| eternal Zero |
08-10-2011 03:43 PM |
Quote:
Originally Posted by Bleck
(Post 801219)
I went 19/2/13 with skarner
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You mean 29/2/21. In a co-op vs AI game. Those don't count.
I went pretty consistently positive with Skarner averaging around 10/2/13 for 4 games last night until I played too long and was tired so I kind of did average with 1:1 KDR for two games. He's a lot deadlier than people expect. I won a lot of 3v1s that I did not expect to win against heroes that usually do a lot of burst. With a Wriggles, Trinity Force, and Hextech Gunblade he is quite tanky and outputs a great amount of damage. The fact that I could disable the enemy carry as I finished off the squishy or disable their Alistar so I could freely devour their carry is phenomenal. Also as reference to how good he really is up until maybe the 35 min mark in two of the games I could take on the enemy Trynd who was decently farmed and had a few kills 1v1 with no fear. Exoskeleton is absolutely amazing.
I don't notice moving slower with the ult on but no you cannot flash. The duration is long enough honestly. Any longer and it would be too good. Also I don't know about Rampage since I haven't played him in forever but Skarner can actually attack whoever he has impaled.
His weakness lie in heavy cc and high mobility teams. He's a melee assassin. Much like Nocturne his ganks tend to predicate the rest of his game but where Nocturne can force himself onto his opponents easily, Skarner is in general a stronger hero but has to work harder to get in their faces.
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