So the ironic thing here is that just five days ago I had the worst headache of my adult life. Three hours long, didn't wanna eat, hurt just to watch television, spent the evening with my hands holding a pillow over my head, etc. And, as if gifted with some long-distance prognosticative accuracy, Lee provides a Delta-Q-Delta ReMix that's titled ever so appropriately. Of course Lee Barber, aka The Orichalcon, was the project director, so it's interesting listening to his contributions to his own baby:
"The track is a remix of Map06 (The Crusher) track titled "In The Dark" from Doom 2. Consisted of 5+ minutes of the same general bassline with some co-melodies occasionally jumping in and flirting with the original theme. The idea behind this remix was to kick it up and make it more dark, and much more interesting. I focused mostly on the beats and industrial/cinematic sound effects for a while before I worked on the rest of the piece. Eventually I solidified the bassline, added the theremin's and co-melody to the end, as well as the OSCx3 dotting away with the bassline to boost it a tad. Added the synthpads to give it the powerful sound I was after, but left them as clear and true to their default sound as I could, since I wanted them to carry the piece, not steal the focus. All the hits, beats, pads and bass notes come together in their respective sections to create a dark industrial/cinematic sound, with an early build-up, a quieter middle section, and finally a doubled ending bringing in the co-melody and theremins to complete the mix. The sound effects were added to the middle straight from the game to give the same feel of not knowing where the next demon is going to suddenly leap out from."
His intro/title track 'megAsfear' was a great way to start things off, but because of its relative brevity plays second fiddle to this track, an arrangement of 'MAP06 - In the Dark' which represents his more substantial presence on the 13-song project. And quite the presence it is; Jesse, who's been rather scarce lately, writes:
"the first thirty seconds shook the fillings right out of my teeth. Thoroughly groovetacular, and while it generally hovers around the same material and the same dynamic level, there's enough going on to keep my attention."
Nice. BGC gave similar props, but noted some very disturbing flaws in an otherwise solid track:
"There is, however a distinct lack of two important factors that this mix needs, and the blatant (and probably intentional) omission of such not only pisses me off, but just shows poor taste. Those elements are:
1. The Terra theme
2. Homer Simpson"
Incisive, expert critique; Jimmy knows his stuff. In spite of these myriad shortcomings, TO comes through with yet another dark, atmospheric soundscape coupled with pulsing & pounding percussive pistons. The filtered and metallic intro groove manages to be funky and industrial at the same time, and the melodic progression of chords that enters in builds in a gradual, additive fashion that increases the intensity. Things drop out for a bit as the drums are pared down and given more space, and my absolute favorite bit is the moan/howl/whatever transition effect @ 2'43" - spooky. Also an excellent segue into the little EPish pattern that then gets layered under the original chord progression. Grinding stuff with a lot of momentum, and a good way to stretch out the source material into something with more of a narrative, Lee's 'Headache' is far more enjoyable than the real thing. Check it out, and check out the rest of DQD at http://doom2.ocremix.org.
on 2009-12-08 19:17:48
on 2009-11-24 12:09:07
on 2008-12-16 09:26:24
on 2008-12-11 12:37:41
on 2008-12-06 17:04:21
on 2008-12-01 17:45:03
on 2008-08-28 12:16:40
on 2008-08-18 15:01:09
on 2008-08-18 14:34:24
on 2008-08-18 10:46:46
on 2008-08-17 15:25:32
on 2008-08-16 21:37:36
on 2008-08-16 16:05:59
Sources Arranged (1 Song)
- Primary Game:
Doom II: Hell on Earth (GT Interactive, 1994, DOS)
Music by Bobby Prince
- "In the Dark (Map06)"
- Electronic, Synth
- 5,834,331 bytes
- Size: 5,834,331 bytes
- MD5 Checksum: d5a46c156a31e1ced61dd8d2c02da7bb
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