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SoloGamer

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Posts posted by SoloGamer

  1. OgreBattle is another soundtrack that I think is underrated, doesn't have a ton of tracks but what it does have is very good.

    Was gonna post this. Ogre Battle 64 (which recycles most of the original's music) is probably my favorite soundtrack on the N64, and I'm a man who loves his N64-era music

  2. Does that mean you don't like Mischief Makers? I'm a bit confused...:|

    Every game he's replayed is not as good as he remembers them being, except for Mischief Makers, which is still as good as he remembers it being. So no, he still likes it.

    I can't really think of any for myself, except for those old LJN wrestling games on the SNES. I remember renting WWF Royal Rumble fairly often as a kid, so figured I'd check it out again. Apparently, the only thing that made me like it so much was listening to the wrestler's theme songs and laughing my ass off at the constant stream of groans and grunts. Ah, to be a kid again

  3. The original Metal Gear isn't canon? But that's when Solid Snake fights (and defeats) Big Boss in Outer Heaven, right? They go all through that in the Solid games, why would it be noncanon?

    NES is not the original one. It differs from the MSX original. Kojima even went as far as calling the NES port garbage on one of the MGS3 bonus DVDs.

  4. There were only three in the first game. Not counting Mewtwo because he wasn't lord of nature or whatever but just a science project.

    But yeah, they lost me entirely after that.

    What about Mew? Or Ho-oh? He wasn't in the first game, but he did appear in the first episode or so of the TV show.

  5. I just played a Zangief mirror match in the second match of a Championship

    And by mirror, I don't just mean we both picked Gief and went at it. I mean, he literally mirrored every moved I made. The whole thing was just us spinning, jumping, and taunting until time ran out.

    I feel bad having won though. I hit him a couple times before I realized what was going on in the first round, but he never attacked me when I walked into him, so I guess it's all cool

  6. Uh... why not just go to the WayBackMachine and look at it?

    I posted some helpful links back in this thread

    From my limited experiments, I've found there's a greater chance of a thread being archived if it's mentioned on the front page of an archived OCR page. These links should yield better results

    OCR Front Page:

    Searching through the GenDisc archives didn't bring up too many archived threads (though more than I found in the links in my first post), but at least we get to see more thread titles and see what passed for conversation pieces back then.

    GenDisc Through The Years:

  7. Yo, Sologamer, have you done Zangief's ultra as a counter to akuma's raging demon ultra before? It's the coolest thing to listen to.

    That's awesome. Didn't realize that was possible. I usually trigger Akuma's ultra by jumping over their fireballs, which I respond to by mashing HP.

    I'll keep that in mind, after some practice in training mode.

    Anyone here play Championship mode? I love it, and I play it all the time.

    It's the only mode I play. Currently sitting on about 5k GP. I usually lose in the first or second match, so I'll probably be there for a while.

  8. I JUST lost to one five minutes ago. Completely unavoidable when you're M.Bison and every move you try gets stuffed on a laggy masher. :(

    Bison eh? In that case, you'd have to deal with my jumping headbutt spam.

  9. Actually, while I know this isn't happening anytime soon, it would be REALLY neat if [Microsoft] made their online service free. Don't get me wrong, I think a charge to play games online would still be necessary (possibly) but I only use Live for a couple arcade game downloads and demos really. I'm not much a multiplayer kind of individual.

    They already have a free service for people like you. It doesn't provide online play, but a Silver account gives access to DLC, demos (albeit a week later), and XBLA titles. As far as I know, the only difference between Gold and Silver is online play, Deal of the Week, and earlier game demos.

  10. Considering I haven't even turned mine on in about three months, I don't think have to worry about it overheating.

    Irrelevant when it comes to the overheating issue. It's not about turning it on, but about leaving it in standby mode. When the Wii goes to standby mode, it continues to power some components, but completely shuts off the fan. Not turning it on in a while will actually make it worse (assuming you've left WiiConnect24 on), since it'll run hot longer without a chance to cool off.

  11. Nintendo has said that it is normal and is nothing to worry about.

    I'm pretty sure extreme heat can't be good for the Wii. I seem to remember several reports of busted GPUs due to the overheating. Won't affect everyone, but better to play it safe and disable WiiConnect24. Unless you're really fond of blue lights, you won't miss out on much.

  12. If you're in the New York area, you can buy Punch-Out two days before the official street date.

    http://www.digitalbattle.com/2009/05/14/nintendo-store-featuring-punch-out-event/

    Saturday, from 1-4 PM, Nintendo will be throwing a special event at the Rockefeller Center Nintendo World store. There will be kiosks to try out the game, as well as a 32-man Punch-Out tournament. Winner gets Little Mac's pink shirt.

    8578672ec8e3b5028bf67a7.jpg

    And the final roster's been revealed, now that review copies are out. I'll spoiler the unrevealed characters just in case.

    Minor Circuit:

    - Glass Joe

    - Von Kaiser

    - Disco Kid

    - King Hippo

    Major Circuit:

    - Piston Hondo

    - Bear Hugger

    - Great Tiger

    - Don Flamenco

    World Circuit:

    - Aran Ryan

    - Soda Popinski

    - Bald Bull

    - Super Macho Man

    Championship Bout:

    - Mr. Sandman

  13. Take-Two Sues Apogee Over ‘Duke Nukem’ Game Sequel

    Take-Two Interactive Software Inc., the maker of the “Grand Theft Auto” video games, sued Apogee Software Ltd.’s 3D Realms over the failed development of a sequel to the “Duke Nukem” game called “Duke Nukem Forever.”

    Take-Two, owner of the publishing rights to the game, said Apogee breached an agreement to design the latest installment of Duke Nukem, a game in which the player “shoots” enemies. The new version has been under development since 1997, the company said yesterday in a complaint in a state court in Manhattan.

    3D Realms, which was based in Garland, Texas, never produced the game and instead closed its studio on May 6, terminated development of the game and fired employees who had been involved in the Duke Nukem project, Take-Two said.

    “Apogee continually delayed the completion date for the Duke Nukem Forever,” Take-Two said in the complaint. “Apogee repeatedly assured Take-Two and the video-gaming community that it was diligently working toward competing development of the PC Version of the Duke Nukem Forever.”

    Take-Two said in 2000 it had an agreement with Apogee and paid $12 million for publishing rights to the forthcoming game. In 2007, the two companies entered into a second agreement.

    The case is Take-Two Interactive Software, Inc. v. Apogee Software Ltd. 601457/2009, New York State Supreme Court, New York County (Manhattan).

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