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SubNormal J3

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Everything posted by SubNormal J3

  1. I've recorded some tracks for Streams of Musical Consciousness Vol 2. I'll keep adding tracks every week or so as I record them. Feel free to check it out on SoundCloud. Maybe I'll combine them into a YouTube video when the album is finished, like I did for Vol 1. I hope you enjoy these tracks. There's are allusions to a few video game soundtracks in there.
  2. Fantastic mix. Classy. Piano chords are on spot. Panned drums. Rapping. Smooth pads. Subtle string runs. Bass that is so smooth. That piano sits so well in the mix. Lyric samples set the tone. I wish the track were longer, ending seems a bit lacking in terms of energy. Great work guys, a new favorite!
  3. I first downloaded this album back when it was released in 2011, and I really enjoyed it. Recently started listening to it again. I really appreciate the feel and arrangement of the tracks. Funky, groovy, interesting, mellow, upbeat. Highly recommended. Thanks Josh!
  4. I think what I appreciate most about this album is that it brings that contagious optimism and complex simplicity of Mario into EDM. And hey, EDM is a great fit. There's lots of jumping in Mario and EDM for one. But also, EDM is about energy, and Mario brings a positive energy that just fits really well I think. It is really neat to see this optimism work through a variety of moods and themes. Also, EDM is about complex simplicity, and so is the gameplay of Mario games. Great work guys. This music helps make my day a little better each time I listen to it.
  5. Just wanna pipe in and say thanks for putting this album together. It's mellow but not depressing, energetic but not in-your-face. Great balance. EDIT: And I really enjoy listening it. An excellent album with multiple replays on my part. It evokes a very specific and relatable mood and ambience.
  6. Yes. Just watched this. I really like that video. Makes me want to listen to Chrono Trigger OST even more. I never had a word to describe the "non-functional harmony", but yes, it makes sense now. I think this is an important hallmark of effective video game music.
  7. Sampling means to literally copy and paste the sounds and then modify (transpose, etc.) them to suit the needs of the mix.
  8. You can always sample the chants from the OST on YouTube or something. Is this what you referring to? That's probably your best bet, or you could explore other virtual instruments on the web.
  9. Hi, so I imported the MIDI tracks into Reaper and sent them to the a virtual instrument that I happen to own. The first track is assigned to a Bassoon/Clarinet/Oboe/Flute ensemble preset, which automatically cuts out notes that are out of the playing range of the instrument. Doesn't sound the greatest, but hopefully some tweeks can make it sound better. I think if there were to be more dynamic velocity programming (crescendos, decresendos, accents, soft notes, etc) then this could sound pretty cool. Anyways, this is kind of what I think the style of the track lends itself toward (more orchestr
  10. Happy to help. What do you mean? I do not know/use FL, but I could collab on the MIDI and keep giving feedback on the audio.
  11. It is amazing to me how raw emotion can be translated into music. I hope that these pieces might resonate with someone who needs an emotional outlet through music.
  12. I love it. It sounds like you have a vision for what you want the track to become. Now its a matter of translating that into the actual mix. I think that link you posted is a great reference track not only for the arrangement style but also for the audio track mixing. One thing I notice right away, is that that track has a rhodes piano with a sustain pedal, which sort of serves as a pad for the track and really helps set the ambiance and fills in the gaps. On your track, the strings are filling this role, but they do sound thin. Maybe boost up the lower strings to help fill in that space? Can
  13. I'm loving it. Definitely lots of progress here since the Jan 16th update. The more extended intro sounds great. I like how you're being more creative with the arrangement circa 1:10. I like the subtle flange at 2:00. Sounds good. Synth solo sounds great, and I like the percussion track here. I like your creative use of chords (for example 2:40). Overall, this is a clear improvement upon the last version. The mixing sounds better, too. (Maybe that is just because it is louder). So ya, great work! Where would you like to take this project next?
  14. Thanks for sharing, and congrats on the debut. I enjoyed this ReMix. I like the creativity in arrangement and sound design. It definitely makes it onto my personal playlist. 0:00 - I like the piano here and the subtle effects, very emotional, 0:12 - Tambourine rhythm seemed a bit off, 0:16 - nice guitar (is this hammond here?), and I love the toms, 0:32 - loving the sound of the pad here with those 'slip' effects and that vox-sine-like lead, 0:50 - that is really interesting clock sound, it has a lot of character, seriously!, 0:52 - I like the bass guitar (hammond) sound, nice attack, 1:0
  15. Hey, my pleasure. I really enjoyed reviewing (and listening) to the track. Keep up the great work! Looking forward to hearing future projects
  16. Thanks for doing this. Definitely some gems and classics and sources of inspiration.
  17. Welcome Palas, Thanks for sharing. I am not familiar with the source game; so thank you for sharing a link to the original track. I like this source material. It sounds very much like an opening-anime-soundtrack, which is cool. Definitely something that could add to the OC ReMix library. So ya, the source track has over 1 million views and it is already a complex track on its own, with a full instrumentation and verses and choruses and neat chord changes and so forth. The other edge to that sword is that it will be important to make your ReMix more than a remix. So let's take a listen to
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