Newcomer Pokérus (Patricio Thielemann) sends us a rock/metal/djent/chiptune combo arrangement of Zelda dungeon themes that kicks out the jams with an aggressive, syncopated blend of chugs & chip:
"This is a little Zelda "medley" made for my 3rd VGM album called Infection #03. A little rocker in certain moments, a little "djent wannabe" in others, but is like my personal perfect idea of this eerie vibe of dungeons in this Zelda game. Hope you like it! :D"
This one would have been good for Halloween, too, methinks - definitely sits at the intersection of spooky chiptune melodies & satisfying shreddage. Liontamer writes:
"Nice use of the NES-style lead at 1:31. Sweet ear candy with the sound effect from 2:35-2:41, then another NES-style chip line at 2:43. Loving the combination of rock and chip sounds, with the NES parts clicking here and accenting the piece."
Judges had some production concerns related to EQ and perceived muddiness at points, and some of the timing isn't dead-on, but the first issue isn't prohibitive in its extent and the second is arguably just stylistic; as DragonAvenger says:
"I can hear what some of the others are mentioning, but I think the arrangement and personalization are really carrying this mix really well. Very good stylistic changes of the melodies, and great backing parts to support the track as a whole."
I think Patricio does an especially nice job of keeping the NES textures relevant & engaged, not just using them as background for guitars but giving them plenty of work to do, and the structural/rhythmic change-ups keep things interesting throughout. Solid, kickin' debut from Pokérus - hope to hear more soon!
on 2015-12-21 15:14:02
This should be setting a standard for how to bring metal into remixes and arrangements of Zelda tracks, regardless of which Zelda it is. I can kind of see what timaeus222 is saying about the drums. It is kind of easy to forget about the drum work with the excellent guitar work. But as he says, it’s “enough.” The use of original sounds was flawless, and they served as great transitions to each section of the medley. Overall, excellent remix.
on 2015-12-17 14:50:38
The overall sound is a little too "clean", so to speak; the drums don't really punch through that much, though it's *enough*, and the guitars are pretty tame. That said, the arrangement is dissonant in a good way, which is pretty hard to pull off.
on 2015-11-07 00:58:11
When I think of a first song, I often weigh the ups more than the downs, because what I'm really looking for is talent. And man, you've got it. I can't speak to the quality of the samples - others can do that with more authority/experience/desire - but you've got sections here that really piqued my interest from a design and overall sound standpoint. The 2:30 section on really shows this in my opinion, and does a fun job working with and around the expected mainline. Excited to see more in the future!
on 2015-11-05 19:41:04
Nice stuff! It does sound just a little bit dated, mostly in the drums, and the slight muddiness (which is probably mostly the fault of the amp sims), but it also reminds me a bit of the "glory days" of DoD. Some people are still living those glory days over there. This arrangement is pretty sweet though, and it also shows the potential you have for arrangements and production -- a lot of chops going on here, of the killer studio variety. Not a particular fan of the drum sounds, mostly the snare, reminds me a lot of Addictive Drums. After 2 minutes in there's many cool structural shifts to the mix. I'm excited to see what kind of metal you do in the future (or currently?) and how your production abilities have changed since the creation of this mix.
on 2015-11-04 13:32:50
What did you think? Post your opinion of this ReMix.
Sources Arranged (2 Songs)
- Primary Game:
The Legend of Zelda: A Link to the Past (Nintendo, 1991, SNES)
Music by Koji Kondo
- "Dark World Dungeon"
- Metal, Rock
- Aggressive, Energetic
- Chiptune, Electric Guitar
- Time > 4/4 Time Signature
Time > 6/8 Time Signature
Time > Tempo: Variable
- 7,959,272 bytes
- Size: 7,959,272 bytes
- MD5 Checksum: 2c0fa3cf67ac75e0759c50916f622ffe
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