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asd[fajsdl;djsfm
01-20-2005, 01:08 AM
They're probably in SFArk or SFPack format. Convert it to a .sf2 file for FL to be able to read it.

chillsonic
01-20-2005, 01:35 AM
sorry for another question, but i've read the manual and help files and still don't get it. how do i record in FL5 Producer (mic in/line in)? From what i understand, i need to set my card from the mixer (in/out), click the disk in the lower right corner (turns it orange), check settings under file>disk recording, and press play while the record button is down? I get the metronome, but i don't think it records. do i need to set up an audio track somehow? how can i acheive this? finally, will i be able to see the waveform from the step sequencer? Thanks very much.

st3v3n
01-20-2005, 04:33 AM
can someone help me with MIDI importing? im not going through 119 pages to find ONE thing.

skulkrusha
01-20-2005, 06:52 AM
chillsonic: What soundcard, and are you running FL using the drivers for the card or just the standard DirectX drivers? Check under settings>audio options.
If you don't have any specific card try using something like ASIO4ALL (http://www.asio4all.com/) or KX (http://kxproject.lugosoft.com/intro.php). From there you should just be able to record from whatever inputs you already have on your computer. You've got everything else right, though.

st3v3n: Tried using the forum search function (http://www.ocremix.org/phpBB2/search.php) or checking the help file?
file>import>midi file. Wasn't that hard, was it?

st3v3n
01-21-2005, 02:24 AM
im not that dumb. what i meant is after importing. they give me some options, i just select em all, and then when i press play, no sound comes out.

st3v3n
01-21-2005, 05:13 AM
but sound still doesnt come out....

Kanjika
01-21-2005, 08:15 PM
Well why dont you enable the MIDI device in MIDI Settings...

Or use the fruity LSD plugin :roll:

jordex
01-22-2005, 05:31 AM
how can i get the sound of that really sorta "gooey" bass?

the one amievil uses, its in alot of songs

or more specifically, the one in mcvaffe's darkness and light that comes in a bit before 1:30, the bass in mcvaffes song also sounds alot like the one in 'the missed symphony' by infected mushroom

anyways, yea, how can i get that?

Gangstar
01-24-2005, 02:42 AM
OK...stupid qustion for an easy answer...How do you import MP3 files in FL? Everyone's saying you can now load them but I not seeing it. Can someone please tell me how?

LooPKiD
01-24-2005, 05:46 AM
OK...stupid qustion for an easy answer...How do you import MP3 files in FL? Everyone's saying you can now load them but I not seeing it. Can someone please tell me how?

well you can.. just make a channel for an audio clip, go to the channel settings and open any mp3 sound you want.. another (more) easy way to do it, is to enter your playlist and go down below in the part where the automation clips 'and' the audiotracks are visible.. just klik in there and you will be able to open any mp3 once again! :D

hope you understand..

A.M.P.
01-24-2005, 02:01 PM
I'm having a very strange problem, hopefully someone here knows what to do about it.

I'm trying to load in a .wav sample of my guitar into a project, but whenever I try to play it inside fruity loops, all I get are these weird farting-type sounds. I tried messing around with a ton of different settings but nothing really changed anything. It's really weird cause I already have two samples of guitar in this mix and I pretty sure I didn't have this problem with those.

The wav file sounds fine when played through any normal player, it's just inside fruity loops that it gets all messed up. Any help is appreciated.

Son_of_Sin
01-24-2005, 04:47 PM
I'm working on a medley right now, and that means there are going to be tempo changes throughout the piece. I was wondering how to change the tempo within a song, for example let's say I want an 8 bar intro at 88 bpm, but then I want bars 9-16 at 103 bpm - how do I do that/can I do that? Thanks.

Xerol Oplan
01-24-2005, 05:18 PM
Right click on the tempo display, and hit "Edit Events". Then click at the points where you want the tempo to change and set the tempo to what you want. Unless it's at a 'breaking point' in the song you probably want to gradually increase the tempo throughout about the second half of measure 8 or the first half of measure 9, so right click and drag to 'draw' a line going from 88 to 103 for a smooth transition.

http://www.lggaming.com/user/xerol/pics/fl1.jpg

chillsonic
01-25-2005, 03:28 AM
I'm trying to load in a .wav sample of my guitar into a project, but whenever I try to play it inside fruity loops, all I get are these weird farting-type sounds...

perhaps your guitar sample wasn't recorded or exported the same way as the others. if i'm not mistaken fl/fls only support 44mhz/16 bit wavs. you should check that out.

prophetik music
01-25-2005, 12:21 PM
I'm trying to load in a .wav sample of my guitar into a project, but whenever I try to play it inside fruity loops, all I get are these weird farting-type sounds...

perhaps your guitar sample wasn't recorded or exported the same way as the others. if i'm not mistaken fl/fls only support 44mhz/16 bit wavs. you should check that out.
how are you telling it to play? if you have a thing in the piano roll, put it at C5, else it will slow it down and beat it into the lower pitch. that could cause it.

A.M.P.
01-25-2005, 05:48 PM
I'm trying to load in a .wav sample of my guitar into a project, but whenever I try to play it inside fruity loops, all I get are these weird farting-type sounds...

perhaps your guitar sample wasn't recorded or exported the same way as the others. if i'm not mistaken fl/fls only support 44mhz/16 bit wavs. you should check that out.
how are you telling it to play? if you have a thing in the piano roll, put it at C5, else it will slow it down and beat it into the lower pitch. that could cause it.

Thanks for the help, both of you. It seems I had it sampled too high. I was trying to use 32-bit depth and FL really didn't like it. I took it down to 24-bit and it's working fine now.

jordex
01-26-2005, 12:45 AM
is there anyway to import a video file onto fl?

skulkrusha
01-26-2005, 06:11 AM
Video Player. In the generators list.
You can only use it to play a video, not export a track with video, btw.

Txai
01-30-2005, 04:57 PM
Huh...please, how to start in FL? What is more important in beginning?

ArseAssassin
01-31-2005, 08:05 AM
Huh...please, how to start in FL? What is more important in beginning?Try reading the manual. There's also a lot of newbie tutorials for FL, you might want to take a look at those.

skulkrusha
02-01-2005, 07:18 AM
Also look at the "getting started" guide on the FL Studio website (http://www.flstudio.com/) under downloads.
Focus on learning how to use the basic functions of the program first (step sequencer, piano roll, playlist, mixer, using generators and effects, using vsts/dx ...).

Darlos
02-05-2005, 06:00 PM
I'm using FL Studio 4.1 Producer Edition, and I'm having some trouble. It seems that, while I'm working on things, the program just likes to suddenly start chewing up my CPU resources. It has nothing to do with what I'm doing at the time. I could just open FL Studio up with no particular project and let it sit there and do nothing, and without fail in a few minutes it'll be tearing up the CPU. What's weird is that it isn't some gradual thing over that time period. Instead, it's quite fine for that whole time, only using under 10% inactively, and maybe between 10 and 20% when I'm actually doing stuff. And then WHAMMO it suddenly jumps to 90% or more and stays there, and all of the sounds just go right to shit. I generally have to turn it off and then back on again. And while that worked for a while, now I have a 180MB soundfont that takes forever to load, so I don't want to do that anymore.

Any idea as to what I can do to fix this? It's a total pain in the ass.

skulkrusha
02-06-2005, 05:06 AM
So, what sort of hardware are you dealing with? What other programs do you have running in the background? What audio drivers are you running? Have you checked the section in the help file to do with CPU optimisation?

Xerol Oplan
02-06-2005, 05:08 AM
Ok, I'm going in from my keyboard to FL, trying to record something, but I want the velocities to be half of what they are coming in. I can do this AFTER i record but is there a way to record with half velocity on all notes? I've been turning the channel volume down to half while recording, but it's not the same because the soundfont's got different sound at lower velocities.

skulkrusha
02-06-2005, 10:30 AM
If you can't set up your keyboard to do that already, I think there's some sort of hardware converter you can buy that'll do roughly the same thing (possibly by the same company that made the little box to fix the DX7's MIDI Out CC# problem, and also a MIDI>CV converter if I remember correctly, but I can't for the life of me remember who makes them). Otherwise I don't know what else you could do other than play your keyboard softer.

Darlos
02-07-2005, 12:36 AM
Odd... I can't seem to open the help file. Actually, it doesn't seem to be there. I guess I'll have to look for it online.

I have a Soundblaster Audigy, a 2.0 Pentium 4, and 512MB of RAM, and Windows XP. I don't really have anything running in the background, though I guess I could go into Task Manager and try to cut the chaff.

Less Ashamed Of Self
02-07-2005, 05:17 AM
I gots a question...
In the effects window, what are those 4 special channels on the right and how do they work.

Also, could somebody remind me how the keyboard controller, dashboard, and midi out instruments work?

FiremanJoe
02-07-2005, 06:32 AM
ive seen the soundfonts request thread
aare these the right things to use in FL?
if i just open them and put them in my composition theyll work, right?
i dont wanna dowlnoad the wrong thing

skulkrusha
02-07-2005, 07:14 AM
LAOS: They're send channels, you can "send" the dry signal from any mixer channel to them to layer effects and the like in parallel with whatever's in the other mixer channels sending to those channels.

You can check the help file or the online help file (http://www.flstudio.com/help/) for how the other things you asked about work.

Darlos: I don't have enough time to speculate why you might not have the help file installed since it's standard with the program, but look at the online one anyway.

OilSlickKing: Soundfonts can be used in FL either with the built-in soundfont player or through a VSTi soundfont player.

Darlos
02-07-2005, 07:51 PM
I tried some optomization guide, but it didn't quite work out. Now, I DID find an odd solution by accident. It seems when it's on the CPU fritz, all I have to do is tap a note on a random insturment and it just falls right back down to around 10% instantly, and stays there for a while. I wish I could stop the CPU from climbing, but at least this is far easier than turning the entire program off and on again.

IC
02-08-2005, 02:44 AM
Alright, I (finally!) just got FLStudio. Everything's gone pretty smooth so far, but I've hit a surprisingly simple snag.

How do I remove a channel from an fx track. I can link them with the mixer window menu, but I can't "unlink" any channels. W. T. F?

Also, how do I route an fx track to another fx track? All of the FX tracks are grayed out in the "out" menu at the bottom of the mixer.

Sorry if this has been answered before, or is stupid simple. But I looked twice in the fruity manual and searched the forums but found nothing.

prophetik music
02-08-2005, 12:25 PM
How do I remove a channel from an fx track. I can link them with the mixer window menu, but I can't "unlink" any channels. W. T. F?
Well, you should be able to select *none* under the channel type. Like, when you go to the big menu that says all the different effects to apply, the top one is *none* - select that.

Also, how do I route an fx track to another fx track? All of the FX tracks are grayed out in the "out" menu at the bottom of the mixer.
That's cause you're mixing through the master track. Put all the crap that you've got in there under some of the other FX channels (1-64) NOT the 'master' track. then you can route them wherever you want through that 'out' menu.

Hope that helped. im me for anything else.

THE PROPHET

IC
02-08-2005, 10:17 PM
How do I remove a channel from an fx track. I can link them with the mixer window menu, but I can't "unlink" any channels. W. T. F?
Well, you should be able to select *none* under the channel type. Like, when you go to the big menu that says all the different effects to apply, the top one is *none* - select that.

No, not that. I mean, like, I accidently linked my kick drum generator and strings into the same fx track, but I just wanted the strings. How do I unlink the kick drum from that fx track?

Also, how do I route an fx track to another fx track? All of the FX tracks are grayed out in the "out" menu at the bottom of the mixer.
That's cause you're mixing through the master track. Put all the crap that you've got in there under some of the other FX channels (1-64) NOT the 'master' track. then you can route them wherever you want through that 'out' menu.

Huh? What do you mean 'put crap under fx channels'? I already have some generators routed through fx tracks, but the only choice for output of fx tracks is to the master.

Hope that helped. im me for anything else.

THE PROPHET

I im'd you, but you were away. :cry:

EDIT: Many thanks to zircon, whom I pestered for the answer. :wink:

Thanks to those who tried, heh. :P

Turns out all I needed to do was change the fx track in the channel settings window. :oops:

And I'm guessing I need the producer edition to route fx tracks thru other fx tracks. :cry:

But now I can be on my merry little way. :D

Edit part deux: I never used so many smilies. 8O

chillsonic
02-09-2005, 01:16 AM
I'm using FL Studio 4.1 Producer Edition, and I'm having some trouble. It seems that, while I'm working on things, the program just likes to suddenly start chewing up my CPU resources. It has nothing to do with what I'm doing at the time. I could just open FL Studio up with no particular project and let it sit there and do nothing, and without fail in a few minutes it'll be tearing up the CPU. What's weird is that it isn't some gradual thing over that time period. Instead, it's quite fine for that whole time, only using under 10% inactively, and maybe between 10 and 20% when I'm actually doing stuff. And then WHAMMO it suddenly jumps to 90% or more and stays there, and all of the sounds just go right to shit. I generally have to turn it off and then back on again. And while that worked for a while, now I have a 180MB soundfont that takes forever to load, so I don't want to do that anymore.

Any idea as to what I can do to fix this? It's a total pain in the ass.

a 180mb soundfont. either that's a really nice font, or it's a bank. if it's a bank (having multiple presets), then you could always delete everything you are not using with vienna soundfont studio. that would probably knock a preset to less than 5 megs or so. be sure to save a new version and not over the original.

FiremanJoe
02-12-2005, 02:27 AM
ive got FL Studio 4
is it worth getting the latest version?

skulkrusha
02-12-2005, 08:38 AM
Yes. Bug fixes, new features, etc ...

jordex
02-12-2005, 07:15 PM
I'm having a problem with my FL

I've had this problem for quite a while and don't know how to fix it

http://usera.imagecave.com/jordex/flbug.gif

The plugin window never snaps into the channel settings window

richter
02-21-2005, 08:18 PM
The plugin window never snaps into the channel settings window
Wow, how the hell'd you do that? I gotta mess with that when I get home...

Anybody that went from 4.5.x -> 5.0 experiencing any latency differences? My buffer size is set the same but in 5.0 the latency is way worse.

jordex
02-22-2005, 12:13 AM
K I've still got that non-snap window issue but there's something else I need to know right now

When I convert my song to midi sometimes only a few channels show up and sometimes its just one

richter
02-22-2005, 12:56 AM
TOOLS > Misc Macros > Prepare for MIDI export

then

FILE > Export > MIDI File...

careful not to then save your .flp because all your channels would then be MIDI outs.

jordex
02-22-2005, 01:04 AM
Wait, I figured it out but thanks anyways

One more question

How can I figure out what notes are being played in the arpeggiator? I want the notes to show up in the piano roll

IC
02-22-2005, 06:45 AM
How can I figure out what notes are being played in the arpeggiator?

Learn your chords, or at least look at a chart or something.

I want the notes to show up in the piano roll

Put them there.

[/smart ass]

Kevin Fair
02-23-2005, 06:02 PM
I don't know if this has been asked on here or not. I mean, 121 pages is a lot to read. If it's been asked already, feel free to direct me to the post that answers it.

But anyway, I have Fruity Loops Vs. 5.1. I'm a total n00b to it. I can put piano rolls and beats in it, and it will play fine. But when I import a Midi into it, no sound will play. It automatically converts the tracks onto piano rolls. And they seem like they should play fine. I've done everything I think I'm supposed to do. But it won't play. Any suggestions? Thx.

Xerol Oplan
02-24-2005, 12:29 AM
I'm using FL 4 right now I'm going to actually by FL5, in a week or 2 when I get my paycheck in. But I don't actually "have" FL4, so that's why I'm still using it. and was wondering if there was any way to manually program new patterns into the arpeggiator, or if this has been added in FL5, or if it's not possible at all.

I mean, 121 pages is a lot to read
If a few other people want to help me with it, I'd like to go through, figure out what's on each page, what's still relevant, and then make an index of the thread. If it's divided up amongst a few people it wouldn't be nearly as much work. (I recently mentioned something similar in the Sample & Soundfont request thread.)

Kevin Fair
02-24-2005, 03:27 AM
Hmm... I think that would be a great idea to have an index or whatever. It would definitely help out n00bs, like me. I guess that means you don't know how to fix my importing Midis problem, though.

jordex
02-24-2005, 03:29 AM
FL doesn't have any midi sounds, you have to replace the midi channels with FL patches

So is there a way to record what's being played in the arpeggiator into piano roll?

Sora
02-24-2005, 04:29 AM
FL does have MIDI sounds.
-import the MIDI
-go to the Master Mixer.
-press the arrow on the first channel and go to 'select'
-select LSD
-turn the number thing down (I can't remember the name for it right now :p)
and there, instant MIDI sounds. you can also turn on the buttons that say 'chorus' and 'reverb'.
to add more MIDI tracks just right click on a plugin track and go to add a track. Then go down to MIDI ___
er..um...something.... :?
sorry...I'm kinda sleepy and can't remember all the correct terms for this stuff... if you can't understand this I'll write it again later.

skulkrusha
02-24-2005, 06:38 AM
If a few other people want to help me with it, I'd like to go through, figure out what's on each page, what's still relevant, and then make an index of the thread. If it's divided up amongst a few people it wouldn't be nearly as much work. (I recently mentioned something similar in the Sample & Soundfont request thread.)

Myself and a few others were working on it, but these days (partially due to my more busy schedule and lack of inspiration) I haven't been putting much work into it. If you want I can go dig up the stuff I've archived and send it over to you if you want to work on it (it's around p50-90, but hey, most of these questions have already been asked anyway).

Most of these questions could be answered in the help file, though. There's only a few things dotted around the place which you won't find in there if you don't look hard enough.


jordex: Don't know and I don't think so either, but have you tried using the arpegiator tool in the piano roll (select the notes you want and hit alt+a)?

Cozark
02-27-2005, 05:07 AM
Hey, I've got a really newbish question for you guys. I'd just like to apologize beforehand if this has been asked a lot of times already. I searched around this topic and others, but couldn't find the information I was looking for.

My question is: How do you get VSTs to work in Fruity Loops? I go to channels > add one > more > select the VST, and then it says Error: can't load an effect into a channel and brings up the Fruity Wrapper. What am I doing wrong?

k u n g f u c h i c k e n
02-27-2005, 05:20 AM
Chances are, it wasn't meant to be used the way you are using it.

Cozark
02-27-2005, 06:39 AM
That could certainly be it. I'll admit that I don't even really know what a VST is. I was attempting to figure it out on my own, but my methods don't seem to be working very well.

k u n g f u c h i c k e n
02-27-2005, 07:20 AM
What VSTi are you using? I'm sure I can help you, or someone else.

Kanjika
02-27-2005, 02:13 PM
Cozark,

If it says it cant load an effect into a channel, its an effect VST. Go to the mixer and click "more" on the plugin list. If you refreshed the list they should appear. Open the pluing and itll be in the mixer in whatever FX channel you put it in. For instrument VSTs you load them into the step seqencer.

Cozark
02-28-2005, 10:17 PM
Whoa, thanks. I didn't know about the difference between effect VSTs and instrument VSTs. I just went and messed around a little with FL and I think I've figured out how it's supposed to work now. I realized that I downloaded a ton of effects off the internet, but only like 2 instruments. Unfortunately, instruments are what I wanted :(

Oh well, not a big deal. I can do all kinds of stuff with my sounds now that I never knew I could do before.

And a quick question for anyone who makes remixes/songs, how long does it usually take you? I've been working on this one for like....2 days, and I only have about 20 seconds of music...

jordex
02-28-2005, 11:29 PM
jordex: Don't know and I don't think so either, but have you tried using the arpegiator tool in the piano roll (select the notes you want and hit alt+a)?

Hmm... I don't think my FL can do that. Alt+A does nothing and it's not anywhere in the tools menu

suzumebachi
02-28-2005, 11:42 PM
only FLStudio 5.x and later have the arpeggiator in the piano roll.

on earlier versions it's under the misc tab on the generator properties.

skulkrusha
03-01-2005, 12:03 PM
Just to clarify, those tools are two entirely different things, the piano roll arpegiator tool scores arpegiations in the piano roll whereas the arpegiator under the "MISC" tab in the generator properties box arpegiates notes already on the piano roll. Jordex already has the arpegiator in the MISC tab going.

jordex: FL version? Can you update to the latest one?

Cree`
03-03-2005, 02:43 AM
I know this is a really newbie question but is the Yamaha PSR295 compatible with fruity loops. It is basically a midi controller keyboard.

Navi
03-03-2005, 04:00 AM
Just out of curiosity, is it possible for me to load my Guitar into FL? It's hooked up through Line In and I was wondering if I could set effects channels on it and whatnot. Or do I need Guitar Rig?

skulkrusha
03-03-2005, 06:29 AM
Cree: Got some way of getting MIDI in and out of your computer? If so, yes.

Myth: Yep, and I'm pretty sure I've said how within the last few pages. Since I'm a nice guy and all I'll do the search for you:

yep, do you have any asio drivers? You can grab ASIO4All (http://www.asio4all.com/) and use that if you don't have any. Then, go to the mixer and visit the black drop-down boxes at the bottom of it, and once you've changed your drivers to the asio ones, change the input on any channel to one of the sound source inputs available (should be obvious) and whatever's plugged into that source will be routed into that channel.

Navi
03-03-2005, 04:53 PM
Cree: Got some way of getting MIDI in and out of your computer? If so, yes.

Myth: Yep, and I'm pretty sure I've said how within the last few pages. Since I'm a nice guy and all I'll do the search for you:

yep, do you have any asio drivers? You can grab ASIO4All (http://www.asio4all.com/) and use that if you don't have any. Then, go to the mixer and visit the black drop-down boxes at the bottom of it, and once you've changed your drivers to the asio ones, change the input on any channel to one of the sound source inputs available (should be obvious) and whatever's plugged into that source will be routed into that channel.

Sporting show, old chap.

speculative
03-04-2005, 05:40 PM
I just got an email from the FL crew saying that they have a new edition out and also video tutorials, but when I go onto their site, login using the password/id they gave me, it just tries to load then says "Account Suspended." ?? I've emailed tech support to see what the deal is.

-spec

Mazer_Rackham
03-06-2005, 06:41 PM
I'm trying to make a remix of my favorite track in Kunio-kun Nekketsu Soccer (that game kicks ass), but all my guitar instruments I use in FL Studio 4.52 sound so...unrealistic. ANy way I can make them sound more...real? Sorry if it sounds too general I'm a n00b remixer and this will actually be my first big project.

Or if someone can give me the name of another notation software that has realistic instruments that would be fine also. Thanks.

Synth
03-06-2005, 07:39 PM
I'm trying to make a remix of my favorite track in Kunio-kun Nekketsu Soccer (that game kicks ass), but all my guitar instruments I use in FL Studio 4.52 sound so...unrealistic. ANy way I can make them sound more...real? Sorry if it sounds too general I'm a n00b remixer and this will actually be my first big project.

Or if someone can give me the name of another notation software that has realistic instruments that would be fine also. Thanks.

Well what kind of guitars are you talking about? If you're using acustic add some reverb and eq. If its electric use a amp sim. You can get some good sounds out of slayer if you know what your doing.

Mazer_Rackham
03-06-2005, 08:05 PM
[

Well what kind of guitars are you talking about? If you're using acustic add some reverb and eq. If its electric use a amp sim. You can get some good sounds out of slayer if you know what your doing.

ok will do. thanks.

Rexy
03-08-2005, 01:55 PM
Dammit... I posted this message yesterday and it got deleted due to the forum hacking. :( Anyway...

I've been thinking of wanting to use FL over the Summer for any possible future mix work. But I want you to picture this scenario - Let's say that I performed a piece in MIDI, and I want to enhance it in FL with better sounds.
But how can I do that? The MIDI won't play back, and I'm having problems just trying to change sound channels.

This message may be a bit brief, but any aid on this one will be warmly appreciated :)

Amayirot Akago
03-08-2005, 02:29 PM
Re-posting my message as well:

When trying to import a MIDI into FL5, it imports normally, but when trying to play it I can't hear a thing. Any idea what could be causing this?

Jinxx
03-08-2005, 10:18 PM
I have personally just started learning FL, specifically version 4.1. In reply to Rexy and Amayirot, to hear MIDI songs playback, make sure that the "enable MIDI output" is checked under the options tab. The troubleshooting guide within FL pointed me in this direction, so if that doesn't work for you, check in the help files for other solutions.

This stuff may have already been answered in the last 123 pages, but to "enhance" a MIDI sound, you could simply select the notes and paste them into a new channel (like a Fruity SoundFont Player). Again, I'm a newbie here too and have only spent a few hours with the program, but it shouldn't be too difficult. There are also some helpful tutorials on http://www.fltutorials.com/tutorials.htm if you want more help.

IC
03-09-2005, 05:45 AM
For the MIDI Q'S: You must have an instruments assigned to tracks where you import midi data. Try opening the piano roll for a track, going to file->import midi blah blah-> then just pick a single track from a midi song if you still have problems.



I have my own question however (nothing to do with midi!):

I'm using a tempo-based delay (3 steps), and at the end of my song I have a tempo change. This produces undesirable results; each time the bpm is changed the delay cuts off and sounds really choppy. Here's a sample of what I'm talking about:

http://home.comcast.net/~imcmonkey/delayproblem.mp3

The second time it plays through I isolate the wet sound so you can really hear what I'm talking about.

Anyone know how to change the tempo and keep a smooth tempo-based delay?

skulkrusha
03-09-2005, 11:25 AM
Rexy: In addition to what Jinxx said, you can use MIDI Out channels to control VST/DX generators, if you so desire. This is either done in the method described in the "VST and DX Instruments" tutorial under Projects>Tutorial in the sidebar, or by loading the VSTi/DXi into the step sequencer, still setting the MIDI channels up to send to the generators (same method as is explained in the tutorial only you haven't loaded the VSTi/DXi into the mixer, obviously).

monkeybomb: What plugin are you using? Have you tried any others? Even 3rd party plugins, or is that what you're using? I can't really say what's causing that, but you may not have the same problem with another plugin.

Rexy
03-09-2005, 01:34 PM
Heh, I'm really starting to get the hang of this :) Thanks for your queries, and I'll be sure to bear those thoughts in mind.

jordex
03-09-2005, 11:50 PM
Whenever I have something playing in FL and I click on a IE window, I get an error in FL

http://usera.imagecave.com/jordex/flerror.gif

Any reason why?

Damantis
03-21-2005, 04:26 AM
I have a VST plugin that is supposed to play upto 15 separate instruments at once. However, I can only seem to be able to edit the piano roll for the first instrument, so the other 14 are useless. If I want to add another instrument, I have to add another instance of the plugin and use its first instrument. This takes up a lot of RAM and CPU power, as I am only using 1/15 of the plugin's capacity. How do I edit the piano roll for the other 14 instruments?

Edit: I know now. You have to assign your VST a port number that isn't already used. Then create a MIDI Out channel and change its port to the same one as the VST. The MIDI-Out's "Channel" Number corresponds to the plugin's instrument number.

Amayirot Akago
03-28-2005, 09:53 AM
I'm trying to get my old Yamaha PSR300 to work with FL, but no luck so far. I've hooked it up to the MIDI port of my soundcard, but I can't get it configured properly in FL. Anyone know what I need to do?

jordsau
04-01-2005, 04:03 AM
*repost, sorry*

jordsau
04-02-2005, 07:51 PM
I'm having a problem with the soundfont player in FL Studio 4.

Okay, i set in the soundfonts into the player, right? Everything is all fine and dandy, and i save the project. When i re-open the project, all the sounfont players are set to the FL preset "Nineteen". What's up with that?

Xelebes
04-02-2005, 08:07 PM
It's a very common issue as the soundfont player is only a demo. You have to buy the Soundfont Player on the website to get a key to unlock it.

jordex
04-02-2005, 11:16 PM
How do you change time signatures in the middle of your song?

zircon
04-02-2005, 11:29 PM
You don't.

Kanjika
04-02-2005, 11:51 PM
You don't.

Very helpful, zircon.

See the little -- in the upper left hand corner of the step seqencer? If you want to change from 4/4, to say...3/4, set the thingy to 3. In the playlist everything will have gaps and look like sdfukjdik so set the SNAP thingy to "beat". This will allow you to move the patterns into the correct place so there are no gaps. Now if you want to change to say..6/8, then i just change the thing to six and double the tempo (because thats like making each count an eighth note since eighths are twice as fast as quarters basically. if you leave the tempo but change the thing to 6 youll end up in 6/4.

I hope this is all clear...

jordex
04-03-2005, 12:24 AM
You don't.

Very helpful, zircon.

See the little -- in the upper left hand corner of the step seqencer? If you want to change from 4/4, to say...3/4, set the thingy to 3. In the playlist everything will have gaps and look like sdfukjdik so set the SNAP thingy to "beat". This will allow you to move the patterns into the correct place so there are no gaps. Now if you want to change to say..6/8, then i just change the thing to six and double the tempo (because thats like making each count an eighth note since eighths are twice as fast as quarters basically. if you leave the tempo but change the thing to 6 youll end up in 6/4.

I hope this is all clear...

That's how I've been doing it, I was hoping there was a more proffesional way of doing it, oh well, I guess this is good enough

Kanjika
04-03-2005, 12:44 AM
You don't.

Very helpful, zircon.

See the little -- in the upper left hand corner of the step seqencer? If you want to change from 4/4, to say...3/4, set the thingy to 3. In the playlist everything will have gaps and look like sdfukjdik so set the SNAP thingy to "beat". This will allow you to move the patterns into the correct place so there are no gaps. Now if you want to change to say..6/8, then i just change the thing to six and double the tempo (because thats like making each count an eighth note since eighths are twice as fast as quarters basically. if you leave the tempo but change the thing to 6 youll end up in 6/4.

I hope this is all clear...

That's how I've been doing it, I was hoping there was a more proffesional way of doing it, oh well, I guess this is good enough

Nope. Imageline has been sitting around doing nothing and they havent thought of stuff like this.

Again, FL WAS made by web designers on crack, so :?

zircon
04-03-2005, 12:57 AM
You don't.

Very helpful, zircon.


It's the truth. The method you described isn't really changing the time signature in the traditional sense. FL lets you set the time signature of the entire project, and you cannot automate it - thus, you can't change the time signature.

Kanjika
04-03-2005, 01:59 AM
You don't.

Very helpful, zircon.


It's the truth. The method you described isn't really changing the time signature in the traditional sense. FL lets you set the time signature of the entire project, and you cannot automate it - thus, you can't change the time signature.

Who cares if its technically not a real time signature change...you dont have to get all technical and be Mr. Knowledge. Its the only way that time signature like changes can be done in FL.

And if you want to get real technical, its not even a correct time signature. 12-2 in FL is 12/8. i suppose that theyre saying theres just 2 steps in one beat..but to be musically accurate they should be saying that it means a quaver (eighth) is one beat instead of a crotchet.

Xelebes
04-03-2005, 03:25 AM
You don't.

Actually you can. In the step sequencer there is a box where you can edit the number of beats are in that bar (loop).

Edit - This is good enough if you desire to do things. Use the Piano roll to put in all the beats and melodies in the alternate beat count.

Karrde
04-03-2005, 05:38 PM
One shot simple question. Can FL handle soundfonts in any other format than .SF2? Specifically I'm dealing with .SFPACK and like one other which I like already deleted. But I think the main point stands.

-Karrde-

Navi
04-03-2005, 06:04 PM
sfpack?

That's just compressed .SF2...like sfark.

Get a sfpack decompression program.

http://melodymachine.com/sfark.htm might have one.

griffith9
04-04-2005, 05:48 AM
I now have FRUITY LOOPS 4 STUDIO

I am used to using cakewalk 9.0, and fruity loops confuses me very much.


I'll make some examples based on Cakewalk.

***
FIRST QUESTION:I DON'T KNOW WHAT SAMPLE TO USE IN FL.
***
With Cakewalk, you can easily pick out, main instruments like "grand piano, guitar,flute."

But in Fruity loops, man... it's just pre-made loops or hihats and ambient noise.

not any one that I can form a main melody with.

If I make some chords with these samples, they just don't sound right, it sounds like one long noise.

I've tried many of the samples, and a lot of them seem to be made for trance music.

Say, with any FRUITY LOOPS SAMPLES, if I draw in C,E,G,4th rest,Cmaj7 respectively, and play them, I can't hear any difference in pitch, and also very little rhythm, because some of these samples are a few seconds long and it'll overlap with other notes.


I can get the drums/hihats going, but I haven't been able to make a main melody for it to be a real song.

SECOND:HOW CAN I COUNT THE BARS IN THE PIANO ROLLS?

I mean... how long/short is one tiny block?
and how can I keep track of the rhythm in each bar?




THIRD:HOW CAN I STRETCH THE LENGTH OF THE LOOP?

in Cakewalk, there's no limit, you just keep going.
But, in FL, by default, you're only given like 4 bars to begin with, what do I do to make it like a few minutes long?


I've been battling with FL4 and I'm getting exhausted just trying to figure out how to use this damn monster..

Could you experts please help this newbie..?

Xelebes
04-04-2005, 11:17 PM
I think these are very basic questions that are covered in the tutorials that comes with FruityLoops. Do not be afraid to read the manual - it comes with FruityLoops for a reason. Also, you might want to look through the first few pages - a lot of the other questions you asked have been replied quite thoroughly in tbose pages.

Green88
04-06-2005, 05:41 AM
I've been using samples from songs by uploading them into the slicer. My problem is that many times I want samples/instruments/effects from the middle of the song or near the end and the slicer only has as many keys as the piano roll, so I can really only use stuff from the beginning of a full-length song. Is there another way?

Ichitootah
04-06-2005, 05:53 AM
Well, I've asked this question here before, but maybe I misworded it because I didn't get a very good response.

I'm kind of a midi newbie, but I have to make one.

So without further ado, how do you "do" drums in midi?

Sure, there are a few midi instruments that are drums, like the crappy electronic snares and the taiko, but I mean an actual drumkit. Of all the midi instruments I can't find an actual drumset, yet many midi songs I open with FL mysteriously have them pre-imported or such.

Basically, my question is, how do I make a midi out channel that has a midi drumkit assigned to it?

And secondarily, how do you add effects like reverb and delay in midi?

Sorry if I worded my question badly again, but I'm not sure how else to explain it. I just don't really understand this.

Amayirot Akago
04-06-2005, 07:55 AM
I'm trying to get my old Yamaha PSR300 to work with FL, but no luck so far. I've hooked it up to the MIDI port of my soundcard, but I can't get it configured properly in FL. Anyone know what I need to do?

zircon
04-06-2005, 12:02 PM
Well, I've asked this question here before, but maybe I misworded it because I didn't get a very good response.

I'm kind of a midi newbie, but I have to make one.

So without further ado, how do you "do" drums in midi?

Sure, there are a few midi instruments that are drums, like the crappy electronic snares and the taiko, but I mean an actual drumkit. Of all the midi instruments I can't find an actual drumset, yet many midi songs I open with FL mysteriously have them pre-imported or such.

Basically, my question is, how do I make a midi out channel that has a midi drumkit assigned to it?

And secondarily, how do you add effects like reverb and delay in midi?

Sorry if I worded my question badly again, but I'm not sure how else to explain it. I just don't really understand this.

I believe in FL, the MIDI drumkit is assigned to channel 10 on your MIDI Out.

You can't add reverb or delay in MIDI. You can try to simulate it by adding extra notes of lower velocities, though.

Sadorf
04-06-2005, 12:27 PM
Well, I've asked this question here before, but maybe I misworded it because I didn't get a very good response.

I'm kind of a midi newbie, but I have to make one.

So without further ado, how do you "do" drums in midi?

Sure, there are a few midi instruments that are drums, like the crappy electronic snares and the taiko, but I mean an actual drumkit. Of all the midi instruments I can't find an actual drumset, yet many midi songs I open with FL mysteriously have them pre-imported or such.

Basically, my question is, how do I make a midi out channel that has a midi drumkit assigned to it?

And secondarily, how do you add effects like reverb and delay in midi?

Sorry if I worded my question badly again, but I'm not sure how else to explain it. I just don't really understand this.

I believe in FL, the MIDI drumkit is assigned to channel 9 on your MIDI Out.

You can't add reverb or delay in MIDI. You can try to simulate it by adding extra notes of lower velocities, though.

Drums be channel 10 :)

jordex
04-07-2005, 03:19 AM
What would be the best way going about arranging your patterns? Say for every istrument, leave about 3-5 empty patterns until the next instrument? My playlist always ends up a big mess, I end up memorizing roughly what each pattern is. So yeah, my question, how should I arrange my patterns?

Ichitootah
04-07-2005, 05:09 AM
Well, I've asked this question here before, but maybe I misworded it because I didn't get a very good response.

I'm kind of a midi newbie, but I have to make one.

So without further ado, how do you "do" drums in midi?

Sure, there are a few midi instruments that are drums, like the crappy electronic snares and the taiko, but I mean an actual drumkit. Of all the midi instruments I can't find an actual drumset, yet many midi songs I open with FL mysteriously have them pre-imported or such.

Basically, my question is, how do I make a midi out channel that has a midi drumkit assigned to it?

And secondarily, how do you add effects like reverb and delay in midi?

Sorry if I worded my question badly again, but I'm not sure how else to explain it. I just don't really understand this.

I believe in FL, the MIDI drumkit is assigned to channel 9 on your MIDI Out.

You can't add reverb or delay in MIDI. You can try to simulate it by adding extra notes of lower velocities, though.

Drums be channel 10 :)

Thanks guys! All I need now are some drum programming skills... :)

zircon
04-07-2005, 04:12 PM
What would be the best way going about arranging your patterns? Say for every istrument, leave about 3-5 empty patterns until the next instrument? My playlist always ends up a big mess, I end up memorizing roughly what each pattern is. So yeah, my question, how should I arrange my patterns?

How you organize is up to you. I never leave empty patterns - I usually have one type of instrument per pattern, though. For instance, bass drums in one pattern, a fill in another pattern, hats in another, snares in yet another, etc. But it really depends. For some projects, I might want to consolidate more.

DarkeSword
04-07-2005, 06:17 PM
What would be the best way going about arranging your patterns? Say for every istrument, leave about 3-5 empty patterns until the next instrument? My playlist always ends up a big mess, I end up memorizing roughly what each pattern is. So yeah, my question, how should I arrange my patterns?

Here's a shot of my most organized project file, the source file for Through the Dark:

http://shariqansari.com/ttd.jpg

I usually group patterns by the sections that they cover (A section, B section).

Navi
04-07-2005, 06:23 PM
Damn, that looks pretty.

Mine are usually messes.

skulkrusha
04-08-2005, 05:21 AM
I just name mine based on what's happening in the channel (eg. kick 1a, kick 1b, kick 2, snare, snare rush, pads 1a, etc). If it's too mixed up for me to be able to remember where everything is I'll give each instrument/sound/whatever its own colour (lead synths might be yellow or orange, drums could be grey or white, and so on). If the arrangement gets to the point where I can't tell where the different sections of the track are just by looking at the playlist I'll add time markers. If my mixer's getting too disorganized I'll do roughly the same thing that I do with the playlist.

Of course sometimes I just do all that because I'm bored. :)!!

jordex
04-09-2005, 03:25 AM
ah cool, I never knew darkesword used fl

Heres (http://img.photobucket.com/albums/v683/jordex/flplaylist1good.gif) what my playlist looks like when I'm not so lazy

And heres (http://img.photobucket.com/albums/v683/jordex/flplaylist2bad.gif) what my playlist looks like when I just don't care, I end up memorizing what all 52 patterns are somehow

I just always have problems when I want to add a pickup note

prophetik music
04-10-2005, 03:28 PM
I've been using samples from songs by uploading them into the slicer. My problem is that many times I want samples/instruments/effects from the middle of the song or near the end and the slicer only has as many keys as the piano roll, so I can really only use stuff from the beginning of a full-length song. Is there another way?
get audacity 1.2.3, and just hack off the front of the song using that or any wave-editor tool. Or, you could just isolate the part and use it in an audio clip using that program. pretty easy to use, you'll see where it is.

zircon
04-10-2005, 03:59 PM
Don't forget that FL has a wave editor built in. Go to a sample's channel settings and hit control+E to bring it up. It's basic, but it'll get the job done from within FL.

Cozark
04-11-2005, 04:13 AM
I've got a couple of issues that has been bugging me for a while now, the first being a volume problem. Basically, even with all the volume sliders turned all the way up, the volume is still too low. How do you get the volume to be at a decent level?

The other thing is more of an issue with my "equipment", if you want to call it that. After burning some of my songs onto a CD and listening to them on a good sound system, I noticed a huge problem. A lot of the "bassy" instruments and drums were extremly loud, especially the kick drums. Unfortunately, all I have at my computer are some crappy speakers and headphones that hardly pick up any bass at all, so it all sounds fine through my computer speakers even though it really isn't okay. I'm still kind of new to the whole music/remixing thing, so I don't really know much about proper equipment. What headphones/speakers/soundcards/whatever do you guys recommend?

Xelebes
04-11-2005, 04:21 AM
Basically what you need is a more decent sound system for your computer for the sake of monitoring (and maybe better sound for your music and computer games.) Look into the more pricier end of headphones (headphones normally in the 50+ dollar range) and bookshelf speakers.

Dj Orange
04-12-2005, 11:31 PM
Does anyone know who to get the FL5 piano roll to snap notes to the grid like it did in FL4?

Navi
04-13-2005, 12:12 AM
Does anyone know who to get the FL5 piano roll to snap notes to the grid like it did in FL4?

See the drop bar that says "snap"? It should be in the same panel that has the "metronome" option. If it's set to "none", change it to line or cell.

Dj Orange
04-13-2005, 02:00 AM
Great, thanks!

jordex
04-14-2005, 02:55 AM
This hasn't happened to me before I don't think but when I'm in FL and I turn down the Winamp volume, the FL volume goes down as well. Maybe all I need to do is restart my comp but still, what would cause this to happen?

Cozark
04-14-2005, 06:29 AM
About the overall volume being too low that I talked about in my last post, I was referring to the FL volume being low, not my speakers. I'm saying when I compare a song I've made to a professional song (or the ones off of this site for that matter), the volume is lower than those songs. The only way I've figured how to make it louder is the Fruity 7 Band EQ, but that takes a ton of tweaking that I'd rather not do if I can help it. I'm just wondering if there's another way to get the volume louder.

zircon
04-14-2005, 04:58 PM
About the overall volume being too low that I talked about in my last post, I was referring to the FL volume being low, not my speakers. I'm saying when I compare a song I've made to a professional song (or the ones off of this site for that matter), the volume is lower than those songs. The only way I've figured how to make it louder is the Fruity 7 Band EQ, but that takes a ton of tweaking that I'd rather not do if I can help it. I'm just wondering if there's another way to get the volume louder.

Your volume in FL shouldn't be that low. I think you should pick up new drivers (eg. asio4all) and adjust the volume from there so that when you add a new instrument, it'll be of reasonable volume without tweaking. Besides the channel volume to the left of the channel itself, going to Channel Settings, the "Misc" tab, and then pumping up the volume knob will give you as much loudness as you need. A Compressor with high gain will also do the trick.

LooPKiD
04-21-2005, 09:27 AM
* Bump Me if this question already passed, im havin' problems with the following:

Everytime I export a song from FL to mp3 the first few steps are not being played. Do I have to start my songs 4 bars late everytime? :? Cuzz then you have to wait like 16 steps before the song starts, and thats too long for my sake :P . And starting the song after 4/8/12 steps just feels 'outta rhythm' to me. So if anyone have some kind of advice for me on this matter, it would be great :) ..

I hope to hear from you soon..

thnx in advance :D ..

Dace K
04-21-2005, 10:16 PM
Pretty n00bish question, but I can't figure it out.

How do you rearrange the piano roll?
Esp. adding in empty spaces?

Synth
04-22-2005, 02:05 AM
In the Piano Roll, how do I change the unused roll's(the ones with the pitch, pan, filter res etc.) I'm trying to change them to Filter cut on a midi out channel.

jordsau
04-22-2005, 10:15 PM
Okay, i'm having this weird technical problem with FL studio 5.

Everytime i use FL, a rewire text file always appears in My Documents. I keep deleting them, but they'll keep on coming. Is there a way to fix this?

LooPKiD
04-26-2005, 10:31 AM
* Bump Me if this question already passed, im havin' problems with the following:

Everytime I export a song from FL to mp3 the first few steps are not being played. Do I have to start my songs 4 bars late everytime? :? Cuzz then you have to wait like 16 steps before the song starts, and thats too long for my sake :P . And starting the song after 4/8/12 steps just feels 'outta rhythm' to me. So if anyone have some kind of advice for me on this matter, it would be great :) ..

I hope to hear from you soon..

thnx in advance :D ..

* Erhm... Guys? anyone? I Really need help with this one :roll:

Dace K
04-26-2005, 02:41 PM
I don't have any problem like that on my FL.
I'd suggest reinstalling FL :P.
Sounds like one of its data files is corrupted.

Hemophiliac
04-26-2005, 10:04 PM
* Bump Me if this question already passed, im havin' problems with the following:

Everytime I export a song from FL to mp3 the first few steps are not being played. Do I have to start my songs 4 bars late everytime? :? Cuzz then you have to wait like 16 steps before the song starts, and thats too long for my sake :P . And starting the song after 4/8/12 steps just feels 'outta rhythm' to me. So if anyone have some kind of advice for me on this matter, it would be great :) ..

I hope to hear from you soon..

thnx in advance :D ..
* Erhm... Guys? anyone? I Really need help with this one :roll:

check to make sure the pattern starts when you want it to start, as well as check for any instruments muted or controllers off in the very beginning.

LooPKiD
04-27-2005, 06:35 AM
CHecked That..

Docc
04-28-2005, 04:39 AM
Is there a tutorial for someone just starting FL? I tried the links on the page but most of them were dead. Like I need a tutorial for the total newbie, I don't know what half the stuff means tried the FL page wasn't much help :O Any help would be greatly appreciated :)

Sora
04-29-2005, 08:46 PM
I was wondering if anyone has anymore of the files that FL uses to cut stuff in piano roll (whaddayacallit? cutting thingie...er...@_@...)or is it called chop...whatever...I was wondering if there was a way to get different ones. (yes, I know it's better to cut it yourself but I'm lazy)

shredster071
05-04-2005, 12:57 AM
Hi! new here, and something's up with my fruity loops. I dunno if this is the right place to ask?

When I try and open the program, it says there's an error and must close. I'm then prompted a second time saying quote:

Exception ERegistryException in module FLENGINE.DLL at 00064BBE

I tried reinstalling it but it gets to about 10 seconds remaining and says I need to reinstall it as an administrator. I also tried repairing it.

What's the deal?! :?

haha, thanks!

dj.exe
05-11-2005, 08:02 AM
actually it isnt noob friendly.

I remember the 1st time my friend tried to turn me onto it. it was version 3 and was so stuck and everything sounded horrible. i couldnt figugre anything out so I gave up. then I tried digital performer and cool edit and mxwaver. they all failed. So tried reason and faled too, so i went back to FL and 4 came out so i decided to learn it. and it took me a year to figure out basically 95% of it.

Kailem
05-16-2005, 03:38 AM
I'm working on a file, but now whenever I open it up, I get this message:

An error occured while reading the FLP file.

It may be corrupted, or some plugn caused an error while opening.

After pressing the "OK" button, I can still nagivate the file with few errors. However, when I try to play it, no sound is produced. If I press the exit button, FL Studio stalls.

I've trade saving to a different file, deleting all the effects, and deleting all channels except for 3x OSC. The same problem is produced.

Any suggestions? I wasn't terribly far along, but it'd be annoying if I would have to begin again.

Thankyou.

Wisehorn
05-16-2005, 04:50 PM
Uhh, is this thread still alive, because the links are dead, and I'm pretty clueless working with fruity loops, ive got the bare basics but thats it :?

DarkeSword
05-16-2005, 07:15 PM
Cracking/stealing programs is frowned upon in Remixing.

You're damn right. Posts deleted.

WBS: Don't ask about that shit in here. You want a good remixing program? Buy FL, or find a good free equivalent. Don't ask for information about piracyhere. It isn't just frowned upon; it's forbidden. :whatevaa: End of discussion.

Sora
05-16-2005, 09:12 PM
I'm working on a file, but now whenever I open it up, I get this message:

An error occured while reading the FLP file.

It may be corrupted, or some plugn caused an error while opening.

After pressing the "OK" button, I can still nagivate the file with few errors. However, when I try to play it, no sound is produced. If I press the exit button, FL Studio stalls.

I've trade saving to a different file, deleting all the effects, and deleting all channels except for 3x OSC. The same problem is produced.

Any suggestions? I wasn't terribly far along, but it'd be annoying if I would have to begin again.

Thankyou.

I had the same problem as you. It deleted my first song for the S3&K project (and many more songs). I don't think there's a way to fix it. You just have to save multiple copies of your .flp regularly.

djcubez
05-18-2005, 09:01 PM
I had the file corrupted error only on the cracked versions of FLStudio and Fruity Loops. Once I bought it I never got the errors. I'm not acusing you of piracy, I'm just merely stating my experience.

-RK-
05-25-2005, 01:20 AM
Ok, here is something weird. When I first started a project in FL (version 5 if it matters) everything was fine. I saved it, closed the program, and went to do some work.

I came back, opened the program, and everything opened fine, but, after a few attempts at opening different projects, one of two things would happen.

A) My left speaker on my headphones would clip, and then be silent if I played back the song, leaving all audio to be put through one speaker.

B) Everything but SAMPLES would play, but samples would make no noise, despite all volumes being up and no problems with effects or automation (I triple checked). VSTi's and Generators and such would be fine, but, samples (all .wav format) wouldnt play.

The strange thing about these two occurances is NO error message appears. There seems to be no explination. Can anybody help me out?

Thanks a million (this is frustrating because all these problems are happening for my ORC peice mostly, and deadlines a comin! :lol: )

Nase
05-30-2005, 07:06 PM
problem A is pretty common to me, Maestro. Some of my older .flps do it sometimes, and i'll have to reload them a couple of times or reboot to make it work. It happens particularly often when i have some Buzz wah wah plugin in my effects chain that i used to use a lot. Might not be of much help, just to let you know it's another thing that occurs here and then.

-RK-
05-31-2005, 11:08 AM
problem A is pretty common to me, Maestro. Some of my older .flps do it sometimes, and i'll have to reload them a couple of times or reboot to make it work. It happens particularly often when i have some Buzz wah wah plugin in my effects chain that i used to use a lot. Might not be of much help, just to let you know it's another thing that occurs here and then.

Haha, guess what effect I was using with the buzz effect adaptor? :lol:

The wah wah coupled with an mda Ringmod pretty much caused most of the problems as far as I can see.

Thanks chokey. :lol:

Cozark
06-09-2005, 02:14 AM
Aright, I've got a few questions for the FL people.

Firstly, I have trouble with slides. I can't ever seem to use them, especially when it comes to a VSTi (which is like all I use). And another thing probably related to that, you know that little window that pops up when you double click on a note bar in the piano roll? None of the options in that window work for anything outside of drum samples much like the above issue.

Another thing I'd like to know is how you deal with a huge CPU load. I usually have around 6-10 VSTis and a ton of drums and FX and whatever else I can fit into a song. Everything starts chugging when I get about 3/4 of all of that together. I have a P4 3.2ghz processor and 512MB of RAM.

And one more thing. Is it possible to get the Slayer 2 to sound clear instead of muddy like it does whenever I use it? I swear, I CANNOT get a crisp sound out of it at all. Also, the Slayer 2 falls victim to the problems in the above paragraphs, if anyone knows how to fix it specifically.

zircon
06-09-2005, 03:11 AM
In the mixer, in the upper left menu, click "Enable smart disable for all" or something like that. It'll significantly reduce your CPU load. Also, set your buffers higher. ~2048ms is a comfortable amount, if you ask me. Finally, pick up new ASIO drivers like asio4all - better ASIO = more CPU efficiency.

CC Ricers
06-09-2005, 03:32 PM
Firstly, I have trouble with slides. I can't ever seem to use them, especially when it comes to a VSTi (which is like all I use).

If you are talking about pitch slides, there's another way to go around doing them by automating the pitch knob in the channel settings knob. Right click and choose 'edit events' and you adjust how much the pitch changes. Remember, this affects all notes that are being played.

Now I have a FL question: is it possible to copy entire channels from one project to another? There are some sounds that I really like in some of my projects, and sometimes I want to use them in other pieces, or to create variations of them. I know you can clone channels, but is this possible to do between projects? I'm using FL Studio 4.

iamthejake2000
06-11-2005, 08:53 AM
hi, i'm new to fl and i love it! i was wondering, is there a way to set a pattern's overall volume or to change it throughout a song? I have a pattern with perfect proportional volume balances, and i'd like to change it throughout the song. i wouldn't mind having two patterns with different volumes.

thanks.

hazardous
06-11-2005, 09:41 PM
Ok, so I just got FL Studio, and I'm a total newb. Can someone tell me how to create a basic melody? Like say I wanted to have a piano play Mary Had A Little Lamb, or something simple. How would I do that. Also, how can I create a drum loops and pick the sounds? Thanks.

CC Ricers
06-11-2005, 10:29 PM
To create melodies, right-click the channel name and select "Piano roll" on the menu. In the new Piano Roll window, simply draw in the notes with the cursor. You can drag and resize them as well.

Drum loops are a more complex/broader subject. I suggest reading Zircon's thread on groovy drums, it has some great advice.

joshlanzing
06-12-2005, 05:39 AM
hi. is it possible to convert midi to an audio track that you can assign samples to? if so, please tell how. also, i can't get midi files to play. i'm using fl5. thanks!

hazardous
06-12-2005, 09:40 PM
Ok, I've got some more questions. Can someone go over the basics of the vocoder? What menue do I go to to get it? How can I get it to vocode the things I type into the speach synthesizer. Also, can I edit my own voice?(I have a microphone). And lastly, what do the bands effect?

Shoot The Duckies
06-13-2005, 04:52 PM
I just bought an M-Audio O2, and I can play fine, but I can't actually lay down a piano roll with it in fruityloops..can someone tell me why this is? What'm I missing? -.o

dj.error
06-15-2005, 10:48 PM
My Midi Out doesn't seem to work... I set the port number in midi settings to 0, I set the port number in the midi out plugin to 0 too... I hate to sound like an idiot, but unfortunatly thats how I feel... Am I doing something wrong?

I've read the manual... Which proved useless
I've searched the web for over a week... Useless
I've tried everything I can think of... Again, Useless

Basically what i'm trying to do is set up my machine so that I can play sounds that are on a midi synth I have (Because I have alot more sounds that I really like on the synth)

PS: Midi works in winamp (I.E. I can play midi songs over my synth), and I do have the midi hooked up to my computer and the line out on my synth going into the line in on my sound card...

I'm really out of ideas here... :'(

-------------SOLVED--------------

I didn't turn on "Enable Midi Out" :oops:

For anyone else who encounters this problem the option is really easy to find but I completely overlooked it...

Legion303
06-20-2005, 07:23 AM
Now I have a FL question: is it possible to copy entire channels from one project to another?

I haven't tried it, but isn't it possible to export a single channel to MIDI and then import it into your other project?

-steve

dj.error
06-21-2005, 12:33 AM
If you want to copy a channel over why not just save the piano roll and the presets for the generator (or sample).

To save them:

Exporting Piano Roll
->Open Piano Roll
->Piano Roll Options (top left corner button looks like a keyboard)
->File
->Save Score as...

Exporting Preset
->Open Channel Settings
->Channel Settings Options (Top left corner button)
->File
->Save State as...

To Open them:

Importing Piano Roll
->Open Piano Roll
->Piano Roll Options (top left corner button looks like a keyboard)
->File
->Open Score...

Importing Preset (A little bit confusing)
->Open Browser
->Channel Presets
->The file you made should be here, add it as you would any other instrument

tefnek
06-22-2005, 12:26 AM
If you want to copy a channel over why not just save the piano roll and the presets for the generator (or sample).

Or you can export everything from the project at once.

Go to Export > Project Bones. It saves all the sampler channels, mixer channels, VSTi channels, piano roll scores, etc. Unfortunately it doesn't save any data in the step sequencer. Once it's done exporting you can browse through all the parts under the browser > Project Bones > whatever you saved as.

nooopzilla!
06-28-2005, 01:46 AM
Ok, this only happens sometimes, but it's been happening a lot lately, and it's really pissing me off:

I can hardly playback a track in FL 5 without my speakers popping and cracking like crazy! It has something to do with my cpu usage i'm sure; at the worst it jumps up to about 31 on this one particular track i'm working on.

i've closed down all applications running in the background, i disabled 'midi remote control'...i have no clue what it could be. anyone know what i can do to help this problem? the track sounds fine after i export it and play it back in winamp or some other app...

asd[fajsdl;djsfm
06-28-2005, 02:00 AM
first off, 31 isn't that high.

second, how much RAM does your computer have? If you have at least 256 RAM you should be okay.

nooopzilla!
06-28-2005, 02:46 AM
oh, oops, i've just never had it go that high...


but i've got 1024mb of ram...

abg
06-28-2005, 10:06 AM
I can hardly playback a track in FL 5 without my speakers popping and cracking like crazy! It has something to do with my cpu usage i'm sure; at the worst it jumps up to about 31 on this one particular track i'm working on.

i've closed down all applications running in the background, i disabled 'midi remote control'...i have no clue what it could be. anyone know what i can do to help this problem? the track sounds fine after i export it and play it back in winamp or some other app...

here's a few things you could try. i can't recommend their success, but hey, they only take a second!

One thing you can do to reduce audio "lag" in FL Studio is to increase your buffer length. Now, since you say your cpu usage is only hitting 31, I'm not sure if this'll help much, but give it a try.
Go to Options -> Audio Settings -> DirectSound Properties and drag the Buffer Length slider allll the way to the right. You can try selecting the "Use Polling" and "Use Hardware Buffer" options as well to improve performance.

If that doesn't work then I'm not actually sure what could be the problem. Its not a bad thing for your CPU usage to be 31 though, mine usually hovers around 80. (Then again, I don't have a soundcard, so eh.)

Arcana
06-28-2005, 05:11 PM
I found that, when I was using FLStudio 5 demo on my SB Live! with DirectSound drivers, I had to turn off "Use Polling" to get decent playback results. If I didn't, it would pop and crack like crazy.

Another option you might want to consider is to upgrade your drivers to ASIO, that might improve playback on some systems.

Finally... this is an obvious one but it has to be said... make sure your song isn't clipping. Check the levels on the top to make sure that's not the case.

SSB
06-28-2005, 11:59 PM
If I have my midi keyboard hooked up to my computer and can use it in other applications, how can I set it up so that I can record in FL with it? I've looked at every option, all over the intarweb, help file gave me no aid...

AlphabetBackward
06-29-2005, 03:36 AM
I've had a similar problem with FL studio...I used this VST and it makes a lot of crackling noises as well. When I play it by itself, it's okay, but it's kinda soft so I duplicated the channel a few times and changed the panning so it's two on the left, and two on the right. But when I export, it turns out fine.

nooopzilla!
06-29-2005, 04:05 AM
thanks abg, this seems to have fixed the problem, but i can't be sure if it's just one of those lucky sessions i get for this particular song, or not.

arcana: i'll try your suggestions if i have any further problems, thanks :)
oh, and it's definitely not clipping, lol.


i do have another question, however...probably a very noobish one, lol.

when exporting a track...what exactly does 'disable max poly' do?

i was working on a song i did and when i played back the mp3, part of the melody would randomly cut out every 30 seconds, and come back in 10 seconds later (The channel for this sound was a 'fruity soundfont player' channel, never had a problem like this before with any soundfonts).
i tried a bunch of stuff to fix this, and finally i turned off 'disable max poly' and it sounds great.

should i always disable this option?
thanks again to all you guys, you are awesome:)

abg
06-29-2005, 09:28 AM
Glad that worked, noop. You might want to try it as well, AB. In case you're wondering, here's a really basic description of what actually happened when you moved that slider.

The problem you were having was that your computer was trying to render a lot of sound on the fly, almost in real time, which can be difficult on the system if you're trying to make a lot of different sounds at once (or really complex ones). So, by increasing the buffer length, you're telling the computer not only to render what you can hear immeadiately, but it also renders ahead a second or two ahead to 'lighten the load', so to speak.

Now, I'm not feeling particularly articulate so I'm going to quote a dictionary on the definition of a buffer, just to make sure you understand:

"(computer science) a part of RAM used for temporary storage of data that is waiting to be sent to a device; used to compensate for differences in the rate of flow of data between components of a computer system"

So, in short, its not a problem with your song so much as your computer having a hard time keeping up. Don't worry about keeping the buffer size high, though. I always have mine maxed out, and I know others have similar experience, too.

As for the "disable max poly" thing, here's a simple explanation. Your fruity instruments have Polyphony settings under their MISC tab (miscellaneous settings). In there is a number, default 32 I believe, that you can drag higher or lower. A polyphony of 32 means that instrument can only play 32 notes at a time. If you drag it down to, say, 3, then that fruity instrument can only play 3 notes at a time. If there are more than 3 (or 32) notes, then it will start cutting off other notes short in order to play the new ones. This can be advantageous for slower machines that can't handle playing many notes at once (or for creating an unusual sound effect).
So, when you check the "Disable Max Poly" box in the rendering settings, FL Studio will render the song as though the polyphony was set so high that it could accomodate every single note. Or, more accurately, it disables the maximum polyphony limit, so that every note can last its entire duration.

To summarize, polyphony = how many notes can be played. Disabling the polyphony = an infinite amount of notes could be played.

However, as to why turning the "disable max polyphony" off (effectively -enabling- the max polyphony) would mean you can suddenly hear new notes I can't imagine. I'd probably have to see the .flp to tell for sure O.o

Anyways, hope this helps!

ChaosTheory
07-07-2005, 02:10 AM
how do I mixdown and export my project to a mono wav file?

Gorgonian14
07-07-2005, 04:25 PM
Load the stereo enhancer plugin on the master mixer track and turn the knob all the way down. This should make it mono. Let me know if this works how you want it to.

ChaosTheory
07-07-2005, 04:33 PM
no, I need the output file to physically be mono

If you have a way to batch convert alot of sterio files to mono that will work too.

Tyler Heath
07-07-2005, 06:56 PM
for that whole discussion above about pops and cracks in FL Studio:

did you check the volume monitor?

also, if you fixed it already, no worries. but clipping makes pops and cracks and it's caused by the sound hitting the ceiling and flattening itself - you fix it by a) turning it down or b) doing other things that I have no knowledge of and someone else can probably help you better.

nooopzilla!
07-07-2005, 07:41 PM
yeah

as i stated earlier, it's not clipping :)

but yeah, i fixed it, i think i turned on/off either the 'use polling' or 'use hardware buffer' and it worked...

dj.error
07-07-2005, 08:51 PM
The magical "something" that your looking for is compression. I don't have any good links at the moment but you could google (www.google.com) for it

SSB
07-09-2005, 07:17 PM
If I have my midi keyboard hooked up to my computer and can use it in other applications, how can I set it up so that I can record in FL with it? I've looked at every option, all over the intarweb, help file gave me no aid...

Tyler Heath
07-09-2005, 07:20 PM
options -> MIDI settings -> remote control input.

set it to your device, i.e. the name of your keyboard. have you tried that already?

edit: also, you know how to make it record, right? click the record button on the playback control (so that it lights up) and make sure you have a pattern and chanel selected to record to. otherwise you'll have wasted a good bit of time. D:

nooopzilla!
07-09-2005, 07:42 PM
i could've sworn there was a way to record to a pattern but while listening to the whole song instead of clicking 'pattern' when recording (?)

dj.error
07-09-2005, 09:08 PM
Yea, you do the same thing just you leave it on song. and make sure your in the correct pattern (A mistake i've made many times...)

SSB
07-09-2005, 10:24 PM
Ok, thanks a ton. I swear I've tried that before, but now it seems to work. Only thing I have to work around now is having ir record for more than 64 beats.

...

So, uh, how can I get it to record without cutting me off after the stupid step sequencer decides to run out of time?

nooopzilla!
07-09-2005, 11:53 PM
not sure if you can

just carefully plan it out to where it's 2 (or more) patterns, however many you need

SSB
07-10-2005, 01:10 AM
hmm.. ok, thanks. That makes it painfully difficult trying to record a piano piece, though :(

dj.error
07-10-2005, 05:07 PM
For a piano piece you should record into the piano roll. Its alot easier and it doesn't cut you off. To switch you should go to midi settings and turn off "Record to Step Sequencer"

nooopzilla!
07-10-2005, 08:09 PM
oh, i didn't know you COULD record to step sequencer... i thought it was only piano roll, lol... interesting.

nooopzilla!
07-11-2005, 09:26 PM
Ok, so I was working on a remix, and I opened up the piano roll, and i got an error message, I should've written it down, but it said something like "cannot find bla bla bla.bmp"

so i tried to open up FL again, and i got an illegal operation before it could open up.

Now I can't open it up, i scanned for viruses, all that crap, and i still can't open it without it crashing.

I'm thinking about reformatting...anyone had this problem before?

Kanjika
07-11-2005, 11:53 PM
Ok, so I was working on a remix, and I opened up the piano roll, and i got an error message, I should've written it down, but it said something like "cannot find bla bla bla.bmp"

so i tried to open up FL again, and i got an illegal operation before it could open up.

Now I can't open it up, i scanned for viruses, all that crap, and i still can't open it without it crashing.

I'm thinking about reformatting...anyone had this problem before?

Check the skins folder(in FLStudio5/artwork/skins ).
All the contents are probably gone. The only way to get around that is to reinstall, make a copy of skins, and repaste its contest into the skins folder each time it happens. Only happened to me once awhile back.

nooopzilla!
07-12-2005, 04:02 AM
thanks Kanjika!

fixed the problem fine :)

ill be sure to make a backup of these files so i wont have to reinstall again, haha

Kailem
07-15-2005, 08:20 AM
SSB, I'm not sure if this is the type of solution your looking for, but I usually do it when I'm creating a fresh guitar clip.

I switch the playlist to live mode. It will continue to play/record until you press stop, and you won't have to "buffer" it with patterns.

Although, now that I think about it, I think your problem is much different... Sorry!

Now this is just a random tip!

SpEc_TAC
07-16-2005, 03:21 PM
:oops:
I have the demo version of Fruity Loops 4 but everytime i try to save a song ive created as a Mp3 or .Wav i cant hear it in Windows Media Player and the time will be like 20 minutes too long, what am I doing wrong?

Malaki-Nemesis.exe
07-17-2005, 07:42 PM
Hmm... This will probably seem like a n00bish question, but I suppose this is the right thread for it(I hope).

Well I'm thinking of finally starting to remix. It'll help develop my musical ear and composing skills(and hopefuly, I'll be able to create some good stuff. :P). Anyway, I'm gonna go with Fruity Loops and I was wondering, which add-ons should I get along with it. Is there a prefered basic set?

asd[fajsdl;djsfm
07-17-2005, 08:33 PM
Depending on what types of music you want to make, here's a couple of options:

Vanguard (http://www.refx.net/pro_Vanguard.htm?lang=eng)- the ultimate trance VST. Pretty much the only thing it's good for, though.

QuadraSID (http://www.refx.net/pro_QuadraSID.htm?lang=eng)- Great for C64-style chiptunes.

z3ta+ (http://www.rgcaudio.com/z3ta+.htm)- A great, all-around synth. Supposedly it's mostly used for trance, but I've heard it used in many other genres.

I know there's some that I've forgotten, but in FL's bundled demo synths, Sytrus is pretty good, despite using massive amounts of CPU.

Agonotheta
07-24-2005, 03:11 PM
I got FLStudio 5 and the "Add to Key" button doesn't seem to work, at least not like it did in the previous versions. I'm wondering if there is a way to fix this, or if there is some option I have overlooked or something.

Sora3087
07-26-2005, 06:43 AM
ok so yesterday i was using FLStudio 5 for probably my 5th time (im new to it since switching off E-Jay BOO :evil:) so i was dragging and dropping my wave files to the playlist and lineing them up IT WAS ALL GOOD. Then i got uber tired shut off comp and forgot to save :cry: now i loaded it up and it wont let me add any pattern Wave or anything to the playlist and basically the only way i knew how to do this was by draggng and dropping. I wanted to know if anyone could help or if there was an alternate way to add tot the playlist.

SRY but i did check and i couldnt find similar problems and FLStudio's "help" isn't really help. Thanks

Tyler Heath
07-26-2005, 06:53 AM
can you take a screenshot and link to it from somewhere? I think you may have clicked on the wrong tool in the playlist. check up in the top lefthand corner of the playlist window. there's a pencil, paintbrush, knifeblade, magnifying glass, etc. it sounds silly, but make sure the pencil/paintbrush is selected. I'm pretty sure the knife only works in the audio clips section. anyway, check that. if not, post screenshot.

Sora3087
07-26-2005, 09:48 AM
i tried what you said and no such luck here is the screen after i tried it
http://members.lycos.co.uk/sora3087/FLStudio.JPG
sry about the jpg

BobbyCorwenExperience
07-26-2005, 03:40 PM
Alright, Im sure this has probably been asked before (thats a great way to start out a question, huh?) but with 130 pages, it seems impractical to search through them all. What Im asking though, is for someone to explain to me how to take advantage of the slide feature in the piano roll. I mean, I know what a slide is musically, and I've tried experimenting with it, but most of the time I just get these weird slides and I can't exactly get it to do what I want. So could someone explain the basic dynamics of the slide in FL, and how one can make the best use of it?

nooopzilla!
07-26-2005, 07:46 PM
i recently figured out how to use it
BAAAASSSICALLY, you put the slide UNDER or ABOVE the note you want the slide to START. then, you place the slide thingy ON the note you want to slide the note TO. the beginning of the slide bar will mark where the slide begins, and the end, of course, where the slide ends.

so like, lets say you want to slide from a B down to an A

put a normal bar on B. Now, put the slide bar on A, but right UNDER (not overlapping, but under) the B note...and where the slide bar begins is where the slide will start, and where it ends is where it will end.

so just to clarify, there will only be two bars in this slide. one for A, and one for B. the A note will actually be the slide bar thingy.

kinda hard to explain, plus im not familiar with the terms and shit, so yeah. ahah.

Tyler Heath
07-26-2005, 07:53 PM
sora, is your playlist blue for any particular reason? I've never seen anything like that - but then again I just leave FL on all the default visual settings so perhaps you changed a skin around.

bobby, the slides are basically just that - slides. two things you'll need to pay attention to are voices (what color the notes are) and length of the slide. if you have two green notes and one green slide, both green notes will slide to the new note, giving you a generally unpleasant sound (although it's surely useful sometimes). that may be what happened to you. another thing to watch for is what kind of instrument/synth you're using. external VST can't slide, as far as I know, and soundfonts (for example, because they run on wav files) will sound gross if you slide them up or down too far. you know how your voice sounds when you octave it up in sound recorder to make prank calls and chipmunk albums? it's the same basic principle, only with strings and guitars instead of alvins.

let me know if any of this helps or applies.

edit: ok noop, let me help you clarify.

if you want to slide from A up to B, place a whole note (4 beats) on A. then click the slide button and place another whole note on B. now, DO NOT make the slide start at the same time as the note. this is an almost instant "wait, what was that." also, if you want to actually be able to hear the note you slid to, let the slide finish earlier than the original note.

also, you understand already that slide notes on their own do nothing, right? you have to have a normal note entered for them to do anything.

k u n g f u c h i c k e n
07-26-2005, 08:02 PM
Wow, umm, wow, such a great musician doesn't know this?

You can change the colors of everything. (for the most part)

Sora3087
07-27-2005, 02:50 AM
yea thats that only thing i changed i guess reinstalling it clean could help? :roll: i don really wanna but ill wait for something else before i do

BobbyCorwenExperience
07-28-2005, 12:11 PM
Alright well here's another question thats probably mind-numbingly easy...

how do you do crescendos and decrescendos in Fruity Loops?

zircon
07-28-2005, 02:47 PM
Through automation. You would automate a volume knob so that it increases or decreases over time. The FL help manual has more specific info.

Tyler Heath
07-30-2005, 01:28 AM
kungfu: yeah, I knew that. I asked mainly because I didn't know if HE (she? no matter, it's just the internet) knew you could. if he didn't know it, and it WASN'T that, it could be a problem, yes? anyway, I think color changing is a silly way to customize FL, because it looks pretty cool already.

sora, I don't know what the problem is. I'm sure it's something simple that we're all missing (it always is) but I don't know what that simple something might be right now. I'll keep looking.

Navi
07-30-2005, 12:42 PM
Please forgive me if this has been covered before, but I need to know.

I'm running Kompakt as a VST through Fruity Loops, and I like to tweak the parameters for an instrument within the Kompakt interface (panning, EQ, volume, etc), however, when I hit play in FL, all the tweaking defaults back to zero. What am I doing wrong?

prophetik music
07-30-2005, 01:13 PM
um..

I'm running a hacked copy of FL 4.1 right now (my purchased copy got mysteriously lost about the same time my friend got FL). More than 3/4 of the included samples don't work - in fact, all of them except for the drumsynths don't work. now, if i take the waves, open them in audacity and then export them as waves and use them, they work.

why don't my included samples work?

Arcana
07-30-2005, 03:58 PM
So, before people jump on you for hacking FL:

If you bought it, and *still have your license key*, you are actually legally allowed to download it or install it from a friend, provided that you give the same license key you had when you bought it. I would wager that FLStudio offers product registration and that you can get your key online from their database. Who knows. Image-Line might even send you a new copy of the CD (for maybe something like $10) if you can prove that you're a legitimate owner.

As for your actual problem, I don't use FL so I can't actually help you. However, I would place my money on a bad installation. Hacked copies are notoriously bad for being totally crappy when it comes to having things work. Plugins are missing, files disappear, samples aren't included...

nooopzilla!
07-30-2005, 05:11 PM
why don't my included samples work?

i can't explain to you WHY, exactly, but i can tell you that i had this problem too. luckily, i found a file on my p2p server of choice, titled something like "IMPORTANT! you must run these files for samples to work in FLstudio.zip", or something like that

i ran it, and now all my shit works fine

oh, and also, you can download ALL samples from the FL studio website for free...

zircon
07-30-2005, 05:14 PM
Please forgive me if this has been covered before, but I need to know.

I'm running Kompakt as a VST through Fruity Loops, and I like to tweak the parameters for an instrument within the Kompakt interface (panning, EQ, volume, etc), however, when I hit play in FL, all the tweaking defaults back to zero. What am I doing wrong?

It's a weird bug that I really have no idea how to fix. FL apparently sends some sort of MIDI message to all plugins when you hit play, and some plugins reset parameters when you do that.

Sora3087
07-31-2005, 06:59 AM
well thank for all the help
ill keep looking but your right its probably someting really stupid that i cant think of now
:evil:

Hikui
07-31-2005, 07:40 PM
I have a dileemma. It would be awesome someone could help me out.

Is there anyway you layer multiple fruity slicer channels? Whenever I try to use two or more sliced DnB loops, it find out that it would be easier if I could control both sliced loops with one channel. When I try to set up layer by setting one loop to C4 and the other C5, they end up being pitched up or down. Is there a way to stop this from happening or is there any other way of controlling multiple slicers with one channel without adverse effects?

BobbyCorwenExperience
07-31-2005, 09:29 PM
could someone explain to me how to use automation (specifically to adjust volume on tracks to create crescendos/decrescendos)

Navi
07-31-2005, 09:38 PM
Please forgive me if this has been covered before, but I need to know.

I'm running Kompakt as a VST through Fruity Loops, and I like to tweak the parameters for an instrument within the Kompakt interface (panning, EQ, volume, etc), however, when I hit play in FL, all the tweaking defaults back to zero. What am I doing wrong?

It's a weird bug that I really have no idea how to fix. FL apparently sends some sort of MIDI message to all plugins when you hit play, and some plugins reset parameters when you do that.

Mm. Thanks anyways, Zirc. I know I bugged you about this before.

prophetik music
08-01-2005, 02:20 AM
could someone explain to me how to use automation (specifically to adjust volume on tracks to create crescendos/decrescendos)

uh, search the thread, n00b.

automation is basically just when you say 'hey computer do THIS at THIS time on THIS specific pattern track'. you NEED to remember that automation isn't global - it applies to certain tracks ONLY - the one thats active when you apply it.

try this. rightclick on the volume know of the track you want to edit. select 'edit events' - this is automation in general. you can edit almost anything like this. click once on this where you want the first volume to be - by looking up at the status bar just under the filebar, you can see what % your mouse is at. then, after clicking once there and seeing your beautiful volume line (in a nice shade of pink) drag your mouse on a rightclick up to where you want your decrescendo/crescendo to end, at what volume. just remember that you've gotta place it in the right spot, and you can't shift it from side to side like you can an entry in the piano roll.

simple, really.

peace.

Nase
08-01-2005, 11:51 PM
Is there a way to pitchbend with VSTs apart from using the ch. pitch below the piano roll? It's impossible to get that one back to exactly 0 once you've changed it.

chokst~1.bat
08-02-2005, 12:29 AM
Is there a way to pitchbend with VSTs apart from using the ch. pitch below the piano roll? It's impossible to get that one back to exactly 0 once you've changed it.
I've been just starting to play with that weird triangle thing in the top left corner of the piano roll, and it's pretty fun (placing it with existing notes to bend them back and forth). I thought maybe that's how you usually did your crazy bending in most of your songs, but I have no idea if it works the same with VSTs. Does it?

Behold some random crappy sample using that triangle bend thing on the background pads: pattern.mp3 (http://www.canadianphilatelics.com/choksta/pattern.mp3)

Your Robotz Warehouze Nigga Hardcore Alphabet sounds great after my 50 second Skullmasterpiece man. Great album. :lol:

Nase
08-02-2005, 12:15 PM
Sadly, this "pitch note" only works for fruity plugins unless the vst companies decide to support it. And yes, I do use it a lot :)
I don't know, there are those new automation clips which seem to support melodic pitching better than the messy pitch channel, but i have no idea how to link them to VST midi parameters.

Offtopic: I might do something for the Silius project soon, Chris, join me :)

Navi
08-02-2005, 05:08 PM
that weird triangle thing in the top left corner of the piano roll

The slide button? ;)

edit: if one were so inclined (probably won't work with most non-Fruity vsts) one could use the slide notes to create a rudimentary form of automation of panning, volume, pitch, etc.

Tyler Heath
08-03-2005, 12:03 AM
myth, excellent call - that rudimentary automation works wonders.

also, no, the slide function doesn't work with VST. you'll have to use the channel pitch knob in the channel information (that big window that pops up when you click on a channel name in the step sequencer). good luck getting it exact, though.

Nase
08-03-2005, 02:40 AM
Ok, I just found the solution: I had to maximize the event editor (100% maximize by clicking onto the event editor bar). With the higher resolution it's possible to set the graph to exactly 0.

prophetik music
08-03-2005, 08:21 PM
can anyone email me the entire folder that the beatslicer is in? mine is corrupted and doesn't work. so i can't use drumloops :(

thanks.

agent0071
08-05-2005, 03:55 PM
I ran into a problem about a month ago, and haven't been able to resolve it ever since.
FL Studio (v5.0) stopped detecting my MIDI controller (evolution MK-249C). I've been using these 2 components for more than a year, and never had any issues. I normally just plug the controller via USB port, start FLS, and it was ready to go.
I tried reinstalling just about everything, and was not able to figure it out. I installed the program on my laptop, plugged in the controller, and had no problem.
Anyone has suggestions? Much thanks in advance...

OverCoat
08-05-2005, 08:19 PM
Did you suddenly change any of your midi properties? You must have, since changing nothing creates no problems in this situation.

It could be either a hardware problem or a software problem. Make sure your midi interface is actually receiving data outside of FL Studio. Then make sure "Enable midi remote controller" is enabled in FLS, along with "Auto-accept midi controller" in the MIDI option box. That's really all that's necessary for a midi controller to work.

agent0071
08-06-2005, 02:35 AM
^^^Thanks for quick reply.

I'm not quite sure what you mean by "MIDI Properties". As I said, I immediately installed an identical copy of FLS on another computer, and it'd worked fine.
Additionally, all those options are enabled within the program.
This thing is driving me insane, and it's completely beyond me.
Any other suggestions?
Thanks again.

nooopzilla!
08-08-2005, 05:28 AM
THIS IS DRIVING ME ABSOLUTELY NUTS!!!


lets say i accidentally have 'record' on, and mess with the tempo, or volume, or pretty much anything having to do with automation events...

so now i have created events that i DONT want, how the HELL do i get rid of them? i open up the window, select 'delete all', and this should work, right? WRONGGG. i've also tried selecting 'reset' when i right click on the desired whatever, and it still does my stupid events....argghhh wtff?????????

OverCoat
08-08-2005, 06:53 AM
Events are restricted to patterns so, the pattern with the events inside them must not be used. You must find the pattern with the automation inside of it, and that is kind of a pain.

May I take this time to recommend that you label each of your patterns via the playlist? You can do that by right-clicking the "Pattern #" in the playlist.

zircon
08-08-2005, 02:55 PM
Events are restricted to patterns so, the pattern with the events inside them must not be used. You must find the pattern with the automation inside of it, and that is kind of a pain.

May I take this time to recommend that you label each of your patterns via the playlist? You can do that by right-clicking the "Pattern #" in the playlist.

Err, if you go to the browser, click "Current Project", then "Automation", it'll show all the patterns that have automation.

nooopzilla!
08-08-2005, 07:53 PM
sweet

thank you!

OverCoat
08-09-2005, 03:36 AM
Well.. my way puts hair on your chest! :)

lol

nooopzilla!
08-13-2005, 08:53 PM
is there a way to record from my mic directly into FL?

OverCoat
08-13-2005, 09:07 PM
Yes, in fact, there is now.

However, I've never used it, I just use Cool Edit because you can mix your live recording a little better right after you record it.

Zircon would know :P

-RK-
08-14-2005, 04:55 AM
is there a way to record from my mic directly into FL?

Yeah, using the Disk Recording feature using the mixer.

I could explain it myself, but, I'd probably only confuse you. Just search for "disk recording" in FL's help menu. That should explain it much better than I could. :lol:

Navi
08-14-2005, 05:10 AM
myth, excellent call - that rudimentary automation works wonders.

If anyone is interested, I made a tutorial for this a while back. I can hop skip and jump it back up if anyone wants.

edit: why the hell not?


The Slide Fuction as an alternative to editing events (doesnt work with vsts)


the slide tool is an extremely useful function as an alternative to manually editing events for slides, volume and panning. Take this simple note progression for example.

http://img113.exs.cx/img113/13/slide015pq.jpg

Let's add a slide note to the first C. The slide at G# indicates that the over the course of the slide note the C will drop to the G#.

http://img113.exs.cx/img113/4396/slide020ui.jpg

If we extend the slide to a quarter note length (the entire length of the C note) the note will take a quarter time to slide from C to G#

http://img113.exs.cx/img113/3233/slide031mu.jpg

While if we make the slide note a 16th note, the slide will be very sudden, and the main note will spend the rest of the quarter as a G#. This sounds great when you want to give an effect of a DJ scratch. Just set a sudden slide down to say C1 or something like that, and it creates a cool effect.

http://img113.exs.cx/img113/2517/slide046zs.jpg

You can also use multiple slide notes to create multiple slides during the course of the note. In this case, the C will drop to G# for one eighth and spend the other eighth sliding up to A#. You can make some interesting sounds by setting multiple slides throughout a note.

http://img89.exs.cx/img89/2448/slide059vs.jpg

But note changing is not all that you can use this tool for! Try leaving the slide ON the current note and editing the volume properties of the slide down below. See how the slide is at 50% compared to the main notes 75%. During the slide's course, it will drop the volume down to its volume level.

http://img36.exs.cx/img36/2175/slide060mo.jpg

This is very useful for creating note fadeins. ie: set your main note at 0 and have the slide gradually bring it in.

http://img36.exs.cx/img36/686/slide072wm.jpg

Hey look! You can do it for the Pan option too! It works just like the others. Now you can have your instruments move in and out of the L and R with ease!

http://img36.exs.cx/img36/5130/slide085gn.jpg

You can do some really cool sounding stuff with the Slide tool.

http://img36.exs.cx/img36/373/slide098mm.jpg

Just remember: Unless your notes are DIFFERENT COLORED, the slide will effect them all creating a scratchish drop (as mentioned above). Thus if you want one instrument to slide to different things at the same time, use the multi colored notes, like so:

http://img54.exs.cx/img54/6069/slide103iy.jpg


Thats all for now! Hope you learned something!

nooopzilla!
08-14-2005, 09:40 PM
Yeah, using the Disk Recording feature using the mixer.

hmm...ok, so basically it says check the little disk icon on the mixer, name the file, then click record and play, and record whatever, and then stop.

i did this, and the wav files are (i think) about as long as i recorded, but there is no sound?

am i doing this right?

Moekii
08-15-2005, 04:08 AM
right before the FPC came out in FL5 i used solely the drumloops that came with FL for my main drum tracks. mostly becuase they had better samples than i could work with at the time and i got really good at using the paino roll. naturally the FPC was the coolest thing to happen ever.

however my FL doesnt want to actually SAVE new FPC presets i make. like you open the song again and the FPC is there but all of the pads are eeeempty.

so im back to using drumloops and ive been around google trying to find new ones and have been only marginally sucessfull doing that.

so i ask if people know of any sites that are good for this sort of thing, or if they have their own online somewhere and are willing to share :p

Nase
08-15-2005, 01:38 PM
Addition to Myth's tutorial:
http://img363.imageshack.us/img363/9923/flvibrato2bo.jpg (http://imageshack.us)

Vibrato :)
Experiment with the length of the slide notes to get different vibrato types.

Flamewave
08-18-2005, 11:28 PM
I skimmed the thread a bit to see if this question was addressed and I didn't see it.


In FL4 (http://www.deathwinds.com/Hosted/Flamewave/FL4.jpg) I can use the event editor from this menu but in FL5 (http://www.deathwinds.com/Hosted/Flamewave/FL5.jpg) it's not there anymore. Are they hiding it or do I need to reinstall my plugins and such?

metaphist
08-20-2005, 05:21 AM
Are you talking about editing the events for the level of the effect? If so, try here. (http://www.arcane-d.com/event.jpg) (far right nob)

zircon
08-20-2005, 07:31 PM
Addition to Myth's tutorial:
http://img363.imageshack.us/img363/9923/flvibrato2bo.jpg (http://imageshack.us)

Vibrato :)
Experiment with the length of the slide notes to get different vibrato types.

Well.. that's good for FL plugins, but just about all VSTs that generate sound come with some sort of LFO functionality, which can be mapped to the modwheel if it isn't already.

Flamewave
08-21-2005, 07:39 AM
Are you talking about editing the events for the level of the effect? If so, try here. (http://www.arcane-d.com/event.jpg) (far right nob)

No, I'm talking parameters of an effect, IE in FL4 you go to Edit Event > and then a list of editable parameters pertaining to the VST pops up. That one there is only the overall level. :/

prophetik music
08-22-2005, 04:53 AM
Addition to Myth's tutorial:
http://img363.imageshack.us/img363/9923/flvibrato2bo.jpg (http://imageshack.us)

Vibrato :)
Experiment with the length of the slide notes to get different vibrato types.
too slow.

how can i add vibrato to a soundfont that almost sounds good? it doesn't work to use the edit events window and do it through there cause its too big of an adjustment to automatically apply an LFO to the whole thing. it tries to go based on 20 cents, not 6 or 7 cents. whats a way to apply vib. to a simple violin sf?

zircon
08-22-2005, 04:58 AM
I tried using a peak controller's LFO controlling the pitch of a sample in FL, but that didn't sound so good.

I think the ideal way to do it is simply get a better sampler, eg. one with built in LFO functions.

prophetik music
08-22-2005, 11:20 AM
where could i find something like that? i didn't see one on kvr, unless i'm looking for the wrong thing.

Cold Front
08-22-2005, 06:52 PM
Has anyone experienced their patterns still playing after you end them?

Lets say I have a pattern named Snare. When i play the song Snare doesn't end. It goes on forever. I have the same problem with pads. How the hell do I stop it?

Nase
08-23-2005, 01:37 PM
too slow.


Make the slide notes shorter then. It might be hard to emulate vibrato effects of real instruments convincingly with that method, but it's a little more flexible than LFO vibrato. Whenever I'm using native FL plugins, i do it this way.

nooopzilla!
08-24-2005, 02:14 AM
Has anyone experienced their patterns still playing after you end them?

Lets say I have a pattern named Snare. When i play the song Snare doesn't end. It goes on forever. I have the same problem with pads. How the hell do I stop it?

yeah, you've got to make sure no notes go past the measure you want your pattern to end at...sometimes it might not even be close, but just turn the 'snap to grid' to 'none' and tweak that shit as close as you can get it without it sounding like it cuts off before the measure ends...sometimes it can be a pain. also make sure you have no automated events going past the last measure...i dunno if this can cause the same problem but maybe? bleh

OverCoat
08-24-2005, 04:19 AM
sometimes it can be a pain

There is a quick quantize feature, you know.

However, using "snap to none" renders the Quick Quantize generally useless. Snap to Line is generally preferred.

(HINT: on the piano roll window at the top left, there is a button. Click it and discover a whole mess of functions. "Quick Quantize" plus "Quantize" is under "Tools.")

Cozark
08-24-2005, 05:06 AM
Is there a way to make samples stay at one tempo and not sound all screwy when you change notes with the built in sampler?

OverCoat
08-24-2005, 06:14 AM
Nope.

The way the sampler works is that it pitches the sample correctly by stretching the waveform.

You can try the Granulizer, which fixes this, however high or low notes still have their own set of problems [you will hear this].

The best bet is, since you're probably using an instrument, and not vocals or sound effects, try to find a soundfont instead. Those (can be) multisampled and use different samples recorded in different ranges.

metaphist
08-24-2005, 06:21 PM
Is there a way to make samples stay at one tempo and not sound all screwy when you change notes with the built in sampler?

That's something I've been wondering about as well. There may be a vst effect that changes pitch without timing consequences.

Evil Noob
08-28-2005, 11:27 PM
I've noticed that every note is +100 cents different than note before it, so is there a way to make that range different (i.e. every note is +20) or do I need to change with a knob manually for ewvery note? Also can I make slides (or Misc->Polyphonly->Slide) change +20 or -30 cents?

Tatan0x!
08-28-2005, 11:30 PM
If fruity loops gets stuck with only 5 effects, what is it that I need, a better soundcard or more ram?
I just can't figure out the solution...

OverCoat
08-28-2005, 11:41 PM
What are your current computer specs?

Tatan0x!
08-28-2005, 11:57 PM
Pentium 4, 1.7 GHz, SoundBlaster Live 5.1, 512 RAM

OverCoat
08-28-2005, 11:59 PM
I don't see why you are only limited to 5 effects until your system gets bogged down, then. I ran much more with my 933.

Sorry, can't help you. I thought you'd have like a Pentium 2 or something :D

Nase
08-29-2005, 12:04 AM
are those fruity effects? i've already seen badly programmed freeware synths/effects maxing out my cpu almost on their own, for example.

zircon
08-29-2005, 12:05 AM
What are you buffer settings? Audio drivers? Check FL's "Audio" options tab.

Tatan0x!
08-29-2005, 12:09 AM
Well, I have exactly 1 wav, 1 vst and 4 soundfonts running. I've got also 10 fx in their racks, using only emule and that's draining 95% of my pc, you think that's normal?

In Audio Settings I've got "Use Polling" checked, and the DirectDrive bar is full to the right. Sample Rate 44.100 and linear interpolation.

Arcana
08-29-2005, 05:01 AM
Turning off Polling will improve performance. That's the experience I had when I ran the FLStudio demo with an SBLive! on a Duron 700 with 1GB RAM.

LooPKiD
08-29-2005, 06:37 AM
Hehe I run FL Studio with a Pentium II 300 Mhz & 192 MB RAM .. :wink: I got like the oldest pc in the history (its 8 years old) .. And still I can create some acceptable sounds .. I create far better hiphop sounds than my friends who al have 2.0 Ghz. or more LoL, :P Just visite my soundclick to find out :wink:

** Sorry for being offtopic just wanted to spit it out :wink: ..

OverCoat
08-29-2005, 10:53 AM
Yeah, computer specs don't really reflect quality, imo. This is why I still listen to Purple Motion and super-old Jesper Kyd .MODs :)

Street Fighter
08-29-2005, 08:22 PM
Hi, I'm sorry, I know I am not supposed to post quetions that have already been asked (I'm sure this one has), but I need answers and I can't read 134 pages :(

How do I import a song to later remix in fruity loops, and if I don't have a keyboard or anything to input my own stuff, do I just use there little samples and packs?

Thanks to anyone who replies to this :?

Tatan0x!
08-29-2005, 08:50 PM
You can import midi files with the "Open..." option that's under "File" in Floops :D. You can also import other file types like zips or floops saves,etc. but the import process is just the same...
If you want to import wav or mp3 files just go to "Channels"->"Add one..."-->"Sampler". Then click on the sampler channel and click where the "none" is, now you can import it.
I wouldn't mind using the floops samples but with the time you'll definetly want to download some vsts (virtual instruments, which most have great quality), soundfonts and the sort. For that, I recommend you read the tutorials and find some useful links under the remixing menu in OC.

Street Fighter
08-29-2005, 09:27 PM
thanks alot :D
I have used all sorts of video editing programs, but this is very complicated :oops: . I am impressed at all of you that can use it :lol:
I have another question... when I import a song, it won't allow me to play all of it. it repeats over and over for some reason... How do I lengthen the timeline thing?
thanks alot for your help :wink:

Evil Noob
08-30-2005, 09:34 AM
So nobody know how to slide in cents?

prophetik music
08-30-2005, 12:29 PM
So nobody know how to slide in cents?

simple.
just 'edit events' on the pitch and adjust stuff in there. or you can do that from the piano roll by changing the bottom section from velocity to 'channel pitch'.

its a little tedious, but its how its done.

Evil Noob
08-31-2005, 11:54 AM
If I have a sampled beat that is something like "kick kick snare hat" is there a way by using cut/cut by or similar that doesn't inculade automating (like automating volume) and avoiding slicer?