ReMix: Street Fighter EX plus α 'Pullum Summer Trance Mix 2002'
- Game: Street Fighter EX plus α (Capcom, 1997, PS1)
- ReMixer(s): Ryu7x
- Composer(s): Ayako Saso, Shinji Hosoe, Takayuki Aihara
- Song(s): 'Arabesque (Pullum Purna)'
- Posted: 2002-07-05, evaluated by djpretzel
What cool song choice! Pullum! Though I didn't really consider her effective as a fighter, I still thought it was cool Capcom had an Arabian / middle-eastern female in a game - this was the first time I could remember the demographic being present in a major fighting game, though I may be mistaken. Mariah and Nena from JoJo's Bizarre Adventure are both a bit cooler and certainly stronger, but 'Pullum Purna' sounds cool and she had some neat moves. Yes, dear god, I'm a Capcom fighting fanboy and proud of it! Bottom line: a bit of bias, perhaps, but before I listened to a single second of this I was giving Ryu7x kudos in the back of my head just for covering it.
Thankfully, he comes through. This would be your typical, above-average techno trance, which is certainly fine by me, but Ryu7x throws in enough coolness to take it up a notch. Squiggly analog synth bubbles, a magnetic octave synth bass, frantically retriggering synths that fly all over the place, and high-pitched phased percussive sounds that function as additional hi-hats almost and add a lot to the rhythmic end of things. At over five minutes, breaks like the liquid analog pads at 2'24" help keep things interesting (followed by some wild arpeggios that are randomly panned). Good construction, a unique piece that turned out to be perfect for adaptation to the genre, and all-around coolness - an unexpected mix, as well, which makes things even better. Highly recommended.
As a vaguely relevant sidenote - if you're into music, see if you can get all the references to bands in JoJo's Bizarre Adventure with the character names. Yes, they actually named characters after Oingo Boingo and Steely Dan :)
Though, given that this is indeed a 2002 track arranging what appeared to be a more complex fighting game based source than the usual, considerations are indeed taken in regards to writing and articulation. Indeed, the arrangement does show itself to be straight-forward, but enough extensions have been done to the structure to give in that more full-fledged touch to it.
While the samples themselves feel wonderful for their time, they do indeed seem to age in regards to the articulation and presentation as nothing much had been done towards the synth texture, and this is made even more evident with a severe lack of punch during the fills. I can however compliment on something in regards to the production - the enveloping on the swelling strings at 2:25 were a cool touch and managed to pass in a more engaging texture.
So indeed it may have shown its age, and may even be more cookie cutter now than it was back then, but it's a simple track that provides a set of fun towards arranging Pullum's theme and should be worth checking out if you're a fan of the game/source. Very sweet work :)
- Rexy on December 26, 2011
http://vgmdb.net/album/1645
http://vgmdb.net/album/346
http://vgmdb.net/album/10983
- Kaleb.G on May 25, 2009
Some of the syncopated stuff begins to sound strange, but I feel like I was focusing too much on it. Perhaps if I have the song more background it won't feel so strange.
Fun mix, good job.
- DragonAvenger on December 3, 2008
- OA on June 4, 2007
All in all, excellent piece, even though I have not heard the original. Kudos.
- GrrDraxin on July 24, 2006
- OSS on February 8, 2006
- Txai on April 1, 2005
0:24 - 1:00 is absoultely beautiful, when you lose the kick drum and let the harmony go in, then build it back up to the lead at 1:00.
Then when you fall out into the harmonics at 2:24, I nearly died. That is some truly soul-warming stuff there for the next bit to 2:54. The syncopated stuff that kicks in there is a smidge too much edge, especially on top of the "bubble" in the drum line, but I can deal with it. 2:54 -3:36 is my least favorite of this piece, but it's just that I'm getting old, I guess.
The rest is great however, especially the deconstruction from 4:48 to the end.
SFEX+A was one of my favorite PSX versions of the SF genre, if not for beating the crap out of people with the ultimate master of cheese, Skullomania (Skullo Slidaah into SKULLO DREEEEEAM!) but for the outstanding music.
8/10.
- Zandar The Weeble on July 21, 2002
LOL, remix more from this game! Please?
- Blues on July 10, 2002
There are only two things that I disliked about it.
1) The bubble thing going on in the background. It sounded, I dont know, sorta wierd and out of place.
2) The cymbal noise was a little overused.
Thats just me, other people may like the bubbles/cymbals but aside from these, it's a really great track.
- Eccles on July 6, 2002
- Ginnsu on July 5, 2002
This seems to be some generic techno. Never
heard the original tune, so I can't comment
on originality or anything, but it's certainly
a fun head-boppin tune.
- Saunders on July 5, 2002
Discussion: Latest 13 comments/reviews; view the