ReMix: Doom II: Hell on Earth 'Silent Healer'
- Game: Doom II: Hell on Earth (GT Interactive, 1995, WIN)
- ReMixer(s): Mazedude
- Composer(s): Bobby Prince
- Song(s): 'The Healer Stalks (Map02)'
- Posted: 2009-08-19, evaluated by the judges
- Album: Featured on Doom II: Delta-Q-Delta
Mazedude writes:
"Arranged for the Delta-Q-Delta project, this is based on "The Healer Stalks," Map 2, redone in a style homage to the Silent Hill games. I've always been a big fan of those soundtracks, and I thought fusing that style with the dark nature of Doom would be a cool combination.
I am very pleased with the results. The original theme was extremely boring and repetitive, and quite a challenge to spice up. The metallic nature of this arrangement, combined with the funky backwards strings and the bizarre ambient pads all mix together in a stylistic mimic that is still unique on its own. And, the metallic clanking was recorded personally, by me banging on the railing that leads up to my condo door. :) "
With all the Echoes fuss, and before that Summoning of Spirits and HD Remix, it turns out we've still got some action left from Delta-Q-Delta - and from Chris, no less. In case you somehow missed it, we interviewed Mr. Getman back in May, and he had a lot of insight to offer based on 8+ years with OCR. Not all Doom tracks are created equal, and some of the artists on DQD and Phobos as well did wonders with tracks that were less elaborate; this is no exception. A pulsing heartbeat of a groove palpitates beneath almost jazzy chord stabs as distant piano riffs accentuate things, then at 1'49" we get a bit darker, with clangy industrial metal beats and a sync'd alarm sound segueing into a sweet cross-panned motif of quick, high-pitched insect synths. Things develop, build, and break down from there, but those are the basic building blocks. Larry writes:
"I really enjoyed the deliberate pacing, the sound of the lead, and the piano sprinkled in at 1:05. The soundscape was really expansive and full compared to the original, with some great industrial stuff and Chris's trademark sound, which isn't so much a particular set of sounds as much as an overall quirkiness and mood that's found in all of his stuff. I think a comparison to EarthBound "See Sixty Funk" is valid, as it's another of example of Chris taking a very plain theme that's not particularly melodious and giving it a lot more depth and character. A really awesome part of Delta-Q-Delta, I'm lovin' it."
You've got a driving beat, classic Getman-style home-grown industrial percussive FX, and a dark, hectic atmosphere that conjures the twisting, byzantine corridors of the game. Check it out, and go back & explore the rest of DQD for more.
- Sir_Downunder on December 12, 2009
As a side note, whatever the hell you've got going on at 2:09 reminded me of the sound effect in Luigi's Mansion where you suck the ghosts out of the vacuum at the end of each section of the game. Really cool :-P
- Emunator on October 4, 2009
JaDE ARaN HaRuNo;596073 wrote: Sorry, but I disagree. I REALLY enjoyed this remix by Mazedude imo. :nicework:
no need to be sorry lol
- OA on September 24, 2009
- JaDE ARaN HaRuNo on September 24, 2009
- OA on September 23, 2009
Just like always, Mazedude manages to create an incredible atmosphere; downright evil in some places. What I found most interesting about this remix are some of the sounds he uses, since they remind me very much of 90's videogames, particularly the Ridge Racer series.
Great stuff.
- Martin Penwald on September 12, 2009
- Bahamut on September 7, 2009
Anyways, that aside, this track is an interesting listen. It's hard to categorize it. I'll stick with calling it creepy. Things are a little bit too dissonant for my tastes (and strange, not gonna lie), but it's obvious there was a lot of work put into this, and it shows.
- DragonAvenger on August 31, 2009
Chris' Silent Healer is the darkest track on DQD, which in the long run is what I was after when putting the project together. I had my speakers turned way up when Chris first sent it to me and it shook the windows and walls alike with the driving industrial synths.
I will admit that I've listened to Westside Archvile (Chris' other contribution to DQD, which everyone should also check out) far more than this track, but when I'm in the mood for some evil, this is the track I put on in the dark with the speakers up.
If you like this track and haven't heard Delta-Q-Delta, go download the album and have a listen. And comment!
- The Orichalcon on August 21, 2009
- John Revoredo on August 21, 2009
That same "boring" melody is there for most of the track, but the key here is that this mix varies things up quite a bit throughout, something the source was very much unable to do. The result is an upbeat, catchy track that was definitely one of my favorites from DQD, and, seemingly late as it may be, I am definitely glad to see it stand on it's own now.
- ZealPath on August 21, 2009

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