ReMix: Super Mario Bros. 2 'The DarK Underground'
- Game: Super Mario Bros. 2 (Nintendo, 1988, NES)
- ReMixer(s): DarK PurPLe
- Composer(s): Koji Kondo
- Song(s): 'Underground BGM'
- Posted: 2002-03-06, evaluated by djpretzel
Very compelling first submission from DarK PurPLe, changing a very short BGM into an extended ambient / experimental mix that really struck me the right way. It's minimalist, with a hovering chord playing throughout almost the whole piece, a bitchin' electric guitar, two resonant synth basses, and very minimal drums - kick and snare later, but a cool muted percussion bit with a great triplet in there. This is some of the msot hypnotic music I've heard, very easy to lose yourself in. It takes a while for the whole thing to sync in, but that's okay because at almost six minutes, the artist HAS awhile. I liked how this piece evolved - it's very edgy, builds nicely, and never drops into any cliches. You certainly can't dance to it (unless you call the acid-tripping-walk-around-the-room-with-your-hands-out-looking-at-the-ceiling-hippie-thing dancing), but it's perfect for turning the lights off, putting on some headphones, and achieving zen-like concentration. Like I said, very unique, and like anything unique, worth listening to at least once. Recommended.
Like I keep saying, it's hugely difficult to do ANYTHING with sources less than 8 measures long (in this case 6). But what Dark Purple did with the track was used the rhythm foundations of the source material to gradually build it in over time, its full colors finally being shown at 2:45. Sure, it may have come with the cost of repeating the riff almost vertabrim, not to mention going for a lazy fade-out ending without any form of building down, but it's still a good way to handle the source even if it's quite a dated idea.
It may not be the most well mixed track on the site, especially with the shrill loudness of the string pads throughout most of the song, but I still got to give credit to the synth guitar expression sounds really good for its time IMO. I'm still not a fan of them due to the weakness that they often provide when not done right, but as it is it's fine.
It's going to split people with its repetitive nature, ageing direction and somewhat painful production quality, but I still found it decent. I also remember his remastered cut at VGMix and liking it considerably more (does anyone still have it? It's not on the OCR Mirror :? ), so either way I felt firm with it.
- Rexy on December 10, 2011
- Bahamut on September 11, 2009
Once the drums come they don't really add anything, and at the same time the lead starts sounding really strange, lagging behind as it slides between its notes. Sounds a lot like me trying to play the ocarina in Zelda 5...
- Dafydd on December 23, 2008
- DragonAvenger on October 27, 2008
One subtle detail I never noticed with the electric guitar synth until just now was the really cool effect of trails of previous notes overlapping with new notes, something you don't catch until the sample is exposed from 3:17-3:39.
I loved the arrangement's slow burn approach. Spent many days just sitting back and letting this one loop. There's been nothing else like it on OCR. Especially being from a popular game like SMB2, this is criminally under-reviewed.
- Liontamer on May 14, 2007
- OA on December 27, 2006
In case you don't know, DarK has remastered the piece and posted it on vgmix. If you didn't like the original, you may not like the remastered version, but for all fans of the original, the update is some nice ear candy.
- MrBogus on January 30, 2005
Mh.... Don't believe I'm going to keep this one. A tad bit too repetative for me. :(
- Elex Synn on November 17, 2003
-SS
- ShadowSleeper on March 27, 2003
- EmptyMy on September 23, 2002
This really ain't my cup of tea. The background chord is really annoying, and it takes far too long to develop (almost three minutes!) And I'm sorry, you can't make a repetative theme streatch 6 minutes just by adding and subtracting elements! So unfortunately, this mix really doesn't do it for me, and I can't recommend it.
- orkybash on May 26, 2002
Discussion: Latest 12 comments/reviews; view the