Article: Submission Standards and Instructions
- For information on the process after submissions are received, please see Judges Panel.
This document describes the process for submitting music to OverClocked ReMix and the standards by which submissions will be evaluated. By submitting your music to this site, you are agreeing to our Content Policy; please read it first before proceeding.
- 1. Submissions must be MP3 format audio files.
- Audio must be 16-bit, 44.1kHz stereo.
- Bitrate must be EITHER 192kbps OR VBR1. Please see Encoding Guidance for more information.
- If you have lost your original project files and are absolutely unable to provide an MP3 of the required quality, please note this in your submission email.
- Do not tag or name your file with "OC ReMix", "ocremix.org", etc.; we will do this ourselves if your submission is accepted.
- 2. We strongly recommend submissions between 2 and 7 minutes in length.
- Anything longer and evaluation may be delayed.
- Anything shorter OR longer and it's often difficult to feature the original source music prominently & consistently.
- 3. Submissions must have an original title. Do not name your submission after the source track, the game title, or yourself.
- 1. Your submission must be your own, original arrangement.
- 2. Only submit works which you yourself participated in the creation of; do not submit on behalf of others.
- 3. If your submission involves multiple artists, ensure that all artists:
- Are copied on (cc:) and named in the submission email
- Agree with the terms of our Content Policy
- Are credited with the name and profile information they wish to be represented by on OverClocked ReMix
- 4. If an artist does not wish to be credited in a collaboration, they do not have to be. If they would prefer to be mentioned in the submission writeup instead, please indicate that in the submission email.
3. Acceptable Source Material
- 1. Submissions can arrange music from any video, computer, or arcade game, with the following qualifications:
- The music must have actually been used in the game; a bonus track off a commercial game soundtrack does not qualify.
- The music must have been composed specifically for the game or first published (or recognized) as the game's soundtrack. Movie themes such as Star Wars or licensed songs from games like Gran Turismo do not qualify.
- Current exceptions: Portions of the Tetris soundtrack, containing Russian folk music and classical music, and portions of the Frogger soundtrack, containing Japanese nursery rhyme music.
- Sound effects alone are not considered music, and submissions primarily consisting of them will not be accepted.
- Games that are shareware, freeware, or personal projects may or may not be accepted at our discretion. We strongly recommend arranging music from commercial releases to avoid any problems.
- 2. Submissions incorporating more than one source are allowed, but are not given special consideration or leniency with regard to the submission standards.
- Your submission will only be assigned to a single game in our database, regardless of how many games' music it contains.
- Your submission must have a strong focus and direction. Medleys must sound like a single song, not multiple songs pasted together.
- 3. Any incorporation or arrangement of source material not from games (mainstream, classical, etc.) should be extremely limited.
- 1. Arrangements in any genre of music (e.g. techno, jazz, rock, classical) are acceptable, so long as the genre itself does not conflict with any other arrangement criteria.
- 2. Your arrangement must be substantial and original.
- Submissions must be different enough from the source material to clearly illustrate the contributions, modifications, and enhancements you have made. Acceptable arrangement often involves more than one of the following techniques:
- Modifying the genre, chord progression, instrumentation, rhythms, dynamics, tempo, or overall composition of the source material
- Adding original solos, transitions, harmonies, counter-melodies, lyrics, or vocals to the source material
- Taking the original game audio and simply adding drum loops or using an existing MIDI file and assigning new instruments does not qualify as substantial or original arrangement.
- Submissions must not include any sampled audio, including sound effects, from material owned by Square Enix or its subsidiaries.
- Submissions should be long enough to convey arrangement; generally, this requires at least two minutes of material.
- 3. The source material must be identifiable and dominant.
- While interpretation and original additions are encouraged, arrangement must not modify the source material beyond recognition.
- The amount of arranged source material must be substantial enough to be recognized.
- 1. Submissions should be cleanly and clearly produced.
- Recordings should be reasonably free of distortion, hum, clicks, pops, or other unintentional audio artifacts.
- Volume levels should be normal compared to the average recording.
- 2. Production must show significant attention to sound quality, mixing, mastering, and utilization of effects.
- Synthesized and sampled elements must be reasonably sophisticated.
- General MIDI sounds from low-budget soundcards are not sufficient when superior samples are available online for free.
- Overusing common presets, relying heavily on prerecorded loops, or employing nothing but basic tones or "chiptunes" is discouraged.
- Instrumental and vocal performances should be recorded clearly. Performances should be well-executed with regard to tone, pitch and rhythm.
- Submissions should be mixed with regard to volume, panning, and effects so that individual elements are clear and an appropriate sense of space is maintained.
- 1. Submissions that do not meet format, ownership, and source material requirements will not be evaluated.
- 2. Submissions may still be rejected without further evaluation if either arrangement or production requirements have clearly not been met.
- 3. If all requirements have been met, submissions will be evaluated based equally on arrangement and production criteria, taking into account more subjective factors such as originality, variety, and quality.
- 4. Submissions will generally be evaluated relative to recently posted ReMixes; ReMixes posted over a year ago may not represent current standards for arrangement and production.
- 5. Submissions that are revisions or new versions of existing, posted ReMixes will only be evaluated as additions, not as replacements, and must be substantially different. Revisions are not encouraged and may be held to higher standards.
- 1. Send only one submission at a time. Multiple submissions will not be evaluated.
- 2. Wait three weeks between submissions. Submissions received more frequently than this will not be evaluated.
- 3. Ensure that submissions are final, polished works: once posted, they cannot be revised.
- 4. Email your submission to email@example.com, including all information indicated below.
- Only send submissions to this email address; for anything else (questions, suggestions, etc.) contact djpretzel.
- You should receive an automated confirmation email, though this does not always occur due to spam-blocking mechanisms, etc. Contact a judge if you have waited more than three days for the automated confirmation email.
- 5. Have patience. Check the Judges Decisions forum and the homepage to see if your submission was accepted. If the currently judging date is past when you submitted your arrangement, you have had no contact about it and do not see it on the judging queue, contact a judge about it.
8. Submission Email
Do not host your submission on a temporary storage site where it might expire before it is evaluated. In the event that you cannot host your file, send your submission as an email attachment. You will not be contacted if your link or attachment does not work.
Along with a link (preferred) or attachment to your submission, include in your email (required fields in red):
- Your ReMixer name
- Your real name
- Your email address
- Your website
- Your userid (number, not name) on our forums, found by viewing your forum profile
- e.g. djpretzel (http://ocremix.org/community/user/2-djpretzel/) has the userid of "2"
- Name of game(s) arranged
- Name of arrangement
- Name of individual song(s) arranged
- Additional information about game including composer, system, etc. (if it has not yet been added to the site)
- Link to the original soundtrack (if it is not one of the sound archives already available on the site)
- Your own comments about the mix, for example the inspiration behind it, how it was made, etc.