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Prasa_U.

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Posts posted by Prasa_U.

  1. Hey, you know, if you make remixes by emulating the sound as best you can, then how do people make remixes of things like Final Fantasy VII's One Winged Angel?

    That's the opposite of what most people do here. The "remixes" on this site are basically original arrangements and material based off of themes from video games and such. To me, it's the same as writing an original piece except now instead of thinking of new ideas to start with, you already know what you're going to be building on and what you're working with. If you try to emulate the original versions, it probably won't get accepted.

    I have one of those remixes, and it has the chorus and chanting and everything. How is something like that done?

    By using samples of chorus and chanting. There are free soundfonts of chorus singing and such but if you want to get expensive there's sample libraries like Symphonic Choirs where you can actually build words out of different syllables, sounds quite realistic.

  2. Keep in mind I have very little clue about this sort of technical stuff.

    I have an M-Audio 88es keyboard. On the back, there is a slot for keyboard and a slot for volume. I have two sustain pedals. The second sustain pedal appears to work when I put it in the "volume' slot. When I don't press it, the sound is silent and when I do press it, I can hear the keyboard again. I have no idea if that's how the "volume slot" is supposed to work. But since it's apparently sending some data, is there any way to set it up in Cubase so that that I could use that to trigger the CC for soft pedal instead and get a sort of piano setup with two pedals going?

  3. I see sample libraries advertised all the time with different articulations. Are these generally accessed separately? As in, would I have to make one channel for sustained and another channel for staccato and switch between them? That seems impractical, and I THINK I've seen mechanisms where you can switch articulations within one channel, but I don't know how that works really. So my main question is what programs are able to utilize these features best? Can FL Studio handle it effectively?

    A lot of them have keyswitches. For instance, Best Service Essential Strings, you just select "Full Bass" or "Full Violas", and then there are a few keys way down at C0-C7, that don't play a note, rather they trigger a change in the samples being used. So you have legato, press one of the keyswitches and then you get stacatto. Of course, it takes a lot of ram.

    I don't know if sequencers make much of a difference. I've tried libraries with keyswitches in different programs and they worked the same.....

  4. I've been wondering, those of you who know how to read sheet music (and can play from it), how did you learn?

    Practice, and nothing more than that. It's easier for people who started playing when they were 3 and gradually made their way to more difficult pieces over a span of years and years. Me, I took lessons and then skipped up to take a level 8 exam within an year. The downside is that my sight-reading didn't come as naturally, so I had to really work on it. It's all about practice. Practice reading random notes of the stave. Practice reading a piece focused on reading each note right and ignoring the tempo. Go from simple to more difficult pieces gradually. There are even some programs that can help you with this.

    While I'm at it, does knowing theory even help with making music?

    Music theory allowed me to make the music I wanted more quickly, but the actual music wasn't that different. The only difference was that before I knew theory, I made music based on whatever sounded good, trial and error. Now that I know theory, I can already guess what will work and what work. The creative aspect didn't really change.

    I would venture a guess that being able to recognize an interval by its sound alone would make it terribly simple to play what one hears.

    Knowing your music theory does help with playing by ear, yeah. Recognizing chords, cadences, etc.

  5. the wine tasting thing starts (or ends?) at 11:30am, so if you want you can go there for a bit and then come down.

    Actually the wine testing thing was what was preventing me from wanting to come. So, if that's not on the "schedule" then put me in the "maybe" pile.

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