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  #41  
Old 01-08-2010, 04:07 PM
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Fishy Fishy is offline
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Quote:
Originally Posted by TheLeviathan View Post
I'd like to request Passing Sorrow please. I can't PM you an audition song at the moment, but you can listen to my track from the Xenogears project if you want until I can send one.
Listened to it, sounds good; welcome :3.
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  #42  
Old 01-08-2010, 04:31 PM
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Arcana Arcana is offline
Irwin
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There's 16 projects on the front page, many of which are still looking for remixers. As good remixers are in relatively short supply it's natural to worry about the rate of project "introduction" to the site.
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  #43  
Old 01-08-2010, 04:32 PM
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JaDE ARaN HaRuNo JaDE ARaN HaRuNo is offline
Jade Lee Dragon, ARMed and DANGerous Director
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Originally Posted by Level 99 View Post
It also begins to take away from the listener perspective. It's a tough balance between releasing music too frequently and then not frequently enough. If more projects are started, and even more seen through to completion, the amount of time in between projects would dictate that sooner or later there will be a queue of finished projects waiting to be released. No project wants to give up their share of the spotlight, after all they worked hard on it, so there does need to be some space in between. Also, too many projects released to frequently can overwhelm potential listeners. Consider the time it takes for people to listen to music, and then again at how much is released, and you see that people have to pick and choose as there's only so much time available.

I'm not saying don't start a project, I'm just saying there are many things to consider. You seem to be gathering quite a few people already and a couple staffers, so I wish you luck and hope your project finishes one day.
Exactly! Yeah, listeners are also effected. It's important for every project on this site to have the spotlight because they did work hard on it. I know a lot of people want to climb up the OCR ladder to be known and respected. I totally understand that and more power to all of you. To me, I could careless about popularity. I'm doing Wild ARMs because the fans requested it and the game/music is effing awesome. I tested the waters in the beginning to see how many would join and I believe I proved (with only 4 tracks left to claim out of 79 currently) that the project could get done. I know it's not like a "Final Fantasy" but it's still inspiring so that's why I took upon the job. I knew no one would do it anytime, let alone ever (possibly anyway). So don't judge me or my project because of my opinion. It's completely different.

If we had a balance amount of projects per year, you could have remixers that usually say no because they're on too many already and acquire better quality music because they don't feel rushed or pressured. It shouldn't feel like a job.

So I am not against this project in any way. I REALLY want it to succeed like all the other projects going on currently. I'm obviously an FF whore and FFIX has an amazing soundtrack. I've been working on 2 songs for that game as well for a while. Don't believe I'm a close-minded person because it's the opposite.

Quote:
Originally Posted by DarkeSword View Post
We used to have an approval process. I've been thinking we need to bring it back.
I think it should be considered to balance out projects and have timely mannered release dates to keep OCR interesting and highlight the music and remixers. I'm not trying to attack people. Just trying to bring a point up. Projects also shouldn't have release dates unless all tracks are done, in my opinion too.
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  #44  
Old 01-08-2010, 04:59 PM
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bLiNd bLiNd is offline
Jordan Aguirre, ARMed and DANGerous Assistant Director
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blalbalbalblablalba

hmm

Quote:
Originally Posted by JaDE ARaN HaRuNo View Post
It shouldn't feel like a job.
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  #45  
Old 01-08-2010, 05:02 PM
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Fishy Fishy is offline
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I agree completely, which is precisely why I ended up dropping a lot of them (which I still feel bade about Jade ).

I feel like I can make exceptions for games and music that I truly enjoy though, and I would hope everyone joining is doing so because the music means something to them.
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  #46  
Old 01-08-2010, 05:05 PM
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JaDE ARaN HaRuNo JaDE ARaN HaRuNo is offline
Jade Lee Dragon, ARMed and DANGerous Director
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Quote:
Originally Posted by Fishy View Post
I agree completely, which is precisely why I ended up dropping a lot of them (which I still feel bade about Jade ).

I feel like I can make exceptions for games and music that I truly enjoy though, and I would hope everyone joining is doing so because the music means something to them.
Right on man and it's all good. No harm has been done. =) I know why you dropped and it's understandable. bLiNd is thinking of dropping all of them, though he really doesn't want to. There's just too much to do and he has no inspiration left because of his list.
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  #47  
Old 01-08-2010, 05:10 PM
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Fishy Fishy is offline
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Quote:
Originally Posted by JaDE ARaN HaRuNo View Post
Right on man and it's all good. No harm has been done. =) I know why you dropped and it's understandable. bLiNd is thinking of dropping all of them, though he really doesn't want to. There's just too much to do and he has no inspiration left because of his list.
Well I made it clear to him when he dropped sm64 before; I would rather he didn't let his music become a forced chore, it's too awesome to be wasted like that :3.
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  #48  
Old 01-08-2010, 09:10 PM
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Just a little announcement regarding track claiming:

People have been claiming silly amounts of tracks which is a bit gay because there's no real promise that its all going to be done or that you're not just saying "oh i'll take these and maybe do them a year later". I'm sure that's not the case for everyone but it has happened the past on projects.

In the interest of fairness, and this is retro-active, you have to make a solid start on one mix to claim another. I've dropped my extra mixes too, this is for everyone. Solid start should be, lets say, a minute of solid (and i mean solid) start on your first track. I think its the only way to be fair to everyone and I hope you (albeit begrudgingly) agree.
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  #49  
Old 01-08-2010, 09:19 PM
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prophetik music prophetik music is offline
Bradley Burr, Thieves of Fate Director, Threshold of a Dream Director
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i'll likely take a track in a year or so when it's clear which tracks people don't want. until then, write me down for collaboration for anyone who needs sax, vocals, etc.
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  #50  
Old 01-08-2010, 09:24 PM
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Meteo Xavier Meteo Xavier is offline
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You do vocals, Brad?
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