ReMix: Shatterhand 'Shattered'
4,657,152 bytes, 3:49, 160kbps
Streaming preview on YouTube
Hopefully, where applicable, you're enjoying your Fourth... not much being one for fireworks anymore, I get more into the varied array of marathons that stations tend to run, and have been tuning in to The Twilight Zone and The West Wing specifically this holiday. Here to add a little rock to your patriotic goings-on and at the same time lend us our first Shatterhand ReMix are SnappleMan and newcomer collaborator Rubbler. Andreas explains their respective duties:
"Anyway, this is a collaboration between me and a fellow called Rubbler. I handled all the arranging, lead guitar, and drumming. He did the rhythm guitar and bass guitar."
Apparently Majin Geodood also assisted by covering the intro bits on guitar. Shatterhand's a game whose soundtrack has substantial cult appreciation, even amongst those who've never even played it, due to being laced with Konami/Tecmo-esque hard-rockin' NES action. That the first submission we're posting is rock/metal is no surprise, as it's the logical genre to apply, given that the source material already has the right structure and tempo and is essentially only lacking instrumentation and a little spit and polish. Snapple and Rubbler have offered up more than just saliva and varnish, however. Introing with dual clean electric guitars, left and right, there's a drone that fades in and segues to a more upbeat, kickin' mojo at 0'30", where driving bass and especially rhythm guitars start pushing like crazy, excellent acoustic drums with a lovely human touch and plenty of switches and fills pick up, and squealing (and at 2'10", scorching) electric lead owns the melody. When doing a rock mix of a game called "Shatterhand" and naming your mix "shattered", I think some mad skillz shredding is not only appropriate, but downright called for, and Andreas has given us his best yet, with some rapid fire runs that befit the game's relatively quick, intensestuffs action. Brandon says:
"I certainly think that the intro could have been handled better. I like the intro as a separate entity but slow-to-fast works best when there’s some connection between the parts and I’m not feeling that here. Anyway, once things get going the rhythm and the lead guitars are solid with loads of punch. The solo at 2:12 is very cool and makes me feel like loading my Shatterhand rom and punching the life out of everything on screen. Great job. The drum work is complex and avoids the rock cliché of the overused double bass or some monotonous eighth note kick-snare-kick-snare pattern.
There’s a good mix of original material, rearranged and cover sections to keep things moving along and I have very few problems in the arrangement department. Of course it’s not the most expansive take on the theme but there is a lot of creativity and skill packed into a relatively short mix. Nice work from all those involved."
I think that's a fair dig on the intro, actually - it's nice and adds variety, but could have gone on a bit longer, built a bit more, and been bridged more coherently into the body of the song. Still, this mix is sorta like clicking on "Instant Action" when you fire up Unreal Tournament - you know what you want, you know how to get it, and you wanna forego the GUI niceties and configuration options and get straight to the fraggle rock. It's got overt Castlevanian aspects to it that should endear it to fans of that series, and while the ending is a wee smidge abrupt, the right-under-four-minute playing time seems like a good fit. I'm guessing Andreas can play both rhythm guitar and bass as well, so without knowing more about Rubbler, I can at least offer that he's definitely got some skillz, too, and the whole thing comes together admirably. I might have punched the drums up a notch or EQ'd their high-end so they'd cut through just a hair more, but only because they're so tasty to begin with. Excellent work from both artists, possibly Snappleman's best yet, and a strong recommendation to everyone, regardless of familiarity with the game (check that out too, if you've time), to get shattered ASAP.
Production here is rough, but I'm not picky with such things; top notch arrangement fills in for it anyway. I've never heard the source, so I can't tell how liberal or conservative this is, but Snap is usually conservative, and I'd rather it be true to the original song anyway. Nice work!
- LuketheXjesse on July 7, 2009
Rock on guys.
- OA on March 23, 2009
Ruffian;91270 wrote: It started off good, but the thrash-type of metal style you sort of infused in this track kind of ruined it for me. You needed to stick more to the actual music rather than tailing off into a tangent with your own guitar-work.
F that. These guys are doing it right. Nothing wrong with soloing. The track's a bit dated these days, as the energy could be more pronounced here, but this is still a really solid arrangement. Shatterhand has got some more good cuts besides this source tune, so I'd love to hear Andy revisit the soundtrack.
- Liontamer on February 22, 2009
Kick ass leads, & I personally enjoyed the thrashy part you included :)
Very nice! \m/
- sykodx469 on November 30, 2006
I would of liked to see some other stages too.
This entire game is filled with great music. It's a shame just to waste everything else by leaving it off.
- Ruffian on February 26, 2006
I just can't stop listening to it! The thrashy part at 2:39 just rocks!
Come on, do Stage 1 song now! Shatterhand deserves more than one remix!
- hansikursch on December 22, 2005
not enough people know it I see, but it was one of the best...
I downloaded the NSF original music today unaware of the remix.. and was happy with just that.... but then I thought "wait.. for every nsf/rsn on this site there's always at least one remix.."
I almost shit my pants the first time I heart that.. and the second.. third.. fourth... OMFG.
*joins the worshipping*
- shelalon on August 22, 2005
- BrainCells on July 17, 2005
I know I posted here before, praising this but SHIT, I´ve been listening to this all week and it just gets better and better!
I really admire your skills dudes. You sure play damn well and the sounds and mixing are awesome. The drums are supertight, and make me particularly jealous. Definately one of my favorite remixes ever.
This is so catchy. Oh yes. Now I´m gonna give it yet another go... YAY!
- EvilHorde on July 15, 2005
- housethegrate on July 12, 2005
And just something I was looking for too...needed something to air guitar too...even if I suck at it.
Heh...2 and a half years downloading remixes here...and I just now post what I think of a mix....*shrugs*
- Jeditrooper on July 11, 2005
Imagine you're codename Shatterhand. You've been sent to take out an enemy base, but something feels wrong. You've just passed through four corridors and there's no activity. No guards, no traps, no ambushes. You start to feel that maybe the intel was bad when...
*screetch* bam, three cyborgs right around the corner. You crack your knuckles, grin, and mutter something about kicking ass.
*proceed into main portion* Now they start coming from all sides, but it doesn't matter. You're dishing out the punishment. They're throwing everything at you in the hopes of slowing you down. Fat chance of that happening.
By the time the song's ended, you're teleporting out after leaving a wake of death and destruction.
- Nys SOB on July 11, 2005
Music-wise: Good composition and mix. The beginning sticks out a lot compared to the rest, but that's not bad, really. The ending is abrupt, yes, but again, I like it. I never played Shatterhand, but the arrangement sounds great to me.
- Linearity on July 10, 2005
I first have to say I'm glad Andreas decided to go with this version of the song. He asked me around the middle of last month if I could redo some rhythm tracks and bass tracks, try to do a few things different, etc. He never did let me hear how it turned out, but I can't see it being better than what we've made in such a short time. This mix was the most ambitious project in terms of the sheer lack of time we had to make it happen. In those 3 days we never stopped recording, right until the night before the mix was due, which Snapple diligently finished by not going to bed until about noon the next day, he's a hell of a guy.
So anyway, I'm glad this kind of blood sweat and tears mix made it on, and you're all digging it so much. I look forward to collaborating with Snapple on the million of things we have planned and it will surely be the most badass music we'll put out. Thanks and keep rockin'.
- Rubbler on July 9, 2005
SnappleMan wrote:Majin GeoDooD wrote:SnappleMan wrote: This version that's on both VGmix and OCR, is the result of an INSANE 3 day cramming session we did to get this done for DOD. I re-mixed it for the VGmix release, but that's as far as I really wanna take this track. I know it may not be perfect, but it's got a very awesome memory attached to it that I'd feel wrong to change.
An insane cramming session which, due to my working two of those three days, made me unable to contribute my rhythm tracks to the remix :P.
The only work of mine in this remix is the feedback between the clean intro and distorted part :lol:.
Glad to see this mix got posted though, it's a badass mix.
Hah, indeed! We had a huge 3 way collaboration planned. Too bad you were so busy man, next time!
Next time start to make plans a bit ahead of schedule ;)
- Majin GeoDooD on July 6, 2005