| Overflow |
11-22-2011 11:43 PM |
So the Sand Sea was really, really awesome. Probably the best music in the game so far, too. It really reminded me of the crashed frigate from Metroid Prime.
But I have a small rantish thing...It's mildly spoilery, but not about the plot. More about a gameplay element, the time stones. So...watch out.
When you create that 'time bubble' where you see into the past, really, if you break a barrel in the past it should still be there in the future, but that's not the big thing.
In that part in the sand sea with Skipper, it would have been so emotionally impacting if he takes you to these ruins, and says "look at that palace! Isn't it magnificent?" Because you see it in the future, but he sees it in the past. It's like you're stepping into a bubble of the past, and if you leave it the creatures in the past can't see you anymore. So when he acknowledged that he can see the future beyond the bubble...it kind of ruined it for me. I choose instead to believe that they cannot see beyond the bubble into the future.
Aside that, though, of course, going into the past should mess up the future, but I suppose since all those creatures died in the same place they were in the past implies that there was some sort of cataclysmic event that destroyed Lanayru and turned it into a desert wasteland before anyone had a chance to react.
Ah well, it still makes for great gameplay.
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