slightly different setup to me (just using a laptop with default soundcard and no external MIDI devices), but anyway, thanks for replying.
I think that is the difference. I dont need an LSD setup to hear MIDI on my desktop but i do need one on my laptop...i'm assuming that in the interests of space and weight that the auto-MIDI stuff was cut out in the transition from desktop to laptop.
:twisted:
zircon
10-25-2004, 08:07 PM
Um... the controller + desktop/laptop has nothing to do with it. This worked on my old desktop setup too, with a crappy generic soundcard. No LSD needed.
prophetik music
10-27-2004, 12:04 PM
Um... the controller + desktop/laptop has nothing to do with it. This worked on my old desktop setup too, with a crappy generic soundcard. No LSD needed.
I know, but laptops use a different type of card. what i'm saying is that prolly something in the miniturization process prolly caused this - thats all. nothing about how good the card is, its just different that way.
:twisted:
skulkrusha
10-29-2004, 01:54 PM
Actually, this doesn't work on my desktop machine either. :| But I've sorta stopped caring, so I'm not going to pursue it. I didn't have any real reason to do it other than to verify a statement, which would have proven very little in any case, and I'd much rather waste my time on music than on some trivial thing about the workings of my DAW.
It didn't work for me, it allegedly works for some people. I'm going to leave it at that.
jordex
11-03-2004, 12:23 AM
how can i add distorted effects or static effects to isntruments? i know how to for the purple instruments but how would i with waves, soundfonts, packs, all that other stuff?
Skrypnyk
11-03-2004, 12:41 AM
how can i add distorted effects or static effects to isntruments? i know how to for the purple instruments but how would i with waves, soundfonts, packs, all that other stuff?
Assign 'X' Sample, soundfont, synth, etc. into a FX Channel. Go to that channel and select 'Fruity Blood Overdrive' or 'Fruity Fast Dist'. Two simple FX's that come with fruity loops and can be pretty effective if used right.
prophetik music
11-03-2004, 01:00 AM
how can i add distorted effects or static effects to isntruments? i know how to for the purple instruments but how would i with waves, soundfonts, packs, all that other stuff?
Assign 'X' Sample, soundfont, synth, etc. into a FX Channel. Go to that channel and select 'Fruity Blood Overdrive' or 'Fruity Fast Dist'. Two simple FX's that come with fruity loops and can be pretty effective if used right.
If used right is correct. For the most part, I would use them in conjunction, with massive compressor/filter action. You might want to check out the Devil Inside - its a great VSTi that is produced by the same people who made Sun Ra, Baxxpander, Cosmogirl, and Elettronix. Check it out over at www.kvr-vst.com While you're there, get Bassline 2.0 - its worth the small download.
:twisted:
jordex
11-03-2004, 02:26 AM
arrgg... the devil inside vst isnt downloading!!! could I get it some other way?
this sites so hard to navigate through and find stuff
I've expieremented with the FL filters and heres (http://www.angelfire.com/creep/jordexciu/files/sweet_drum_loop.mp3) what i've got so far (copy and paste link into winamp). i used the dl_contained drumloop. can i get any more distortion using only original fl filters?
And im actually looking for a more cut up static effect rather than distortion
prophetik music
11-03-2004, 03:14 AM
arrgg... the devil inside vst isnt downloading!!! could I get it some other way?
this sites so hard to navigate through and find stuff
it should have forwarded you to a different site. Is it not downloading from there?
if you want me to, i could email it to you eventually.
:twisted:
jordex
11-03-2004, 03:28 AM
it linked me to the direct zip which was a broken link
it'd be better if you email it to me
at
jordexciu@hotmail.com
thanks prophet
prophetik music
11-03-2004, 03:41 AM
it linked me to the direct zip which was a broken link
it'd be better if you email it to me
at
jordexciu@hotmail.com
thanks prophet
bitte schonn.
:twisted:
jordex
11-04-2004, 12:34 AM
Sweet, thanks! it's working
now let's see what this baby can do!
Ummm.. I can't get it to work!! I don't how to use non FL filters with the channels, I've added it to the list and it's in the FX Channel but it's just not making any difference to the instrument
ack, some more help please?
prophetik music
11-04-2004, 04:25 AM
Sweet, thanks! it's working
now let's see what this baby can do!
Ummm.. I can't get it to work!! I don't how to use non FL filters with the channels, I've added it to the list and it's in the FX Channel but it's just not making any difference to the instrument
ack, some more help please?
its not an FX, foo - its a seperate channel. Load it the same way you loaded it as an fx.
:twisted:
Terrisare
11-06-2004, 05:43 PM
I'm sorry that Im posting what probably is a stupid question, but Im really stumped.
Im having problems making a sample play for the correct length that I want it to. It either plays for a certain amount of time, which means that my song sounds like a mess with a bunch of notes playing at the same time, or when I tell it to cut, I cant get any overlapping notes at all and it sounds really unatural. how do I make a sample play for the duration that I put in the Piano Roll?
prophetik music
11-06-2004, 06:11 PM
I'm sorry that Im posting what probably is a stupid question, but Im really stumped.
Im having problems making a sample play for the correct length that I want it to. It either plays for a certain amount of time, which means that my song sounds like a mess with a bunch of notes playing at the same time, or when I tell it to cut, I cant get any overlapping notes at all and it sounds really unatural. how do I make a sample play for the duration that I put in the Piano Roll?
i can think of two things to try off the top of my head - i'll give you better ideas later when i pull out fruity.
:arrow: try the full porta selector in the channel properties screen
:arrow: use more than one sampler setup for various sounds. i've done that a few times to get a fuller sound out of the samplers and it will work - its just a little more work to get it totally sounding right.
anyone else have any ideas?
:twisted:
Kanjika
11-06-2004, 08:12 PM
terrisare,
Use loop points, and adjust the attack/release time.
Terrisare
11-06-2004, 09:54 PM
thanks for your help guys, I got it figured out now :D
prophetik music
11-06-2004, 10:39 PM
thanks for your help guys, I got it figured out now :D
Your welcome. Thanks for the idea, Kanjika - I never thought of using loop points. I'm an idiot.
:twisted:
Hemophiliac
11-07-2004, 04:33 PM
I'm sorry that Im posting what probably is a stupid question, but Im really stumped.
Im having problems making a sample play for the correct length that I want it to. It either plays for a certain amount of time, which means that my song sounds like a mess with a bunch of notes playing at the same time, or when I tell it to cut, I cant get any overlapping notes at all and it sounds really unatural. how do I make a sample play for the duration that I put in the Piano Roll?
i can think of two things to try off the top of my head - i'll give you better ideas later when i pull out fruity.
:arrow: try the full porta selector in the channel properties screen
:arrow: use more than one sampler setup for various sounds. i've done that a few times to get a fuller sound out of the samplers and it will work - its just a little more work to get it totally sounding right.
anyone else have any ideas?
:twisted:
definitely try changing ASDR envelopes, that usually can help if it's only a short difference between lengths...i haven't tried it myself for samples that are really long though.
jordex
11-07-2004, 08:35 PM
the devil inside works, its great but I'm still looking for a radio static sorta type effect to add to any instrument
prophetik music
11-07-2004, 10:38 PM
the devil inside works, its great but I'm still looking for a radio static sorta type effect to add to any instrument
if thats what you're looking for, just add some pink or white noise to it.
:twisted:
jordex
11-07-2004, 11:40 PM
You're making me feel dumb
What's pink and white noise??!!
Wait, I think I found it! Are they under Buzz Effect Adaptor?
skulkrusha
11-08-2004, 07:05 AM
They're types of waveform, like the noise you get on some TVs and radios when they aren't picking up any signals. You can get them in most synths, try loading up a 3xOsc and set the oscillator waveforms to noise (the jagged line button before the "?" button).
prophetik music
11-08-2004, 06:23 PM
They're types of waveform, like the noise you get on some TVs and radios when they aren't picking up any signals. You can get them in most synths, try loading up a 3xOsc and set the oscillator waveforms to noise (the jagged line button before the "?" button).
pink and white noise are basically every freq being broadcasted on. skull's got it - just use the jagged line. A JG-3 or Crystal VST lets you get it too.
Gemineye
11-09-2004, 12:24 AM
I am trying to get instrument packs into my midi channel, I drag them into it, say "send to selected channel" and nothing happens...WHAT DO I DO!!! D:
jordex
11-10-2004, 11:34 PM
wait i know about that wavy stuff but im still looking for a good static filter
say i wanted to make a remix like mazedudes boy and his blob, what would i need for that?
Here's a question. I recently bought a Roland SH-32 (not zircon's :lol: ) for playing in live shows with my Midi controller keyboard. The thing I want to know is how do I utilize this synth by using midi data sent from FL's piano roll and such, sent into the synth, and back in to the speakers on my comp or another external sound device.
Then, my second question would be, how would I go about using this synth when I actually encode the MP3 so it is essentially like a Hardware VSTi and shows up just like any softsynth in the song. I am rather new to using Hardware with software, so any help here would be fantastic.
Sorry if some of the descriptions were rather vauge, and If you need any more info, PM me or post below, and I'll try to help you help me.:) Thank you tremendously!!!
skulkrusha
11-11-2004, 05:47 AM
jordex: Use. Distortion. More!
Seriously, even Fast Dist does what you've been asking for all this time. IMO, the best freebie distortion I've seen is Cyanide 2 (http://bram.smartelectronix.com/) at SmartElectronix. If that's really not cutting the mustard, look for other sound mangling things, like bitcrushers and so on.
If I remember correctly, Mazedude made that mix by loading strange things into wave editors and soundfont players that weren't meant to be put in, like executable files and such, and using the more interesting sounds he got from them. FL doesn't load things outside its supported formats, though, so if you wanted to do that you'd have to get something else like Goldwave or Audacity which might do it.
LordMaestro: Hook a MIDI cable from your computer to the SH-32, set the SH-32 to accept MIDI signals (you'd have to look that up in the thing's manual, though), get a MIDI Out going in FL and set it to the same port and channel the SH-32's receiving on. I think it's explained somewhere in the help file.
What do you mean, back into the speakers on your computer? You could just hook the speakers up to the synth. If you wanted to get input back into your computer and route it through FL, you'd have to make sure you've got either an ASIO compatible soundcard or ASIO drivers, then set up a channel on your mixer to accept inputs (eg on ASIO4ALL, you'd go to a mixer channel and change the input on it from "none" to "inp 1-2").
As for your second question, that's not possible in FL. You'd need to bounce the audio from the synth to FL first, and for that you need the Producer edition. Look up "disk recording" in the help file.
Green88
11-12-2004, 12:14 AM
QUESTION FL Studio4
I'm making a track right now and I notice that at a certain point in the song the sound bars will just jet up on the mixer. I know I must have activated this somehow, but I am not sure how it happened or how I deactivate it and keep them from going up.
skulkrusha
11-12-2004, 06:28 AM
Your question isn't very clear ... Do you mean the db meter suddenly shoots up but you don't know why, or something? All I can really think of is that you've got some low or high frequency stuff playing that's outside of the frequency range of your speakers or in the dropoff range of them, so you're not noticing it
Or, do you mean the sliders are moving on their own? That would imply there's some sort of automation going on, check under Current project>Automation on the sidebar. If there is any, you can get rid of it by clicking on the events, hitting Ctrl+A and then hitting delete (do that for initial positions as well, if there are any).
You might need to make your post a bit clearer, I'm afraid.
raggety
11-12-2004, 02:17 PM
hi folks :)
newbie here. i have a small FL question, i downloaded FL studio 4 demo about 2 weeks ago and have been enjoying playing around with it. Anyway my main question is. how do i make a Hip-hop beat with the sequencer?
you know the beat that has been used in hundreds of hip-hop style songs. it goes like..
tum-te-tum-tum--tum-tum..{repeats}
its a very generic beat and has been used in countless songs, but i cant transfer it as i hear it in my head to the step-sequencer. i have had a butchers through the pages here but i cant find anything on it. anyway i just want that beat so i can have something to work up from.
thanks in advance in ya can help !
GeckoYamori
11-12-2004, 02:27 PM
Just experiment and fool around with the sequencer and you'll get the hang of it after a while. I can reproduce most drumlines with little to no effort.
prophetik music
11-12-2004, 04:01 PM
Just experiment and fool around with the sequencer and you'll get the hang of it after a while. I can reproduce most drumlines with little to no effort.
same here. its more a matter of just listening for the downbeats and what falls on them.
prophetik music
11-14-2004, 05:45 AM
QUESTION FL Studio4
I'm making a track right now and I notice that at a certain point in the song the sound bars will just jet up on the mixer. I know I must have activated this somehow, but I am not sure how it happened or how I deactivate it and keep them from going up.
sound bars? i'm assuming that you have screwed up your events, or you need to EQ better. for the first, check that you've not accidentally edited the events to do something funky like crank the volume up. If its the latter, make sure reverb or repeated stuff isn't overloading the selected channel.
btangel
11-14-2004, 07:30 AM
Short question: I import my samples by just dragging the sf2 file over on top of the channels. But after I save, and exit the program and reopen, the samples aren't there anymore. Like I have to "reset" them to their respective channels. O_O
GeckoYamori
11-14-2004, 09:51 AM
It's a dead giveaway that you're using a pirated version ;)
prophetik music
11-14-2004, 02:32 PM
It's a dead giveaway that you're using a pirated version ;)
hah. same thing happens to me when I use my old computer. before I bought fruity that used to drive me nuts, too. its really annoying. something to make that a little easier to deal with is to group your drum samples that need to be reloaded. then you don't have to go and find them each time you reopen. plus, if your computer supports hibernation, then you can hibernate and it won't lose your samples.
btangel
11-15-2004, 01:02 AM
It's a dead giveaway that you're using a pirated version Wink
hehe oops :P I figured as much. I'll buy the real thing sometime. I promise ><
btangel
11-15-2004, 07:27 AM
Another FL question from me :P
I know you can control the volume of your instruments in a specific through changing the velocity vectors. However is there anyway I could gradually increase or decrease the volume while it's playing a note? Say if I have a C playing for 2 beats, and I want it to go from say 50% -> 0% during that duration. Thx!
DarkeSword
11-15-2004, 02:19 PM
You know, I did a nice write up on this exact subject in this very thread. :(
Anyway, you can use the pitch bend notes to do it. Just overlap the pitch bend on the regular note (so that the pitch doesn't actually bend), and adjust the velocities accordingly. The regular note has the initial velocity, and the pitch bend gets the velocity that you want to shift to. The duration of the pitch bend specifies the duration of the (de)crescendo. You can do some rudimentary sfortzando (sp?) stuff like that, with multiple pitch bend notes. :P
I use pitch bends so much, it isn't funny.
Unfortunatly now, with Kompakt, it seems that my pitch bendage no longer works for panning and volume, etc. :(
GeckoYamori
11-15-2004, 04:14 PM
Pitch bending in the piano roll only works with native FL instruments. For VSTis you'll have to use the dreaded MIDI pitchwheel of doom.
prophetik music
11-15-2004, 06:39 PM
Another FL question from me :P
I know you can control the volume of your instruments in a specific through changing the velocity vectors. However is there anyway I could gradually increase or decrease the volume while it's playing a note? Say if I have a C playing for 2 beats, and I want it to go from say 50% -> 0% during that duration. Thx!
you know, you can use the easiest damn thing to do this that has nothing to do with pitchbending or the MIDI PWOD.
its called edit events. if you want to adjust one note on a monophonic line, just adjust the volume for that section by using your right click diagonal drag. its so easy. now, if you're talking one note in a polyphonic piano roll, then you've gotta use the pitchbend thing. it sucks but its all that you can use. to avoid that, put the melody line seperate from the rest of the stuff.
DarkeSword
11-15-2004, 07:06 PM
Another FL question from me :P
I know you can control the volume of your instruments in a specific through changing the velocity vectors. However is there anyway I could gradually increase or decrease the volume while it's playing a note? Say if I have a C playing for 2 beats, and I want it to go from say 50% -> 0% during that duration. Thx!
you know, you can use the easiest damn thing to do this that has nothing to do with pitchbending or the MIDI PWOD.
its called edit events. if you want to adjust one note on a monophonic line, just adjust the volume for that section by using your right click diagonal drag. its so easy. now, if you're talking one note in a polyphonic piano roll, then you've gotta use the pitchbend thing. it sucks but its all that you can use. to avoid that, put the melody line seperate from the rest of the stuff.
But that just changes the volume, as opposed to the velocity. ;)
I prefer using pitch bends for the monophonic stuff too though, because it's easier to manage the velocities when you're looking straight at them in the piano roll. It's a lot easier to humanize stuff when you get notes and velocities in the same view.
edit: of course i'm talking about native fruity stuff, like SF player, etc. I use mostly samples anyway, as opposed to external synths.
edit: of course i'm talking about native fruity stuff, like SF player, etc. I use mostly samples anyway, as opposed to external synths.
grumble grumble i got used to that as well grumble grumble
Need help quick. I just discovered the Smart Disable feature in the mixer. Probelm is, I dont know how to Disable the Disable, get what I'm sayin. :lol: This is a problem for my MP3's, because everything sounds crappy because EQ gets disabled usually.
Neeed Help Quick!!! thanks!
prophetik music
11-21-2004, 03:33 AM
Need help quick. I just discovered the Smart Disable feature in the mixer. Probelm is, I dont know how to Disable the Disable, get what I'm sayin. :lol: This is a problem for my MP3's, because everything sounds crappy because EQ gets disabled usually.
Neeed Help Quick!!! thanks!
Simple. You just have to go through and select the checked 'smart disable' on each of your effects. :wink:
Have fun with that, bud.
Need help quick. I just discovered the Smart Disable feature in the mixer. Probelm is, I dont know how to Disable the Disable, get what I'm sayin. :lol: This is a problem for my MP3's, because everything sounds crappy because EQ gets disabled usually.
Neeed Help Quick!!! thanks!
Simple. You just have to go through and select the checked 'smart disable' on each of your effects. :wink:
Have fun with that, bud.
The problem is, when I go through, all the green lights next to the effects are still on. It seems like all the effects are going, but I can tell some of them arent (phasers, flangers, ect.) Thus my troubles. I'm retarded.
I cant disable smart disable.
:cry:
EDIT: I GOT IT!!! No further assistance needed. Thanks Prophet.
prophetik music
11-21-2004, 03:29 PM
Need help quick. I just discovered the Smart Disable feature in the mixer. Probelm is, I dont know how to Disable the Disable, get what I'm sayin. :lol: This is a problem for my MP3's, because everything sounds crappy because EQ gets disabled usually.
Neeed Help Quick!!! thanks!
Simple. You just have to go through and select the checked 'smart disable' on each of your effects. :wink:
Have fun with that, bud.
The problem is, when I go through, all the green lights next to the effects are still on. It seems like all the effects are going, but I can tell some of them arent (phasers, flangers, ect.) Thus my troubles. I'm retarded.
I cant disable smart disable.
:cry:
EDIT: I GOT IT!!! No further assistance needed. Thanks Prophet.
anytime, man. anything for a Team Cancert member, bro.
Need help quick. I just discovered the Smart Disable feature in the mixer. Probelm is, I dont know how to Disable the Disable, get what I'm sayin. :lol: This is a problem for my MP3's, because everything sounds crappy because EQ gets disabled usually.
Neeed Help Quick!!! thanks!
Simple. You just have to go through and select the checked 'smart disable' on each of your effects. :wink:
Have fun with that, bud.
The problem is, when I go through, all the green lights next to the effects are still on. It seems like all the effects are going, but I can tell some of them arent (phasers, flangers, ect.) Thus my troubles. I'm retarded.
I cant disable smart disable.
:cry:
EDIT: I GOT IT!!! No further assistance needed. Thanks Prophet.
anytime, man. anything for a Team Cancert member, bro.
Haha, awesome. Thanks again.
Nemba
11-23-2004, 08:02 PM
Woohoo! FL 5 is out!
Dj Orange
11-26-2004, 02:15 AM
Q: I want to export my project to a midi file. I've assigned all the instrument "parts" in my song to MIDI out generators. The problem is, the MIDI out generator can select only patches 1 through 128. It doesn't go up to 129, the patch most GM kits use for drums. I can't figure out how to select drums and include them in my midi arrangement in FL.
Can anyone help me?
k u n g f u c h i c k e n
11-26-2004, 02:49 AM
Can someone do a write up on automation clips?
Enigma X
11-26-2004, 06:42 AM
Hello all,
I am having a slight problem in FL studio 4 pro, the vocoder plugin refuses to work, something about a version mismatch ?
I was wondering if there was a free replacement plugin for a good vocoder, as i used it many a time(though this wasn't origionally mine, I bought 3 standard many moons ago, yet when a friend gives me this when he purchases sonar 3 pro....My vocoder setup dies), so any help would be appreciated :)
Xelebes
11-26-2004, 06:54 AM
Try the vst sticky. There might be a few good recommendations there.
prophetik music
11-26-2004, 08:00 PM
Can someone do a write up on automation clips?
What is it you want to know? Extrapolate and maybe i can help you - else just look in the help file and the FAQs on fruity's website.
Q: I want to export my project to a midi file. I've assigned all the instrument "parts" in my song to MIDI out generators. The problem is, the MIDI out generator can select only patches 1 through 128. It doesn't go up to 129, the patch most GM kits use for drums. I can't figure out how to select drums and include them in my midi arrangement in FL.
Can anyone help me?
You're mistaking patches and channels. You can have unlimited channels, and 129 isn't the standard channel for drums, 10 is. Put the drums in Channel 10 and you'll get what you're looking for, methinks.
Dj Orange
11-26-2004, 10:13 PM
Q: I want to export my project to a midi file. I've assigned all the instrument "parts" in my song to MIDI out generators. The problem is, the MIDI out generator can select only patches 1 through 128. It doesn't go up to 129, the patch most GM kits use for drums. I can't figure out how to select drums and include them in my midi arrangement in FL.
Can anyone help me?
You're mistaking patches and channels. You can have unlimited channels, and 129 isn't the standard channel for drums, 10 is. Put the drums in Channel 10 and you'll get what you're looking for, methinks.Thanks. I get it now. Channel 10 is reserved for drums - you can even see all the drums in piano roll!
skulkrusha
11-26-2004, 11:56 PM
Can someone do a write up on automation clips?
I know zircon's already explained it to you, but for everyone else: http://www.flstudio.com/help/html/playlist_audio.htm
It's clearly explained under Fast Creation of Automation Clips how you can get them going quickly. You can also add auto clips in exactly the same manner as any other channel.
skulkrusha
11-27-2004, 08:07 AM
Ok, now I have a question:
I'm trying to control an external device (my microKorg) with MIDI through a UM-1 USB-MIDI cable, but I'm running into problems. I'm having no trouble sending MIDI from the mk to FL, but when I try to send it to the mk with a MIDI Out, nothing happens. I've set the MIDI channel on the mk and in FL the same, the mk's set to recieve clock messages ... Am I missing something? I can give excerpts from the mk's and the UM-1's manuals if need be.
magnus1225
11-27-2004, 11:12 PM
i've had fl before and i just dw it again, but now like in the piano roll, when i push play and the arrow thingy stars moving i can't like scroll to the right without the arrow thingy leaving my site. IT always pulls me back to it. And this has never happened before.
skulkrusha
11-28-2004, 09:31 AM
You've got autoscrolling turned on. In FLS 5, turn off the light on one of the top bars next to the right pointing arrow (autoscrolling) to get rid of it, or turn it off in the options menu.
prophetik music
11-29-2004, 05:12 AM
Q: I want to export my project to a midi file. I've assigned all the instrument "parts" in my song to MIDI out generators. The problem is, the MIDI out generator can select only patches 1 through 128. It doesn't go up to 129, the patch most GM kits use for drums. I can't figure out how to select drums and include them in my midi arrangement in FL.
Can anyone help me?
You're mistaking patches and channels. You can have unlimited channels, and 129 isn't the standard channel for drums, 10 is. Put the drums in Channel 10 and you'll get what you're looking for, methinks.Thanks. I get it now. Channel 10 is reserved for drums - you can even see all the drums in piano roll!
yeah - that helps a lot when you get confused and forget what note is what sound. i hate plunking on the darn keyboard trying to find the hat or shaker or whatever. the labels make it a lot easier.
<rudra>
12-02-2004, 08:41 PM
Is it possible to swing the notes in piano roll?
...Or is it only in the step sequencer?
Northern_Fist
12-02-2004, 10:18 PM
You mean slides?
Oh yeah... It's quite easy to find. If you've ever browsed around with the FLStudio demos songs you can see them clearly in the examples. You can find the "slide" button at the upper left hand vicinity.
skulkrusha
12-03-2004, 12:09 AM
Swing is a compositional device. Outside of jazz music it's typically called syncopation. In a nutshell, the first 1/8th note of every beat is a bit longer and the second is slightly shorter (if that's not very clear, think of the rhythm you hear most jazz drummers playing, usually on the ride, or just try experimenting with the swing slider on the step sequencer).
Yes, you can use swing in the piano roll, but not in the same way as the step sequencer. You can either attempt to write it in yourself (you might need to change the snap settings in order to get the notes to land in the right places), or you can try to quantize the notes (select all/ctrl+a > alt+q, and find a quantizing pattern that works with what you're doing. In my experience, though, it's difficult to find one that works well). Hope that helps.
prophetik music
12-04-2004, 04:14 AM
Yes, you can use swing in the piano roll, but not in the same way as the step sequencer. You can either attempt to write it in yourself (you might need to change the snap settings in order to get the notes to land in the right places), or you can try to quantize the notes (select all/ctrl+a > alt+q, and find a quantizing pattern that works with what you're doing. In my experience, though, it's difficult to find one that works well). Hope that helps.
So what do you normally do?
I really need to know how I can change the tempo mid-song. Is this even possible?
Thank you.
jordex
12-05-2004, 05:40 AM
hit the record button and change the tempo while your song is playing then hit stop
or you can right click the tempo and choose edit events, and change the tempo manually (which can be more precise)
choose a pattern thats not being used and change the tempo events in that pattern
------------------
im wondering how to add vibrato and tremolo (thats where it pans back and forth right?) to any instrument, and im hoping to not spend any money
skulkrusha
12-05-2004, 08:02 AM
Yes, you can use swing in the piano roll, but not in the same way as the step sequencer. You can either attempt to write it in yourself (you might need to change the snap settings in order to get the notes to land in the right places), or you can try to quantize the notes (select all/ctrl+a > alt+q, and find a quantizing pattern that works with what you're doing. In my experience, though, it's difficult to find one that works well). Hope that helps.
So what do you normally do?
I usually write it in myself, if I really need to. I typically don't write much jazz/syncopation, though. Even then I prefer to use other programs for that sort of thing (Finale does it well, but I do prefer the piano roll to manuscript).
SSB: What jordex said, although you can also use automation clips if you like.
jordex: Vibrato is fluctuation in pitch, and tremelo is fluctuation in volume. What you want is autopanning. http://www.kvr-vst.com/get/794.html - VST autopanning effect, although you could just link an lfo to any channel's panning to get the same effect.
jordex
12-05-2004, 04:59 PM
Thanks, I'll try it out. What I'm aiming for is an effect like the EP Keyboard under FL keys or that cool panning effect thing in SpacePony's - Mariocean
Clown Yoter
12-06-2004, 02:02 AM
There should be a whole board for FL...this is too long
jordex
12-06-2004, 05:01 AM
why do these damn sites always give broken links?
could you just email the thing to me instead?
skulkrusha
12-06-2004, 09:44 AM
It works, dude, unless you hit the site at a peak time, in which case it sometimes goes offline. If you're still having trouble, go to www.mda-vst.com instead and download the FX package.
DarkeSword
12-06-2004, 05:26 PM
There should be a whole board for FL...this is too long
Noted. I'll suggest it to DJP for when ztnet switches over to PHP 5.0, and when phpBB supports subforums. Don't expect it to happen any time soon (like, even within a year from now), but it's still a good idea. I'll pass it along.
prophetik music
12-06-2004, 06:10 PM
There should be a whole board for FL...this is too long
I've been seriously debating going through and compressing this whole thing into a bunch of compact info sections, and starting a new FL thread with them. Like, only one thread, and first post is your basic stuff, then the next one is on clipping or something, then going from there. I've only got a 56k here at home though - is there any way someone can get this whole thread into a PDF or HTML file or something so that i can work on it offline? If someone can load each page and save it, that would work too - just something so i can access it offline at home. I'll go from there.
EDIT: clarity and spelling.
Terrisare
12-08-2004, 01:50 AM
I'm having problems getting my MIDI keyboard to work in FL. its an M-audio keystation 49e and it works with Anvil Studio, but no notes are recorded when I try to use it with FL. any suggestions?
jordex
12-09-2004, 05:30 AM
when i start a new project, how do i get it so there is only one default channel (Sampler) instead of 4 (kick, clap, hihat and snare) and keep it that way?
prophetik music
12-09-2004, 12:05 PM
when i start a new project, how do i get it so there is only one default channel (Sampler) instead of 4 (kick, clap, hihat and snare) and keep it that way?
don't think you can...sorry. make a saved project with only the sampler and just open that for every new project?
zircon
12-09-2004, 01:23 PM
No, you can change your startup template to whatever you want. Mine is set on a blank sampler. Unfortunately I'm at school so I don't remember how I did it :( Check out the FL help though, it's definitely in there.
DarkeSword
12-09-2004, 01:34 PM
File > Templates > Empty
Honestly people, explore just a little. :roll:
jordex
12-10-2004, 12:51 AM
wow thx, that was easy
Mod Edit: Please don't ask about where to illegaly obtain software. Piracy on the OCR boards is not allowed. :) -DS
m1lesteg
12-12-2004, 04:07 PM
I'm not sure if this qualifies as a FruityLoops or Reason question, but this board seems more active so I'll try my luck here.
I've got a FL file I've made that I want to be able to transfer to Reason, as I really don't want to have to write it all out again. Is it possible to do this?
Gangstar
12-15-2004, 10:21 PM
I dont know about that but my friend has truble with his MIDI files when I got FLstudios5 my MIDI stoped working. What do i do? can you help?
k u n g f u c h i c k e n
12-15-2004, 10:56 PM
I suggest some one go through this Topic and compiling info about it into at least one or two post, then start a new thread.
prophetik music
12-16-2004, 01:58 PM
I suggest some one go through this Topic and compiling info about it into at least one or two post, then start a new thread.
if someone will cache the whole thread for me so i don't have to try loading it up on my 56k, i'll do it.
richter
12-16-2004, 09:55 PM
I dont know about that but my friend has truble with his MIDI files when I got FLstudios5 my MIDI stoped working. What do i do? can you help?
Likely your settings reset. When I upgraded to 5, I just had to re-select the correct MIDI and audio devices. Try that.
If you need more information, then provide greater detail about your problem.
Less Ashamed Of Self
12-17-2004, 06:32 PM
Here's a quick couple of questions. Though they've probably been hashed and re-hased... How do you use the keyboard controller, and what does the 'Fast LP' stand for?
skulkrusha
12-19-2004, 06:02 AM
1. Keyboard Controller's just like any other thing you can link a control to (like the peak controller, X-Y controller etc). Just link it to any control the same as you would for any other controller. You can then write patterns for it in the piano roll, or use an external keyboard to control it (probably what it was intended for in any case). Check the help file for more info.
2. LP = Low pass (filter). It's a frequency filter designed to allow low frequencies to "pass" and cut out others according to how it's set.
Xelebes
12-19-2004, 07:06 AM
I would suspect the Fast in Fast LP stands for a fast roll-off in the low pass filter which gives the sound a harsher sound which can be desirable for harsher and colder sounds. Good for cheap acid sounds.
chillsonic
12-20-2004, 01:04 AM
Hello, how exactly does the online download system for flstudio 5 work? If a hard drive crash were to occur, would fruity loops be able to be reinstalled? Is the download some kind of file that could be backed up on a cd? Thanks very much. I am highly considering fl via download and would just like to know. Has anybody had negative experiences with this? positive? Again, thanks. :D
zircon
12-20-2004, 01:31 AM
Hello, how exactly does the online download system for flstudio 5 work? If a hard drive crash were to occur, would fruity loops be able to be reinstalled? Is the download some kind of file that could be backed up on a cd? Thanks very much. I am highly considering fl via download and would just like to know. Has anybody had negative experiences with this? positive? Again, thanks. :D
You get a regcode and username. Write it down. Input it every time you want to re-download the regkey for the software, really pretty simple. I've had to do it about a dozen times and have never had any problems.
chillsonic
12-20-2004, 01:33 AM
Thanks. Very Helpful. 8)
PancakeHero
12-20-2004, 11:57 PM
All I have to say is, FL Studio 5 is awesome. If you have the plan with free upgrades get this now. If you have the money, order it. This version is awesome. I just got it today and I'm already noticing some much better samples. Guitars that sound like guitars, drum kits that sound real. It is great.
Azrael
12-23-2004, 12:32 AM
Ok i have FL 5, and I got a bunch of VST but it install them into its own folder, now how do I go about using them? Do I need to import them or something?
Thanks
chillsonic
12-23-2004, 06:07 AM
For vsti> right click a channel, insert channel>more>refresh>fast scan, then check the box with the vsti(s) you want. The vsti will now appear in the insert channel list.
For vst> go into fx>select>more>refresh>fast scan, then check the box. The vst will now appear in the select list.
lemme know if it works. if not, make sure your vst(i)s are in the right folder within the fruity path.
RocketSniper
12-27-2004, 05:40 PM
I couldn't get my midi to work for a while either, correct devices, everything as it should be... except for one problem. You have to add "Fruity LSD" as a sound effect in the Master channel, then change it's channel to 0. My midi's automatically start as channel 0, so LSD needed a little convincing to work.
chillsonic
12-27-2004, 08:08 PM
In FLS 5 is recording audio via line/mic in possible? or is it still only midi and wav imports? I read the help file, and from what I understand, it is possible. I just can't figure it out. Thanks very much.
Wallace Guyford
12-28-2004, 01:16 AM
I've got a problem with FL Studio 4. Every time I save a MIDI, the instrument patches revert back to ---. So I have a midi that's entirely piano (except for the percussion track.) Is there a simple solution to my problem, or do I need to download some other program and try it? I've tried some other MIDI programs, but they usually end up messing something up with my song.
x.LANC|FER.x
12-28-2004, 04:57 AM
FL5 question...
Okay, i JUST switched from FL3.5.6 to FL5 and, well, you know in the playlist and in the piano roll in fl3.5.6 things would snap very neatly to the grid, and you could expand and shrink nicely and neatly to the grid, well is there a way i can do this easily in FL5 without having to be very precise about every click and quantizing it?!?!?!
Kanjika
12-28-2004, 05:03 AM
SNAP
http://img135.exs.cx/img135/6929/snap2ka.jpg
x.LANC|FER.x
12-28-2004, 05:12 AM
are you serious... lol, i wouldn't've seen that if my life depended on it... i can get really dumb sometimes... THANKS SOOOOO MUCH!
Kanjika
12-28-2004, 05:14 AM
Lots of people have this problem. Image-line is a bit retarded so they turned it off...
x.LANC|FER.x
12-28-2004, 05:27 AM
gotcha... cause in FL3 that really never applied to me, i never really even knew that it did which is why i never thought to look there... :oops: i should learn everything... lol
thx again!
skulkrusha
12-28-2004, 12:47 PM
In FLS 5 is recording audio via line/mic in possible? or is it still only midi and wav imports? I read the help file, and from what I understand, it is possible. I just can't figure it out. Thanks very much.
yep, do you have any asio drivers? You can grab ASIO4All (http://www.asio4all.com/) and use that if you don't have any. Then, go to the mixer and visit the black drop-down boxes at the bottom of it, and once you've changed your drivers to the asio ones, change the input on any channel to one of the sound source inputs available (should be obvious) and whatever's plugged into that source will be routed into that channel.
I've got a problem with FL Studio 4. Every time I save a MIDI, the instrument patches revert back to ---. So I have a midi that's entirely piano (except for the percussion track.) Is there a simple solution to my problem, or do I need to download some other program and try it? I've tried some other MIDI programs, but they usually end up messing something up with my song.
All i can think of is that it's automation changing it back. Check there isn't any in the sidebar (current project>automation). If that doesn't fix it, it could be *gasp* a pirate copy.
jordex
12-29-2004, 02:30 AM
How do I link an LFO track to a channel's panning track?
skulkrusha
12-31-2004, 02:28 PM
Assuming you have something (ie. internal controller like a peak controller, formula controller etc) you can link to, read this (http://www.flstudio.com/help/html/automation_internal.htm).
prophetik music
12-31-2004, 08:28 PM
I've got a problem with FL Studio 4. Every time I save a MIDI, the instrument patches revert back to ---. So I have a midi that's entirely piano (except for the percussion track.) Is there a simple solution to my problem, or do I need to download some other program and try it? I've tried some other MIDI programs, but they usually end up messing something up with my song.
Sounds like you automated the MIDI stuff after the first beat of the MIDI - like in most of the downloadable MIDIs for FF7 and a few other games. Try, instead of automating them, setting each track to the MDID channel and leaving it so that it won't change. Thats all that i can think of that might cause it. If that doesn't fix it, send me the .flp that's giving you problems and i'll see if i can figure it out.
ArseAssassin
01-04-2005, 10:35 PM
Just a nice little bug I ran into just recently...
http://img.photobucket.com/albums/v235/AhmedAhne/bug.png
Yup, that's my wallpaper. Not the fruity one of course. It seems to be showing any window I used previously. Funny thing is, the problem's only with this song, others work just fine. I even tried creating another save file, but it just won't go away. Annoying.
Anyone else get this bug?
jordex
01-05-2005, 04:50 AM
looks like a woman's leg
That happens when you're using a pirate version of fl i think
Now does anyone know how to stretch a melody? The midi I got this song from isnt on the beat. For every beat that goes by on fl, about 1.1 beats go by on the midi
Wallace Guyford
01-05-2005, 10:18 AM
In FLS 5 is recording audio via line/mic in possible? or is it still only midi and wav imports? I read the help file, and from what I understand, it is possible. I just can't figure it out. Thanks very much.
yep, do you have any asio drivers? You can grab ASIO4All (http://www.asio4all.com/) and use that if you don't have any. Then, go to the mixer and visit the black drop-down boxes at the bottom of it, and once you've changed your drivers to the asio ones, change the input on any channel to one of the sound source inputs available (should be obvious) and whatever's plugged into that source will be routed into that channel.
I've got a problem with FL Studio 4. Every time I save a MIDI, the instrument patches revert back to ---. So I have a midi that's entirely piano (except for the percussion track.) Is there a simple solution to my problem, or do I need to download some other program and try it? I've tried some other MIDI programs, but they usually end up messing something up with my song.
All i can think of is that it's automation changing it back. Check there isn't any in the sidebar (current project>automation). If that doesn't fix it, it could be *gasp* a pirate copy.
that solves it. thanks
ArseAssassin
01-05-2005, 11:36 AM
That happens when you're using a pirate version of fl i think
Please, I am ArseAssassin.
skulkrusha
01-05-2005, 02:29 PM
AA: Running any 3rd party plugins in that project? I've gotten some interesting bugs through 3rd party stuff (for some reason, running more than one instance of GalactiX for me leaves part of the GalactiX GUI on the screen after I've closed the plugin window, for instance). If that's the case, all I can suggest is updating your plugins if you can or trying to use alternatives to the culprit/s, if it's that irritating.
Jordex: Um, quantizing, maybe? Check the help file.
ArseAssassin
01-05-2005, 03:27 PM
AA: Running any 3rd party plugins in that project? I've gotten some interesting bugs through 3rd party stuff (for some reason, running more than one instance of GalactiX for me leaves part of the GalactiX GUI on the screen after I've closed the plugin window, for instance). If that's the case, all I can suggest is updating your plugins if you can or trying to use alternatives to the culprit/s, if it's that irritating.No, I'm not running any 3rd party plugs, since I lost all of them just recently in a hard drive failure. It's not really that irritating, but I figured someone may know how to get rid of it.
skulkrusha
01-07-2005, 12:35 PM
AA: Running any 3rd party plugins in that project? I've gotten some interesting bugs through 3rd party stuff (for some reason, running more than one instance of GalactiX for me leaves part of the GalactiX GUI on the screen after I've closed the plugin window, for instance). If that's the case, all I can suggest is updating your plugins if you can or trying to use alternatives to the culprit/s, if it's that irritating.No, I'm not running any 3rd party plugs, since I lost all of them just recently in a hard drive failure. It's not really that irritating, but I figured someone may know how to get rid of it.
Yeah, I can't really think of much else, unless you've changed your version of FL/DirectX lately, or if you've got some program running in the background that might be interfering. Otherwise, it's well beyond my understanding.
Blue Magic
01-08-2005, 02:15 AM
Does anybody know if FL Studio can play instruments in reverse???
If so, how?
LooPKiD
01-08-2005, 09:49 AM
Does anybody know if FL Studio can play instruments in reverse???
If so, how?
It does, at least, with a normal sample it does..
just grab a normal sample, click on it to enter channel settings, go to the 'SMP' section, somewhere in the bottum there should be a button called 'reverse' .. .
i'm not sure bout' the generators.. :roll:
skulkrusha
01-08-2005, 11:26 AM
Not with generators, only with samples. I guess you could get a similar effect using volume/filter envelopes, but it's impossible for a synthesizer to play "backwards" in the same way as you would a sample.
Blue Magic
01-08-2005, 05:20 PM
I don't know how I managed to post that question twice, but thanks guys.
zircon
01-08-2005, 05:43 PM
Well, the simple way to "play" a synth or generator backwards would just be to write the note or pattern you want, export that as a WAV, and import it back to the project and reverse it.
chillsonic
01-08-2005, 07:21 PM
Well, the simple way to "play" a synth or generator backwards would just be to write the note or pattern you want, export that as a WAV, and import it back to the project and reverse it.
kind of. . . except the pattern would need to be programmed backwards as well. that could get kind of tricky, but it is probably one of the only few ways. I recommend alterning the attack time of the instruments for a backwardy feel.
prophetik music
01-11-2005, 12:18 AM
Well, the simple way to "play" a synth or generator backwards would just be to write the note or pattern you want, export that as a WAV, and import it back to the project and reverse it.
Actually, this is the best way that I can think of to do anything like that...it would sound really wierd if you did it wrong, though.
Ichitootah
01-12-2005, 01:07 AM
I have to make a midi for ORC... but I've never made one before. I was just wondering
1. How to put effects such as reverb on midi instrument channels.
2. How to get a midi drum track in Fruity Loops. An actual drum kit isn't one of the GM 128 (as far as I know), and I don't really know how to get a channel devoted to one.
Any help would be appreciated. Sorry for the noobish question, but I didn't really know a better place to put this.
Edit: Clarity.
Xelebes
01-12-2005, 01:13 AM
No. 1) have you read the manueal? Have read about the FX Mixer? Go read it up.
No. 2) Have you tried making your own drum track? Just curious. Often times you will get better results.
I need to know how I can change tempo mid-song.
Thanks.
I was wondering if anyone would let me in on how to do volume fade ins/outs and texturing control for a pattern in the playlist editor. Thanks.
jordex
01-12-2005, 03:44 AM
right click volume knob and pick edit events on the right channel and pattern you want
Does that mean, then, that I can't change the tempo?
chillsonic
01-12-2005, 04:09 AM
I need to know how I can change tempo mid-song.
Thanks.
It's gotta be automation (record button).
Ichitootah
01-12-2005, 05:46 AM
No. 1) have you read the manueal? Have read about the FX Mixer? Go read it up.
No. 2) Have you tried making your own drum track? Just curious. Often times you will get better results.
Thanks, but I'm kind of confused. I use the FX Mixer for my actual sampler and soundfont channels, but I didn't think you could just slap a fruity reverb or Band EQ on a midi out channel. If you can, someone please tell me how, as I am rather stuck.
I'm also a bit confused with your answer to #2. I know nothing about midi, so maybe i'm missing something, but it sounds like you think i'm trying to use a drum loop or something of the sort. Not the case. I don't even know how to create a MIDI out channel thats assigned midi instrument is drums.
Sorry to seem dense, but I don't see how the FX Mixer will help me in this case, and I just plain don't get your answer to my second problem :oops: .
jordex
01-15-2005, 01:24 AM
k how can you make proffesional sounding skips?
and slices in drumbeats
i know it has to do with master/channel volume but i just cant get them to sound the way mcvaffe does
LooPKiD
01-15-2005, 09:58 AM
k how can you make proffesional sounding skips?
and slices in drumbeats
i know it has to do with master/channel volume but i just cant get them to sound the way mcvaffe does
Maybe you could study the 'My Body' flp file in the 'Cool Stuff' section right around 3:40 there is some sort of sound skip.. Maybe you could find something there you could use, to create such an effect.. :)
jordex
01-15-2005, 06:09 PM
thanks, are there any other songs that have skips?
i know theres atleast one, i just dont remember what one it was
Son_of_Sin
01-17-2005, 06:05 PM
simple question: how do I get an effect to apply to only one channel and not all of them? An easily recognizable example would be if I wanted the line of eighth notes in Chrono Trigger's Zeal theme to have that hall/echo sound, but didn't want the other tracks (with the melody, etc.) to have that effect applied to them, how would I go about making that work? Thanks.
metaphist
01-17-2005, 10:15 PM
Ok i just upgraded from FL4 to 5, and OMGWTFBBQ, everything in the playlist and pian roll "slides" instead of snapping to the grid. This makes lining patters up pretty insane. I've been through FLs options and its help file and couldnt figure out what to do.
Ichitootah
01-17-2005, 10:22 PM
I think this question has been asked and answered a few times in this thread, but near the metronome button and below the poly & CPU displays, there's a little box that has the word "snap" under it in white text. That's what you're looking for, probably.
chokst~1.bat
01-18-2005, 12:41 AM
simple question: how do I get an effect to apply to only one channel and not all of them? An easily recognizable example would be if I wanted the line of eighth notes in Chrono Trigger's Zeal theme to have that hall/echo sound, but didn't want the other tracks (with the melody, etc.) to have that effect applied to them, how would I go about making that work? Thanks.
Try clicking on the instrument (in your Step Sequencer), then a "Channel settings" window will come up. Then go to the FX on the top right, and scroll it's display up to 1. Then go into your View->Mixer menu (or press F9), click on the FX1 section, then use something like "Fruity Reverb" on the FX1 track. Then it will only add the effect to that instrument, since it's the only instrument that you switched the FX in Channel Setting to 1. ;)
Not sure if that's what you wanted. Does it help?
skulkrusha
01-18-2005, 04:40 AM
Ok i just upgraded from FL4 to 5, and OMGWTFBBQ, everything in the playlist and pian roll "slides" instead of snapping to the grid. This makes lining patters up pretty insane. I've been through FLs options and its help file and couldnt figure out what to do.
http://www.ocremix.org/phpBB2/viewtopic.php?t=7588&postdays=0&postorder=asc&start=1725
nodspaw51
01-18-2005, 11:09 PM
Is there any way to hook up my Yamaha keyboard into the cpu to get to FL so I can play my piano rolls on the keyboard?
chillsonic
01-19-2005, 12:10 AM
you'd need a 'midi interface' a piece of hardware. you would be able to play sound, but i am not sure if the piano roll would map what you played. i doubt it.
Less Ashamed Of Self
01-19-2005, 02:32 AM
Hmmm, maybe you should pm Ichitootah. I knew it was possible. I don't see why it wouldn't just be a midi cable and then the right settings on your computer.
If you get really stuck maybe you should try and find some local music store owners who sell the kind of midi cables you'll need and ask them. I mean, that is what the midi port on the back of most PCs is for right?
k u n g f u c h i c k e n
01-19-2005, 02:49 AM
Ok i just upgraded from FL4 to 5, and OMGWTFBBQ, everything in the playlist and pian roll "slides" instead of snapping to the grid. This makes lining patters up pretty insane. I've been through FLs options and its help file and couldnt figure out what to do.
You and 1500 other users. Sigh, we should get this question(damn, this wasn't even a question) about 100 more times.
TheCatPhysician
01-19-2005, 05:37 AM
Hi, I'm about to buy FLStudio, and I'm wondering if anyone here knows whether it's worth the extra $50 to get Producer Edition over Fruity Edition. It says producer edition is for recording live, which I will be doing from time to time, but I already have a fairly decent audio recording program called Audacity.
skulkrusha
01-19-2005, 07:26 AM
Depends. If you're going to be handling large audio clips the Producer edition's a lot more suitable than the Fruityloops edition. If not there's not much point other than the more useful mixer.
NODSPAW51: If you can get MIDI going in and out of your computer (some sort of USB-MIDI cable may be in order if you don't have anything else), and presuming I've understood correctly, yes, you can have FL "play" your keyboard. Select the MIDI device (F10, or settings>midi), change the port number (0 works most of the time), create a MIDI out and set the channel on that to whatever your keyboard's on (check the keyboard's manual, if you have one, otherwise you'll need to do some experimenting). You should be able to use the MIDI out to control the keyboard now.
Conversely if you wanted to record from your keyboard, assuming everything's set up correctly, select the channel and pattern you want to record to, press the record button (next to play & stop), hit play and then you'll be recording from the keyboard. When you're finished you can either put the melody in the step sequencer or piano roll. Check the help file.
nodspaw51
01-20-2005, 12:01 AM
Another quick question for you guys, I downloaded a few soundfonts from hammersound.net, but i'm having trouble finding them. I put them in a specific folder and when I open that folder up in FL5, the fonts don't come up. Are they the wrong type of file and need to be converted or do i need to put them in a specific place?
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