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#31
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This is the problem, basically. The mechanic you suggested to replace last hitting sounds like a much better alternative - but even with that, I don't believe that creep denial is something that should be in place in any MOBA.
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#32
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this also sounds like the argument of most players who never got denying down in general. it just sounds like laziness mostly. it is important to the game, and sound not be removed.
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![]() <djpretzel> he's a hemophiliac, philiac oh yeah. And he's bleeding like he's never bled before. |
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#33
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Quote:
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#34
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denying really isn't hard at all.
i'm not professional nor do i expect that of anyone else, but this is what separates average players from above-average.
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![]() <djpretzel> he's a hemophiliac, philiac oh yeah. And he's bleeding like he's never bled before. |
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#35
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#36
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Wow Bleck. Do you realize what your argument is really predicated on? You are basically continually saying "This is hard, therefore the mechanic sucks." And then when someone comes back with a reasonable argument, you just repeat yourself with different words.
I played DotA for a long time. I started back when 5.85b was the current version. As far as creep denying goes, I don't really like it a whole lot. I'm not going to paint it as something it is not by calling it a bunch of names. I just don't like it. More a matter of personal taste. As far as their apparent decision to leave that mechanic in DotA 2 goes, I don't care terribly. At first I hated it in DotA when people started doing it, but as time went on and as I played HoN more, I got to be OK at it, and now am fairly competent at creep denying. I still don't love it, but am more than willing to put up with it to play what I think is a very enjoyable game. Edit: Additionally, I also didn't really like it when people started sniping enemy creeps. I was content to just miss out on most of the gold that creeps had to offer lol. But again, I latched on to the tactic when it became obvious that it reaped such grand rewards, and got to be fairly proficient.
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Last edited by Reaif; 10-14-2010 at 04:41 AM. |
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#37
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Creep Denial is a relatively simple way of controlling the location where the creeps will clash in your lane (along with techniques that are much more 'advanced', like pulling neutrals into your lane). I'm not trying to sound like a pro here or anything, but it's seriously considered one of the basic techniques in HoN, especially compared to stuff like stacking/pulling etc.
I think removing it would make the laning phase a lot more boring, and it would screw over some heroes that are already mediocre anyway (Bloodseeker). |
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#38
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Quote:
It's probably hard to read posts from all the way on your high horse. Quote:
zircon said it was irritating, and I agreed, which I guess can be interpreted as difficult if you're consistently trying to make yourself seem better at the game than everyone else?
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#39
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so about dota 2
looks good eh
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#40
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looks good yeah and that seems to be all they are doing
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