ReMix: Metroid 'Samus Strut'
- Game: Metroid (Nintendo, 1986, NES)
- ReMixer(s): AmIEviL
- Composer(s): Hirokazu Tanaka
- Song(s): 'Kraid's Chamber'
- Posted: 2000-11-06, evaluated by djpretzel
AmIEvil comes through again with a very soundtrack-ish Metroid ReMix which I took the liberty of naming 'Samus Strut'. Hopefully, he won't kill me for that :) Similar to his wet grass mix, this Metroid track features percussion that heavily relies on a rim shot and not a snare, which keeps it from sounding too upbeat and gives it what I feel is a more laid back, film quality. There's atmospheric whooshes and 'space sounds' that appropriately act as a sonic blanket for the main melody, which is played by a nice distort-guitar. The moving, ultra-low sub-bass is well used as well. Chalk another one up for AmIEvil, whose list is becoming quite long :)
By playing around with the time signatures, this mix really shows off the original piece's complexity in its simplicity, which is what I love. It shines some new light on it and musically examines it at a magnified level. However, besides the variance in time signature, there is little to no actual difference in terms of arrangement, which I can live with. It's been given a more refined pace, a cleaner sound and a hell of a lot of bass. You could do worse to a classic.
- Marmiduke on June 22, 2009
My only draw back is that it is too short :P
- Willrock on December 13, 2008
If you understood that, i deserve a medal. lol.
The ambient wind sets up the scene, then they come in with the intro of the main melody, and they unload when the second part of the melody hits. I guess that does sound a little sexual, prolly because there's this huge buildup going on in the intro that finally gets released a bit with the second part of the melody. And the terms that one can use for firing bullets are too ambiguous.
Awesome. OCR needs a competition to make fake movie scenes for all of AmIEvil's works... they're that friggin cinematic. Love the bass, sometimes I wish it were slightly quieter but it would lose a lot of energy without that intensity. The time sig change along with note duration changes really lend itself to the whole badass theatrical imagery for me.
- SoulinEther on December 13, 2008
My rating: 2.5/5
- L. Adam Bell on July 25, 2007
Not normally my style, but this really speaks to me.
Hella great.
- OA on July 23, 2007
I love the bassline AmIEvil's got going here
Strangly at 1:04 it doesn't sound like it's in a different time signature but that makes it good
I'm still loving the bassline
But at 1:26 the bassline get's sloppy, the melody here is great though
1:47 the transition there is cool but the melody just seems off, its got a 3/4 time sig melody in a 4/4 atmosphere, that's just too weird for me but this is still a psycho, funky, kick-ass song!
- jordex on December 28, 2004
There also seems to be some background water drop effect type things that really keep the pace of the tune very well.
So, for my 2nd review of remixes, I will give this one a...
10/10
- schwagnah on September 14, 2004
....but my neighbors hate it lol
Tha bass on this hits so hard i can be a few rooms over and still feel it in my chest
Good work on making such a kick ass remix
- Al Capwn on June 22, 2004
- Nightmixer on June 8, 2004
The bass line makes me want to get a really good quality stereo (or better head phones...). 1:02 is awesome with the drums fading in and then 1:05 couldn't be more perfect. The melody is just soooooo well done!
Between this remix, "Hipccordian" (Zelda II), and "RiverofTime AmIEvil" (Zelda 64), I can't understand why he's not getting paid. I feel like I'm listening to professionally produced and engineered music. I'm blown away... Keep it up!
- Patrick Bateman on May 20, 2004
- Riddler Sensei on May 19, 2004
- kirbenvost on February 2, 2004
- PassivePretentiousness on February 25, 2003
- uglyhatman on February 2, 2003
- IndependentArmour on January 21, 2003
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