ReMix: Super Mario 64 'SunkenSuite'
- Game: Super Mario 64 (Nintendo, 1996, N64)
- ReMixer(s): djpretzel
- Composer(s): Kenta Nagata, Koji Kondo
- Song(s): 'Dire, Dire Docks'
- Posted: 2001-08-18, evaluated by djpretzel
Alright, so this is a little late. I've been saying I was gonna do another orchestral piece for months. Finally, I just got tired of seeing the Dale Norths and Matt Pollards of the world having all the fun ^^, and locked down on a rather unlikely choice - the water music from Super Mario 64. The entire intro to this ReMix superimposes totally original counter-melodies and harmonies over the BASIC chord structure of the melody, and the whole piece sort of escalates from there. This was one of the easiest ReMixes for me to make, for some reason, although it is fairly outlandish in concept and execution. Mostly Gigastudio (Piano, string sustains, english horn) but also some Motif (percussion, string hits, vibes). Ending gets a little loud (intentionally) but if you're like me it'll make you wanna do the happy dance . . . You're probably not like me ^^
Great work and I salute your efforts to bring this type of music to those who love to hear these mixes!
-Lon
- Loning on June 1, 2009
- Argle on June 26, 2008
- VideoGameGuy232 on January 10, 2008
- shadowglo on August 30, 2006
- shenroc on February 22, 2006
The Water Theme from Super Mario 64 is among my favourite VG tunes of all time and I've heard a great many mixes of it in my time. Some good. Some bad. Sunken Suite here is, by far, the most fully realized remix/rearrangement of the Water Theme that I have yet to come across.
My iPod has found a new permanent addition.
- Decoy Octopus on February 21, 2006
- Ninbear on October 26, 2005
Imagine, its a race (like in Chariots of Fire or Seabiscuit).
The beginning is the people all getting ready to go.
When the main theme comes in (54 sec.), that's when the race has started. All you see is the man firing the gun (no sound) and the people start racing off.
The main hero is behind, but keeping up with the crowd. The camera shifts to the audience cheering for the hero running at 1:14 with the new strings.
At 1:34 with the snare drum coming in, the hero gets his second wind and starts pulling forward. At 1:50, he's now up in 2nd place.
From here to 2:08, he's gaining on first place. At 2:08, he barely pulls ahead and the finish line is seen. And at 2:28, the camera freezes on the frame where he runs over the finish line in first, with the guy right behind him. Then the camera blurs and fades out.
- Hyper Inferno on March 3, 2005
Very, very, very, extremely ultimately fantastically good job, Pretzel. This is easily and instantly one of my favorite OC mixes, ever. A truly stunning and beautiful piece.
[/gushing praise]
- Ventrex on February 18, 2005
My personal favorite part comes at 0:54, when the piano cuts to the underwater theme and plays the tune. It's as if the clouds of the song pull back and tell you "THIS is what this song is about." And it carries on from there.
The drums that come in 1:34 are most likely the centerpiece and highlight of the song. When they start hammering away 1:47 or so and builds in strenth and intensity... Wow. I always crank the volume at the second drum-raise at 2:17 until the sudden and abrupt end of the crescendo.
Anyway, a masterfully done piece by one of the best remixers on the site.
-Dust
- AboveTheDust on February 18, 2005
- EntreNous on January 14, 2005
- Mary_mari on October 31, 2004
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