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  #1131  
Old 11-21-2009, 06:16 PM
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Ryan Thompson
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Quote:
Originally Posted by relyanCe View Post
granted, knowing who to flamegun during a teamfight is terribly important lategame, once your other two nukes stop scaling.
haha, fair enough.

I have a question for people better than me: Assuming that you're playing a character who will eventually get either Shaman's Headdress or Heart, why is HotBL such a bad idea?

The parts can be disassembled in the stash -- if you get one of those items above you mitigate the cost by almost 1000, and help yourself out a TON earlygame. I'm especially seeing it viable for people who plan on going Heart lategame, as Heart + lifetube regen (which can be built into Sustainer --> Runed Axe later) is a good thing.

Thoughts?

Edit: One exception I've thought of is devourer, where he has to rush shaman's as fast as he can.
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Last edited by BardicKnowledge; 11-21-2009 at 06:23 PM.
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  #1132  
Old 11-21-2009, 08:15 PM
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Quote:
Originally Posted by relyanCe View Post
granted, knowing who to flamegun during a teamfight is terribly important lategame, once your other two nukes stop scaling.
I think Bardic was using a TF2 analogy
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  #1133  
Old 11-21-2009, 08:20 PM
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Quote:
Originally Posted by Bahamut View Post
I think Bardic was using a TF2 analogy
i know, i just took the analogy straight into HoN.


like a bawss.
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  #1134  
Old 11-21-2009, 09:08 PM
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Even if you're eventually going to go for either of those items, it's still very much debatable whether you actually NEED HotBL early on over, say, faster Steamboots, Power Supply, Bottle or whatever a core item on your hero is. If you're going for HotBL, you should ALWAYS rush it imo, because, like I said earlier, it's effectiveness declines really quickly as the game progresses. Remember that HotBL costs about the same as 2x Bracers, Marchers and a Bottle/Power Supply.

Now, about hero roles. Taken to it's logical conclusion, you could argue that you're getting pigeonholed into doing several 'arbitrary' things in this game, like laning, ganking and pushing. There are no set rules that FORCE you to play like that, but the way the game is set up, it turns out it is the most effective way to play.

Similarly, if you take a look at Kraken, his second, third and fourth skills all synergize with each other, and looking at their effects, they IMPLY, if nothing else, that Kraken is 'meant' to be played as an initiator, first and foremost.

Now, were this a singleplayer game, there would of course be no problem with not playing by the 'rules'. However, as it stands, this is a team-based multiplayer game where everyone is expected to at least pull their own weight, so in my opinion, not attempting to play to your full potential every game means you are actively dicking over the rest of your team.

If you want complete freedom in how you play the game, pick up a nice open singleplayer RPG like Oblivion, Fallout 3 or Dragon Age: Origins, but don't confuse the way these games work with Heroes of Newerth.
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  #1135  
Old 11-21-2009, 09:56 PM
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Leerooooyyyyy

JENKIIIIINS

Edit: Speaking of TF2 analogies, two words - Battle Medic.

Edit 2: I like Plated Greaves! Great item for support heroes.

Edit 3: Even though I guess it should've been pretty obvious, I ended up crunching the numbers and confirmed that Plated Greaves is by far the better survivability option over Steamboots. +5 armor by itself is a 30% increase in EHP, which becomes better than the extra 7 Str (133HP) from Steamboots once you have, oh...443HP. And it scales. The +3 to Int and Agi as well as the extra 12% EHP increase through the activated ability is icing. POOPSOCKING FTW.

I still think the new recipe for Ghost Marchers makes no goshdurn sense though. Two Gloves = 24 damage??
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Last edited by Dhsu; 11-21-2009 at 10:51 PM.
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  #1136  
Old 11-21-2009, 11:02 PM
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Hey dudes. I'm new to the forums, but I play HoN with many OCR'ers here. I'm a regular on The Shizz Minibosses board as Disposable Hero and play in your clan as DH (xXDHXx...gay, I know, but DH was taken, so I had to get AOL on my username). I've got a couple friends who would like to join in the fun, they are currently playing League of Legends and would like to try out HoN. Does anyone happen to know where I can score a couple invites? Thanks.
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  #1137  
Old 11-22-2009, 01:01 AM
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PM their emails, I'll send em an invite
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  #1138  
Unread 11-22-2009, 07:18 PM
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FFFFFFFFFFFUUUUUUUUUUUUUu

I just played a game to the 70 minute mark. My team was Tempest, Predator, Valkyrie (left at ~30 minutes), Corrupted and Sand Wraith (me.) Enemy team was Lego, Kraken, Pesti, Nympho and Arachna. It was really intense - they had nearly defeated us but we won a huge teamfight thanks to double Tempest ult and pushed two lanes (vs. one lane for us.) We were about to push the final lane - we already had one rax down - when... the game dropped. For such an epic game, it was a really crappy ending :(
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  #1139  
Unread 11-22-2009, 07:24 PM
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wow, ouch. Games that drop are really terrible for exactly that reason -- especially when you invest more than an hour of your time into it.
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  #1140  
Unread 11-22-2009, 07:42 PM
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You make it sound like it was completely wasted. What do you miss when a game drops, like 20 PSR? If you aren't having fun for that 70 minutes you got to play, you're playing games for the wrong reason.
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