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#1
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What did you think? Post your opinion of this ReMix.
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#2
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Probably the most popular track on DQD. This one was a surprise package for me. I wasn't expecting newcomer John to make something so serene, yet so haunting for the project. Much like djp's 'Red Waltz', and analoq's 'Adrian's Sleep', this track added a much needed quieter moment in the album amongst all the heavier tracks around it. The NIN reference in this is more towards the latter stuff Trent's released, such as the Ghosts I-IV album, where the idea was making more serene, yet still industrial sounding tracks. John took this idea and made it more friendly to the ears, which was a great undertaking that worked well.
It should also be noted that John took this track after it became open when I dropped The Joker and Luiza's track from the project, which is also now on this site ("No Man is an Island.") Another great track which was plagued by a few production issues that BGC fixed up, and is now also a great track. But anyway, I look forward to more tracks by John. Even if he keeps using sound clips, it's all good. ;) |
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#3
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"Nice beaver"
"Thanks I just had it stuffed." lol I really like the piano and the spoken dialog throughout the piece. This song and Red Waltz are by far my favorites of this album.
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#4
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Let me just say this...
About DAMN time >.>, I LOVE this track from DQD and like to listen to it as I fall asleep (along with a lot of other music)... Now, my question is WHY 31 seconds? There's a lot of other things in the song that could make a little more sense then 31 seconds (I mean, it's not really 31 seconds =P) Either way, great song, I love it :). |
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#5
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It's a simple theme (though my favorite from Doom 2), but the way it's arranged, and the way the voice samples are worked, in gives it a great, haunting, ethereal quality that really adds to the depth of the original.
Now normally, I don't really like samples of spoken lines--but normally, it's not done nearly this well. This could perhaps be the archetype of how spoken-word samples should be done. KF |
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#6
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Was wondering if this was going to get posted on it's own, this track got a ton of fanfare in the original "What did you think of DQD?" thread and with good reason; it's got to be one of the most unique remixes I've heard, and certainly from that album.
The old-school "message to the viewer" audio clips really give it a unique feel, it's lost somewhere in the 80s, maybe on a betamax video player, but that adds atmosphere unlike any mix I had heard before. At the same time the tune from the original is clearly there, in a somewhat more peaceful, less hell on earth way than it was in the original, but, that's the beauty of remixing. I remember writing a lot more about this mix back in the DQD thread shortly after the release, but several months later, it's safe to say that while I loved the entire album, this track continues to be the one that stands out to me as something truly different. Also glad to finally know what that movie quote towards the beginning was... I didn't recognize it, but it sounded old, much like the rest of the clips and blended in perfectly. Last edited by ZealPath; 02-25-2009 at 10:50 AM. |
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#7
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Incredible. I love the idea of using voice samples from movies/tv in a mix, but the first few times I heard this, I didn't really think many of them fit. I could see a lot of these clips being used in music somewhere between the late 80's to mid 90's. But then, it hit me. Doom II was released in the mid 90's! So, perhaps the samples are simply referencing that period of time, and the whole "parental discretion is advised" clips are a commentary on how Doom II, along with other violent video games, triggered a lot of controversy in that period of time.
Hell, even if I'm completely wrong, this mix still sounds absolutely badass, and now that I've given this a good 5 or 6 listens, I think the samples are a nice touch, regardless of their intent.
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#8
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Thanks a lot for the comments. I feel pretty... honored.
Surprisingly, 31 Seconds became a popular favorite. Who would've known? I made into the Doom 2 D-Q-D project by luck. By that time, I was trying to get into several projects. One of these was the Final Fantasy 7 project (Zircon kindly refused my petition), other was that Dirge for the Follin project (Liontamer never answered!! )... and last but not least, Doom 2 DQD. The Orichalcon was pretty "demanding" with the quality of the mix, and eventually told me to re-do the whole thing. However, I can say it actually helped the mix to take off. And about the voice clips. I've always been a HUGE fan of voice clips in music. I remember listening to Zeratul's chrono trigger mixes back when i was 13 years old and sh*@#%*!g my pants because of their awesomeness. I wanted to do the same!. So i did a bit of research, some sampling,... and it might sound a bit weird, but i didn't know where all the samples were from!! Thanks a lot Last edited by John Revoredo; 08-21-2009 at 06:44 PM. |
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#9
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Quote:
On topic, there was a lot to like about this mix. I could see how the voice clips could annoy some, but I thought they worked well. The opening instrumentation was serene with a bit of a melancholy feel alongside that, and I really enjoyed how the instrumentation changed up during the different iterations of the source melody. Good, varied & creative approach that paid off nicely here, and a solid sophomore ReMix. Definitely looking forward to your next material. |
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#10
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Very nice choice of instruments, and a very interesting arrangement. I feel that the voice clips are somewhat out of place; however, they're all "classics" and don't really stick out negatively or even annoyingly. It's strange that they are there, but that's not a bad thing.
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| Tags |
| album, dark, instrumental, piano |
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