ReMix: Super Street Fighter II: The New Challengers 'Dancing in the Sky'

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Super Street Fighter II: The New Challengers

Probably the most embarassing game-related confession I could make about my past involves playing Super Street Fighter II in slow-motion versus a friend using only Dhalsim and no other characters. We called these "slow-motion Dhalsim-fests" - clever name, eh? When you're bored, it's 3AM, and you're not drinking age and have no nearby alcohol with which to violate that rule anyway, you resort to strange + wonderful pasttimes. One night, we stayed up till 7AM playing nothing but Cosmic Carnaga for the Sega 32X. And yes, I bought . . . at full market value . . . the Sega 32X. Ahh, youth :) Ryu7X has consistently proven he can make competent and enjoyable techno arrangements, and this piece from SSF2 falls snugly into that category. If you haven't already (you crazy loco), be sure to check out McVaffe's SSF2 offerings - highly polished, glistening gems that they are. Ryu7x threw in some rhythmic Cammy vocal samples with reverb that work nicely, and some of the filtering and phasing work and the ritard on the ending are all neat. Also liked the semi-surprise ending. Now, this is good, high-energy, and Ryu7x knows what he's doing, but it does get a little repetitve. I feel like the ReMixer has proven he can compose a piece of this calibre - which is admirable in and of itself - with his previous mixes, and that this particular track doesn't represent improvements or new ideas and inspirations. Didn't stop me from enjoying it, and doesn't stop me from calling it a good mix and certainly recommending you check it out. But I'd love to see Ryu7x expand a bit to more flamboyant arrangements and more dynamic percussion, with shots at alternate genres as well. That being said, this is solid - the one element I wasn't keen on was the hard-right strings which have a very slow attack and sound delayed when played this rapidly. But the 303 bass is doing it's thang, and for the bulk of the piece the energy is high and groove on.

djpretzel

Discussion: Latest 12 comments/reviews; view the complete thread or post your own.
It's the Cammy sports training montage song!
That's pretty much the only way I can imagine this going with the hundreds of vocal Cammy samples. Pretty decent straightforward techno, nothing really stood out except when Cammy gets pwned at the end of the mix. All those special attacks and she still loses? Better train harder next time, Cammy.
Production seems to me a little flat, nothing really cuts through except for the samples; might be a bit too much reverb.
The piano solo near the 2/3 point was a nice touch and a good way to personalize the mix.
This would be good background music except the vocal samples keep distracting my attention. I realize they add a distinct flavor to the mix, but the overuse of them pushes this mix down a bit imo.

- OA on July 12, 2007
Very nice and enjoyable. My complaint is that you didn't include the cadence chord progression (at 2:24) that sounded so cool in the original. It's also a little treble-heavy, and I think you used a couple too many ingame samples :P
:nicework:

- Drack on October 26, 2005
I like this one, sounds like it belongs in DDR, I actually shadowdanced to it.

- Dionyseus on October 26, 2005
very enjoyable arrangement with nice sounds.
rank: 27.5/30

- Nineko on February 25, 2005
Simple Brilliance, I expect nothing less of Ryu7x.
~*~Strider~*~

- Strider Kyoden on November 12, 2002
Try these in an emulator:
Cannon Drill: D, D/F, F + Kick
Thrust Kick: F, D, D/F + Kick
Spinning Knuckle: B, D/B, F + Punch
Also, the Cannon Spike and Spriral Arrow voice's are in the CPS-2 Q-Sound ROM's but were never used in the final version of the game.
Here are the 2 voices that every one keeps mistaking to be other words.
http://rzx.emugenerations.com/Cammy.MP3
Hopefully this clears things up. :wink:

- Ryu7x on November 1, 2002
when did she get the cannon spike ... i remember spin knuckle, cannon drill and front kick that was all she had.... anyway this is one bad MoFo of a ReMix Cammy was one of my fav charaters in SSF2 (shame my sound on my genesis is dead now) she was hard to play agains ken\ryu but not impossible ... voices sound alittle high but still good solid beat (no prob w/ bass on 5.1 or 2 spker setup for me) it's up there w/ 4-eyes Ristar Ocean flame groove in terms of tech qual and shares some general sound qualities and the "final O" voice @ the 1min mark sound like final round to me maybe you could clear that up if you have any of the orignal stuff left over

- Langrisser on October 31, 2002
a couple of her moves didn't sound right ... "Final O" ... "Cannon Punch" ...

What you thought to be "Final O" is "Spiral Arrow" and "Cannon Punch" was either "Cannon Spike" or "Cannon Drill".
Did these get introduced in another Street Fighter game? They weren't in Super Street Fighter 2 for SNES ...

I am pretty sure they were in the Super Nintendo and Sega Genisis port's of Super Street Fighter 2.
The vocals I used were ripped from the Arcade (CPS-2) version.
I am glad you all enjoyed it and there will be more! :wink:
Thanks for the comments! :)

- Ryu7x on October 27, 2002
You just gotta love remixes of Capcom game music backgrounds ;-)
Cammy's theme never sounded better ... I can only hope that more great ones like this will follow ...
Although, a couple of her moves didn't sound right ... "Final O" ... "Cannon Punch" ...
Did these get introduced in another Street Fighter game? They weren't in Super Street Fighter 2 for SNES ...

- AvangionQ on October 27, 2002
Not half bad! The voice samples really really add to this!
Now I have the urge to play street fighter. DOH! Ha ha ha!
I love the song. Timing is a little bit off, and the bass a little too heavy. I'm using a good sound card and 5 speaker set, but the base is pushing a bit too hard, so it distorts the sound a little.
Other than that, it was very decent. Well done.

- Yusaku999 on October 26, 2002
Another fantastic submission from my friend Ryu7x. This song has a special place in my heart because it is the song that got me into video game music. I definitely must say he certainly did the song justice, and the voice samples were a very nice touch, along with a very unique ending. Good job Ryu7x!! 8)
-DCT

- DCT on October 26, 2002
Super Street Fighter 2 'Dancing in the Sky'
Pretty formulaic Street Fighter techno, complete with voice samples. :) Nevertheless, I'm a sucker for songs like this provided they show more technical skill than being able to install Fruityloops, and this most definitely does. Can't think of much to criticize here, other than it doesn't do a whole lot to make its self stand out, but that doesn't keep it from being a good listen!

- orkybash on October 26, 2002

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