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i played a game tonight with twitch where 3 of the 5 people playing were trolling hard, like being bad on purpose trolling. somehow or another this didn't upset me at all, and i kinda just played along with it; i was twitch after all.
i could not have been more surprised when we won the game, 15 kills down. 2/9 sivir 3/7 singed and something else really terrible next to me at like 9/7 and swain at something really good. i still don't get how we won |
People forget that the game isn't about kills. It's not about your ratio. It's not about how hard you ganked, or how bad your team is feeding. It is about destroying the opponent's nexus. It is possible to pull out games with a 15-20 kill lead, sometimes even worse. It's also possible for the kills to be even but the game to be completely one-sided since one team might be getting all the buffs, pushing towers, getting dragon/baron and farming way harder. Thus I am almost never in favor of surrender.
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That's what I mean though! You won even though they were fed. This can happen because people forget how to actually win the game. Lategame, positioning and map awareness is so important. Their 15-0-10 Akali or Tryndamere getting caught or not being in a teamfight at minute 50 might seal the deal.
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How to win Summoner's Rift:
gain advantage - kills (jungle ganks), farm, buffs, turrets keep pressuring after getting the upper hand - time dragon, baron, force team fights you know you should win, and take opportunities that are advantageous. control enemy team - wards, CV, champ specific spells, don't let the enemy get on equal footing. make as few dumb moves as possible so you don't loose your advantage. My take on SR, might have forgotten something. |
I never surrender because CS games can go either way all of the time
I never play SR because why would I play the bad part of the game when I can play the good one |
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not really so much anymore i've seen enough 350 point stompings to disagree with that statement
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I only play Dominion now since I enjoy it far more than Summoner's Rift. The consistency of good games in Summoner's Rift feels very lacking to me.
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