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#71
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Taito was cool before they were merged with/bought out by Square Enix.
Now all they do is Space Invader remakes. ;_; |
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#72
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Sakaguchi nixed himself btw. Something I wish would catch on with some of these american developers. Hell why not filmmakers too? Michael Bay should take a page or two from sakaguchi. The only thing i am really bummed about is that they let Star Ocean die when tri ace said they didn't want to make anymore. |
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#73
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#74
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Square was going downhill fast WAY before the Enix merger. People blaming Enix on it is just a convenient scapegoat. Enix was and still is a good game company. Square stopped being one a long ago, and having extra funding by combining with Enix hasn't fixed their problem. By now most of the talent left the company so there is probably little hope left of anything good coming out from them.
But it was NOT the Enix merger. Its Square. Oh and I love how the trailer of the game is all FMV, most of it sped up to look more action oriented. All the screenshots are promotional art They can't even bother to show us what the actual game looks / sounds like in this rerelease of an old port Last edited by Crowbar Man; 07-14-2012 at 08:43 PM. |
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#75
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This is true, I must agree on that. Enix does take the fall for alot of Square's decisions.
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#76
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So... FFVII leaked onto Square's store and was pulled... from what people have seen so far:
Ogg files present in the game are recorded MIDIs off probably a sound card or synth, instead of the original PSX sound track. This includes OWA which is completely missing its lyrics. Videos are upscaled versions of the original PSX videos (possibly with extra compression added to make them look worse) Also contains SecuROM DRM. GOOD JOB SQUARE! Maybe fixing? Probably not. Last edited by Crowbar Man; 08-05-2012 at 03:50 PM. |
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#77
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Thanks Doulifee.My short story blog:http://darklink42.tumblr.com/ "Ah yes, from the book of Contrivance 5:13." -Ectogemia |
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#78
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Or Square just don't give a fuck bout nothin |
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#79
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I actually thought the original PC port, which I owned, was pretty darn good. The graphics + fonts actually looked better than on the PS1 version. Plus, years later, you could download mods to replace the MIDI music and improve the graphics (model swaps, etc)
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Original albums, tutorials, videos, free music at zirconMusic Kontakt samples for composers & remixers: Impact Soundworks twitter | facebook | youtube |
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#80
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And a rousing middle finger to you, too, Square! There went whatever support I may've been willing to give the project.
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Thanks Doulifee.


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