ReMix: Strider 'Vibe Victory'

Streets of Rage 'Drop and Roll' prev   list all   next Sonic the Hedgehog 'Collision'
download Download MP3
4,631,733 bytes, 3:51, 160kbps
Stream/preview on YouTube Play Preview
Streaming preview on YouTube
eStarland.com
Strider

Yes - a Strider ReMix! Knew this day would come... I liken myself to the old knight dude that's been sitting around for centuries guarding the holy grail in the third Indiana Jones, waiting for someone to vanquish him, save that I've been waiting for four years for someone to ReMix Strider... And I'm not an old knight dude. But other than that, it's... well, it's still a shitty analogy, but that doesn't take away from the fact that this is a Strider ReMix, a good one, and also happens to be Quinn Fox's first ReMix in a long while. So, where to begin? First off, don't confuse this Strider with the version that was released for the NES. While the NES version had its own merits, it really didn't have a lot to do with the initial appeal and concept of the original, which involved very vast, dramatic environments. The original (for which Sega pulled off one of the better Genesis conversions) also had a much more innovative, some might say landmark soundtrack. What was so unusual about it? Well... it was very motif-centric, focusing on almost ambient refrains that would come in at certain cues, instead of continuously playing, more traditionally melodic, tempoed tunage. For this reason, it was quite unique - and still is - and stands as one of the more interesting experiments in how music can work with games and vice versa. However, this quality made it - in my opinion - a bitch to ReMix. I've thought about it several times, approaching it from different angles, and it didn't work for me. The primary problem being that some of the stuff is so free-form that it would be hard to cover it as anything but free-form as well without losing the charm. Enter Quinn Fox. It might not be his best mix to date, and I'm quite certain that it won't be his most popular as that honor almost immediately goes to any Squaresoft game a ReMixer chooses to arrange, but for me it is very special. It represents what I view as success in covering game music that was not only important but also presented fairly unique challenges. So, let's take a look at how QF approached things - basically, he's gone for a mellow-jazz vibe with a plethora of electric piano timbres, organ, and acoustic piano covering the falling, Winter motif from the second stage. Some nice snare roll work as well. Vibes do eventually come in and play more with this motif, explaining the at first seemingly-inverted mix title. But how has the ReMixer worked with the very free-form original and converted it into something that fits rather snugly into a 4/4 mellow jazz structure? Basically, the piece is largely interpretive/impressionistic; it takes the motif and builds a track around it, embedding aspects of it whenever possible and restating it as well as incorporating it into more ponderous vibe solo work. This makes sense - trying to avoid this level of interpretation would have been a lesson in futility, as it's the only way I could see of making things click, arrangement-wise. Actually, I guess I couldn't see it until I heard it firsthand - kudos to QF for a comeback which fans of this game/soundtrack I'm confident will have as unique and singular an appreciation of as I do. Someone had to make this work, eventually, and I'm not surprised it was Quinn. Note that the original soundtrack was by Junko Tamitani - the conversions for C64 and other platforms were based on the orginal Japanese Arcade/Genesis music. This won't blow your socks off, but it's damn solid and throws some nice triplets around on the percussion such that even those unfamiliar with the original entirely should find it accessible. Recommended.

djpretzel

Discussion: Latest 15 comments/reviews; view the complete thread or post your own.
Ahh, we're back into the Quinn Fox chilled vibe. Classic sound. I'm not totally onboard with the panning decisions, but that is personal preference. The piano performance and sound is by far the best that you've done and it sounds great! I really wish the bass would have been centered. It would have really balanced the track so well. It's such a great rhythmic line that we lose from the panning. The chill vibe here is excellent. The militaristic snare pattern is a great juxtaposition on the track as a whole. The trumpet, while clearly synthetic, adds a really nice touch to the sound. I can't imagine how this might sound if you were able to get studio musicians to rock this bad boy. Classic Quiin chill material here and highly recommended!

- tweek on October 20, 2009
Nice remix!

- Mr Azar on March 26, 2009
Pretty chillin mix; It has a smooth groove, and though i'm not completely sold on the the panning ideas (as the bass was all in the right side, making it really unbalanced), overall its a good mix.
I think it could be improved with an additional melodic instrument; piano, epiano and bass makes for a pretty static listening experience. I think some smokey muted trumpet would sound killer all up in here, but as is, it works.

- OA on March 6, 2008
Absolutely amazing. Reminds me of Nightmares on Wax or Layo & Bushwacka! Great stuff. As DJP's write-up says, it's absolutely amazing what QuinnFox did to the original tunes to convert them into this stylized piece of jazzy downtempo here. "Theme for Counterattack" in particular had a 3/4 time signature and was really fast and crazy, while "Mass of Cloud" was really slow, ambient, and was in 4/4. Yet he took both tracks and merged them into a cohesive, awesome remix.
And yeah, this soundtrack definitely is a bitch to remix. I've tried a number of times, myself, and I still intend to tackle Defense Line / Raid! at some point.

- Beatdrop on December 7, 2005
I love these soul/vibe mixes!
Sounds like something Po! would do!
Great job quinn!

- jordex on November 17, 2004
CykoticZZ wrote: Although i played the game a lot (i'm one of those rare people who grew up with a sega, and not a SNES) i just can't remember or place this piece in the game. But that doesn't stop me from enjoying it as a wonderful piece. I can actually see a jazz troupe playing this piece, i wonder if QF can write the sheet music down and sell it.

This is the song "counter-strike" redone in a jazzy way. The level was one of the very last ones, with spikes coming out of the walls and cielings, and a lot of pits to fall "up".
I loved this game when I was younger, and when I bought an old copy of Herzog Zwei, a friend let me borrow his Genesis, since I didn't have one. He happened ot own strider, and I once again got to enjoy it. It's music was and still is quite unique.
Any ways, for a while, every time I would here this song come up on my MP3 player, I'd have to go play it again. Good remix. I hope to hear another one form Strider one day.

- NeOmega on September 20, 2004
I was hoping I'd like this. Quinn Fox's last few pieces have been outstanding, and I was hoping he'd continue the trend. Right away, this sounds a lot like his two FF6 mixes. The sequencing/playing is very good all around and though some of his samples sound to me like cheesy demo keyboard presets, he's used them very well.
All around, pretty groovy and a nice mix to listen to. Good job.

- Adhesive_Boy on May 14, 2004
Not bad, not bad at all, very nice with the mellow-ism and such.

- The Instrument of GAWD on May 13, 2004
Dude, this is way impressive. The drumming in particular strikes me as very different from the usual electronically-produced track, mainly in it's complexity. The overall difficulty of this song, both in its making and its ability to be understood by the average layman, is to be respected. In two words: nice work. :nicework:

- Kamikaze Noodle on May 12, 2004
Although i played the game a lot (i'm one of those rare people who grew up with a sega, and not a SNES) i just can't remember or place this piece in the game. But that doesn't stop me from enjoying it as a wonderful piece. I can actually see a jazz troupe playing this piece, i wonder if QF can write the sheet music down and sell it.

- CykoticZZ on May 5, 2004
I think i started to like this song the second i heard the rhodes....so in the beginning. It's one of those soft mellow kinda chill songs that you just wanna listen to while you're sitting on your ass doing nothing and enjoying every second of it. Good mix.

- tgfoo on May 3, 2004
I like the rhodes in this song, very smooth. GG

- Julio Jose on May 3, 2004
Not your typical fast paced remix but it's easy to listen to...that's probably what I like about it the most.
For some reason this mix reminded me of that Linus Spacehead remix that was hot not very long ago, which is definitely not a bad thing. This mix just gives off a casual aura. At 2:10 some chimes kick in that really caught my attention.
Nice mix.

- Flare4War on May 2, 2004
Sad to say i never played this game, but now i'd like to. This little piece was really well done, and pretty catchy. I like the flow of this song, and especially the drums. Syncopation rules all. Great stuff man.

- MistaZanMan on May 2, 2004
hmm.. i usually dont post review, but have to for this one.. its very excellent! actually, i really got a feeling of enjoyment from the mellow, cool tunes of this song, will go onto cd for sure. hope can see more from this remixer!

- Kyojin on May 2, 2004

Content Policy
(Submission Agreement and Terms of Use)

Page generated Sun, 08 Nov 2009 05:41:18 -0500 in 0.0507 seconds

All compositions, arrangements, images, and trademarks are copyright their respective owners. Original content is copyright OverClocked ReMix, LLC. For information on RSS and JavaScript news feeds, linking to us, etc. please refer to resources for webmasters. Please refer to the Info section of the site and the FAQ available there for information about the site's history, features, and policies. Contact David W. Lloyd (djpretzel), webmaster, with feedback or questions not answered there.

top of page