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  #3531  
Old 06-02-2012, 05:52 PM
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Abadoss Abadoss is offline
Kenneth Keyn, Trenches Composer
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Join Date: Aug 2002
Location: Portland, OR
Quote:
Originally Posted by Overdriven View Post
Oh, cool! Awesome!

Ok, so I set up a few towers to mark the corners of my claim so far, I just need to connect them to show the final border area.
Your claim doesn't have to be square, by the way. You can follow the coast line and make any shape you want to.
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  #3532  
Old 06-02-2012, 06:00 PM
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Abadoss Abadoss is offline
Kenneth Keyn, Trenches Composer
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Join Date: Aug 2002
Location: Portland, OR
On a seperate side note, it's coming up to renewal time for the server. Generally that means I get to fork over some money to keep it going. Any donations at this time would be super helpful. You can either donate by clicking on the PayPal donate button that's on Itch's info page or directly through the host by clicking on the banner in my sig. Your help would be most appreciated, plus you get some neat bonuses as a result. Things such as a personal warp set for you, more handouts, and I'm thinking I'll be adding a donator only creative map as well.
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  #3533  
Old 06-02-2012, 11:24 PM
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Overdriven Overdriven is offline
Liam Freivald
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Join Date: Aug 2009
Quote:
Originally Posted by Abadoss View Post
Your claim doesn't have to be square, by the way. You can follow the coast line and make any shape you want to.
Oh, ok, that helps. (I don't really want much of the stuff to the side of the mountain, so I guess I'll just have to set up a peg system and connect the things or something......)
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  #3534  
Old 06-03-2012, 01:05 AM
phill phill is offline
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Join Date: Aug 2003
Location: Calgary Canada
Quote:
Originally Posted by Abadoss View Post
On a seperate side note, it's coming up to renewal time for the server. Generally that means I get to fork over some money to keep it going. Any donations at this time would be super helpful. You can either donate by clicking on the PayPal donate button that's on Itch's info page or directly through the host by clicking on the banner in my sig. Your help would be most appreciated, plus you get some neat bonuses as a result. Things such as a personal warp set for you, more handouts, and I'm thinking I'll be adding a donator only creative map as well.
What day do you have to pay by?
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  #3535  
Old 06-03-2012, 03:33 AM
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Abadoss Abadoss is offline
Kenneth Keyn, Trenches Composer
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Join Date: Aug 2002
Location: Portland, OR
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Originally Posted by phill View Post
What day do you have to pay by?
The renewal date is 7-2-12.
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  #3536  
Old 06-11-2012, 10:41 PM
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Doomaster14 Doomaster14 is offline
 
Join Date: Nov 2011
Whitelist

Could you whitelist my friend dogberry? His username is dogberry123. He did try to post here, but for some reason his account won't post anything. :/
Thanks!
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  #3537  
Old 06-14-2012, 05:48 AM
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Abadoss Abadoss is offline
Kenneth Keyn, Trenches Composer
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Join Date: Aug 2002
Location: Portland, OR
Just a recap...

Quote:
Originally Posted by Abadoss View Post
I've compiled a tenative list of buildings I'd like to see built at spawn:

Courthouse/City Hall/Government Offices of some sort (Halcyon is working on this)
Aquaduct
Granary
Martkeplace/Auction house
Dock/Harbor
University (I've commissioned Nario to do this one)
Armory (Probably within La Salle)
Forge (I think the brick building on the south side will do nicely for this)
Warehouse
Observatory (NeoForte is working on this)
Workshop (Honestly, any of the existing buildings could easily be made a workshop)
Coliseum (Already built the outer walls)

Already built:
Hospital
Lighthouse
Marketplace (2 of ?)
Opera House
Bank
Inn
Restaurant (1 of ?)
Watchhouse/Jail
Monument (Big Eagle and Man Statue)
Cistern
Stables
Barracks
City Wall
Clock Tower
La Salle
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  #3538  
Old 06-14-2012, 06:14 AM
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Omega Omega is offline
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Join Date: Sep 2002
Location: Behind the sauna
Donation made.

Further more, I might be interested on constructing the Aquaduct for the Spawn area.
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  #3539  
Old 06-14-2012, 07:44 AM
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Abadoss Abadoss is offline
Kenneth Keyn, Trenches Composer
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Join Date: Aug 2002
Location: Portland, OR
Quote:
Originally Posted by Omega View Post
Donation made.

Further more, I might be interested on constructing the Aquaduct for the Spawn area.
Awesome! The tricky part is figuring out where it would even go. We'll need to coordinate all that. Oh, and you are now a Donator. :D

Last edited by Abadoss; 06-14-2012 at 07:53 AM.
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  #3540  
Old 06-14-2012, 10:44 AM
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Omega Omega is offline
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Join Date: Sep 2002
Location: Behind the sauna
I had this idea that maybe I could connect the Spawn's aqueducts to my own aqueducts somehow. At the moment, I see two options on where one could fit the waterline network: 1) To the far side of the town, or 2) above it all.
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