ReMix: The Legend of Zelda 'Gold Cartridge'
- Game: The Legend of Zelda (Nintendo, 1986, NES)
- ReMixer(s): Quinn Fox
- Composer(s): Koji Kondo
- Song(s): 'Overworld', 'Title'
- Posted: 2002-11-28, evaluated by the judges
Ahh, that Zelda overworld theme. One of the great original melodies of RPG gaming and gaming at large, really - not complex, not radically innovative, just solid as a rock and PERFECT for the game. That seems to be Kondo's forte - relatively simple thematic scores that nevertheless are genius in that the few motifs are all absolutely perfect for the material and they're reused and rearranged expertly as well. Quinn Fox wanders out of the Phantasy Star camp for a bit (heathen!) to give us his take on this classic bit of Nintendo tunage with his latest ReMix, Gold Cartridge. Judges credited Quinn for doing something new (in this case, that translates to "not techno") with the theme. Of course, they might be forgetting that K. Pras did some really wild things with the same theme a while back in his Fear and Sufferance mix, but this is different from that as well. Here we have a strange assortment of instruments - the too-seldom-used fretless bass, tabla, bell/glockenspiel, ensemble strings, choir, and some upbeat rock drums that come in at 0'35", arranged interestingly. The break section in the middle is lengthy and adds some definite variety and builds, and check out the little winds break at 2'20" - great idea to throw something like this in there, as solo instruments help balance so many ensemble sounds. The one weakness, which I actually felt our judges were a little light on, is the mixing - Prot mentioned the lack of stereo which is pretty basic, and I'd go a step further and say that the universal application of reverb usually isn't a good idea - to me it sounds like the drums, bass, basically the whole enchilada is processed through the same amount of verb, which (unless it's VERY minimal) is usually not a good idea. So, mixing issues set aside, everything *else* is in place, where it should be, and this is a unique ReMix of a well-known theme that goes in new directions. Check it out.
- tweek on October 16, 2009
OA;186937 wrote: One thing that was distracting was the harmonic feedback from the bells at the beginning; it was somewhat distracting, and made them sound electronic rather than natural.
Interestingly, this is one of the parts of the song that always sticks with me. I agree they don't sound natural, but it gives the song a unique intro that I always remember. I guess I always assumed it was supposed to be a more synthetic intro than the rest of the song, so it didn't bother me.
- Nutritious on July 4, 2009
The ending was awesome and really inspired. I would have liked the mix to continue in that direction, but alas, the ending was the end. Guess that's why the call it an ending. Well mixed, sounds good, but I've listened to far too many versions of this tune for a faithful redux to stay with me longer than its running time.
- Marmiduke on March 25, 2009
- LuketheXjesse on January 27, 2009
OA;186937 wrote: One thing that was distracting was the harmonic feedback from the bells at the beginning; it was somewhat distracting, and made them sound electronic rather than natural.
Yeah,the bells sound weird....:?
Still, the second half is better than the first half.
Ultimately it's too unconventional for my tastes, but still nice work for going out on a limb and trying something original.
- 42 on January 26, 2009
One thing that was distracting was the harmonic feedback from the bells at the beginning; it was somewhat distracting, and made them sound electronic rather than natural. The length is just about perfect, as it ends before overstaying. A nice take on a classic theme.
- OA on December 28, 2006
It's short, and I like that. It's happening, and I like that. It isn't the most inspired or instrumentally talented piece, but it does what it does well, and I like that.
Zipp
- Zipp on March 4, 2005
- Marin on February 19, 2005
Great song here, it really is one of the most original takes on the overworld theme EVER, and its epic sound fits with the Zelda theme well.
Stereo sound would have been nice--would have spiced things up a *little* more--but its still entirely enjoyable without it.
This song deserves more recognition. Lovely stuff.
9/10
- IC on January 7, 2005
I don't have much of a problem with the lack of panning and the reverb. I think it makes this mix sound like it was recorded in the first cavernous overworld of Zelda, myself. ^_^ Very cool, in my opinion.
The samples and soundfonts, I like very much, especially the strings. You can tell they're electronic, but I like that. The fretless bass is fantastic, and the drum samples are some of the best I've heard, as I like breakbeat drum loops and samples. I'm yet to figure out what the deal is with the fading bells in the intro. O_o
All in all, cool mix, just the right length, and very enjoyable all 'round. Props to Quinn for this one.
- NSR::Neko on July 5, 2003
Yet another piece to add to my ever-growing "things I wish I'd written" list...*sigh* :wink:
- Israfel on January 7, 2003
Heh, i actually own this game (one of the first i ever owned), i've had it for atleast 10 years and i still don't know how to pick up that damned cool looking white sword near the waterfall!!! lol. Well, it's a great mix, and i for one can't wait to hear more, keep it up!
- Hadyn on December 5, 2002
- Ryan8bit on December 3, 2002
- Straziante on December 1, 2002
I disagree with some of the criticisms that have been leveled against this mix - mono sounding and drums having too heavy a reverb. I do listen by headphones, so even relatively big reverbs sound crisp and clear. 8) Personally, I like the one reverb approach, it's a more realistic soundscape.
A great mix, that ranks second to Mamabrain (in terms of what Quinn has on OC. He has better ones from a while back on vgmix that I expect will be making it to OC in the next few weeks/months). Super work and highly enjoyable.
- GrayLightning on November 30, 2002
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