ReMix: Delta 'Space Grind'
- Game: Delta (Thalamus, 1987, C64)
- ReMixer(s): Gustav Taxén
- Composer(s): Rob Hubbard
- Song(s):
- Posted: 2003-05-08, evaluated by djpretzel
Damn. Non sequitir, I know, but my automobile is on its last legs and I've been car-shopping lately. A very painful experience when one has limited funds :) Anyways, I've made some time at the last minute tonight (this morning?) to post an excellent c64 ReMix from newcomer Gustav Taxen, from Rob Hubbard's score to the shooter Delta. Introing with some seriously cool, Pink Floyd-ish ominous ambient effects, things get techno as a synthline fades in and build quickly to the beat intro around 0'45". Though a bit repetitive, I love the very stereo nature of the breakbeats used (there's actually some good fill effects and variation here and there, but it's subtle) - melody soon enters on a crystal-clear lead synth that jumps around doing some arpeggio craziness between more lyrical portions, as is often the case with c64 tracks in general. There's some great soloing around the third minute that goes way into those upper octaves and is quite fun and unashamedly unrestrained. Though the bass and drums don't alter that much, the piece never seems too repetitive, perhaps because of the structure which essentially introduces the main melody a couple times, then takes off in another direction with the extended soloing and what not. Good, fun stuff, with that little something extra due to the energetic, high-frequency synth monologue that is the final couple minutes or so. Great first ReMix from Gustav - hope to see more.
The loop got a bit old after awhile though, and was a bit overly present, but the lead synth kept things interesting throughout. Nice soloing, I liked that part. It would have had a bit more punch to it is the loop hadn't grown stale. Some percussive interplay would have been nice with the various solo ideas.
Overall this is a decent mix with a great solo, but some cut corners that really detract from the mix. Check it out though, it's worth the download.
- OA on December 9, 2008
I'm on my 3rd listen in a row, and it keeps getting better. I like the moody intro and the slow transition into the rest of the remix from 0:17 to 0:44. As already mentioned, at 2:45 the remix gets simply glorious. If you're reading this review . . . Download. The. Remix. Now. Then listen, and be happy.
- JoshJoshWhite on April 22, 2007
I would have to say this is probably one of my top 10 favorite OC remixes. A song like this inspired me to seek out Rob Hubbard's other music, it was that good. I thought the backbeat was interesting but a bit repetetive, but the backbeat only. I really can't see how people claim this song is repetitive, it plays through the entire song exactly ONCE (the original song) which ends at 2:19.
The original section at 2:45 is probably one of the best solos I've ever heard in a remix. When I first heard it in this remix, I was like "Man this second part is awesome!" and when I came back to the original, my secondary reaction was "Dear god! A minute and a half of straight original material! This is even MORE awesome!"
Surely the bassline and backbeat get a bit repetetive if you focus on them, but I've always been a melody man myself... and you cover a song from the C64 (by one of the most well known C64 composers of all time) which is already all about the melody, then you've got me. I really hope sometime in the future I hear more from Gustav Taxen, amazing stuff. Sanxion is still dying for a proper remix by the way. :wink:
- Snyderman on January 29, 2004
- Bruk on October 30, 2003
Here we have a keyboard hero:
the synth solo @ 2:45 is, IMHO,
a masterpiece.
And I wish I knew how to do these ambient space sounds...
- Coucou on October 30, 2003
- Jaxvon on June 16, 2003
Well, one of them, but it's probably a tie for number one. An aural masterpiece. I've listened to it literally hundreds of times now, and it's still magical. Great job, keep up the good work.
- ChaosZero on June 10, 2003
Odd, yes, but some of the harmonic shiftings that this thing does I've heard there. Nice all over, though... you know, it'd have been nice if it used a little more variation on those drums, though they're OK.
It's an interesting drum beat, sure, but now that I listen to it more, you could've really used some variation on it. Other than that vague suggestion, it's neat, but I wouldn't keep it around for long.
- Ytmh on May 19, 2003
- AnotherOneBitesTheDust on May 12, 2003
- neostormx on May 12, 2003
Great job, and keep mixing!
HDS
- His Divine Shadow on May 9, 2003
Hope to hear more stuff from Gustav in the future.
- Arcanis on May 9, 2003
My only slight gripe is that I coulda used a little more bass. Like on the kick drum and the bass line. Something to make my speakers thump a little, y'know? :P
Anyway, this is wonderful work. Thanks for sharing it.
Fray.
- Fray on May 9, 2003
I'd suggest getting a hold of all different kinds of percussion - not just kicks, snares, hats, and cymbals, but also bass drums, timpanis, congos, bongos, tambourines, marimbas. That's what we had in my junior high band, so I don't think they should be difficult to find. It's a lot easier to get variation in your beat when you have more instruments.
EDIT: I guess I should always make a point of checking songs out on headphones too. Wearing them, the drums are a lot more interesting, as the different percussion instruments dart from one speaker to the other, but not so harshly as to bother the ear. In this way, the beat does move around enough to be interesting, but I'd still suggest some variation from its pattern for listening through speakers.
Israfel wrote: Reminds me of 70's prog but with a modern beat. I'm a sucker for analog stuff- and the moog-ish lead synth just made my day. Great ambient effects used throughout
Beat felt perhaps a little repetitive- but this is still a really groovy mix. 8)
Can someone tell me what "moog" is?
- Nobbynob Littlun on May 8, 2003
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