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#1
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Chipamp support
Crashes upon loading with a VB runtime error, due to PSF plugin. I don't know why.
These are both clean installs. Machine is Windows 98SE. All updates. PII 450, 384MB, SB64 value. Says: Microsoft Visual Runtime Library This program has ased the RUntime to terminate in an unusual way. WINAMP caused an invalid page fault in module KERNEL32.DLL at 0177:bff7b9a6. Registers: EAX=00000000 CS=0177 EIP=bff7b9a6 EFLGS=00200246 EBX=00000000 SS=017f ESP=0075fbc0 EBP=0075fbe0 ECX=010b0040 DS=017f ESI=0047bfd4 FS=449f EDX=0075fc10 ES=017f EDI=0047bfb4 GS=0000 Bytes at CS:EIP: ff 76 04 e8 13 89 ff ff 5e c2 04 00 56 8b 74 24 Stack dump: 0047bfd4 0044fb43 0047bfd4 00000001 0047bfd4 0075fc40 0045feb8 ffffffff 0075fbec 0044fef1 0047bfb4 0075fc08 004094e9 00000014 0075fc10 0075fc04 |
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#2
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Chipamp on Vista Basic
Just got a new PC set up with Winamp 5.2 (which previously worked beautifully with Chipamp), but now Chipamp appears to do nothing after install.
Does anyone have experience with this issue? |
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#3
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Winamp and Chipamp aren't on speaking terms right now.
I was trying to play some music on Winamp, and all of a sudden I got a guru meditation error thing and Winamp closed. I couldn't do anything, so I tried uninstalling Chipamp and all of a sudden, Winamp was working again. When I reinstalled Chipamp, Winamp crapped out again.
So what's the deal?
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#4
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Don't run Winamp on your Amiga :P
It's probably just one plugin causing the problem. Install one plugin at a time and see where it starts crashing. I remember it would give me shit for skipping .gym tracks. You should be playing .vgm anyway, not .gym, but whatever :D |
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#5
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Does Chipamp confuse Winamp?
I installed Chipamp last night, and now mp3 files don't show up as "supported file types" when I try to add files to my playlist from Winamp. Of course, they still show up if I choose "all file types" and I can still add them by simple drag&drop, but it annoys me slightly. Can this be Chipamp's fault? If yes, is it a known bug?
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#6
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Quote:
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#7
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What happened to updating Chipamp? A lot of the plugins are out-of-date, and Winamp just isn't the best program to use to play some of the formats, anyway. I have the same problem with the Open dialogue not recognizing any extensions. EXTREMELY ANNOYING.
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#8
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There's a problem with winamp that concerns a maximum amount of associated file extensions, and I don't know if it's been fixed with newer versions of winamp or what, but it was a problem back when I used it [XMPlay user now. for the win]. You should disable or remove plugins you do not use, and that may fix your problem
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#9
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Chipamp really needs an update
I follow the status of chiptune players pretty closely. The plugins offered by Chipamp are very outdated. Here are the current and most accurate video game music format plugins that should be included:
64th Note v1.2 beta 3 http://www.hcs64.com/usf/#64th in_usf.dll NEZplug++ 0.9.4.8 + 2 + 17.01 http://offgao.no-ip.org/program/nezplug++.html in_nez.dll snes_spc player 0.1 (sound core used in bsnes) http://mudlord.homebrewheaven.net/do...in_spc_bin.zip in_spc.dll GME VGM PLUGIN (AamirM's Regen core injected into GME with some modifications) http://aamirm.hacking-cult.org/in_vgx.zip in_vgx.dll SSF "Decorder" 1.17 (Saturn Sound Format) http://foobar2000.xrea.jp/up/files/up870.zip in_aossfu.dll 2SF "Decorder" 0.14 (Nintendo DS Sound Format) http://foobar2000.xrea.jp/up/files/up875.zip in_vio2sfu.dll DSF 0.04 (Dreamcast Sound Format) http://foobar2000.xrea.jp/up/files/up964.zip in_aodsfu.dll vgmstream r475 (replaces in_cube.dll) http://hcs64.com/files/vgmstream-r475-test.zip in_vgmstream.dll Toss GEZamp. VGM more than replaces GYM. SNESamp has nice features but is inaccurate. So is NotSo Fatso. So is Maxim's VGM input plugin 0.35. Stand-alone players of note: Hoot (Sharp X68000, NEC PC-8801, NEC PC-98x1, etc.) http://snesmusic.org/hoot/v2/ M1 (arcade systems) http://rbelmont.mameworld.info/ append "m1078a10-w32.zip" to URL after you visit the link Frontend: http://www.e2j.net/downloads.html Last edited by SmartOne; 11-22-2008 at 08:33 PM. |
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#10
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I don't know, the chiptunes sound pretty fine to me.
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