First off, The Grammar Club are doing great things for their Patreon backers, so if you're a fan and you want MORE, check that out, stat! Second, check out this short-but-sweet SML/SMB breakbeat treat that marries chiptune w/ gritty, lo-fi bass & modern FX. Individual credits:
Shael Riley writes:
"Hi, friends! This is a resubmit. Originally an arrangement I created in FamiTracker, for NES hardware, back in 2010, has become something I've revisited a half-dozen times, over the years, mostly for yet another attempt and mixing and mastering. Five years later, I took its component parts and re-arranged them in Sonar, adding modern post-production effects and non-chiptune elements.
This time, I've revised the arrangement in accordance with your feedback -- thank you very much -- and called in my good friend and collaborator Tanner Brown, AKA tanner4105, to do the mixing and mastering. Now, after all this time, I've finally figured out how to tackle this medley of the Super Mario Land and Super Mario Bros. overworld themes, engineering-side: let Tanner do it. :)"
Collaboration is a beautiful thing :) This has Shael's sense of style & appreciation for lo-fi elements written all over it, with a spontaneity and general swagger/positive vibe. DragonAvenger approves:
"Super happy and a ton of energy! I didn't hear the original, but I'm really enjoying the changes to the melodies, and the overall groove is great. I'm not hearing any distortion/clipping that MW mentioned, or if I am it's timed well that it doesn't affect my listening. Thanks for bringing this back to us, definitely a great track!"
"...the sound palette was changed and filled in, so that was personalized well, and the Super Mario Bros. portion had more arrangement flair to it after 1:36 that picked everything back up with further variety and creativity, followed by the original section towards the end. The chippy sound was strong and the effects really did fill this in nicely; good low-end heft to the sound."
These are very familiar melodies, so every minor tweak is going to be noticeable, and there are more than a few thrown here that are cheeky & fun. The textural interplay between cleaner chip elements & grimy bass bits & lived-in beats is nice, and basically you've got two-and-a-half minutes of garage-chip joy, pepperred with variations & creative FX/glitch application. Works for me! Great to see Shael & co. doing well with TGC on Patreon - check out their latest, and enjoy the mix!
on 2018-10-25 14:52:23
Dang... I can't believe I almost missed this treasure. It makes me feel peppy and chilled at the same time. And that's a wonderful paradox to feel.
OK, I need to make sure I don't miss any more awesome songs. (As Sonic always said, I need to do: "Come on! Step it up!")
on 2018-10-25 11:38:58
I accidentally this mix, it's a bright chip-tune candy-studded chocolate-chip cookie
on 2018-10-23 03:24:50
What did you think? Post your opinion of this ReMix.
Sources Arranged (2 Songs, 2 Games)
- Primary Game:
Super Mario Land (Nintendo, 1989, GB)
Music by Hirokazu Tanaka
- "Main BGM #1"
- Additional Game:
Super Mario Bros. (Nintendo, 1985, NES)
Music by Koji Kondo
- "Overworld BGM"
- Funk, Hip Hop
- Energetic, Funky, Happy
- Breakbeats, Chiptune, Synth, Turntable
- Effects > Distortion
Effects > Glitching
Effects > Lo-Fi
Origin > Resubmission
- 4,058,635 bytes
- Size: 4,058,635 bytes
- MD5 Checksum: 04618b653a31cb815060c0e5e1de0aa6
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