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#11
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Quote:
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#12
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Haven't played clear through it or anything but I got lost in it for like three days and ended up getting very little sleep. Some of the NPC's are so damned rude. I needed to be way strong so I could kill more of the smug bastards.
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#13
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the elder effect, an epic biothesda RPG trilogy...
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#14
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Now I'm imagining dragons in space. And it's glorious.
Honestly, for me, about the only break in suspension of disbelief (aside from bug-induced ones) is the ever-present problem of repeated dialogue. An NPC can only tell me the same thing in the same exact way so many times before I begin to think that they're addle-pated. This is a problem for me in almost all RPGs, though, and it's something I've come to accept. |
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#15
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A Bethesda/Obsidian collaboration would be both better and more likely.
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#16
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I haven't played in months, do I don't remember the names of the races.
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#17
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feel free to refer me
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#18
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Quote:
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#19
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yeah, might've been an Argonian/enchantment because I've certainly almost drowned several times in the game. Though if you wanna go on about suspension of belief, I totally picked a lock slowly underwater after I was almost out of breath. However, given they got rid of instant opening spells, the world sure better stop for me when I'm picking a lock >_>
Really, I'm not one of those guys totally big on immersion in these games. I like that they have the potential for immersion, but I mostly enjoy the game if it's fun. I'm not going to complain that I can pause the game to drink my health potions because I derped. Like the only issue I have with fast travel is sometimes I can actually run to a location faster than the game thinks fast travel would be. Quote:
I don't have an explanation for the fire thing, I haven't been everywhere yet so I don't even remember a Jovaaskr, but I know all fires don't do damage like in Arcadia's Cauldron, or perhaps you have fire resist. |
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#20
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Guys, you're talking about breaking immersion in a game where some of the first things people did was get caught stealing by chickens and put baskets on bystanders' heads to murder people without getting caught.
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