I too use SONAR but I'm using the Producer Edition 5. Great software there as it has the tremendous convolution reverb which is a brilliant way to use reverb and effects. Not simply adding an effect to an existing sound, but actually putting your existing sound into a SPACE" which is very cool. You can even put your say, Guitar sound into another instrument like a cymbal. Then it takes the cymbal and guitar's matching sound data and throws that out the window. THEN it takes the cybal and guitar's Non-matching data, combines the two and the result is a guitar playing inside the SPACE of a cymbal!! One can come up with some very cool, wierd but totally NEW effects this way. Plus the 5th SONAR Producer edition runs in 64 bit sound engine and has these cool new folders that automatically take say, ALL your drum tracks. I usually have 10-12 tracks for my drum set to have each cymbal and drum track independently of one another. This way I can do great separation and panning, efffects, etc. The new folders automatically recognize the drums and puts them ALL inside this neat little folder called "Drums" and it saves tons of desktop space AND CPU space, as the folders operate as ONE track even though they hold 12 separate one's when opened.
Alas, technology being fast as it is they've already come up with version 6 and 7!! My brother bought version 6. Get this!! You can quantize ANALOG with this version. No more having to replay, or depend on recording MIDI ONLY analog instruments like guiatrs, basses, etc. You can play and record to your hearts content not having to worry about the in human nature of midi quantization wrecking your solos. NOW, if you goof on say some notes in your guitar or sax solo you can quantize it in analog mode! Very cool.
I still use my OLD WAVELAB 4 for all Mastering work though. I know, there's tons of newer programs but the WAVELAB 4 version is the most easy to use mastering software I've ever use AND it has pretty much ANYTHING one would want in mastering. The only thing I Do want to upgrade on is some newer vst effects and sfz files. Other than that, I'm staying with this version. We've used SONAR 5 and Wavelab 4 for ALL The AC Thundertones music and the results have given us a farily signature "sound" that we've been looking for.
Well my friend, thanks for your reply and I humbly ask anyone here at OCR for any help or tips for game music writing as I am going to try and get into this soon. I appreciate any help anyone can give and if I can I will help anyone as well if I can with recording or music writing etc.
Later on OCR and thanks for your time.
Paulie Fingers ~ The AC Thundertones