ReMix: Super Metroid 'Berinstar'
- Game: Super Metroid (Nintendo, 1994, SNES)
- ReMixer(s): 8 Bit Instrumental
- Composer(s): Kenji Yamamoto (I), Minako Hamano
- Song(s): 'Brinstar - Plant Overgrowth Area'
- Posted: 2009-11-07, evaluated by the judges
Brazilian bad-boys 8 Bit Instrumental rocked our sox with their Top Gear ReMix back in 2008, and now they return with a mellower Brinstar arrangement of Super Metroid. The title "Berinstar" is actually a little puntastic, since the mix pays homage to the group's Brazilian roots:
"On this arrangement we were inspired by the little phrase in the middle that uses the minor seventh and the first tones of the minor scale, which is also a traditionally used on “capoeira” (that is a kind of fight style originally from Brazil). So we used a traditional instrument from “capoeira” that it is called a Berimbau. We decided to not use the B section of the original music because it was not in the same mood, so we used only the one part of the original music. Anyways this is a very kind of chill out tune with acoustic guitars, cool bass, guitar with some reverb to help out on the mood, some soft drums, and the Berimbau. Of course the name that we decided for the song its totally inspired on the Berimbau."
These guys put together some excellent rock arrangements, but it's quite cool that they dialed it back a little and put together a track that explores their Brazilian roots. I hope you all enjoy the variety of artists and music that OC ReMix offers as much as I do - I think I'd only heard of this instrument a few times, and didn't have a clear picture of it in my mind, so I found this track both enjoyable AND educational. I think I over-quote Vinnie, but he usually does clock in with opinions closest to my own, so it's like he's doing my work FOR me:
"I love the stark, contemplative approach taken here. Gorgeous mood, very intimate. This could have easily been boring, but the small details in the live playing and the short length make it perfect background music that doesn't overstay its welcome."
Pretty much; this arrangement just wouldn't work without live playing and the intimacy created by the imperfections and rich textures that come with it. I like the juxtaposition of immediate, very proximate instrumentation with textures that are more distant and haunting. Every instrument gets its own space and you can hear the most minute articulation details very clearly. It's not rocket science, but it's really different, atmospheric, and goes somewhere with Super Metroid that I certainly haven't heard before, and which I dig, so kudos to the whole group for getting inspired & turning that inspiration into something legitimately cool and unique!
I for one was very startled by this source tune when I first heard it. I was like "wait, this is Metroid? It's so... light and fast paced." Then I explored that green area and decided that it gave a really good feel to Brinstar. Brinstar is not just all dangerous, eerie, and dark environments. You have harsh places like Norfair, dark places like Maridia, Lower Brinstar... But then you also have a lush, verdent, overgrown area. That being said, it's still a dangerous place. But again, what stood out to me was just how lush upper brinstar was (and it was a good break after struggling through the maze of Crateria the first time I played...)
8 Bit Instrumental really captured that vibe for me in this, so that was really cool. Lush rainforest from Brazill meets Brinstar's overgrowth area!
- Helios42 on August 7, 2011
- ThaDreazie on February 26, 2011
Excellent work from the both of you.
- Sir_Downunder on December 3, 2009
This has a quiet minimalist aspect, which, aurally, makes this interesting to listen to; it really highlights the instruments and arrangement.
- 42 on December 2, 2009
- Brandon Goins on November 30, 2009
- jintoreedwine on November 23, 2009
- genoboost on November 22, 2009
Nevertheless, nice work, and a worthy addition to the remixes of this wonderful soundtrack.
- Martin Penwald on November 20, 2009
Bom trabalho! :-D
- Vitor Machado on November 13, 2009
This is super repeatable, I could jam on this for hours. :-D
- OA on November 10, 2009
- Dafydd on November 10, 2009
My favorite section is right around 1:30 or so. That is where I feel like the style really comes out just right. Nice work on this.
- DragonAvenger on November 9, 2009

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