ReMix: Final Fantasy VII 'Crying Planet'
- Game: Final Fantasy VII (Square, 1997, PS1)
- ReMixer(s): Akira Wing
- Composer(s): Nobuo Uematsu
- Song(s): 'Listen to the Cries of the Planet'
- Posted: 2009-09-29, evaluated by the judges
Newcomer Akira Wing not only has a really cool name, he does film composition, film editing, motion graphics, AND teaches Aikido. So, basically, he could kick your ass, film and edit the beating, come up with some catchy intro graphics, and set the whole thing to music, by himself. Pretty impressive, eh? Visit his website if you don't believe me... he writes:
"Composed in Sonar Cakewalk, East West sound libraries. I love what you're doing and have enjoyed all the great work others have offered and I have been wanting to contribute for some time. Hope you enjoy."
Awesome. I actually checked out his site and samples of his work before I listened to this FFVII mix, so I had high expectations, and was not disappointed. Well... I was a little disappointed, because I wanted this arrangement to keep going - at 2'23", it's pretty dang brief. What's here is great, though, and really sets a tense, cinematic mood. Vinnie put it well:
"Great pacing and use of silence and tension. This is pretty much what I'd expect to get used in the film version of FF7. The original theme is simple, but you added a lot of spice while keeping the basic structure. Thought the execution was a little sparse but otherwise, bang on. I really would have liked to hear something longer because there's a lot more directions you could have taken this in, but I can roll with it as a short but sweet nugget of goodness."
Great use of tremolo, pizzicato, sforzando, pianissimo, crescendo, and fettuccine alfredo. Well, maybe not that last one; I haven't had dinner yet and it's late. Choral elements are a welcome surprise, as was the sudden crescendo-yelp; for such a short runtime, Akira packs in quite a rich variety of instruments and textures, and there's plenty of development. Great debut from Mr. Wing - hope to hear more, either here on OC ReMix, in an upcoming game, or up on the big screen!
Also, I, for one, liked the synth.
- Martin Penwald on October 19, 2009
- LostChronos on October 13, 2009
- Proven Paradox on October 4, 2009
And yeah, a climax would have been excellent here; what you've got feels like about half of a (quite excellent) song that didn't quite get enough time in the incubator. It's clear that you're a competent remixer though, I look forward to hearing more from you in the future!
- Emunator on October 4, 2009
- DragonAvenger on October 2, 2009
- metalsnakejuice on October 1, 2009
I'd love to hear what you have in store next, but this one is not enough for me to really get into. :-(
- OA on September 30, 2009
- _heartilly_ on September 30, 2009
- Bahamut on September 30, 2009
I think the intro sounded a little clunky (i.e: not well thought-out/put together).
At 1.07-1.14 and at 2.06-2.10, I can almost swear that I can hear 'Wutai' in the upper strings. Intentional or not, it made for a good surprise.
The use of a Grand Pause (circa-0.20) was very dramatic. But, because of its use at the beginning, the end left me wanting (read: expecting) more.
As I said, nice work overall and I truly hope you make more mixes like this, but with some length to them.
- sefirosu on September 29, 2009
- Kruai on September 29, 2009
- windkirby on September 29, 2009
- Abadoss on September 29, 2009
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