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-   -   League of Legends: People still play this game! (http://ocremix.org/forums/showthread.php?t=35500)

Tensei 10-06-2011 09:21 AM

Quote:

Originally Posted by Bleck (Post 812238)
that's because there are gamers out there who actually want to have fun

Yes, I hate fun, that's why I don't play Dominion. It certainly has nothing to do with the fact that the gametype has the depth of a half-dried rain puddle. Or the fact that games that are actually centered around the concept (Dawn of War II, Battlefield) pull it off way better in terms of balance and depth.

kitty 10-06-2011 11:06 AM

I'd play with you Tensei but I hardly see you on.

Anyway, I play Summoner's Rift more often because Dominion stresses me out a little too much.

As far as Dominion goes, I think it's fun to an extent. I also think that comparing it to Battlefield is like comparing apples and oranges. MOBA mechanics on a capture points game setting is a lot different than FPS capture points.

And finally, Tensei, your response here is a perfect example of why people think you troll. You're overly sarcastic and present your opiniona as "fact" when in reality they're not.

Tensei 10-06-2011 12:27 PM

Well, for one, I think it's perfectly clear that it's an opinion so it would be redundant to have to add 'IMO' and 'I think that' to every sentence.

Secondly, I was being sarcastic in response to Bleck making a borderline provocative post ("You prefer Summoners Rift, therefore you don't want to have fun"), as well as doing the same thing you're calling me out on, namely the whole 'phrasing an opinion as fact'. If people make a reasonable post, I'll be reasonable in return.

Third, the phrase 'trolling' has lost all meaning. Apparently criticizing Riot for faking spotlight footage is trolling. Apparently thinking certain champions are bad (or at least worse than others) is trolling.

The Author 10-06-2011 01:18 PM

Quote:

Originally Posted by prophetik (Post 812278)
i played some malphite tonight for the first time in a while. i forgot just how good he is as an all-around character. he can tank, he can tanky dps both AP and AD, he can go glass-cannon AP and do tons of damage, and he's got one of the best initiations in the game in his ult (which does a surprisingly high amount of damage early and mid-game, even without ap). his q is awesome for chasing and for allowing getaways, and his passive shield makes him even more tanky depending on how you build him. having an extra 300hp stacked on top of what you have can easily make the difference between losing a teamfight and acing them, and his skills cool down fast enough that he's always ready to start chucking around rocks again.

i like him, and want to play him more. he's easier than amumu (ult is a 'skillshot', but it's AoE...all other abilities are targeted), and builds similarly, and his ult can't be shortened by tenacity like amumu's is, and he does more burst damage than the mummy does.

One bit of warning though, he's a liability when you want to finish off a tower and an adversary moves in closer because of the risk of splash damage. (Although I think attacks on the tower don't splash, but if you're like me and go for a quick minion kill to help your minions, you may draw the tower's attention. I run in similar issues with Alistar.)

prophetik music 10-06-2011 03:38 PM

Quote:

Originally Posted by The Author (Post 812302)
One bit of warning though, he's a liability when you want to finish off a tower and an adversary moves in closer because of the risk of splash damage. (Although I think attacks on the tower don't splash, but if you're like me and go for a quick minion kill to help your minions, you may draw the tower's attention. I run in similar issues with Alistar.)

oh, i know. i build sunfire's cape on a lot of tanks, so i know to stay out of aggro range because of that =) tower attacks don't splash, and minion kills don't matter about tower aggro, but making sure i don't accidentally attack the other player is something i am careful about =)

The Author 10-06-2011 03:47 PM

Quote:

Originally Posted by prophetik (Post 812322)
oh, i know. i build sunfire's cape on a lot of tanks, so i know to stay out of aggro range because of that =) tower attacks don't splash, and minion kills don't matter about tower aggro, but making sure i don't accidentally attack the other player is something i am careful about =)

No, but your attacks on minions splash, and they can hit a player even if you don't want it to. Not even accidentally.

(Also, if you wanna have fun, go for a tiamat on him, I do that when the team seems to warrant it, you do more damage to people you aren't hitting with the two splash. Although the extra range on his natural splash now makes the tiamat less appealing IMO)

Anby opinions on what to get Alistar, I figure I might as well make him a permanent addition so that I don't always use Janna. I tend to go with manamune, archangel staff, that mana regen chalice I forget the name of, hte cdr shoes, and then some attack speed/cdr if possible, but I'm still trying to tweak his item setup.

Tensei 10-06-2011 03:59 PM

Alistar is great as an aura stacker because he has a lot of innate tankiness. I always go something like Sheen-> Merc Treads-> Aegis of the Legion and then something like Shurelias, with maybe stuff like Philo Stone/Heart of Gold thrown inbetween. Also lots of wards. I feel like your build focuses way too much on giving him a big mana pool, which really isnt that necessary.

The Author 10-06-2011 04:08 PM

It boosts its AP and AD through the manamune and archangel staff. Although I could probably do that through other items, the first tier of these two are quite useful early game, IMO, but that might be me going with what I know. I think the game should allow you to make items as favorites for a character so you can easily find them again, maybe I could mark new ones so that in the heat of the battle I don't go for the easily recognizable/buildable. Every time I get a chance to shop, I feel like I'm hindering my team by staying back too long.

zircon 10-06-2011 04:10 PM

Agreed, he definitely does not need that much mana. I usually run caster runes and masteries with Alistar, which gives you about 10-20 extra mp/5, 5% extra mana pool, etc. Like Cho'gath, it's not too useful to stack tank items, runes or masteries because he is so innately tanky. You generally benefit more from aura items (like Tensei said), Sheen and pure AP.

Edit: Both Manamune and Archangel's give you way more mana than you need, which is why I wouldn't recommend it on him. He is also NOT an auto-attack hero and does not need AD. None of his skills scale off AD. If you stack AP instead (Rabadon's Deathcap being the prime item) then all of your skills and his passive are benefited.

Tensei 10-06-2011 04:14 PM

Yeah, playing him as straight AP is another option but it requires you to get a good amount of farm, and he's not the greatest at that.


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