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#201
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Yup on the original gameboy
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#202
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those kicks don't sound much like a gameboy. But I could be wrong. EDIT: danimal cannon is now a ninja :/ |
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#203
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Ugh, guys, I really don't have time to get into this debate! But, it's been on my mind all day. I'm going to sacrifice my homework and write down some of the things I've been thinking about.
I've noticed a number of comparisons of chip music to solo piano, or string quartet, or other fixed forms, even so far as to imply that if those "restrictive" mediums are allowed, than chiptunes should be allowed. From there, the argument over the nature of production value has also blossomed. There are a few things that I want to point out, and then ask. To argue that chiptune music can't be allowed because of a "limited sound palette" would actually imply that a solo piano remix would be unacceptable criteria. You can do a lot to change the sound via pedaling, articulation, and extended technique, but it's still based on the sound of a piano string being struck. As far as chiptunes go, they have taken this notion far beyond what the piano is capable of. To suggest a chiptune needs a more complex soundscape is to imply that you couldn't submit a solo piano remix without arranging it with other instruments as well. Therefore, this criteria cannot stand alone. One of the reasons I think we are tolerant of this "limitation," however, is due to the allure of the performance aspect. This really applies to any solo instrument. Although there do exist sequenced piano remixes on this site, the aesthetic still remains--and it's an aesthetic that's had hundreds of years to develop. The chiptune is an extremely young medium, which only began 40 or so years ago, and has only begun to blossom as it's own art in the last 10 years or so. But in those few years, it has developed into an instrument that you can perform on. Danimal alluded to this when he talked about the tracks he made on his gameboy, and I've seen folks perform on gameboys many times. Combined with the complexity that artists have discovered through manipulation to bypass the limitations, the chiptune has really taken on a virtuosity of it's own. When Sam talks about this medium needing 70 years or so, I interpret that as the amount of time he believes it takes before the chiptune is acknowledged as a solo "instrument," much like how only in the last 20 years has the marimba (my major area of study right now) begun to be perceived as something other than a novelty sound effect. I think the core of our debate really comes down to the basic sound: solo instruments, whether synthesized, sampled or performed live, are derived from real, acoustic phenomena recorded as sound waves passing through the air. A plucked string, struck drum, or blown reed naturally have a greater complexity of sound than a simple sine or triangle wave. A lot of what we derive as "good production value" stems from trying to make sounds more realistic--adding reverb, controlling velocity...the fact that "round robins" are an important aspect of sound design is a prime example of this. Even in the techno/trance/dubstep(lol) genres that we see on ocr do this--synths still commonly produce more complicated sounds than simple sine and triangle waves, and often percussion emulates real instruments in some way or another. What I gathered the issue was originally is that pure chiptune sounds do NOT derive themselves from acoustic phenomena at all. Rather, they are translations of electrical signals within a console. Some complexity of sound can be produced by combining and manipulating the voices, but it was the limitation to the maximum complexity achievable that I perceived as the criteria behind this site's stance. So now, let's get into the philosophy: is the GameBoy an instrument? Or NES, or whatever--these consoles have been manipulated to have midi and audio output, which modern day synthesizers have. You can "play" a gameboy live. However, the modern synthesizer attempts to emulate and create complex sounds that either emulate what already exists acoustically, or what cannot exist acoustically. The gameboy doesn't attempt to do this because of the limitations of it's hardware. Sure, we could create something that could do this. But then, it's not a gameboy (or nes or whatever). Which leads to another question: Does this rule out Theramin remixes? The Theramin is even more limited than the gameboy because by itself, it's only capable of one voice. It is widely considered an isntrument--even a "classical instrument" (though an awfully elusive one). It's sound, too, is derived from internal electronic signals, just like the gameboy. Perhaps you could have an ensemble of theramins. That being said, you could also have an ensemble of gameboys. Would this change anything? The gameboy (and nes and other chiptune creating instruments) is still limited based on tradition. It has a nostalgic, individual character to it that people recognize and cling to. It was never intended to be an instrument--it was just the best that the original creators could come up with at the time to provide music for games. We have modified it so that it can be a performable instrument, but have not expanded the initial limitations at all. The steel drum has a very similar origin story, starting out as trash cans that people would bang on until they figured out they could make pitches. They modified their trash cans to have finite pitch, and another instrumental tradition was born. And going back to my original point, if we were to rule out chip tunes because it is technologically possible to do more than what it's capable of, why do we tolerate any instrumental genre based on a tradition? You know, this is a great discussion for the site and all, but I think we may have stumbled into a much deeper, further reaching conversation. Technology is evolving rapidly, and the rest of the world hasn't really caught up. In debating the acceptance policy of chiptunes, we've opened up an awesome can of worms: what constitutes an instrumental genre? |
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#204
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#205
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I read through what you had to say, and I have to mention that chiptunes are not banned from OCR, so to claim such is to make a straw man argument. There hasn't been an example of one passing because the claim is that it's very tough to get a pure chiptune to 'production levels' of other songs (even other chiptune artists agree with this sentiment). Sorry, but your argument really doesn't have bearing on the discussion.
The debate is whether or not the OCR judges should consider chiptunes on a different level when it comes to the site's production standards. Frankly, I think there's some really freakin' good chiptune music out there already (even pure chiptunes) that would be accepted onto OCR if they were instead arrangements of VG music, but there's been a stigma on them for so long that the really good artists have avoided making chiptune music for the site. That's where I sit on it, anyway - there technically isn't an issue with chiptune discrimination; rather, it's that there's no extra consideration for chiptune submissions that should be considered with the submissions (at least, that's what I'm pulling from the arguments).
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#206
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Also, I wasn't arguing any point, I was asking questions! If anything, my argument is that our argument is reflective of a much broader question--how is technology effecting the way we perceive instrumental genres in the first place? Dammit Gario, how are you boutta tell me off like that! See if I ever sleep with you again. Last edited by DrumUltimA; 03-14-2012 at 05:16 AM. Reason: gario snores |
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#207
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Because I care, I think I'll look at your other post in some more detail and sum my thoughts, anyway. Quote:
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On top of that, there are compositional issues that come up - since this is OCR, the arrangements need to both deviate from the source and be recognizable, at the same time. When a device needs to use it's precious channels to imitate special effects it can be tricky to have a creative arrangement behind it, as well. Again, though, the artists that are discussing this topic have already shown their power to arrange is not hindered by these factors, so while it's tough, it's not inconceivable. I believe that a really good chiptune track could easily pass the panel (barring Espergirl - I'm still on the side that the track should've passed, but that's personal opinion), as the things that you requested (as well as the things that I've brought up) can be done in a chiptune without any outside tampering. Quote:
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Ensembles fulfill the requirements in question, obviously, but then we're talking about ensembles of more than one instrument and that's not even close to comparable to pure chiptunes. We have an entire subgenre that's dedicated to songs that use chiptunes amid other instruments and sounds (Halc, Chthonic, hell, myself), so it should be pretty obvious that chiptunes in an ensemble are perfectly acceptable and don't need any further special treatment. Quote:
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![]() <Snappleman> With experience comes the ability to tell that you really aren't a fraction as good as you thought. Get involved! The Lufia Album, ORC and PRC are all looking for volunteers! Last edited by Gario; 03-14-2012 at 06:08 AM. |
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#208
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#209
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Phrased another way, THIS mp3 is not the kind of thing we were trying to discourage with the standards. What we're discouraging is stuff like these: http://www.youtube.com/watch?v=d93ygFUtBPc http://www.youtube.com/watch?v=i_6fw2750h0 http://www.youtube.com/watch?v=nUqLc2og9TI Arrangement aside, these have no reason to exist with chiptune instrumentation. And I think you would agree on that.
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Original albums, tutorials, videos, free music at zirconMusic Kontakt samples for composers & remixers: Impact Soundworks twitter | facebook | youtube |
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#210
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Chibi-Tech just uploaded this song on youtube. The sound production is excellent - waaay different to what you'd get straight out of FamiTracker or any NSF player - as well as the song itself having excellent tracking technique.
http://www.youtube.com/watch?v=Sr3wbFF3dvI As I mentioned it's NSF (2A03+VRC6), and there's no other effects processing besides EQ, compression and some careful panning. I think it makes a great benchmark for sound production of chiptunes. Getting the mix sounding solid is something even chip format/hardware purists should be comfortable doing for submissions ~ hypothetically of course. |
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