ReMix: The Legend of Zelda: A Link to the Past 'Farore Lies in Wait'
- Game: The Legend of Zelda: A Link to the Past (Nintendo, 1991, SNES)
- ReMixer(s): Benjamin Briggs
- Composer(s): Koji Kondo
- Song(s): 'Forest', 'The Goddess Appears'
- Posted: 2010-02-10, evaluated by the judges
The laconic chthonic writes:
"I hope you all like this. I like it. It's pretty straightforward. Thanks."
With that much hype to live up to, I certainly approached this mix with skepticism bordering on dismissal, but it turns out Ben's self-aggrandizement and lengthy boasting was justified. I kid, of course, but the mix - a thumping electronica arrangement from LttP bookended by lofi, intentionally hissy intro & outro segments - is definitely fun. The cross-panned sifting modulation at 0'29" is a wonderful transition into the let's-get-serious bassline + beat that follows, and the mix develops nicely from there. The arrangement marries the two source themes quite well, but is definitely - as Ben acknolwedges - straightforward, i.e. conservative. OA writes:
"Once the track comes in, it's a pretty good mix of in game sounds, original-sounding synths, and more hifi stuff. I agree that it is pretty straightforward arrangement-wise, though there are some good linking sections, and a cool new feel."
The initial version had some leveling issues that were addressed, but even so, judges did feel that this track was less interpretive/elaborate than the artist's previous submissions. Ben's been pretty damn creative in that arena, though, so it seems like he just wanted to do a fun, solid mix of the two source themes, applying some slick production techniques but not necessarily going overboard with ideas or stretching himself too far. And, hey, that's completely cool by us - it's a solid track, I certainly dig it, and I think a lot of other folks will too.
- Kuolema on May 29, 2011
I have to admit, I'm not big on the staticky, panning parts at the beginning and end (that's just a bit too much for me - personal taste), but other than that, I really like this. The trancey feel to the piece seems very appropriate for the Lost Woods theme. Nice work. :)
- HarmonicSonic on May 10, 2011
So.... I approve of this song!
- TREEPLANT on October 19, 2010
- MechaFone on May 28, 2010
Crulex;662723 wrote: The low health sound. The single most annoying sound I can remember besides Baby Mario's crying and you somehow made it awesome.haha! speaking of baby mario's crying
- Benjamin Briggs on April 3, 2010
- Crulex on April 3, 2010
thanks for the praise everyone
- Benjamin Briggs on March 4, 2010
After the intro, it really stepped up and went a different direction. Still keeping those great in-game snippets all throughout.
Also, the transitions and the sounds and songs you used were brilliant! They are well placed and flow well in and out of one another. It's as if you've invited listeners to take a tour though the secrets of the game.
Overall, I'm in love with the creativity that I get out of this track. And the incorporation of the game sounds and music are excellent. Take a listen (all the way through) and judge for yourself.
- SChepulis on March 4, 2010
2:10 onwards has a somewhat oldschool, club-y feeling to it; I guess that's what you were going for. Everything around the 3 minute mark really does sound like the OCR of old.
Nice outro.
- Martin Penwald on March 3, 2010
Black Mage;644728 wrote: ...it's like a taste of OCR past.
we have a winner!
that's exactly what I was going for
- Benjamin Briggs on February 28, 2010
- DesertDweller on February 27, 2010
- Shiriko on February 26, 2010
- vorspiel on February 19, 2010

Discussion: Latest 15 comments/reviews; view the