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#1
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Becoming the Forest -- Link to the Past remix
LINK (updated)
Phonetic Hero came up to Indy from Kansas for the weekend, and we remixed some LTTP. Herein, one may find such fine sources as the ocarina/bird flute theme (cannot find link, but surely you know it; it kicks off the remix), Kakariko Village, Sanctuary, and the ubiquitous Overworld Theme. The work was pretty evenly split, and I think our styles meshed together quite well to produce a nice cohesive remix. wat u think? edit: Added more beef to the low and low-mid end. Added some percussion. Added some filtering automation to the repetitive arpeggio. Added a choir in the latter part of the track. Adjusted drum EQ and balancing. Added in some quirky chippy tom part.
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Last edited by ectogemia; 06-14-2012 at 12:00 AM. |
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#2
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I'm not too fond of the section right after 3:14, I feel like it ruins the flow of the song overall.
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#3
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Hah, that's actually my favorite part, but to each his own
Thanks for the reply!
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#4
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MOD REVIEW:
Hmm... This one sounds pretty thin. It's got a lot of highs and upper mids, but few lower mids and virtually no bass throughout. Gotta get some bass in there - I think by giving some of your texture instruments some better lower mids and beefing out your bass you'll fill that soundscape more effectively. The arrangement covers your source sufficiently, but it feels like it meanders a bit, there. Bookending the track was a great idea, but I could use a little more in the middle that connects it what the beginning had to offer - with all the other sources in here, it's border-lining medley territory, here.. That arpeggio that plays throughout the middle sounds neat when it comes in, but by the time it's finished it starts to grate on my ears because of how long it remains - it plays for nearly 1:30 out of 4:17. That's nearly a straight third of the track, there. Cut some out of it, or space it in your track a little better, there. The glitch stuff was pretty awesome. Wish there was more of that in there, personally... Neat arrangement, but it needs a little work before you decide to submit it. Best of luck with it, though - the short source doesn't have enough love on here.
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#5
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Quote:
I'm not sure I agree about your assessment of the integration of the source tunes, but I did feel compelled to bookend the track as such because I thought maybe it did need a little more self-referencing for cohesion, as you said, so I think there's definitely some merit to your critique in any case. I hadn't thought about the arp being too persistent, but upon listening again, I'd have to agree. Might cut it out or filter it out for a phrase or two now and then. But it's sooo coool-soounding D: Glitching = sampled the previous phrase and put it into Fruity Granulizer which I had just learned how to use the night before + additional processing like reverb, filtering, bitcrushing, etc. If you haven't messed with Fruity Granulizer, definitely give it a try. AWESOME plugin. Hours of fun can be had loading in vocal VG samples and making the character say horrible, horrible things. Thanks for the mod review, brah <3
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#6
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I can't believe you guys made this over a weekend... it's really cool! Love the glitching! I like that arp, maybe you could just make a unique variation of it for part of the time it plays, making it less repetitious? The bass is indeed a bit lacking. Add something, or let what you have there be louder and/or play a little lower in frequency. I found it a tad harsh in the very highest frequencies, those hats really push the limits, that's my only crit. Nice work!
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#7
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I agree about the arp. Perhaps filter it in and out, kind of like what you thought about doing, at about 2:08 - 2:26?
Yes, bump up the bass some. The high treble is a bit overpowering, but personally it's not from the hats. I think it's occasionally from the triangle waves? That's what I got for ya. Good luck! :D
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#8
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#9
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I'm personally having trouble digging out any source before the 1:30 point. Dunno if i'm not listening properly or what :P
There is alot of reverb and delay at the begining imo. A little too much, it serves to muddy things up. As for the treble comments, they still stand, stuff is very piercing generally. You need to be careful with your treble parts. You also need to throw sources around more. When dealing with mutiple sources, judges don't like the "Source A, Source B, Source C, Source A" approach much. You've gotta meld them together, or at least intertwine them a little. Cool glitching effects! Its not pass worthy yet, but you've got some good things going here. Fix up the treble issues, focus on arrangement expansion and you'll be a little closer :D
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Last edited by WillRock; 06-20-2012 at 02:51 PM. |
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#10
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The arps leading into the Kakariko village interp section are actually the ones from the source, just sped up and modified for 4 as opposed to 3. The beginning has the flute melody verbatim (c'mon Nathan... first search I did for the theme :P ), and theres some Sanctuary interp going on in the background almost constantly after the raw flute section in the beginning
EDIT: Lol, even work split my ass! I'd say about 60/40 your favor, if not worse on my part... I was a little burnt out after my one-nighter for the Sonic Compo... apologies :D Last edited by Phonetic Hero; 06-14-2012 at 02:50 AM. |
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