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  #11  
Old 06-21-2012, 11:22 PM
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Matt Keller
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I have nothing constructive to add other than what I already wrote over in the SZRC thread. I just want to say that I love this sexy piece of music.
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  #12  
Old 06-22-2012, 01:07 AM
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Greg Nourse, Workshop Moderator
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Thanks for all of the response, guys (and the birthday wishes from Magellanic - good advice from him, too). I will certainly get back to this one as soon as I have the time to do so (maybe sooner rather than later, pending on how this fairs in the compo). Good mod reviews, too.

So, fix the drops so they're more OMFGHEAVY and cut down some of the highs. Will do.
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  #13  
Old 06-23-2012, 04:29 AM
crypto_magnum crypto_magnum is offline
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Wow! So good!

For some reason it does feel a little light on the sub bass. I watched it with FL Studio's EQUO VSTi though, and volumes seem close to uniform across the frequency spectrum, so I'm not sure why it's not cutting through too well.

Otherwise, it's such a full, intensely interesting sound. I especially love what's going on in the mid to high range. Great use of sounds from the game.

I don't speak for the judges, but I feel like this would make a strong submission and sounds up to par with many of the recently posted, official mixes. Either way, it's going on my playlist.

Nice work.
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  #14  
Old 06-23-2012, 12:26 PM
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Greg Nourse, Workshop Moderator
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Quote:
Originally Posted by crypto_magnum View Post
Wow! So good!

For some reason it does feel a little light on the sub bass. I watched it with FL Studio's EQUO VSTi though, and volumes seem close to uniform across the frequency spectrum, so I'm not sure why it's not cutting through too well.
It's probably because it's a pretty bass-heavy genre. When everything is roughly equal it's hard for any frequency to 'punch through' like it should in real dubstep.
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  #15  
Old 06-23-2012, 04:13 PM
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Quote:
Originally Posted by Phonetic Hero View Post
You fucking killed it man
^ This. Instant favorite for me. Stellar job on the arrangement man.
Only nitpick would be that it gets slightly repetitive near the end, but that's it.
Other people/mods have already covered the skinny prod-wise, so go for glory! ;)
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  #16  
Old 06-24-2012, 08:32 PM
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CC Ricers CC Ricers is offline
Christian C.
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Wow, there's some crazy mad sampling in this. There's nothing else that can be said that has been said already regarding improvements. My biggest gripe is that the drums need more punch in the low end.

Incidentally there's a lot more breakbeat than actual dubstep But I don't mind, as it's so packed full of energy. I actually think you should kick that up a notch with a 4-on-the-floor beat towards the end. There's not much else you can do, it's already a pretty stellar track.
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