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  #11  
Old 11-07-2009, 06:53 AM
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atmuh atmuh is offline
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I hate to double post but I really wanted to bump this thread up. I've been playing a ton of this for the past three days, and this game is absolutely fantastic. What's even better is the dev team is incredibly interested in what the community has to say. I mean they try to post about every idea, and they are also really active on both the steam forums and their own forums. This game has so much potential, and it looks like the dev team is ready to constantly support it. I wholeheartedly recommend that if you have a PC that can run it, you go ahead and pick this game up. I highly doubt you'll be disappointed.
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  #12  
Old 11-07-2009, 01:51 PM
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i really wanted to buy this but my computer is crap and couldn't even handle the most minimal of specifications for it

i need a new computer
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  #13  
Old 11-07-2009, 04:20 PM
The Damned The Damned is offline
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Sometime ago in another thread about games, I just made up a new game about an FPS in space with zero-G and realistic physics and all that.

I had no idea that game companies were following my posts here, and making games based upon them.

OK, so now that I've played it, it's very much like Descent, but with a lot less weapons and shields.

Damage seems to alternate between really high and completely non-existent depending upon the moment; I've seen guys get dozens of head shots from the other side of the map, but then you can have two guys only twenty feet away from each other, pumping bullets into each other, and then they both fly off and they haven't done any damage at all. You can see the sparks and effects from the fight, but they both fly away with only moderate damage. Then you'll have two guys go at it, and even though they both completely empty clips on each other, one guy takes next to nothing while the other gets completely raped. It's like all damage is somehow randomized in close combat. And no, I'm not just whining after getting killed. I've mauled a guy and taken no damage just as many times as he did it to me.

Setting roll to the right mouse button is completely unintuitive. Setting it to a keyboard button (or better yet, two, one for each way) would make it quicker and easier to control.

Sniping seems very odd. For some reason, instead of one shot, I fire off ten with one click of the mouse button. But I could swear I've seen guys sniping with one shot. It may be my imagination, but I saw it.

One thing I would really like then to address is when you are walking on an asteroid, and you start walking on a curved section, make it so you still walk, and not jump off and go into space. It's a real pain trying to get around a rock to gain cover or a good spot, only to suddenly disengage your boots and float away, often into the fire or grenades of the enemy players. If Mario can do it, then I see no reason why space soldiers shouldn't.
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Last edited by The Damned; 11-07-2009 at 05:23 PM.
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  #14  
Old 11-07-2009, 06:48 PM
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Quote:
Originally Posted by The Damned View Post
Damage seems to alternate between really high and completely non-existent depending upon the moment; I've seen guys get dozens of head shots from the other side of the map, but then you can have two guys only twenty feet away from each other, pumping bullets into each other, and then they both fly off and they haven't done any damage at all. You can see the sparks and effects from the fight, but they both fly away with only moderate damage. Then you'll have two guys go at it, and even though they both completely empty clips on each other, one guy takes next to nothing while the other gets completely raped. It's like all damage is somehow randomized in close combat. And no, I'm not just whining after getting killed. I've mauled a guy and taken no damage just as many times as he did it to me.
i had this problem until i realized that its all hitscan and i should stop leading my bullets
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Originally Posted by The Damned View Post
Setting roll to the right mouse button is completely unintuitive. Setting it to a keyboard button (or better yet, two, one for each way) would make it quicker and easier to control.
this will be added very soon
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Originally Posted by The Damned View Post
Sniping seems very odd. For some reason, instead of one shot, I fire off ten with one click of the mouse button. But I could swear I've seen guys sniping with one shot. It may be my imagination, but I saw it.
when you fire a scoped shot it takes 10 rounds instead of 1
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Originally Posted by The Damned View Post
One thing I would really like then to address is when you are walking on an asteroid, and you start walking on a curved section, make it so you still walk, and not jump off and go into space. It's a real pain trying to get around a rock to gain cover or a good spot, only to suddenly disengage your boots and float away, often into the fire or grenades of the enemy players. If Mario can do it, then I see no reason why space soldiers shouldn't.
hold the drop button (i changed it to left ctrl) when youre walking around curves
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  #15  
Old 11-07-2009, 08:30 PM
The Damned The Damned is offline
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Originally Posted by atmuh View Post
i had this problem until i realized that its all hitscan and i should stop leading my bullets
Really? That's it? Still doesn't explain some of the random hits and misses though. Oh well.

Quote:
this will be added very soon
Thank god.

Quote:
when you fire a scoped shot it takes 10 rounds instead of 1
Yeah, I know that, but still, it seems kind of odd to fire ten rounds in sniper mode, but single rounds in normal mode.

Quote:
hold the drop button (i changed it to left ctrl) when youre walking around curves
Not obvious, it should have been included in some sort of message.

Actually, this game needs a tutorial or something, maybe even some single-player, just to teach people this stuff.
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  #16  
Old 11-07-2009, 10:59 PM
The Damned The Damned is offline
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OK you know what? Some of these guys have to be cheating or something. I'm watching guys get perfect headshots all the time, and grenades not doing anything at all. EMP grenades are hitting them dead on and they keep flying around like nothing happened. If your suit is off, you can't aim worth shit, but these guys are pulling off stuff that can only be explained by aimbots or continuous, consistant good luck.

This is fucking retarded. It's a great concept ruined by iffy hit detection and random, blatant cheating. They have to fix some of this in the future. Put measures to stop aimbots at least.
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  #17  
Old 11-08-2009, 06:03 AM
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Originally Posted by The Damned View Post
OK you know what? Some of these guys have to be cheating or something. I'm watching guys get perfect headshots all the time, and grenades not doing anything at all. EMP grenades are hitting them dead on and they keep flying around like nothing happened. If your suit is off, you can't aim worth shit, but these guys are pulling off stuff that can only be explained by aimbots or continuous, consistant good luck.

This is fucking retarded. It's a great concept ruined by iffy hit detection and random, blatant cheating. They have to fix some of this in the future. Put measures to stop aimbots at least.
The game uses VAC, which is actually a much more efficient system than you might think as far as catching cheaters. In some cases, it may actually take a couple weeks before it kicks in (you can just cheat once and two weeks later it will ban you out of nowhere). So if people ARE cheating, they'll be taken care of.

As far as I've been seeing so far the hit detection has been fine though, and I haven't run into every cheaters. Every server I've joined, save 1 where it was just one clan stacking every map, has been full of people like me who are still just trying to get used to the concept of this game, and all having a ton of fun doing it.

Also, the dedicated server files should be public in a couple weeks, and I'll have a server for this game, so if you're really worried about hackers you can just play there and any hackers will be dealt with asap.
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  #18  
Old 11-08-2009, 04:45 PM
The Damned The Damned is offline
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Oh atmuh, you do me so right some times.
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  #19  
Old 11-08-2009, 04:50 PM
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Atmuh used capitalization!
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  #20  
Old 11-08-2009, 06:15 PM
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miracles happen

edit lol
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