Jump to content

Forums

  1. Community

    1. Announcements

      Site News & Updates

      8.2k
      posts
    2. General Discussion

      Discussion of the OC ReMix community, video games, music, and other related topics.

      330.9k
      posts
    3. History & Study of Video Game Music

      Ludomusicology, analysis, research, & discussion of VGM

      327
      posts
    4. Site Issues & Feedback

      Design, database, & associated technical discussion of the OC ReMix website.

      9.3k
      posts
  2. Workshop

    1. Music Composition & Production

      Discussion of making music, including composition, production, and gear.

      50.7k
      posts
    2. Post Your Game ReMixes!

      Post your works-in-progress or completed remixes of video game music here for feedback.

      63.4k
      posts
    3. Post Your Original Music!

      Post your works-in-progress or completed original music or remixes of non-VGM here for feedback.

      15.4k
      posts
    4. Post Your Art!

      Post your original non-musical work, including drawings, photography, writing, and videos.

      2k
      posts
    5. Competitions

      Participate in various remixing competitions, or start your own.

      44.9k
      posts
    6. Projects

      Discussion of OC ReMix projects, including albums and community initiatives.

      49.7k
      posts
    7. Recruit & Collaborate!

      Recruit for a project you're starting, or find someone to collaborate with on a remix!

      12k
      posts
    8. ReMix Requests

      Request a song that you'd like to hear remixed.

      11.6k
      posts
  3. Reviews & Comments

    1. ReMix Reviews & Comments

      Review and comment on OC ReMixes.

      76.6k
      posts
    2. Album Reviews & Comments

      Review and comment on OC ReMix's albums.

      6.6k
      posts
    3. Judges Decisions

      A public viewing of the Judges Panel's decisions on submitted ReMixes.
      See our Currently in the Judging Process dashboard for a live view into what's on the Judges Panel.

      38.2k
      posts
  • Upcoming Events

  • Posts

    • I think the change in genres could work - but you'd need to add space for the transition.  I have to agree with the other comments here though - would love to see more work from you, especially in that first genre (but I'm biased towards EDM haa haa).
    • Hey there, I am taking a guess that this is more a 1:1 cover of the sources Theme of Aya / Eve's Theme, in combination? I will say, I do like some of your new instrument choices, but I am...unsure if this is presented for feedback or as a possibility to submit to OCR? If it is for the latter rather than the former, the unfortunate thing is, because a lot of this sounds like an 'upgrade' to the sources, and not a cover or a remix, it would not be eligible. Your picking of the new instruments is on-point, but because you're using straight rips from the source, and this is not pure MIDI and sampling to make your own spin on the sources, it would get rejected in Panel. I would suggest--nay, encourage--you to explore different options in making these covers more expansive, and then treading into absolutely new territory with a remix. Firstly, in making a 1:1 cover, I would stick to a single source, because this Parasite Eve one is layering two sources together, and notes are clashing (as in, hitting sour notes and sounding dissonant throughout). Some of it is the instrument choices playing together, and some of it is simply that the two sources don't match in key. So I think it's in your best interest, especially if you're just starting out in making music, to use ONE source, and play around with it. Add chords, take away elements, play with SOLELY the MIDI of the piece, and change every instrument, and see what shakes loose. :) It'd do you a lot of good, as well as sharing your journey with others in a workshop. Those are my suggestions, but this is a great starting point and a good stepping stone.
    • I really like the song and the mix.  The only critique I'd have (which isn't much) is that there is a midrange where the frequencies are just a little low or there isn't a lot of instrumentation (maybe over-filtered bass and percussion to give room for synths?)  It's just slightly noticeable but not huge.  I think overall your dnb music is fabulous and I really hope you do more vgm remixes.  We need more dnb imo and you have a really good knack for it.  
    • Agreed that the kick's way too loud and distorting the track. Will echo Hemo's comments that this is a fun cover, it just doesn't present much difference with the original song, so there's very little to distinguish it as a creative interpretation of it, at least from the lens of OCR's arrangement standards. Feels more like a traditional remix, so maybe it samples the original's chippy-style instrumentation, I'm not sure. I did enjoy the other instrumentation surrounding the chip though, so this is a successful cover aside from those kicks!
    • Opens up sparsely with the piano to set the stage for the strings at :24. I like the tone of these samples to start. Let's see if this branches off anywhere interesting. The feeling's a bit stilted over time, but still retaining my interest about 1:15 in, and then things subtly pivot. Not sure if some of the quiet vox padding is slightly & briefly off-key in places, but it could have just been my ears playing tricks on me. Things drop off some at 1:44, and this section's not a bad idea in principle, but it didn't need to go on until 2:14, it could have dropped a few bars and gotten back to the melody more quickly. At 2:14, we get another iteration of the source melody and at this point, the stilted sequencing/timing of the leads and piano was standing out more and I was wanting the arrangement to have more dynamic contrast and more humanization. Speak of the devil, there's an attempt to vary up the presentation with some kicks at 3:39. The beats were too boomy, slightly off-time and had 0 synergy with the other instrumentation, so I was glad they didn't last too long. Pretty anti-climactic end to that theme though, unfortunately. 4:06 changed over to "Theme of Aya". Everything's still very robotic-sounding; somewhat understandable given the source material, but there's more depth to the sounds in the original, whereas these lead sounds are very thin/tinny and the beats are very metronome-like. Be sure to watch the ending cutting off abruptly. There's room to achieve a richer texture with your instrumentation; cool source tune choices, regardless, and I liked hearing your rendition. Lots of room for growth and development, I hope you keep at it!
  • Forum Statistics

    • Total Topics
      51k
    • Total Posts
      845.2k
  • Popular Contributors

  • Member Statistics

    • Total Members
      36,998
    • Most Online
      7,385

    Newest Member
    BronxTaco
    Joined
×
×
  • Create New...