ReMix: Final Fantasy VI 'Dirt Devil'
4,771,840 bytes, 3:37, 173kbps
Streaming preview on YouTube
I'm proud to announce that OC ReMix Judge, ReMixer, and Director of Final Fantasy VII: Voices of the Lifestream, Andrew Aversa, was recently declared the winner of SquareSound's Uematsu tribute competition. While fellow judge Larry Oji was a guest judge on the panel evaluating submissions, Andy's medley from FF6 actually ranked as high or higher with the other, non-OCR judges involved, so there's no conspiracy. I think when you hear this mix, which wraps several other themes from the game around a central motif on Devil's Lab, it'll be obvious that they made a solid call. On the decision, Larry writes:
"Objectively speaking, I personally felt zircon's track deserved to win, but being a colleague of mine, I was certainly proud the other judges of the competition felt the same way as well. It's definitely speaks to Andy's talent, and he's always impressively represented OC ReMix."
Upon hearing the good news, Andy wrote:
"Man, this was a great way to start my day. I'm really happy. Honestly, I wasn't even 100% confident on my entry because I had actually made no less than THREE attempts at a remix for this before I arrived on this concept, which I started really late into the contest. I ended up submitting about 20 minutes before the deadline :P"
I guess the fourth's time the charm, in this instance. Tim from SquareSound writes:
"With an impressive combined score of 96.22% from our judges for his Final Fantasy VI medley entitled "Dirt Devil," Andrew Aversa is our winner! Congratulations Andrew! ...I personally would like to thank everyone involved in this competition. All your efforts truly shone through, whether as an entrant or a judge. I really appreciate all the hard work each and every one of you has put in."
This was an especially cool competition/event because Tim really went to great lengths to involve other communities, including OCR. Larry got to guest judge and, while all of us were busy, making time for things like this whenever possible is definitely something that makes the whole online game music community more integrated.
Unlike a product bearing the same name, this ReMix doesn't suck at all. Zero sucktion. A bit-crushed beat intros the whole thing, which then gets layered up with cleaner drums before offbeat piano chords come in and an evil-but-funky bass enters. It's the lead, however, that does most of the heavy-lifting, with plenty of sequencing flourishes and twists and turns. There are also a good number of hybrid/orchestral breaks, like 0'49", with pizzicato, harpsichord, and clarinet all playing off each other and a giant modulated synthline gurgling in sync. There's also meaty electric guitar chugs, triumphant major-key refrains, more pizzicato-arpeggio breakdowns, mechanical anvil and related percussive fx, timpani, choral pads, and lord knows what else in here. And it's only 3'37"! No doubt that Andy packed a lot of punch in a tiny package on this one. The weaving of themes definitely makes it one of his more intricate arrangements to date, but his production chops came along for the ride every step of the way, making for a piece that well represents the arrangement/production ratio we like to emphasize so much. Very cool competition that I'm glad OCR had a chance to participate in - download this (awesome) ReMix then go check out the other submissions at SquareSound!
- mad_monkey on August 16, 2013
I could've sworn I said something, like, a year ago, but I didn't. D:
By far the most variations I've ever heard on any one section in a source material. It took a few listens before I could really appreciate the amount of work it took to reiterate the same notes in completely different instrumentation and atmosphere, but this is masterful stuff. <3
- timaeus222 on June 23, 2013
Its got groove, its got orchestral, its got rock, its got EVERYTHING... If you were only to download a select few remixes off the site, then this should be one of them... its clearly one of the best the site has to offer. Oh yeah, he did it in 3 hours or something... :P
Fantastic work zircon, I applaud your effort here.
- WillRock on March 24, 2012
I guess it's to do with the perfect arrangement of the main theme. The inclusion of several cameos keeps things fresh for the most part, but the continuous inventions that fill out the mix do most of the work. The main melody plays often, and yet we never get sick of it. That's a sign of a good mixer. This is a mix that makes you look forward to what it around the next corner.
I honestly did feel cheated by the fadeout, but 5 seconds of the mix doesn't change my opinion on the rest of it. Highly recommended.
- Marmiduke on October 24, 2011
Groovemaster303;386849 wrote: 2:13 - 2:23 = 10 seconds of absolute perfection.
I love the track as a whole but those 10 seconds are simply fantastic.
Agreed. Those 10 seconds may be the greatest musical bit out of any video game remix on here or anywhere else.
Also 2:04 to 2:13 sounds like perfect evil genius laboratory music, followed by the unveiling of the grand scheme at 2:13, followed by the shock and terror aftermath afterward :twisted:
- CJthemusicdude on July 31, 2011
- The Radical Sifu on July 11, 2010
- zikeep on May 30, 2010
Good stuff, excellent arrangement.
- OA on May 5, 2010
- co298 on March 22, 2010
- halc on December 3, 2009
The transitions are awesome, really blending well, and since the core is Magitek Factory - which is one of my favourite tracks in the whole game, alongside Kefka's Theme and a few others - it appeals to me all the more. Kudos!
- Sorceror Nobody on July 21, 2009
This piece is engaging. You might not expect where it's going in the first dozen measures, but you'll love it when you get there, every step of the way. And when the piece comes to a close... it's like.. the bittersweet feeling of returning home, alone, after an exciting week of adventure that is likely to never happen again (this is why some genius made Repeat).
I'm amazed by how much stuff is going on. Not only are there like uncountable quantities of instruments and drums/percussions/percussive sounds, the automation going on is impressive (well, this is zircon's work...).
This is one of those required listens if you frequent this site, if not for the enjoyment of the work, at least for the appreciation of the workmanship and the creativity involved. I feel so lame for not listening to it with a more open mind a year ago.
Though a tad bit late, congratulations, zircon - you deserve it.
- SoulinEther on June 7, 2009
No need for me to say this is an incredible arrangement, but I will, anyway.
This is an incredible arrangement. It is easily one of my favorites on this site. I can't say much about this that hasn't already been said - the seamless transitions, the wonderful interpretation... that damn fadeout that starts a new idea that I wanted to hear more of, yet at the same time I can't imagine ending it any differently.
All I can hope is that you've got more coming later this year for us! (Woo! Power to 2009!)
- Gario on April 9, 2009
- metalsnakejuice on April 6, 2009
As for the fadeout, I think it adds a bit of charm to to the piece. I just can't help but think it wouldn't be the same without it.
- Sir_Downunder on April 6, 2009