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TheRealMethuselah

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Posts posted by TheRealMethuselah

  1. This is from a post I made at the yoyogames forums, I did not send out an email for the game, I am not dead (that rumor was about Dampe, not myself).

    Hello everyone, nice to see you all again. Yes, it's actually me.. Daniel Barras, TRM, TheRealMethuselah, etc... ad infinitum, ad nauseum.

    For those of you who received an email about a release of OoT2D, that was not me, MY email address is dbarras@gmail.com and I would never release the game via email, I'd release it via a forum or website.

    Second, I received a comment on my YouTube page http://youtube.com/user/TheRealMethuselah from Leonsbuddydave, and I decided that given the few minutes I do have here (Yes, I'm in Iraq) to post on it.

    just wanted to let you know that I was inspired by you. From what I saw, you obviously have incredible game design skill that I envy. I am trying to remake Ocarina of Time in 2D, and if you wanted to critique it, I would be honored. I have a forum topic about it here:

    I'm glad that I inspired you, it's been a LONG and hard journey from March of 2003 till now, and I constantly tweak and enhance my engine, sprites, etc. I would like to give you some advice... ignore the criticism. It's something I had to learn to take.

    I would also like to allow you to use my Temple of Time sprites, here's the complete room in LTTP style that I use, some people will criticize you for using it and say it's not OoTish enough, but I believe it stays with the spirit of LTTP and OoT.

    templeoftime.png

    As far as Quest Status, Equipment, Map, etc screens, I would suggest using a pixel-by-pixel approach instead of Beveling and Embossing in Photoshop.

    You'll notice that I meticulously created each and every pixel on my map, and made sure that it was LTTPish when complete.

    map.png

    As well as taking the extra time to get the other screens "just right".

    http://www.barrashomesinc.com/selectitem.png

    http://www.barrashomesinc.com/queststatus.png

    I would also suggest to LBD, use the Link to the Past sprite-based font, instead of the one you are using.

    Map out each area FIRST before trying to just place it in-game. Once you have it the way you feel it works, then and only then should you put it in-play.

    examples:

    Kokiri Shop

    http://www.barrashomesinc.com/kokirishop.png

    Hole of Z

    http://www.barrashomesinc.com/holeofz.png

    Those who know me, know that I am a stickler for coding practices, indentation, naming conventions, my code is ALWAYS well commented so that I can go back to where I left off. And ALWAYS, make sure you have multiple backup locations (Thumb Drive, Online, etc).

    Click to enlarge:

    codingsm.png

    For those who want to know, I'm not releasing it while I'm here; for one, I don't have my files with me, and two it "ain't" perfect yet.

    Daniel

    And one more thing, whoever said I faked my death was a moron, I believe it was Dampe who got in the car crash and then people were emailing me, asking me if I was ok.

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