Been a long while since we'd heard from Ross Kmet, so it was quite cool to see this glitched, downbeat chill/hip-hop arrangement of "Whiterun" from Skyrim come our way:
"Hey, OC ReMix! It's been quite some time! I've recently been going through old files and folders, cleaning and organizing, and I came across alot of my old VGM projects. That helped me remember making this little gem a few years ago, and, I have to say, I was rather sad that I had never shared it with anyone!
So, long story short, I return with this current submission, an IDM remix of the Whiterun theme from ES:V Skyrim. Pretty calm tune, nice contrast between the smooth EP and bass, and the very crunch digital drums and synths. I remember loving this theme, because of its simple, quiet power. I remember wanting to capture that feeling as much as possible.
Otherwise, I honestly don't have much to say in the way of the creation process, it was written about 4 years ago. I was about 21. Pretty sure alcohol is clouding my memory of that period. Anywho, a little late to the party, but I had to make sure that I sent this to you guys. Hopefully, I'll be a bit more regular around here again. :) Thanks for listening!"
Nice :) I too love the elegant simplicity & evolution of Soule's work on this source, and turning it into something a little less elegant but still very direct & barebones, while adding a glitched-out, lo-fi aesthetic, and centering that primarily around EP... it's dusty, it's smoky, it percolates, it's... rather strange/unexpected, but still enjoyable and definitely unique. The hard-cut ending makes you think the file got jacked... but it didn't. Brent employs a lot of unusual & grittier textures in his own work, so I was particularly interested in his thoughts:
"Very nice. Good ear on the production. Reharmonization in the theme is cool. Percussion timbres are fresh and punchy. Really raw distortion jumps in on the chorus, yes. The synth layers building the harmony got soul. Stirring interlude into beat development is sick. Outro is sick."
Emunator chimed in with some good analysis, too:
"I've had to sit on this for a long time before I was even able to pass objective judgment on it. Ross' approach here is, as always, very abstract and holds little regard for the desires of your average casual listener, or fans of strictly-conservative remixes... which I think is pretty rad! :-) The world needs a bit more weirdness like this.
The re-harmonization of the Whiterun theme is very clever and surprisingly, really catchy - I've found this stuck in my head at random times throughout the last week. The arrangement leans heavily on the same core melody for most of the duration, but the overall dynamic curve never sits in the same place for long. The way the beat subtly progresses towards a 4-on-the-floor rhythm, or how the lead grows more heavily distorted over time are just a couple examples of how this piece develops without needing to introduce new melodic content.
It's definitely not for everyone, but I'm definitely on board. Welcome back Ross!"
What he said, pretty much; it's gonna rub purists the wrong way - what doesn't? - but if you think about what the source does, how it works, and just how MUCH of the repetitive progression and general vibe has been retained, I think the soul/spirit is still in there, even with this more interpretive, heavily-stylized presentation. I like to see risk-taking and experimentation and novel arrangement ideas, and this falls squarely into that category; as a fan of Skyrim & its amazing music, I'm down with it :) Great to see Ross back; definitely hope he follows this up!
on 2017-08-30 13:49:18
It needs looping to fully appreciate, but I couldn't appreciate it enough to want to loop it. A bold and off-beat take for the source tho'
on 2016-04-03 16:56:14
If this mix were personified, I'd imagine it would resemble someone going through introspective recovery. It starts off lost in a boozy buzz that's hard to shake (intro), becomes calm and centered but retains an air of sadness (0:35+), then seems to confront/reconcile with its sharp, messy, almost alien feelings (1:44-2:19). Then it sort of repeats the process but with more momentum and confidence until - ! Well, the cutoff could mean its life has been cruelly cut short in an accident or (via Repeat button) the process is like a groundhog day loop. It seems open to interpretation, not unlike the inkblots in the title.
on 2016-04-01 14:38:53
I think this is so out there that it's actually inspiring. It's a bit minimalistic in the textures, but it works. Crunchy, distorted mixes are hard to come by, and this accomplishes grunge, distortion, and lofi in an enjoyable, standout way.
on 2016-03-30 23:43:13
The glitch sound is a little too harsh and jarring for my taste personally, but the hip hop beats kept it going for me. The last minute or so resonated with me the most, with the chill ride cymbal and rimshot and slowdown of the tempo making more sense in the context of the main bassline and choir.
on 2016-03-30 13:44:56
What did you think? Post your opinion of this ReMix.
Sources Arranged (1 Song)
- Primary Game:
The Elder Scrolls V: Skyrim (Bethesda Softworks, 2011, WIN)
Music by Jeremy Soule
- "The Streets of Whiterun"
- Downtempo, Experimental
- Choir, Synth
- Effects > Glitching
Effects > Lo-Fi
Time > 4/4 Time Signature
- 8,870,741 bytes
- Size: 8,870,741 bytes
- MD5 Checksum: be0256b6d0239a223c28bdac137fa88b
Right-click one of the mirror links above and select "Save Link As" or "Save Target As"!!
Help us save bandwidth - using our torrents saves us bandwidth and lets you download multiple mixes as a single download. Use the tracker below and scroll for more information, or visit http://bt.ocremix.org directly, and please don't forget to help us seed!!
Follow OC ReMix on Facebook, Twitter and YouTube! Don't miss the latest ReMixes, albums and news!Follow @ocremix
Page generated Tue, 20 Feb 2018 13:08:31 +0000 in 0.0252 seconds
OverClocked ReMix is a project of Game Music Initiative,
a 501c3 non-profit charitable organization. All compositions, arrangements, images, and trademarks are copyright their
respective owners. Original content is copyright Game Music Initiative, Inc. For information on RSS and
and the FAQ available there for information about the
site's history, features, and policies.