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Old 11-04-2003, 03:40 AM
djpretzel's Avatar
djpretzel djpretzel is offline
David W. Lloyd, Administrator, Super Street Fighter II Turbo HD Remix Soundtrack Co-Director
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Default OCR01075 - *YES* Hitman: Codename 47 'Chained to a Barcode'

Hey to judges Danforth through Hawthorne.

Here's my latest remix, I'm not sure when in the wait line it'll go, since one of my mixes was moved up, but anyway...

This is a remix of the menu, main theme from Hitman: Codename 47. That's the one with the badass bald guy who sounds a bit like Chirstopher Walken in hell ("This place seems quiet. Where... do I go... for some action?!") The mix is done mostly orchestral style, with some techno thrown in; it's all got a kind of poignant, determined feel to it, because I figure if I killed people all day I'd have to be pretty plagued by guilt, and pretty determined... but Hitman says it better himself in the mix. Here's the info:

Title: Chained to a Barcode
Game: Hitman: Codename 47
Remixer: Rayagon
Email: aaron_matteson@hotmail.com (feel free to show it)

Anyway, here's the link:

Just save the link and you should get 3:51 of pure Hitman.

Thanks, and see you all on the flipside.
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  #2  
Old 11-05-2003, 08:48 PM
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Malcos Malcos is offline
Stephen Malcolm-Howell, Super Street Fighter II Turbo HD Remix Soundtrack Co-Assistant Director, Blood on the Asphalt Assistant Director
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Hmm, not bad at all. It is a mix that grows on you as you listen to the song. The only thing I would have liked is a higher sample rate on the sample, but nevertheless I think this is an effective mix.

YES
  #3  
Old 11-11-2003, 09:04 PM
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Protricity Protricity is offline
Ari Asulin, Banned, Relics of the Chozo Director
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This is pretty good, but that vocal clip at the end hits me the wrong way.

I can get used to it though.

Nice

YES
  #4  
Old 11-15-2003, 12:37 AM
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m68030 m68030 is offline
Matthew Newman
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Some weak points where we only have strings and drums. Those
strings just don't carry themselves that well. They work pretty good
for background support, but strip away whats on top and they get pretty
flat sounding.

Neat percussion, though. The various incidental elements really fill this
track out at times. My only concern is that by 2:16 I'm only just now
starting to feel elements that tie it together.. common themes and the
like. With something as theme driven as 'orchestral', or 'techno', I'd like to
be hearing a bit more motif driven.

And a final comment on the voice sample... it's just too dry. It doesn't
need reverb, or any of that special effects garbage.. it just needs some
sort of treatment so it's not as "HI!!!!111 I"M A VOIE OVER~~!~" all of the
sudden. That might be as simple as lowering the volume and panning it
just a hair off to one side, or you might just resample the entire
monolouge with someone else reading it... I dunno.

It's not a bad little track, definatly better than most of the other stuff i've
listened to in this judging session. While I think it could use some
improvements, I'll look to your next remix for growth.

YES
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  #5  
Old 11-16-2003, 05:09 PM
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The wingless The wingless is offline
John Burnett
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Having played with artificial strings alot--

--The attacks for the strings are really slow. So when you have notes faster than, say, a half-note, there's a really noticeable drop in volume, which is like a giant pointer saying, "OMG, these are fake strings! CALL DA PO-PO". It's not a glaring flaw, but it is something to keep an eye on in future string pieces.

Also, I'm not a huge fan of the delay effect on the piano, as it makes the sound muddy, and clashes with nearby notes. Again, not a huge problem insomuch as what I consider a slight design flaw.

And *wham* it sound clip time! Making it softer with a slight reverb might lower it's sudden shock. It's a very sweet quote, and I think it deserves the time to be put in more effectively. But enough jibbah-jabbah. I really, really like what I hear. That garners you a solid

YES

p.s. I wuz not a fan of Hitman 2, but it's soundtrack was ass-tinglingly good. DO DAT NEXT. KTHXBYE.
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