ReMix: Life Force 'Pharoah Land'
- Game: Life Force (Konami, 1988, NES)
- ReMixer(s): The Wingless
- Composer(s): Atsushi Fujio, Hidenori Maezawa, Miki Higashino, S. Terashima, Shinya Sakamoto
- Song(s): 'Thunderbolt (2st.BGM)'
- Posted: 2002-03-28, evaluated by the judges
This is "The Wingless" j.a. burnett's first submission, of a game that sorely needed some ReMix lovin', Konami's popular shooter Lifeforce. I fondly remember entering the 30 lives up, up, down, down, yadda, yadda, yadda code that Konami loved so much and plowing my way through this game just to see what at the time were failry impressive graphics and of course listen to the tunes. For some reason, I always loved this game a lot more than Gradius, I think because it was similar to Contra in certain aspects of look and feel, and I really dug Contra quite a bit. Konami have thus far failed to capitalize on some of its greatest franchies in the 128-bit, 3d, next-gen arena - hopefully that'll change at some point. In the meantime, check out j.a.'s mix - while at times it's a little over-arranged, there are brilliant passages, the construction is on the whole strong, and there's definitely a lot of energy here. Both the opening, and more impressively and dramatically the closing, begin with nice, soft echoed piano bits, but the bulk of the mix is hybridized orchestral / techno, which Konami's music seems to lend itself to quite well. Judges' comments included compliments on the mix of electro and classical, but concerns over the string patch used, some of notework in the more chromatic passages, and perhaps too little reverb used. Also, the break at 1'42" through most of us for a loop and seemed a little unnecessarry. However, I should note my personal feeling that the source material here is actually pretty difficult to cover in its multiple transition passages and unexpected key changes. I'd say j.a. did an admirable job, given that, and recommend fans of techno / classical hybrids and 2d shoot'em up tunes alike to give 'er a listen.
- Bahamut on September 11, 2009
It's an interesting blend of electronica and sampled stuff, certainly worth being on people's playlists. It's not the finest, but it's Wingless. A little long and repetitive, but there's much to enjoy in it.
- Rozovian on December 10, 2008
This is pretty crazy. There's almost too much going on at once here. The stops are ubrupt, but been covered by Wingless, so while not alright, understandable.
Overall, there's a ton of potential in this, and it would be cool if Wingless redid this someday.
- DragonAvenger on September 22, 2008
The strings are a little dry and grainy, but at least the attack is strong. I think upgrading the samples would have helped a good deal.
- OA on December 28, 2006
The wingless wrote: Yeah, funny story.
Actually, I was pissed (yeah, I'll admit it) that this was the first song people had to equate with me, rather than Aphrodite Oceanus.
Dont worry, I dont look up the name of the people who make songs that I dont like and your first song will always be Aphrodite Oceanus to me! :nicework:
- Master Spram on June 11, 2005
- jordex on October 11, 2004
- Carboman on October 11, 2004
- Ebonyks on September 30, 2002
- skawttieboy on June 26, 2002
This was an experimental version, and I had submitted it thinking with all the confidence my little brain could muster that it was the version where there were no breaks... well, nothing so extreme and pointless. But evidently, it wasn't. I petitioned to have this mix removed, especially since it had been two, maybe three months, and this was the first song of mine to get posted. Actually, I was pissed (yeah, I'll admit it) that this was the first song people had to equate with me, rather than Aphrodite Oceanus. But ah well, c'est la vie. With every song you make, you climb one more rung up that bitch-ass ladder.
- The wingless on June 9, 2002
What can I say? I'm a sucker for mixing techno and orchestral instruments, and this got the mixture right. Well, almost right. The drums are way to quiet for my taste - would add a lot to to the mix if they were mixed louder, IMHO. Also, the two breaks of silence are REALLY unessicary. Dropouts are cool when done right, but these just serve to interrupt the slow in the mix and don't add anything at all. And WTF was up with that ending? Just sounded like it came out of nowhere - there's seriously no clues that this song is winding down unless you happen to be looking at WinAmp's seek bar. But I've criticized the mix enough - this really *is* very enjoyable, and well worth a download.
- orkybash on May 24, 2002
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Discussion: Latest 11 comments/reviews; view the